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White Water Lilly Vice Captain
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Posted: Tue Aug 23, 2011 7:14 am
@Kaze: Looks great. Only one minor problem. Your shinobi tools. Please return them back to their original numbers as any additional equipment are to be obtained through rp. Once fixed, APPROVED!
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Posted: Tue Aug 23, 2011 7:17 am
@Auggie: Sweet. Another medic in the Akatsuki! ><
Just one minor detail, scroll holster. You have nothing written for it. If he doesn't carry one then either place in a dash or N/A. Thanks and once edited, APPROVED!
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White Water Lilly Vice Captain
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Posted: Tue Aug 23, 2011 6:43 pm
Done~ Now I'm approved, yay!
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Posted: Tue Aug 23, 2011 6:57 pm
iKaze Arashi Done~ Now I'm approved, yay! Um Kaze, by original numbers I meant 7 for kunai, 10 for shuriken, and 3 for smoke bomb. Not all zeros...sry if my wording was a bit off.
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White Water Lilly Vice Captain
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Posted: Tue Aug 23, 2011 7:19 pm
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Posted: Wed Aug 24, 2011 12:18 pm
Reposting cause of some minor detail problems spotted in the jutsu section. Some where in the wrong ranking spot.

._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Kansatsu (Tsubame) Haruko Nickname(s): Haru | Eagle Eyes Age: 20 Birthdate: May 15 Gender: Female Sexuality: Straight Relationship Status: Single; Not interested Ethnicity: Half Japanese, Half Caucasian
Height: 5'7" (1.74m) Weight: 125 lbs (56.7kg) Body Build: Tall | Slender | Flexible | Agile Eye Color: Light Amber Hair Color: Pale Silver
Physical Description: Haruko stands at 5'7" with mid-back length silver hair. Her eyes are naturally amber colored and will only change when she activates her bloodline abilities. She ties her hair back with a black cloth made of see through material that is sometimes used to cover her eyes. Her usual outfit consists of a spaghetti strap dress that has an open slit starting from her right hip. Along with her dress, Haruko wears a light indigo cloak with a white collar, held together by a brooch and ribbon. A black and white choker decorates her neck while arm length back open finger gloves with gold trimmings cover her arms. Lastly black boots with heels that end just below her knees are Haruko's personal choice for shoes.
Personality: Due to her disappointing childhood, Haruko has developed a natural hatred and lack of trust for those who serve under an higher power. After the death of her grandfather, Haruko had practically closed up her heart from others. She hated how twisted the world around her was and continued to yearn for the power to destroy that chain of power and rid those who so greedily fight for their fortune. Haruko believes that those who rule with greed and fear are trash and don't deserve to live, Haruko hopes that by taking the power from them, people who actually care for others can replace them. It's a far-fetched dream since once someone tastes power, they never seem to want to let it go but Haruko would do anything to destroy the current chain of power, including her father's current status. No matter how cold-hearted Haruko has become over her years of traveling alone, she still can't seem to keep her cold demeanor around kids, their child-like innocence is what helps to keep her motivated. They view the world as a peaceful place where the lords treat them respectfully but in reality, they're only being sheltered from the truth. Not wanting them to experience what she did when she found out her father's true attention, Haruko tries to upset the government whenever she can without being caught. As of now, no one has been able to break through her shell and gain her trust, Haruko believes that in a twisted, demonic world such as this, the only people she could trust are those who share her goals of disrupting the seat of power and herself. Feelings such as trust, respect, and loyalty are all traits that Haruko believe needs to be earned and not given thus her hardcore criteria when hanging around the same person for a long period of time.
Behavior: Haruko has developed many faces over her years of traveling with her grandfather as well as alone. There's the professional/formal/polite one Haruko has developed over the years for when conducting business with people she has never met before since she hated the chance of getting too close as well as a mask to help hide her discuss against working with certain clients. Then there's her serious/full of hatred side when she's carrying out a assassination mission, Haruko will show no mercy when she's after those who she believes have hearts filled with at least one of the seven sins. As for her true self, Haruko will rarely allow it to surface unless she by herself or hanging around with kids, Haruko's someone who likes to indulge herself in a good book and a cup of tea. She's also actually really sweet and caring but knowing that the kind are the first ones to be weeded out of society, Haruko has formed an ice-cold demeanor as her main mask when wondering around the various villages.
Nindo: "Trust is a fragile thing, easily tainted and broken, so trust only in yourself and your ideals"
Theme song: Persona OST - Aria of the Soul
Character History: Life of Deceit - Kansatsu Haruko's Shattered Truth
Village:Rogue Akatsuki
Rank: Special Jounin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: Kansatsuryoku (Powers of Observation) Stage: Stage 3 - obtained
Cursemark: -N/A-
Ninja Class: Medical
Special Ability: [AUGMENT]
The Medical Ninja Class is able to utilize a specialized technique wherein they can concentrate immense amounts of chakra into a single spot, generating an incredible amount of force behind any one of their attacks. This enhanced strike, or [Augment] allows the medical shinobi to channel their energy into a single devastating attack which can reduce stone, earth, or wood to rubble, or leave an opponent completely crippled, or worse. Beyond this, they can also use the ability to grant a kind of super-human strength, allowing them to, for a brief period, accomplish tasks no one normally could, such as lifting heavy slabs of stone, or ripping a tree from it's roots and swinging it around. An augmentation costs 3 chakra points to perform and this cost cannot be reduced by any means of chakra cost reduction. The [AUGMENT] lasts for only one attack/action, and the Medical Ninja must allow for a one post cooldown between uses.
Tweak: Dropping Second Element to gain a Taijutsu/Kenjutsu style
Though Haruko may have lost almost all of her faith in humanity, mainly those at the seat of power, she still wishes to do what she can to prevent premature deaths. The death of her mentor/grandfather figure struck her hard and at 18, Haruko was even harder on herself for not being able to do anything about it. Her "grandfather" had taught her the basics of healing jutsus along with the knowledge of numerous medical/poisonous herbs during their time together and yet, in his time of need, Haruko was unable to gather the knowledge to save him. Never wanting to let another life she could have saved slipped through her hands, Haruko committed herself into becoming a master healer.
Attributes:
Primary Attribute: Great Chakra Reserves
Benefit: User receives an additional +5/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 5 points of chakra]
Combat Ability: Once per combat, even if the user has been completely drained of their chakra, the user can still complete one final jutsu which they already know by utilizing their "Overdraft" ability. [This jutsu costs no Stamina to use]
Secondary Attribute: Agility
Benefit: An Agility Ninja receives a +1 rank to their evasion, and enables them to more easily dodge techniques, effectively making them more reactive and quicker to respond to an attack then even the typical Chuunin . Projectiles thrown by an agility ninja very rarely miss, and therefore must be in some way deflected rather then dodged. Agility ninja also cannot be knocked off their feet and can balance quite naturally on even the thinnest of wires without requiring the use of chakra. Somehow these ninja always seem to land on their feet, just like cats.
Tertiary Attribute: Intelligence
→ An intelligent mind is required in order to handle the complex style that is passed down among her family. Intelligence is one of the requirements to learn the Hien fencing style.
The Kansatsuryoku, as Haruko learned, required a lot of chakra as well as great control over chakra in order to use. Her large abundance in chakra reserves help Haruko to maintain greater control over her bloodline ability while granting her more chakra for other techniques. With this, Haruko is able to train longer in various nin-/ken-/medical jutsu. Something that works well towards her goals of purifying the nation and becoming a medical specialist. In battle, Haruko uses her large chakra reserves to her advantage. Offensive combat is not her strong point as she specializes more in evasion and weapon use. So if possible, Haruko aims to end things quickly or to stall it out so that she would be the last one standing with chakra. Agility and Intelligence are both needed if one hopes to do well in learning the family weapon style. Past down from generation to generation, the Hien style consists of fast and complex moves that requires both an agile body and keen mind. Using her training from the Hien style to her advantage, Haruko has trained her body to be more flexible and swifter giving her the edge in evading attacks. Combined with her intelligent mind, Haruko is able to plan her moves carefully and effectively for either a quick/long lasting battle. Both with minimal injuries.
Specialties:
Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.
Summoner: Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty.
Chocobo Contract - Ritual [Not yet performed]
Chakra Element(s): 2 1
Primary --> Suiton - character creation Secondary --> Fuuton - Sp.Jounin
Chakra Color: Lilac
Total Chakra: 90 Total Stamina: 60
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired: -
E-rank Missions: - D-rank Missions: - C-rank Missions: - B-rank Missions: - A-rank Missions: - S-rank Missions: -
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) - Starting Tech. • Kawarimi no Jutsu (Body Switch Technique) • Anrokku no Jutsu (Unlocking Technique) •
Rank D - (Genin)
• Chakra Hikari no Jutsu (Chakra Light Technique) • Kyou Masukingu No Jutsu (Sound Masking Technique) •
Rank C - (Chuunin)
• Tessayose no Jutsu (Iron Chain Calling Technique) •
Rank B - (Special Jounin)
• Chakra Tsuitou no Jutsu (Chakra Hunting Technique) •
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Suiton (Water) Rank E - (Basic)
• Mizu Soujuu (Water Manipulation) • Mizu Kagami no Jutsu (Water Mirror Technique) • Mist Clone •
Rank D - (Genin)
• Mizutamari no Jutsu (Water Puddle Technique) • Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) • Mizutamari Yusuo no Jutsu (Water Puddle Transportation) • Mizu Bunshin (Water Clone Technique) •
Rank C - (Chuunin)
• Suimenka no Kisoku (Breathing underwater Technique) • Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill) • Suikusari no Jutsu (Water Chains Technique) •
Rank B - (Special Jounin) • Suijouki no Jutsu (Steam Technique) • Suiton: Suise no Jutsu (Water Release: Water Torrent Technique) •
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Hiton (Medical) Rank E - (Basic)
• Shindan (Diagnosis) • Kiyomaru (Cleanse) • Shiatsu (Massage) • Teikouryoku (Power of Resistance) • Extraction •
Rank D - (Genin)
• Gantai no Jutsu (Bandage Skill) • Sansokyoukyuu (Oxygen Supply) • Keksuki Gyouko (Blood Coagulation) • Dokunuki (Poison Removal) • Chiyute no Jutsu: Karui (Healing Hands Technique: Minor) •
Rank C - (Chuunin)
• Summon Medical Tools • Kigusuri Souzou (Medicine Creation) • Chiyute no Jutsu (Healing Hands Technique) •
Rank B - (Special Jounin)
• Chakra no Mesu (Chakra Scalpel) • Souzou Dokubutsu (Poison Creation) •
Rank A - (Jounin)
• Hone Chiyu no Jutsu (Bone Healer Skill) • Chuusuusei Shikeikiden (Central Nervous System Electrical) •
Rank S - (Sannin/Kage)
•
Genjutsu
Universal
Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) - Starting Tech. • Fukushi no Jutsu (Double Vision Technique) •
Rank D - (Genin) • Kori Shinchuu no Jutsu (Sly Fellow Mind Skill) •
Rank C - (Chuunin)
• Genjutsu Kai (Release) • Nemuri (Sleep) •
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Suiton
Rank E - (Basic) • Nise Uteki (Fake Raindrops) •
Rank D - (Genin)
• Kirigakure no Jutsu (Hidden Mist Technique) - Illusionary Version •
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
• Pressure •
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Bloodline Abilities
• Stage 1: X-ray Microscopy [D-rank] • Stage 2: Spectrophotometry [C-rank] • Stage 2: 'X' marks the spot [C-rank] • Stage 3: Generate Heat [D-rank] •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed: 1
Primary Style: - N/A - → Current level of Mastery: - N/A -
____________________________________
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 1
Primary Style: Hien (Swallow in Fight) → Current level of Mastery: 1st Flight
Passed on from generation to generation, Hein, is the primary fencing style used by members of the Tsubame family. It utilizes the basic stances of fencing, and expands on these with chakra to extend, empower, and control ordinary footwork and bladework beyond the average warrior. The movements of this style are graceful and smooth, often described as a dance around the opponent more then a form of combat.
Maneuvers
En Garde (Stance) - The standard starting stance of any fencer, the En Garde stance is the perfect balance between defense and attack. when set, if the fencer holds this stance for a post, without making any other attack or using another maneuver, the next attack used agaisnt them, of C-rank or lower, and even D-rank jutsu are easily dodged, deflected, or otherwise avoided due to the keen intellect and swift movement of the Hien style user.
Advance (Footwork) - Pushing forward with their back leg, the Hien style practitioner is able to amplify the action of their muscles with a burst of chakra, which propels them forward in a slight gliding movement, which can be rather disorienting when a classical 'step' is expected.
Beat (Bladework) - More of a provocation then anything else, the beat maneuver gives the appearance of whatever the user wishes. by making a light tap agaisnt the blade of an opponent, or even simply a feint attack to the air, the beat is meant to provoke an action in the enemy which can quickly be capitalized on by the Hien's quick motions.
Parry (Bladework) - A basic, yet incredibly useful skill, a parry, when performed successfully will allow the user to deflect any incoming weapon-based attack against them, the sudden movement of the blade, either by sweeping or beating agaisnt the opponent's blade, pushes the attack out of the user's away. (This functions as a guaranteed evasion of an incoming C-ranked or lower incoming weapon-based attack which can only be used once every 5 posts.)
Techniques
Lunge (Footwork) - Combining the art of the Advance with the placement of the blade, a Hien student is capable of propelling themselves forward in a double advance, while simultaneously lunging the tip of their blade forward. As the blade is lunged forward, chakra is also pushed through the arm, allowing the blade to pierce through solid ojects with ease. those trained as Medical-nin can even use this pointed attack, which, when striking the enemy's body, can hit pressure points, causing the area struck to be numb for two posts.
Coule (Bladework) - A technique which only works against another user when they are using a weapon, A Coule, or grazing, can be used to make an attack agaisnt the weapon itself, allowing the Hien practitioner to channel their chakra through their blade as they scrape down the side of their opponent's weapon. The friction between the blades and the chakra creates a pulse which sends the blade to the side, bringing the user's arm with it as it creates an opening for the Hien user to attack. (The Coule itself is an automatic success, but the following strike is not)
Riposte (Bladework) - Usable only after a successful parry, a user channels chakra through their arm to make an enhanced attack agaisnt their opponent. Channeling the necessary chakra (a C-rank amount), the energy travels through the user's arm and out into the weapon, propelling it forward at twice the speed of a normal attack with 1.5 times the thrust and piercing power. (This attack can only be used once every 5 rounds, sharing it's cooldown with parry, and must be taken instead of an In Quartata movement.)
Remise (Bladework) - On any Riposte, with an additional D-ranks worth of chakra, even on a miss, the riposte's attack will hit. the premise comes in the extra boost of chakra unexpectedly lengthening the blade's range by adding an additional two inches of chakra off the tip of the blade, also creating a chakra tail, which can also do damage on the attack. (This is only a guaranteed against opponents one rank higher then your own, and agaisnt opponents who do not have the 'Agility' Attribute in either the Primary or Secondary position)
# Custom Weapons Allowed: 1
Custom Weapon 1: Kokushibyo (Black Death) - [Application/Acceptance] (Pending)
Weapon Type: Rapier Weapon Range: Melee Weapon Location: The sheath of her rapier is hung loosly on a belt located by her right hip.
Weapon Description: The Kokushibyo is a dark black rapier made purely of iron and weighs approximately 0.9 kilograms. The blade is 1.5 centimetres (0.59 inches) in width and 1 metre (39 inches) in lenght, ending in a sharply pointed tip. The Kokushibyo was made with flexiblity and swift movements in mind so it's design is fairly plain. The hilt is weaved out of two long pieces of metal forming a simple guard for the hand and a mini dome of protection for the area where the blade connects with the hilt.
Special Properties:
When infused with chakra, the user is able to warp the shape/form of the blade providing the user the ability to direct his/her blade around certain objects/obstacles that might be in the way during an attack(wrapping around an enemy's weapon).
Associated Kenjutsu/Taijutsu Style: Hein - Swallow in Flight
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: -N/A- | Outfit | Style: Spagetti strap dress with split starting from right hip | Simple traveling cloak with white collar - held together by broch and string | Outfit | Color: Dress - Dark Lavender and White | Cloak - Purple with White collar | Kunai Holster Location | Color: Right thigh | Black | Projectile Holster Location | Color: Back left hip | Indigo | Scroll Holster Location | Color: Right arm | Black
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
[imgleft]http://i396.photobucket.com/albums/pp48/DadiGohan/LillyAkatsukiOpen-3-1.jpg[/imgleft][imgleft]http://i396.photobucket.com/albums/pp48/DadiGohan/LillyAkatsukiCLOSE-1.jpg[/imgleft]
[align=left][color=#99AAAA][size=13]Kansatsuryoku | Suiton | Special Jounin | Akatsuki[/size][/color][/align]
[align=left][color=#9E7BFF]"Trust is a fragile thing, easily tainted and broken..."[/color][/align] [size=11][color=#95B9C7]text text text[/color][/size]
[size=10][color=#92C7C7] Rank: - Description: - [/color][/size]
[align=right][size=10][color=#6698FF][Chakra Pool: 90/90] [Stanima Pool: 60/60][/color][/size][/align]
[align=right][color=#9E7BFF]"...so trust only in yourself and your ideals"[/color][/align]
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White Water Lilly Vice Captain
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Posted: Wed Aug 24, 2011 6:13 pm
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Posted: Sun Aug 28, 2011 2:26 pm
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White Water Lilly Vice Captain
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White Water Lilly Vice Captain
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Posted: Mon Aug 29, 2011 9:57 pm
@Mint: Hey Mint, so before I take a look through your profile please delete it and repost it in 'document' format. Also please do not alter our format which includes the colors of the heading. Jutsu titles may be changed but not the headings as they are set a certain way. When you post in document format you will see why our headings are set the way they are.
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Posted: Mon Aug 29, 2011 10:02 pm
 ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Kamui Caden Uchiha Nickname(s): Kami Age: 15 Birthdate: Unknown Gender: Male Sexuality: Gay Relationship Status: Single Ethnicity: Korean
Height: 5.8 Weight: 134lbs Body Build: Muscular Eye Color: Purple Hair Color: Light purple to purple
Physical Description: I am quite handsom to all those men out ther, my body is muscular a bit but not enough to hide my lazy nature. I've had my hair grow long, it's to my waist! I was born with it's unique purple tint.
Personality: Out-going and a bit of a mind-speaker to anyone. Can be very flirty to men.
Behavior: Alone is mostly normal, talking to self is definitly normal. With other I'm quite the man to speak his mind and not care to who I am speaking too. In combat I'm serious and calm.
Nindo: "The world is so black and white, lets spice it up with some new colors."
Theme song: We are- Ana
Character History: Purple Flames
Village: Sunagakure
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: Uchiha (awaiting approval) Stage: 1 Tomoe
Cursemark: N/A
Bijuu: N/A Bijuu Stage Mastery: N/A
Bijuu Abilities: N/A
Ninja Class: Assassin
Special Ability: Stealth, Craft poison
Tweak: N/A
Attributes:
Primary Attribute: Speed
Benefit: +1 rank bonus to speed
Combat Ability: Once per combat, a ninja with this attribute can utilize a 'Burst' technique, which increases the speed by a additiona rank.
Secondary Attribute: Sexy
Benefit: +1 rank higher genjustu
Tertiary Attribute: Great Chakra Reserves
→ Users recieves an additional +1/10 chakra points
Specialties:
Stealth: Can make self seemingly invisible as a assassin can, muted footsteps and can hide their chakra from sensors.
Elemental Master: +1 rank higher in strength of Ninjustu attacks, requires half of stamina cost to perform, when surrounded by their element they act as if it's +2 ranks higher, takes 3 less posts to learn but takes +1 more for others.
# Chakra Elements: 1
Primary --> Katon Secondary --> N/A Tertiary --> N/A
Chakra Color: Salmon
Total Chakra: 27 Total Stamina: 25
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Katon | Fire | Heat | Hot Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Unknown | Invisible | Imaginary Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Genjutsu | Illusion | Reality Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Uchiha | Fierce | Magicians
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed:
Primary Style: → Current level of Mastery:
____________________________________
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed:
Primary Style: → Current level of Mastery:
____________________________________
# Custom Weapons Allowed:
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Neck | Headphones(Symbol of Suna on sides) | Black | Outfit | Style: I usually wear my favorite black cargo shorts that go past my knees just a bit when I stand. My purple shirt is darker then both my hair and my eyes and looks silky smooth. I don't wear a normal headband and had designe my own into headphones around my neck. They are small and don't get in the way. I pretty much wear black sneakers with ankel socks. | Outfit | Color: My shirt is dark purple. My pants are black while my headband is black also. | Kunai Holster Location | Color: Pouch on right side | Black | Projectile Holster Location | Color: Pouch on left side | Black | Scroll Holster Location | Color: Backpack | black
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
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Posted: Tue Sep 06, 2011 9:53 am
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#|
 Name: Tsukiakari Hikaru Nickname(s): Prince Hikaru Age: 18 Birthdate: March 17th Gender: Male Sexuality: Heterosexual Relationship Status: Single Ethnicity: Japanese
Height: 180.34 cm [1.8 m] (5 ft. 11 in.) Weight: 65.8 kg (145 lbs) Body Build: Lean and muscular Eye Color: Dark Blue Hair Color: Blue
Physical Description: Hikaru is a fair individual well in accordance with his privileged and pampered upbringing. As a commander on the field of battle however, he is also somewhat muscular, though more lean and well toned than bulking out with muscle. The most distinguishing feature of Hikaru however is that he is always pristinely groomed, his long blue hair well kempt and combed and his features well defined and equally pure. He always wears a full kamishimo which is always spotlessly clean, even after battles. The kamishimo itself is blue and has some white tracings on it. Hikaru also normally wears a pair of white fingerless gloves.
Personality: As the prince of a royal family, Hikaru has been trained to hide his true self behind a mask of etiquette and refined action. Even in informal settings, Hikaru is continuously gracious, polite, and gentle in his manner, keeping to a calm tone when speaking, even in critical matters of importance. His countenance and cool demeanor has been praised as making him mature beyond his years, but it is in fact the burden he carries in the family which has matured him beyond the average man his age. Despite his upbringing however, he never flaunts his wealth or position and always defers to others and their wishes. The only time where he would confront someone would be to defend someone's honor, as he is fiercely protective of women in all regards, whether he knows them or not.
On the field of battle however his personality shifts and Hikaru becomes incredibly serious, dropping all etiquette to serve as a commander. His decisions are made confidently and quickly, making him an excellent field commander and he believes firmly that those who expect others to follow, must first risk themselves as well. Hikaru is a true warrior prince and one who his men highly respect as a man of the people. At all times Hikaru feels the weight of the well being of others around him, making him unwilling to allow even one life to fall under his command. Naturally, this is an impossible goal, but Hikaru's empathy for others is what makes him the greatest commander that one could ask for.
Behavior: When around others, Hikaru is always gracious and proper, always deferring to others and doing what he can to serve them that they might enjoy themselves more. Other then that, he is quiet and refined, keeping to himself while wearing a mask of social graces which he has been taught all his life. This is not to say that he does not smile, or cannot act like 'one of the men' at a bar... but in honestly, all of it feels like a mask compared to how he was with his sisters and by himself.
When alone, Hikaru studies a wide variety of subjects, but particularly enjoys history and poetry. He is well read, incredibly refined and highly learned. when he is not studying or training, he often simply sits and meditates.
In combat, Hikaru is fiercely impulsive, but not in a foolhardy manner. He is quick to think and quick to act. he tends to make the first move. He tends not to speak when fighting, but rather he focuses on the field and puts himself in positions to assist and protect others. He is a strong believer however, that a defender is not one who stands back and guards, but rather one who acts to destroy a threat before it becomes one.
Nindo: "I will not allow my family to be destroyed."
Theme song: Bleach OST: Here to Stay
Character History: The Shinobi Samurai
Village: Sunagakure (sanctioned transfer to) Konohagakure
Rank: Genin
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Clan/Bloodline: Senbonzakura - Tsukiakari line Stage: Stage 1
Ninja Class: Samurai
Special Ability: [Channel and Ki-Strike]
[Channel] - Typically, ninja are not capable of using all of their energies, both Stamina and Chakra to their full potential, but being cunning warriors of both body and mind, Samurai are capable of fusing the two using their inner Ki strength. For a Samurai, values of Stamina and Chakra are interchangeable. They may channel physical stamina into chakra to fuel their ninjutsu techniques, or vice versa, channeling chakra to enhance their stamina for use in Taijutsu.
[Ki-Strike] - The Ki strike is a channeled energy blast brought forth from the Samurai's inner strength which can be channeled through a focused melee taijutsu attack. The Ki Strike costs an amount of chakra equal to a technique one level higher then their current rank and is regarded as a jutsu of that level in terms of strength (Higher level ninja, Chuunin +, can modulate the power of the Ki Strike to act as a lower rank, reducing the cost and power of the technique). It also has the following properties:
1. The strike counts as a combination jutsu, carrying the strengths of both of the elements involved.
2. The force behind the strike is immense, equaling about the same amount of force as an explosion tag, meaning that any opponent struck by a Ki Strike will be sent flying backwards at least ten feet. (The force increases with rank, to 2 explosion tags at Special Jounin, and 3 at Sannin/Kage)
3. Anyone struck by a Ki Strike will be unable to utilize Ninjutsu or channel chakra properly on their next post (and will obviously be rather hurt by the force and element of the strike as well).
Tweak: Remove second Kenjutsu style for extra ninjutsu (12 ninjutsu total, 3 - D/C/B/A)
Hikaru knew nothing of the ninja arts other then their existence for the majority of his life. However, when his family came under attack and a new defense was necessary, Hikaru was taken out of harms way and brought to the Kazekage who the family had loose ties with. Agreeing to take Hikaru in and teach him the ways of ninjutsu, Hikaru has found himself split between two worlds. A true Samurai at heart in terms of nature, demeanor, and bushido... Hikaru does what he can to learn the ways of the ninja and fuse them with his own beliefs so that he may return strong and defend his country, his people, and above all else his family.
Attributes:
Primary Attribute: Cunning
Benefit: Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.
Combat Ability: Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory)
Secondary Attribute: Speed
Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.
...however, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.
Tertiary Attribute: Intelligence
- Hikaru is very intelligent, especially in regards to book learning and knowledge regarding history and other facts about the world. Due to his upbringing, he has a lot of knowledge across a broad spectrum of subjects from politics, to battle tactics, to poetry and many subjects in between.
Though he is certainly not as intelligent as some, it is Hikaru's unique blend of Cunning and Intelligence which gives him a keen insight into many things and his natural speed allows him to execute those insights. A warrior of cunning and intelligence, Hikaru performs well on the battlefield, but where he shines in in commanding others. Even at his young age, the young prince as served as a commander on the battlefield against several attempted invasions of his homelands and on his own life in particular. His unique blend of attributes makes him a natural born leader and his insights guide those he commands to victory.
Specialties:
Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.
Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.
# Chakra Elements: 2
Primary --> Fuuton Secondary --> Doton
Chakra Color: Dark Blue
Total Chakra: 25 Total Stamina: 25
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Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 10 D-rank Missions: 5 C-rank Missions: 7 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 1
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Non-Elemental
Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Nawanuke No Jutsu (Rope Untying Technique) • Anrokku no Jutsu (Unlocking Technique)
Rank D - (Genin)
• Kinobori/Kabenobori no Jutsu (Tree/Wall Walking Technique) • Chakra Hikari no Jutsu (Chakra Light Technique)
Fuuton (Wind Release)
Rank E - (Basic)
• Kaze Bunshin (Wind Clone) • Yadama Furooseigyo (Projectile Control Skill) • Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) • Kaze Fuuchuufuyuu (Wind Levitation)
Rank D - (Genin)
• Kaze Bakuhatsu (Wind Explosion) • Okuridashi Kaze (Propelling Winds) • Kaze no Yoroi (Armor of Wind) • Bouseki Tate no Kaze (Spinning Shield of Winds)
Doton (Earth Release)
Rank E - (Basic)
• Koujin Bunshin no Jutsu (Dust Clone Technique) • Doton Bunshin no Jutsu (Earth Clone Skill) • Doroku Gaeshi (Rock Shield) • Ishi Yoroi no Ude (Stone Bracers) • Gou no Doro (Mud Moat) • Tsuchi Tou Tou (Swift Earth) • Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique)
Rank D - (Genin)
• Shuriken no Jutsu (Stone Shuriken Skill) • Ohitsuji Kashira (Ram's Head) • Kajuu No Doro (Mud Weights) • Jihibiki Kansei no Jutsu (Earth Tremor Sense Technique)
Senbonzakura Bloodline Jutsu
• Senbonzakura Hotaru no jutsu (Thousand Cherry Blossoms Firefly technique) • Senbozakura Kagami Bunshin (Thousand Cherry Blossoms Mirror Clone) •
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Taijutsu Styles Allowed: 1
Primary Style: (Not Yet selected - but when I do, I reserve the right to auto-rank the Genin stage) ? Current level of Mastery:
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Kenjutsu Styles Allowed: 2 1
Primary Style: Tsukiakari Ryu (Moonlight Dragon Style) - Current level of Mastery: Quarter Moon Mastery
Over time, a style of sword play was developed to accompany the bloodline ability and the great legend, one which accentuated the grace of the blade's movement and the speed at which the moonlight glinted off of it. The art was always developed to keep peace, and to protect. The style was not taught to anyone who had an aggressive heart and was passed down through scrolls which detailed it's secrets. It is said that all forms of Iaijutsu and Battoujutsu originally had this sword style as their base, as this style focuses on speed and the graceful draw and return of the blade over all else.
Maneuver(s) Learned:
[QM] Iaijutsu Mastery - This is the primary and most fundamental technique of the Tsukiakari Ryuu. This technique allows for a lightning fast draw of the sword, couple with a diagonal, or horizontal strike accompanying the draw. The blade is then immediately returned to the sheath instantly. The draw and return of the blade are barely distinguishable from each other as the slash of the blade catches the light, illuminating the blade during it's travel, which is the only sign of it's presence.
Technique(s) Learned:
[QM] Tsukiakari Do-Ryu Kire (Moonlight Ground Dragon Slice) - The natural progression of the Iaijutsu maneuver, this technique utilizes the same motions, but focuses a chakra enhanced blade in a vertical strike which sends a blade of energy along the ground in an explosive move which carries across the ground, tearing the earth up and spreading debris as it races towards it's target with destructive force. To perform the attack, the user attacks with a normal Iaijutsu stirke, but then, instead of returning the blade to their sheath, they thrust the sword down, digging it's edge into the ground as if the earth were it's scabbard. Then channeling chakra into the blade, they perform a vertical Iaijutsu strike upwards, sending the Do-Ryu Sen hurtling towards the enemy as the user returns the blade to the sheath immediately following. (In addition to the D-rank stamina cost, this technique costs 2 chakra or a usage of the Weapon Master's [Energy Slice] ability.)
# Custom Weapons Allowed: 2
Custom Weapon 1: Kazesenkou, (Weapon's original design Grandfathered in, Official Approval Pending)
Weapon Type: Katana Weapon Range: 5 ft reach , 7 ft reach on lunge Weapon Location: Left Hip, held between his Robe and Obi
Weapon Description: Kazesenkou has an impressively elegant design as would be expected of a sword made for the prince of a royal family. Being about 6 inches longer then your average katana, the blade has an unusually sleek design make it perfect for fast draws. the blade was designed with a razor sharp edge and was designed with a chakra enhanced material which gave it a bluish tint, causing all strikes with the blade to reflect a light blue arc through the air as it is swung. The blade is also rather skillfully polished, making it much easier to angle the blade properly and produce a sharp light off the blade to momentarily distract an enemy.
Special Properties: Kazesenkou also carries a hidden power which allows the user to push their own chakra into the blade and activate the Flash Wind, the technique which gives the sword it's name.
Flash Wind - With a D-rank amount of chakra, the blade reacts, enhancing the chakra of the user and sending it back through the arm gripping the blade as the user's arm is wrapped in swirling wind. The next three strikes from the user are 2x the speed of normal, which when added to a normal Iaijutsu strike's speed is barely even visible excepting for the light blue glints the blade leaves in the air as it strikes. These strikes are so fast, and the blade so sharp, that it can easily slice through metal and other physical barriers which would normally not be penetrable to a metal sword. When the blade is returned to the sheath, the wind dissipates and leaves the user's arm fatigued for 1 post, slowing sword draw speed by 50%. (As a Tsukiakari weapon, during this augmentation, the user can choose to extend the wind surrounding his arm over the blade as well, making the attacking edge blunt, rather then sharp to prevent killing the opponent.)
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Custom Weapon 1: Daichi, (Weapon's original design Grandfathered in, Official Approval Pending)
Weapon Type: Wakizashi Weapon Range: 3 ft reach Weapon Weight: 2 lbs Weapon Location: Across Waist, hilt facing left.
Weapon Description: Compared with Kazesenkou's design and make, Daichi is average in it's appeal, but the blade's strength cannot be argued. Made with reinforced material, this blade is excessively strong and is perfect for defense. Upon being drawn, the blade takes on a dark brown tint and does not reflect light at all. The blade then has multiple effects at the user's control, albeit with a somewhat heavy toll on the user's chakra.
Special Properties: Gravity, Quake, Melt
Gravity - With a D-rank amount of chakra, when the blade strikes a target, it adds weight. If it strikes flesh, the wound is instantly closed and crusted over with mud and rock, adding about 25 lbs of condensed weight to affected area. If it strikes a blade, it does the same thing, but with no noticeable effect. (Every successful strike which delivers the affect above, causes Daichi to double in weight and requires a post of rest in it's sheath to recover. Multiple uses stack the multipliers. 1 post of rest, restores one counter against it's weight)
Quake - With a C-rank amount of chakra, the blade can be thrown into the ground to create a localized earthquake, which knocks enemies within a 25 foot radius off balance and slows them down, giving Hikaru a chance to capitalize with Kazesenkou.
Melt - With a C-rank amount of chakra, the blade's edge turns dark brown as Hikaru stabs it into his gut, appearing to have committed seppuku, but instead, his body melts into a mud form as he sinks into the ground, allowing him to escape from battle by passing through the earth to reform at a safe distance. (Which takes 2 posts)
Associated Kenjutsu/Taijutsu Style: N/A
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Headband Location | Style | Color: Tied around his right arm. He wears the Sunagakure headband and the Konoha headband next to each other, both of which conceal his ROOT tattoo. | Outfit | Style: He always wears a full kamishimo which is always spotlessly clean, even after battles. Hikaru also normally wears a pair of white fingerless gloves. [Lately however, in Konoha, Hikaru always wears an ANBU mask and black full body cloak to hide his identity] | Outfit | Color: The kamishimo itself is blue and has some white tracings on it. | Kunai Holster Location | Color: Back right hip | Projectile Holster Location | Color: Back right hip | Scroll Holster Location | Color: N/A
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
[Etched Weapons]:
- 3 etched shuriken
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Posted: Tue Sep 06, 2011 2:51 pm
@Mint: Hey, so with your bloodline app denied, I would assume you would be going for a new profile but I still want to make some comments on some general errors that you should keep in mind for the next time around.
- No changing the heading colours please. I've mentioned this before and I'll say it again. The headings are a set colour for a reason so please do not change them. What I mean by headings are the 'RPC Description & History', 'Ninja Characteristics & Shinobi Skills', etc. Those types of section headings. As mentioned before, changing the colours of the jutsu sections are fine but the section headings remain the same.
- For your height and weigh descriptions, please use both the metric and standard systems. If you don't understand, feel free to look at some past approved profiles as to what is required.
- Physical Descriptions, Personality, and Behaviour should be done in third person and you should try to be as discriptive as possible.
- Character History must be linked to a thread. Even if you don't have anything written down atm, you are still free to create a regular thread and use it as a placeholder for later.
- For specialities, we prefer that you copy and paste what is written as there are some specific details that need to be recorded. I'm mainly saying this for the stealth speciality as its a very tricky one to deal with.
- Also, don't foget the mini blurbs as those are required to give ppl insight on your selction of class/attributes.
- If you only have one element, than its alright to remove the secondary/tertiary slots.
- you are allow upon character creation 2 free E-rank elemental techniques and one non-elemental technique.
- In your Taijutsu/Kenjutsu sections please mark down how many of each style your rpc is allowed to learn along with how many custom weapons they are allowed.
- Same for the Apparel section, please fill it out in third person style and don't forget to include in the location of your holsters. Just saying to the right or left side isn't enough. You need to put in more detail like is it on his left hip or right leg?
That's all I have for general comments. Good luck.
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White Water Lilly Vice Captain
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White Water Lilly Vice Captain
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Posted: Tue Sep 06, 2011 2:54 pm
@Cobra: ... stare ...dang it. Nothing but minor coding problems (which I fixed so no worries wink ) APPROVED!
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Posted: Fri Sep 09, 2011 5:40 pm
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Kamui ▪ Takumi Nickname(s): Kata Age: 14 Birthdate: Records lost Gender: Male Sexuality: Does not care. Relationship Status: They only love themselves. Ethnicity: Records lost, said to be Russian
Height: Both are 5.5 Weight: They won't tell. Body Build: Lean but muscular in the legs and arms. Eye Color: Electrifying Blue Hair Color: Electrifiying Blue
Physical Description: Me and my twin are both gorgeous, what more is there to tell you simple beings? We are gods of beauty descended apon you! Fine, I'll only tell you once. Me and my brother have short, amazingly Electrifying blue hair that match our slender blue eyes. We were ment to be beautiful and granted such. Our clothes are white and gold, we were also born from nobles...how beautiful! Nails so finly filed and skin so soft a baby would be jealous. Were also very white, might be a russian in us!
Personality: Self-centered, shy, but can be straight forward.
Behavior: Were never alone because were always together, our battle is only filled with our art and smiles telling our opponent he will die beautifully! With people around we stay away, thinking them lower than us but none so equal.
Nindo: "Crying makes you ugly, fighting is a bore." - Kamui "Only cry when it made of blood, only fight is you make it worth seeing." - Takumi
Theme song: Life is Beautiful - Sixx am
Character History: Beautifying the world with our presence.
Village: Sunagakure
Rank: Genin ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: N/A Stage: N/A
Ninja Class: Medical Class
Special Ability: Augment
The Medical Ninja Class is able to utilize a specialized technique wherein they can concentrate immense amounts of chakra into a single spot, generating an incredible amount of force behind any one of their attacks. This enhanced strike, or [Augment] allows the medical shinobi to channel their energy into a single devastating attack which can reduce stone, earth, or wood to rubble, or leave an opponent completely crippled, or worse. Beyond this, they can also use the ability to grant a kind of super-human strength, allowing them to, for a brief period, accomplish tasks no one normally could, such as lifting heavy slabs of stone, or ripping a tree from it's roots and swinging it around.
Tweak: N/A
Attributes:
Primary Attribute: Strength
Benefit: +1 rank to all Offensive Taijutsu techniques. Strength ninja can also easily match the strength of others, surpassing their rank and beyond. Though the effective rank of their Taijutsu strikes only rises by 1 rank, it is difficult, even for those 2 ranks above them to contend with their raw physical power. Effectively, a Genin with the Strength benefit would be considered even more powerful then a typical Chuunin.
Combat Ability: Once per combat, a ninja with this attribute can "Pump Up", using the almighty power of screaming to increase the power of any Taijutsu attack by an additional +1 rank. (This stacks with [TRAIN] boosts as well)
Secondary Attribute: Great Chakra Reserves
Benefit: Depending on whether this attribute is placed as the Primary, or Secondary attribute of a character, they recieve different boosts to their chakra levels... User receives an additional +3/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 3 points of chakra]
Tertiary Attribute: Cunning
→ +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.
Specialties:
Summoner: Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty. [ Summoning contract not yet decided ]
:
# Chakra Elements: 2
Primary --> Raiton | Obtained Secondary --> Katon | Obtained at Special Jounin Tertiary --> N/A
Chakra Color: Neon Green
Total Chakra: 31 Total Stamina: 31 (Kamui has 31 and Takumi has 31, same class and everything for both) ._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0 ._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • •
Rank D - (Genin)
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Rank C - (Chuunin)
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Rank B - (Special Jounin)
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Rank A - (Jounin)
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Rank S - (Sannin/Kage)
• Japanese Element Name (English name) Rank E - (Basic)
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Rank D - (Genin)
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Rank C - (Chuunin)
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Rank B - (Special Jounin)
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Rank A - (Jounin)
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Rank S - (Sannin/Kage)
• Raiton | Lighting "Dance with me as it storms." Rank E - (Basic)
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Rank D - (Genin)
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Rank C - (Chuunin)
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Rank B - (Special Jounin)
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Rank A - (Jounin)
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Rank S - (Sannin/Kage)
• Genjutsu Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) •
Rank D - (Genin)
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Rank C - (Chuunin)
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Rank B - (Special Jounin)
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Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
• Bloodline Abilities
• • • ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed:
Primary Style: → Current level of Mastery: ____________________________________ ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed:
Primary Style: → Current level of Mastery: ____________________________________ # Custom Weapons Allowed:
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties: Associated Kenjutsu/Taijutsu Style: ._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: | On right side for Kamui, left hip for Takumi, bands are tucked into pants, black Outfit | Style: | Collared shirts, ties, cargo pants and ninja shoes Outfit | Color: | Tie is blue, shirt is white with blue outline on sleeves and bottom of shirt, cargo pants are black and shoes are black Kunai Holster Location | Color: | Above right butt cheek(Kamui), Above left butt cheek(Takumi), white(it's a pouch) Projectile Holster Location | Color: | Above left butt cheek(Kamui), Above right butt cheek(Takumi), white(Pouch) Scroll Holster Location | Color: Kamui carries a shoulder bag that is blue
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0 ._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
I will link the history when it this gets approved, I kept the colors this time and I like using first person > _ > I wanted to work with twins...since i have before...
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