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Blessed Explorer

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PostPosted: Sun Dec 19, 2010 12:39 am


Aya Hyuuga

Makoto's Profile

Updating teams to Makoto and Aya Hyuuga

[quote][align=center][b] Team [/b][size=9]
[Insert team name]
- Aya Hyuuga
- Makoto
-
-
[/size][/align][/quote]


Quote:
ssA: Completed.
PostPosted: Sun Dec 19, 2010 12:29 pm


Novvus' Profile

Fixing an error in the point distribution of my techniques and applying my Lv 5 Upgrade to "Swift Taijutsu":


Hydrosynthesis
---Level: 0
---Style: Ninjutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Healing(250)(5pts)
---Description: During his time with his grandfather, Novvus learned the art of re-hydrating his body by mimicking the photosynthetic process of plants.


Swift Taijutsu
---Level: 0(5)
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0(5)
---Range: Self
---Effect:
Range(Self)(+5pts), Buff Damage/Limited - Ice/Taijutsu(375)(5pts), Buff Accuracy/Limited Ice/Taijutsu(20)(5pts) Defensive Trigger(4)(0pts)
---Description: Using fluid, yet sharp movements, Novvus is able to slip through his opponents' defenses and strike where it hurts.


Rooted Stance
---Level: 0
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Protection - Physical(160)(8pts), Required Defensive("Swift Taijutsu")(+3pts)
---Description: Crouching into a low stance, Novvus shifts his center of gravity to his feet, allowing him to take most hits without being moved and taking damage.

Using a basic slot to create:

A will Stronger Than Diamond
---Level: 0
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Required Defensive("Swift Taijutsu")(+3pts), Stat Buff - Willpower(16)(8pts)
---Description: Novvus was taught by his grandfather to have a strong will, so that he wouldn't be overcome by illusions or indecisiveness.

Using a basic slot to create:

A will Stronger Than Diamond
---Level: 0
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Required Defensive("Swift Taijutsu")(+3pts), Stat Buff - Willpower(16)(8pts)
---Description: Novvus was taught by his grandfather to have a strong will, so that he wouldn't be overcome by illusions or indecisiveness.

So my Basic Jutsus should look like this:


[align=center][u][b]Basic Jutsus[/b][/u][/align]

[b]Hydrosynthesis[/b]
---Level: 0
---Style: Ninjutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Healing(250)(5pts)
---Description: During his time with his grandfather, Novvus learned the art of re-hydrating his body by mimicking the photosynthetic process of plants.


[b]Swift Taijutsu[/b]
---Level: 0[color=green](5)[/color]
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0[color=green](5)[/color]
---Range: Self
---Effect:
Range(Self)(+5pts), Buff Damage/Limited - Ice/Taijutsu(375)(5pts), Buff Accuracy/Limited Ice/Taijutsu(20)(5pts) Defensive Trigger(4)(0pts)
---Description: Using fluid, yet sharp movements, Novvus is able to slip through his opponents' defenses and strike where it hurts.


[b]Rooted Stance[/b]
---Level: 0
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Protection - Physical(160)(8pts), Required Defensive("Swift Taijutsu")(+3pts)
---Description: Crouching into a low stance, Novvus shifts his center of gravity to his feet, allowing him to take most hits without being moved and taking damage.


[b]A will Stronger Than Diamond[/b]
---Level: 0
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 0
---Range: Self
---Effect:
Range(Self)(+5pts), Required Defensive("Swift Taijutsu")(+3pts), Stat Buff - Willpower(16)(8pts)
---Description: Novvus was taught by his grandfather to have a strong will, so that he wouldn't be overcome by illusions or indecisiveness.


My Normal Jutsus should look like this:

[align=center][u][b]Normal Jutsus[/b][/u][/align]


[b]Knuckle Daggers[/b](Clan Basic)
---Level: 15
---Style: Taijutsu
---Affinity: Earth
---Accuracy: +15
---Range: Touch
---Effect:
Bone Manipulation(5pts), Damage(1,000)(10pts)
Deals 1,000 + Strengthx5 damage. You may spend Chakra OR gain fatigue to activate this Jutsu.
Important Notes:
Kaguyaa Only

[b]Ice Mirrors[/b](Clan Basic)
---Level: 15
---Style: Ninjutsu
---Affinity: Water / Wind
---Accuracy: +15
---Range: Personal
---Effect:
Icy Reflection(20pts), Range-1(-5pts), Defensive Rquirement(1)(0pts)
When activated the user may immediately re-applies a stealth of agility(x2) + any stealth buff Jutsu.
While active to even attack the user a foe must first make a contested awareness roll of Int(x2) + any awareness buff Jutsu. Success means the attacker may target the user, failure means they cannot. The user stays stealthed EVEN if they attack until the victim succeeds their awareness check (though they remained stealthed. Any victim that succeeds this check however may point out the location of the user (on there own turn) giving others the benefit of removing the users stealth against them.
---Description:
The user creates several mirrors of Ice around their victim. They then quickly disappear, with each mirror inside showing an image of them. They quickly jump in and out of each mirror attacking there foes in a confusing flurry of strikes. Escape at this point is nigh impossible for all but the most clever of ninja.
Sustainable.
Important Note:
Mizu Only

[b]Side Step[/b]
---Level: 20
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 20
---Range: Self
---Effect: Stat Buff-Aility(50)(25pts), Range(-1)(+5pts)
Grants +50 Agility.
Sustainable.
---Description: Quickly measuring up the opponent and the incoming attack, the user must correctly time the opposing strike so to swiftly and easily side step it and completely dodge it while moving in to prepare for the next strike.

[b]Swan Dance [/b]
---Level: 30
---Style: Taijutsu
---Affinity: Water
---Accuracy: 30
---Range: Touch
---Effect: Damage(3000)(30pts)
Deals 3000 + Str(x5) Damage
---Description: Using fluid, dance like movements the user moves swiftly into their target's space and strikes them with fast and sharp hits.


And my Custom Jutsus should look like this:

[align=center][u][b]Custom Jutsus[/b][/u][/align]


[b]Swift Surprise Shoryuuken [/b]
---Level: 5
---Style: Taijutsu
---Affinity: Ice
---Accuracy: 15
---Range: Touch
---Effect: Range(Touch)(0pts), Required Defensive("Ice Mirrors", "Swift Taijutsu")(+6pts) Damage(200)(2pt), Accuracy+(10)(2pts), Stun(Hold: 14)(7pts)
---Description: Novvus slips out of his mirrors and deals the enemy a rotating uppercut. If successful, it could knock the victim out.





Quote:
Ele: Completed

DenShazo15

Dangerous Citizen

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Silent_WoodlenRanger

PostPosted: Sun Dec 19, 2010 4:31 pm


Al-righty then, so I'm finally going to use some of my Basic jutsu stuff
Firstly here is Makoto
And this is what is being added.
Basic Jutsu's
Quote:
Name: Fast mover
---Level: 0
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 0
---Range: Self
---Effect: RP effect, Buff Agility +10(5pts)
---Description: Having done quiet a bit of running, and moving around obsticals, Makoto has become quiet quick with his feet

Sorry about not putting code up but I need to go. If you want me to put code up, pm me and I'll do that next time I'm online

Quote:
Name: Clear and focused mind
---Level: 0
---Style: Genjutsu
---Affinity: Wind
---Accuracy: 0
---Range: Self
---Effect: RP effect, Buff Intellegence +10(5pts)
---Description: With his last training session with his teacher in the academy before graduation, Makoto was taught to always have a clear mind as to make it harder for oppents to minipulate your mind and stay focused.

Quote:
Name: Ice plainswalker
---Level: 0
---Style: Ninjutsu
---Affinity: Ice(wind/water)
---Accuracy: 0
---Range: Self
---Effect: RP effect, Buff Stealth:Limited to Ninjutsu/Ice +20(5pts)
---Description: Seeing as how he'd been practicing his Ice Mirror technique at the academy non-stop almost, he'd gotten really good at not being able to be detected while in his ice mirrors

Quote:
Name: Iced Skin
---Level: 0
---Style: Ninjutsu
---Affinity: Ice(wind/water)
---Accuracy:0
---Range: Self
---Effect: RP effect, Protection(Physical) 100(5pts)
---Description: With being able to create ice mirrors and all of that, Makoto un-knowingly creates a thin yet strong layer of transparent ice all over his body which takes a bit of the bite to any attack away





Quote:
Ele: Completed
PostPosted: Mon Dec 20, 2010 12:10 am


Hatsuma

pages 2-7 in the academy thread

graduating the wind country academy update:

Combat tier starter pack please :3


onto the levels :
------

Level: 7

3040/3600 EXP
------
stat ups:
------
15x7
10x7
5x14
------

What's being buffed by what:

------
Stats

Resolve

---Chakra: 500 + 1500(1) +500(1) = 2500
---Stamina: 500 + 1500 (2)+ 500(2) = 2500
---Focusing: 5 +5(3) + 5(4) +5(5)= 20
---Toughness: 5 + 5(6) +10(1) = 20

Taijutsu:

---Strength: 10 +10(2) +15(3) +5(7) +5(8 )+5(9)= 50
---Agility: 10 +15(5) +10(3) +10(4)+5(10)+15(4)= 65

Ninjutsu:

---Seal Strength: 10 +15(6)+5(11)= 30
---Seal Speed: 20 +15(7) +5(12)= 40

Genjutsu:

---Intelligence: 30 +10(5)+10(6)= 50
---Will Power: 10 +10(7) +5(13) +5(14)= 30

------

end resulting stats:

------

Stats

Resolve

---Chakra: 2500
---Stamina: 2500
---Focusing: 20
---Toughness: 20

Taijutsu:

---Strength: 50
---Agility: 65

Ninjutsu:

---Seal Strength: 30
---Seal Speed: 40

Genjutsu:

---Intelligence: 50
---Will Power: 30

------

code:

[quote][align=center][b]Level:[/b] 7

3040/3600 EXP[/align]

[align=center][b]Stats[/b][/align]

[align=center][b]Resolve:[/b][/align]

---Chakra: 2500
---Stamina: 2500
---Focusing: 20
---Toughness: 20

[align=center][b]Taijutsu:[/b][/align]

---Strength: 50
---Agility: 65

[align=center][b]Ninjutsu:[/b][/align]

---Seal Strength: 30
---Seal Speed: 40

[align=center][b]Genjutsu:[/b][/align]

---Intelligence: 50
---Will Power: 30[/quote]


double check my stuff please XD;; should be right though.

EDIT: some clarifying markers have been added red are my original stats before adding and i've number how many of each value that I've used. it looks right to me certainly but I still want it looked at again. XD;;


Quote:
Ele: Contacted Completed

Zavits W

Omnipresent Waffles

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darklord_avalon

Sexy Muse

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PostPosted: Mon Dec 20, 2010 12:29 pm


Oasis

pages 2-7 in the academy thread

graduating the wind country academy update:

Medic nin

onto the levels :
------

Level: 7

3040/3600 EXP
------
stat ups:
------
15x7
10x7
5x14
------

Resolve +15. +10. +5. +5. +5.

---Chakra: 1500
---Stamina: 1500
---Focusing: 12
---Toughness: 18

Taijutsu: +15. +15. +15. +15 +10. +10. +5. +5. +5.

---Strength: 35
---Agility: 100

Ninjutsu: +10. +10. +5. +5. +5.

---Seal Strength: 20
---Seal Speed: 35

Genjutsu: +15. +15. +10. +10. +5. +5. +5. +5. +5.

---Intelligence: 65
---Will Power: 40


[quote][align=center][b]Level:[/b] 7

3040/3600 EXP[/align]

[align=center][b]Stats[/b][/align]

[align=center][b]Resolve:[/b][/align]

---Chakra: 1500
---Stamina: 1500
---Focusing: 12
---Toughness: 18

[align=center][b]Taijutsu:[/b][/align]

---Strength: 35
---Agility: 100

[align=center][b]Ninjutsu:[/b][/align]

---Seal Strength: 20
---Seal Speed: 35

[align=center][b]Genjutsu:[/b][/align]

---Intelligence: 65
---Will Power: 40
[/quote]

stealing zavits design.. heh.
Pretty sure they are all in order.
I will deal with making jutsu and stuff later on.




Quote:
Ele: Contacted Completed

Quote:
Ava: Fixed, removed the extra from resolve
PostPosted: Mon Dec 20, 2010 1:48 pm


also

Oasis

Hatsuma

are a team in sand :3




Quote:
Ele: Completed

Zavits W

Omnipresent Waffles

23,890 Points
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Zagula

PostPosted: Mon Dec 20, 2010 7:20 pm


Shiori-chan!
Her profile be done :3

Quote:
ssA: Completed.
PostPosted: Tue Dec 21, 2010 7:56 pm


Academy complete.
Arctic Iris and Streampunk

Begin: http://www.gaiaonline.com/guilds/viewtopic.php?t=20645647&page=5

End: http://www.gaiaonline.com/guilds/viewtopic.php?t=20645647&page=7

Final Count: 267 (to be Banked)

Streampunk: http://www.gaiaonline.com/guilds/viewtopic.php?t=20705835

Arctic Iris: http://www.gaiaonline.com/guilds/viewtopic.php?t=20701903

Quote:
Ele: Cant bank them like that, but you can hold off on applying the stats. Completed


Quote:
Edit: Medic Ninja for Cain and Combat for Colle. We will hold off on stats for now.

Arctic Iris


Blaize Raiden

PostPosted: Tue Dec 21, 2010 8:05 pm


Profile

Post 1: Middle of Page

Post 2 & 3: Towards Bottom of Page

Graduated Academy
100 lines = 400 xp
2 stat packages.

[quote][size=11][align=center][b]Level:[/b] 2[/align]
400/600 EXP

[align=center][b]Stats[/b]

[b]Resolve[/b][/align]
---Chakra: 1700
---Stamina: 2000
---Focusing: 5
---Toughness: 8

[align=center][b]Taijutsu:[/b][/align]
---Strength: 28
---Agility: 27

[align=center][b]Ninjutsu:[/b][/align]
---Seal Strength: 25
---Seal Speed: 15

[align=center][b]Genjutsu:[/b][/align]
---Intelligence: 20
---Will Power: 15[/size][/quote]


[quote] [size=11][b]Name:[/b] Kunai
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Ranged
---Uses: 6/6
---Effect:
Damage(200)(2pts), Uses (6)(3pts), Range(+1)(5pts)
Deals 200 damage + Str(x5)
---Description:
A small metal knife that can be used as a slashing or short range thrown weapon. This tool is very common among ninja.[/size]

[b][align=center]------------------------------------------------------------[/align][/b]

[size=11][b]Name:[/b] Shuriken
---Level: 10
---Style: Taijutsu
---Accuracy: +20
---Range: Ranged
---Uses: 8/8
---Effect:
Damage(100)(1pt), Uses(4 )(2pts), Range(+1)(5pts), Accuracy+(10)(2pts)
Deals 100 damage + Str(x5) +10 Accuracy
---Description:
Small metal spikes thrown together. Shurikens are very common weapons in the ninja world, and often the first tool that any ninja learns how to use.
[b]Cost:[/b] 500 Ryo[/size]

[b][align=center]------------------------------------------------------------[/align][/b]

[size=11][b]Name:[/b] Smoke Bomb
---Level: 22
---Style: Ninjutsu
---Accuracy: +20
---Range: Ranged
---Uses: 4/4
---Effect:
Radius (3) targets suffer -20 accuracy while sustained.
---Description:
A small burst of smoke fills the air making it more difficult to see others.[/size]

[b][align=center]------------------------------------------------------------[/align][/b]

[size=11][b]Name:[/b] Soldier Pills
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Personal
---Uses: 4/4
---Effect:
+200 Taijutsu Damage and +12 Taijutsu Accuracy.
---Description:
Soldier Pills are often given to Ninja during a time of war. They increase they're combat ability by interacting with the enzymes in their body to make them faster, stronger, and more in tune with there surroundings for a very short period of time.
Unfortunately each needs to be specially made to interact with the biology of the ninja it's given to, and as such they will not work should another ninja attempt to use them, even if that other ninja is an ally in dire need of a boost.[/size][/quote]


Quote:
Ele: Contacted Completed
PostPosted: Tue Dec 21, 2010 8:47 pm


DD Item Update!
From the Grab Bag

Comes:
1 Weapon DD (Shark Jaws)
1 Armor DD (Kevlar)
1 Item DD (Gambler's dice)
1 DD of my choice (Shades Mirror)


Kyuzaku Hoskigaki


[b]Shark Jaws[/b]
---Level: 100
---Style: Taijutsu
---Accuracy: +100
---Range: Touch
---Uses: 30/30
---Effect:
Damage (7,700)(77pt), Shark Hunger (600)(8pt), Uses (30)(15pt)
Does 7,700 + Strx5 damage and heals 600 stamina if successful.
---Description:
This weapon goes in the mouth, giving the user jaws like a shark, and allows for them to chew through their enemies.
-------------------------------------------------------------------------------------
---Special Effect, [b]Shark Hunger[/b]:
Every 1pt heals 75 stamina.
When you successfully strike a target you devour some of their flesh, gaining some remaining hp.
Must be placed on a damage attack and only triggers IF that damaging attack actually harms the target.




[b]Kevlar [/b]
---Level: 100
---Style: Taijutsu
---Accuracy: +100
---Range: Personal
---Uses: 20/20
---Effect:
Protection(Physical-1,900)(95pts), Range(-1)(+5pts), Uses(20)(10pts)
Reduces physical damage by 1,900.
Sustainable.
---Description:
This overcoat is the typical terrorist armor. This jacket can absorb plenty of damage done to it by explosions and other attacks that the typical terrorist ninja is exposed to. This piece of equipment uses the user's physical Chakra to help deflect attacks. The only downside to this piece of equipment is it's weight.



[b]Gambler's Dice[/b]
---Level:
---Style:
---Accuracy: +100
---Range:
---Uses: 40/40
---Base Effect:
Buff-Accuracy(100)(50pts), Buff-Damage(250)(10pts), Gamblers Dice(20pts), Uses(40)(20pts)
This is the "base" effect. All following effects are modified versions of the base effect. If you roll a 1 when using Gamblers dice the base effect occurs, if you roll between 2-6 however one of the effects below occurs.
Increase Accuracy by 100 and Damage by 250.
Sustainable.
(Note, if Gamblers Dice is sustained it rolls a new roll every time a new Justu/Item is used to see how it modifies said roll. Also note Justu/Item's without damage (not defensive damage) can't benefit from the damage buff.)
---Effect 1:
Only the base effect Occurs.
---Effect 2:
Use the base effect and add 1/2 the Gamblers dice Accuracy as a buff to the Jutsu your comboing with.
---Effect 3:
Use the base effect and add x2 the Gamblers dice Accuracy as a buff to the Jutsu your comboing with.
---Effect 4:
Use the base effect and pay no Chakra/Fatigue OR uses from anything used in the combo!
---Effect 5:
Use the base effect and pay x2 Chakra/Fatigue and uses from anything used in the combo!
---Effect 6:
No effect Occurs, you pay no Chakra/Fatigue OR uses, but your abilities fail to activate for some reason.
---Description:
A tricky set of dice developed by what most would call an insane yet brilliant shinobi. He claimed that they made fights more "interesting", and while they can often be a great boon, they can just as easily be a powerful edge.
-------------------------------------------------------------------------------------
---Special Effect, [b]Gamble[/b]:
Cost 20 pts.
Gamblers dice may be combo'd up with ANY ability. Roll 1D6 when combo'd with another ability. They modify "how" the base ability they where combo'd with is used depending on what is rolled on the 1D6.



[b]Shades Mirror[/b]
---Level: 200
---Style: Ninjutsu
---Accuracy: +450
---Range: Sight
---Uses: 140/140
---Effect:
Accuracy+(250)(50pts), Dark Clone(210)(70pts), Range(+2)(10pts), Uses(140)(70pts)
May only be used on a player with a WP equal to or less than 210. Places a de-buff on your opponent. This creates a clone of the player it's placed upon. The clone knows all of the opponents jutsu, has it's stats. Any buffs, or "other" de-buffs said player has on them are on the clone, and all cloned items have the uses the opponent had when the de-buff was placed on them. Once placed you may sacrifice x chakra, this becomes the clones stamina, any chakra it would use comes from your chakra. Once the clone reaches 0 stamina OR the de-buff is removed (de-activated or resisted), the dark-clone disappears.
Similar to Puppets, Ally items, and Summons, you gain 1 extra "turn" from one of said clones. This "extra turn" does not stack with those granted by an Ally Item, Puppet, or Clone. Sustainable.
---Description:
A small shard of mirror from a legendary building called the shadow temple that was said to have entrapped thousands of the deads shadows within. These dead learn to mimic whomever dares look into their reflective surfaces, creating the perfect opponent. It is said that only 3 exist in complete form any more.
-------------------------------------------------------------------------------------
---Special Effect, [b]Dark Clone[/b]:
Cost 1pt per 3 "Dark Clone".
May only be used on a player with a WP equal to or less than this items Dark Clone. Places a de-buff on your opponent. This creates a clone of the player it's placed upon. The clone knows all of the opponents jutsu, has it's stats. Any buffs, or "other" de-buffs said player has on them are on the clone, and all cloned items have the uses the opponent had when the de-buff was placed on them. Once placed you may sacrifice x chakra, this becomes the clones stamina, any chakra it would use comes from your chakra. Once the clone reaches 0 stamina OR the de-buff is removed (de-activated or resisted), the dark-clone disappears.
Similar to Puppets, Ally items, and Summons, you gain 1 extra "turn" from one of said clones. This "extra turn" does not stack with those granted by an Ally Item, Puppet, or Clone. Sustainable.



Quote:
Ele: Completed

InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100

InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Wed Dec 22, 2010 4:01 am


Kyuzaku Hoshigaki did 789 lines with his team in Water Country

789 lines * 6 (including team bonus) = 4734 exp

Total Exp = 6294exp

6294/2100 reached Level 6
6294/2800 reached Level 7
6294/3600 reached Level 8
6294/4500 reached Level 9
6294/5500 reached Level 10
6294/6600 to Level 11

which means 5 Stat Packages

Level 6
+15 Resolve (+15 Chakra)
+10 Tai (+10 Agi)
+5 Nin (+5 Seal Speed)
+5 Gen (+5 Int)

Level 7
+15 Resolve (+15 Stamina)
+10 Tai (+10 Str)
+5 Nin (+5 Seal Speed)
+ 5 Gen (+5 Int)

Level 8
+15 Resolve (+15 Toughness)
+10 Tai (+10 Str)
+ 5 Nin (+5 Seal Str)
+ 5 Gen (+5 Int)

Level 9
+15 Resolve (+15 Toughness)
+10 Tai (+10 Str)
+10 Nin (+5 Seal Str)
+5 Gen (+5 Int)

Level 10
+ 10 Resolve (+ 5 Chakra, + 5 Stamina)
+ 15 Tai (+15 Str)
+ 5 Nin (+5 Seal Str)
+ 5 Gen (+5 Int)

Grand Totals:
Level 10
6294/6600 to Level 11

+ 20 Chakra
+ 20 Stamina
+ 30 Toughness
+ 10 Agi
+ 45 Str
+ 10 Seal Speed
+ 15 Seal Str
+ 25 Int

Also, I get a perk from being Level 10

I'd be happy to take:

[b]Chain[/b]

[i]-Requirements:[/i] 75 Int
[i]-Effect:[/i] For each time this perk is applied when the user successfully hits an opponent with an offensive technique, they may take an extra action. However the combo level of the next chain must be equal to or lower then of the chain prior. Also the activation/sustain costs of all techniques is equal to Normal Multiplier * Chain Lvl and suffers -50 accuracy * additional attack granted by the chain.
[i]-Limits:[/i] The amount of times this perk may be taken is unlimited.


Quote:
Ele: Completed
PostPosted: Wed Dec 22, 2010 9:38 am


Shiori Akimichi has finished the Academy! Here and here! With a total of 144lines. Now if im reading this right...144x4=576exp. That puts her up to lvl2! ith a remainder of 176exp. O boy o-o...ok so that gives her two stat packages of +15/+10/+5/+5. ok gonna do this one package at a time.

For the first package the +15 will go into Resolve. So i'll put +10 to her Stam bringing it from 1,700(17) +1,000(10) = 2,700(27) Stamina and i'll put the remaining +5 into Chackra bringing it from 500(5) + 500(5) = 1,000(10) Chackra. Im going to put the +10 into her Taijutsu. Putting all +10 into her Strength. Bringing it from 25 + 10 = 35 Taijutsu. The first +5 will go into Ninjutsu adding it all to Seal Strength. Bringing it from 15 + 5 = 20 Seal Strength. And last +5 will go to Genjutsu. Putting all into Intelligence. Bringing it from 10 + 5 = 15 Intelligence.

For the second package...ALMOST the same thing XD +15 will go into Resolve. So i'll put +10 to her Stam bringing it from 2,700(27) +1,000(10) = 3,700(37) Stamina and i'll put the remaining +5 into Toughness bringing it from 17 + 5 = 22 Toughness. Im going to put the +10 into her Taijutsu. Putting all +10 into her Strength. Bringing it from 35 + 10 = 45 Taijutsu. The first +5 will go into Ninjutsu adding it all to Seal Strength. Bringing it from 20 + 5 = 25 Seal Strength. And last +5 will go to Genjutsu. Putting all into Will Power. Bringing it from 10 + 5 = 15 Will Power.

Final Changes:
Level Raised from Level0 to Level2 with 176 Experience remaining
1,700 Stamina to 3,700 Stamina
500 Chackra to 1,000 Chackra
17 Toughness to 22 Toughness
15 Seal Strength to 25 Seal Strength
10 Intelligence to 15 Intelligence
10 Will Power to 15 Will Power
Rank: Academy Student to Rank: Genin
Kunai, Shuriken, Smoke Bomb, Soilder Pills added to Items from Graduation Rewards.

Quote:
Ele: Completed

Zagula


come play

Blessed Explorer

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PostPosted: Wed Dec 22, 2010 10:28 am


Aya Hyuuga

updated jutsu lists
First is the List itself
then the basic jutsu
and the normal/bloodline


[quote][size=11][align=center][u][b]|| Jutsu List ||[/b][/u][/size][size=9]

[b]|| Unlocked jutsu list ||[/b]
12/12 - Basic jutsu
02/06 - Normal jutsu
00/04 - Custom jutsu
00/03 - Upgrade jutsu
(5) (10) (15)

[b]|| BASIC JUTSU'S ||[/b]
- Calm Mind / Meditation
- Chakra Needle
- Empowered Chakra
- Focused Chakra
- Focused Mind
- Limber
- Muscle Training
- Ninja Training
- Principle of Go
- Principle of Ju
- Under My Skin
- Unique Destruction Bug Host

[b]|| NORMAL JUTSU'S ||[/b]
- Clones
- Side Step
-

[b]|| BLOODLINE JUTSU'S ||[/b]
- Byakugan (00)
- Feeding Insects (15)
- Gentle Fist (15)

[b]|| CUSTOM JUTSU'S ||[/b]
- Custom Justu (5)
- Custom Justu (10)
- Custom Justu (15)
- Custom Justu (20)
[strike]- Custom Justu (25)[/strike]
[strike]- Custom Justu (30)[/strike][/align][/size][/quote]


[quote][align=center][b]|| BASIC JUTSU'S ||[/b][/align][/quote]
[quote][size=9][b]Name:[/b] Calm Mind / Meditation
---Level: 0
---Style: Genjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Stat-Buff (Will Power)(10)(5pts), RP effect, range(-1)(+5pts)
+10 to Will Power
---Description: A Skill in which allows the user to clear the mind from all sources of influences. Normally though due to conditioning the user us able to remove things that may put them off their task or draw their focus.

[b]Name:[/b] Chakra Needle
---Level: 0
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: 0
---Range: Ranged
---Effect: Damage (100)(1pts), Defensive Trigger(Byakugan, Ninja Training)(+6pts), RP effect, range(+1)(+5pts)
Damage - Seal Strength(x5) + Seal Strength Buff(x5) + 100 + Item Buff + Jutsu Buff
PC - Seal Speed(x2) + Seal Speed Buff + Accuracy + Jutsu Acc Buff + Item Acc Buff
---Description: The user forms a little pocket air, shaping it into a needle, and then attacks by firing it off at the target.

[b]Name:[/b] Empowered Chakra
---Level: 0
---Style: Ninjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: RP effect, Stat-Buff (Seal Strength)(10)(5pts)
+10 to Seal Strength
---Description: The user strengthen they chakra while forming it, to allow them to be more powerful damage wise.

[b]Name:[/b] Focused Chakra
---Level: 0
---Style: Ninjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: RP effect, Stat-Buff (Seal Speed)(10)(5pts)
+10 to Seal Speed
---Description: The user focuses they chakra and increase the speed it is produced at.

[b]Name:[/b] Focused mind
---Level: 0
---Style: Genjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: RP effect, Stat-Buff (Intelligence)(10)(5pts)
+10 to Strength
---Description: A Skill in which allows the user to focus they mind removing all outside influences.

[b]Name:[/b] Limber
---Level: 0
---Style: Taijutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: RP effect, Stat-Buff (Agility)(10)(5pts)
+10 to Strength
---Description: The user has great flexibly.

[b]Name:[/b] Muscle Training
---Level: 0
---Style: Taijutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Stat-Buff (Strength)(10)(5pts), RP effect, range(-1)(+5pts)
+10 to Strength
---Description: Raised as a member of the Hyuuga clan, Aya went through a lot of muscle training.

[b]Name:[/b] Ninja Training
---Level: 0
---Style: Ninjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Buff Dodge(10)(5pts), RP effect, range(-1)(+5pts)
+10 to Dodge
---Description: During their training in the academy all ninja are put though and shown a training method to help them increase their muscles ability, as well as to instill muscle memory on how to best move, also basic chakra training. Thanks to this training Ninja hold the ability to use chakra, and use it to cling to things better or to push things away, e.g cling to trees/wall and so on, gain grip for taking steps on the ground, supporting they weight on water.

[b]Name:[/b] Principle of Go
---Level: 0
---Style: Taijutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Buff-Damage (Taijutsu)(250)(5pts), RP effect, range(-1)(+5pts)
+250 damage on Taijutsu
---Description: The Principle of Go, is the hard or striking aspect of fighting, those who have learn how to fight by striking the enemy, with the intention of dealing damage, e.g bruising, breaking bone and so on.

[b]Name:[/b] Principle of Ju
---Level: 0
---Style: Taijutsu
---Affinity: N/A
---Accuracy: 0
---Range:Self
---Effect: Buff-Accuracy (Taijutsu)(15)(5pts), RP effect, range(-1)(+5pts)
+15 to Taijutsu checks
---Description: The Principle of Ju, is the soft or manipulation aspect of fighting, those who have learn how to fight by turning their enemy's power into their own, with the intention of throwing them off balance, e.g tossing, redirecting them away and so on.

[b]Name:[/b] Under My Skin
---Level: 0
---Style: Ninjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Protection (Physical)(160)(8pts), RP effect, Defensive Trigger(Unique Destruction Bug Host)(+3pts)
Prevents 160 physical damage, Sustainable.
---Description: As a member of the Abarume the user has a thin layer of bug under they skin, protecting they nest from harm to a degree.

[b]Name:[/b] Unique Destruction Bug Host
---Level: 0
---Style: Ninjutsu
---Affinity: N/A
---Accuracy: 0
---Range: Self
---Effect: Buff-Accuracy(Aburame/Ninjutsu)(20)(5pts), RP effect, range(-1)(+5pts), Defensive Trigger(1)(0pts)
+20 to all Aburame Ninjutsu checks, Sustainable.
---Description: Aya is a member of the Aburame clan, and hold bugs inside her body. When children are born into the Aburame clan, their bodies are offered to insects to be used as a nest. In Aya's case she was offered up to some bugs that had been gathered from Aburame clan members that had been captured, due to this ritual not being done correctly Aya is different from most members.[/size][/quote]


[quote][align=center][b]|| NORMAL JUTSU'S ||[/b][/align][/quote]
[quote][size=9][b]Name:[/b] Clones
---Level: 50
---Style: Genjutsu
---Affinity: None
---Accuracy: 50
---Range: Self
---Effect: Illusionary Clones(10)(20pts), Real Clones(7)(25pts), range(-1)(+5pts)
A foes Accuracy is reduced by -20(-200) per illusionary copy as they try to determine "which" is the real thing. Whenever a foe fails to hit do to the negative, they destroy one of the Illusionary copies and thus the de-buff goes down 20.
Real copies do everything Illusionary copies do and more, applying everything stated above and below.You may attack with real copies which causes a few things. First your damage rises by +20 per copy. When attacking you also gain +20 accuracy per copy.
(-340 Accuracy: Foe)(+140 Damage)(+140 Accuracy)
Sustainable.
---Description: A powerful but unstable illusion that has the capability of creating clones of the user however some of these illusions can only effect the foes' sense of sight while others have the ability to effect their sense of touch.

[b]Name:[/b] Side Step
---Level: 20
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 20
---Range: Self
---Effect: Stat Buff-Aility(50)(25pts), Range(-1)(+5pts)
Grants +50 Agility.
Sustainable.
---Description: Quickly measuring up the opponent and the incoming attack, the user must correctly time the opposing strike so to swiftly and easily side step it and completely dodge it while moving in to prepare for the next strike. [/size][/quote]
[quote][align=center][b]|| BLOODLINE JUTSU'S || [/b][/align][/quote]
[quote][size=9][b]Name:[/b] Byakugan
---Level: 0
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: +25
---Range: Personal
---Effect: Accuracy +(25)(5pts), Rp Effects (0pts), Defensive Trigger(1)(0pts)
This must be active for a Hyuugan to receive their innate bonus (shown in the clan section).
Sustainable. (note even though this is free as with all rp effects that are not taijutsu, it may not be sustained unless the user has some Chakra left).
---Description:
Allows the user to see completely around them 360 degree's with the exception of one small blind spot behind the neck. It also lets them see Chakra flowing through the body of there foes.
[b]Important Notes:[/b] Hyuuga Only

[b]Name:[/b] Feeding Insects
---Level: 15
---Style: Ninjutsu
---Affinity: Wind
---Accuracy: +20
---Range: Ranged
---Effect: Devouring Bugs(10pts), Range+1(5pts)
Drains 100 Chakra and 100 Stamina from the victim. This bypasses any "protection" effect the foe may have active on them. If a foe rolls a critical damage check against this, rather than rolling on the critical chart a failure of 50 or more knocks them out. While sustained this damage is halved.
---Description:
Releasing tiny insects from their body, the users bugs quickly go to work feeding off the enemies Chakra and tiring them severely weakening their body as they work their way through the cracks and crevices of any armor the foe is wearing.
[b]Important Notes:[/b] Aburame Only

[b]Name:[/b] Gentle Fist
---Level: 15
---Style: Taijutsu
---Affinity: Fire
---Accuracy: +15
---Range: Touch
---Effect: Byakugan(10pts), Damage (5pts)
Hits for 500 damage. While this de-buff is upon the foe they may not use any Jutsu (Ninjutsu or Genjutsu) level 5 or lower.
Sustainable.
---Description:
The user locates the Tetsu points along their victims body, using surges of Chakra to tap each not only sending searing pain through their body but stopping all but the strongest of Jutsu from being manifest.
[b]Important Notes:[/b] Hyuuga Only[/size][/quote]


Quote:
Ele: Completed
PostPosted: Wed Dec 22, 2010 11:07 am


Alrighty so this is a minor update for Makoto due to the Christmas grab-bags here and here plus also some text errors I've made and figured they should be fixed

This is the code for everything;

[quote][align=center][b]RP Details[/b]
[b]Gaian[/b]: Silent_WoodlenRanger
[b]Character Name[/b]: Makoto
[b]Age[/b]: 15
[b]Height[/b]: 5'4"
[b]Weight[/b]: 125 lbs
[b]Appearance[/b]: Currently drawing...
Starting from head to toe, Makoto's dark brown/black hair has no style. This doesn't mean he doesn't wash it, just means that he doesn't give it any form so it just sits where ever it wants to (naturally on his head...). Makoto's facial features involve dark green eyes like the tops of large tree's, and a minor scar across his nose from when he was small and hit his head. He doesn't wear glasses but were's a cloth over his mouth and nose. This cloth is pitch black, and isn't meant to be cool, but to help hide his face. His shirt is like his eyes, a forest green and his pants are a tree trunk brown. He doesn't were any footwear as he has natural calluses built up on his feet and he thinks that with bare feet he has a better feel for his surroundings.
[b]Clan[/b]: Mizu
[b]Role[/b]: Sensory
[b]Affinity[/b]: Ice(Wind/Water)
[b]Village[/b]: Hidden In Leaf (Fire Country)
[b]Rank[/b]: Genin
[b]History[/b]: Makoto was born into the village Just like most people who live there. His parents were both doing well in their lives and in their jobs as well, Nether of them were in the Nin fields how-ever and when a loss of job for Makoto's father came about while he was 5, trouble started to form between the parents. One thing lead to another and eventually they split. But since they both loved their only child, it was a constant fight over who would take him to live with them. At the age of 9, Makoto was up to his ears in rage about the constant bickering and fighting over who would take care of him. So instead he left one night without warning and waited for both of them to cool their heads. Unfortunatly, there were two un-fatefull events that occured during the week that he was gone from his parents lives. On day 3, his mother was fighting with his father over him like normal but slipped and fell off the appartment balcony. and the next day his father commited suicide with a note explaining how he had thought the whole thing was his falt that his mother had died while he was still jobless.Once back, the community gave Makoto some supplies so he could live on his own as he was now silent and wouldn't live with anyone. He set up camp in a group of tree's in the village some-where. Now his is finally in the accademy, and the "need" for him to hunt for his food will soon be gone, but that's all he really knows so he'll more then likely go back to it eventually. [/align][/quote]
[quote][align=center][b]Team[/b]
[size=9][Insert Team Name][/size]
[size=9][url=http://www.gaiaonline.com/guilds/viewtopic.php?t=20654377]Aya Huuga[/url][/size]
[size=9][url=http://www.gaiaonline.com/guilds/viewtopic.php?t=20705181]Makoto[/url][/size]
[size=9]-[/size][/align]


[quote][align=center][b]Level: 2[/b][/align]
460/600 EXP


[align=center][b]Stats[/b][/align]

[align=center][b]Resolve[/b][/align]
---Chakra:2,000
---Stamina: 2,000
---Focusing: 10
---Toughness: 15


[align=center][b]Taijutsu:[/b][/align]
---Strength: 15
---Agility: 30


[align=center][b]Ninjutsu:[/b][/align]
---Seal Strength: 20
---Seal Speed: 20


[align=center][b]Genjutsu:[/b][/align]
---Intelligence: 20
---Will Power:10 [/quote]

[align=center][b]Clan Abilities [/b][/align]
(Note, the clan ability layout may vary from clan to clan. Simply copy out what is shown as an "innate effect" in your clan area. This is also placed in the same post as the perks code)

[quote][b]---Ice Affinity[/b]
Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train.
Mizu begin with two affinities (ie they can't choose), Water and Wind.
This makes them very good with Ice, which shares both affinities.
+50 Accuracy with Ice Jutsu[/quote]


[align=center][b]Perks[/b][/align]
[quote][align=center][b]Name[/b][/align]
[i][size=9]-Requirments:
-Description:
-Effect:
-Limits:[/size][/i][/quote]


[quote][align=center][b]
Ryo[/b]:5,000
[b]Items[/b][/align][/quote]
[quote]
Name: Kunai
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Ranged
---Uses: 6/6
---Effect:
Damage(200)(2pts), Uses (6)(3pts), Range(+1)(5pts)
Deals 200 damage + Str(x5)
---Description:
A small metal knife that can be used as a slashing or short range thrown weapon. This tool is very common among ninja.

------------------------------------------------------------

Name: Shuriken
---Level: 10
---Style: Taijutsu
---Accuracy: +20
---Range: Ranged
---Uses: 8/8
---Effect:
Damage(100)(1pt), Uses(4 )(2pts), Range(+1)(5pts), Accuracy+(10)(2pts)
Deals 100 damage + Str(x5) +10 Accuracy
---Description:
Small metal spikes thrown together. Shurikens are very common weapons in the ninja world, and often the first tool that any ninja learns how to use.
Cost: 500 Ryo

------------------------------------------------------------

Name: Smoke Bomb
---Level: 22
---Style: Ninjutsu
---Accuracy: +20
---Range: Ranged
---Uses: 4/4
---Effect:
Radius (3) targets suffer -20 accuracy while sustained.
---Description:
A small burst of smoke fills the air making it more difficult to see others.

------------------------------------------------------------

Name: Tracking Tags
---Level: 10
---Style: Taijutsu
---Accuracy: +10
---Range: Personal
---Uses: 4/4
---Effect:
Buff-Awareness-Tracking(29)(13pts), Range(-1)(+5pts)
Grants the user an awareness bonus to all tracking checks of +29.
---Description:
Often when a nin becomes wanted either by a country or private parties, small amounts of their Chakra formerly acquired during their training as a nin is imbued into tags.
When attempting to track a nin these can be activated and will manifest a small image of where there foe is. Though these images are often confusing and unclear, a good enough hunter Nin can get enough info out of them to find their target shortly after use.
------------------------------------------------------------

[b]Kuri Gami[/b]
---Level: 100
---Style: Taijutsu
---Accuracy: +225
---Range: Ranged
---Uses: 30/30
---Effect:
Accuracy (125)(25pts), Damage (3,000)(30pts), Stun (+50)(25pts), Uses (30)(15pts), Range+1(5pts)
Does 3,000 + Strx5 damage.
Places a hold de-buff on the user with a power of 100 + Agilityx2. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Dodge Buff bonuses vs this hold's power (shown above).
Sustainable.
---Description:
A small sickle attached to a one foot handle lies on one side of this unusual weapon, while an extremely long chain stretches from it's end. At the end of the chain is a small metal, ball-like weight.
Used by ninja in ancient times the sickle is held in one hand while the chain and weight are manipulated with the other free hand. This weapons chain when manipulated with Chakra, can become a deadly choking device while the blade itself is strong enough to easily slice through flesh and bone.

------------------------------------------------------------

[b]Chakra Dampener Gloves[/b]
---Level: 100
---Style: Ninjutsu
---Accuracy: +100
---Range: Personal
---Uses: 10/10
---Effect:
Protection(Physical-2,000)(100pts), Range(-1)(+5pts), Uses(10)(5pts)
Reduces physical damage by 2,000.
Sustainable.
---Description:
A pair of large gloves that can alter the flows of Chakra causing kinetic damage to be dispersed.
To put it simply, the user opens there hand and catches the attack coming at them be it a fire ball, punch, or some other form of strike. The users gloves then go to work, funneling the Chakra outwards and away making the strike weaker and thus softening the blow.
[/quote]



[b]Jutsu List[/b]
Basic Jutsu List(4/4)
-Fast Mover(0)
-Clear and focused Mind(0)
-Ice Plainswalker(0)
- Iced Skin(0)
Normal Justu List(0/2)
Custom Justs List(0/1)
Bloodline Jutsu List(1/1)
-Ice Mirrors (15)


Everything else is the same and the other two grab-bag items I didn't really need so I sold them in the market (is how the 5K ryo comes into play)

Any questions, just let me know

Quote:
ssA: Completed.

DD Items sell for Full Cash Back value when unused so you have 10k not 5k.

Silent_WoodlenRanger


Zavits W

Omnipresent Waffles

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PostPosted: Wed Dec 22, 2010 11:58 pm


profile

an update to my basic jutsu, this will update them to current standards as well as fill in the other free slots meaning i'm currently using 10/10 basic jutsu slots... anyways here is the code:

[quote][size=11][align=center][b]Name: Sun Dance Initiate[/b][/align]
---Description: Hatsuma has been well versed in many forms of dance to help control her talents as demon restrainer.
[/size][/quote]

[quote][size=11][align=center][b]Name: Flexible Skeleton[/b][/align]
---Description: Hatsuma's skeleton seems to be less dense and more flexible then a regular person's allowing her to bend and move unnaturally.
[/size][/quote]

[quote][size=11][align=center][b]Name: Desert's Embrace[/b][/align]
---Description: A blessing granted by the Nomad leader which is told to be a hand of a desert goddess. This blessing seems to make strikes hit harder then they normally should with the aid of the winds around them.
[/size][/quote]

[quote][size=11][align=center][b]Name: Desert's Metabolism[/b][/align]
---Description: The harsh conditions of the desert have heightened the common inhabitants metabolism which allows for a more hasty recovery process then normal.
[/size][/quote]

[quote][size=11][align=center][b]Name: Tears of the Qābiḍ[/b][/align]
---Description: At birth people of Hatsuma's nomadic tribe gain strange markings that grant unusual abilities. Hatsuma's represent the abilities of the restrainer and as such can seal of demonic miasma in any region with relative ease. The fact that the markings are formed as black tears down her cheeks symbolize a great misdeed in her families past and has therefore been cursed with restrained emotions.
[/size][/quote]

[quote][size=11][align=center][b]Name: Underhanded[/b][/align]
---Description: Hatsuma has an advantage having multiple arms which is to utilize them for additional tasks.
[/size][/quote]

[quote][size=11][align=center][b]Name: Adhesive Contact[/b][/align]
---Description: Hatsuma's bloodline has given her the ability to coat her body in a thin Ultra sticky chakra webbing that allows her to gently adhere to surfaces, normally via her hands and feet however she could likely lay on the ceiling as well.
[/size][/quote]

[quote][size=11][align=center][b]Name: Desert's Living Breath [/b][/align]
---Description: Hatsuma's people have obtained the ability to recover from injuries quickly by controlling their breathing to the point they allow more energy to be dedicated to recovery as they take in energy from their surroundings with each breath.
[/size][/quote]

[quote][size=11][align=center][b]Name: Unflinching Expression[/b][/align]
---Description: Hatsuma has an expression that's hard to decipher by others it gives her an edge when it comes to deception and games of the mind.
[/size][/quote]

[quote][size=11][align=center][b]Name: Silk Craft[/b][/align]
---Description: Hatsuma has Spider like abilities to weave the silken substance she can create into many different things, be it rope, bags or even clothing, nothing is beyond her natural aptitude for weaving.
[/size][/quote]


hopefully it's all in order XD;;

EDIT: oh yeah and the short hand list of them is here, just replace the basics with these:

-Underhanded (Level 0)
-Tears of the Qābiḍ (Level 0)
-Desert's Metabolism (Level 0)
-Desert's Embrace (Level 0)
-Flexible Skeleton (Level 0)
-Sun Dance Initiate (Level 0)
-Adhesive Contact (Level 0)
-Desert's Living Breath (Level 0)
-Unflinching [removed](Level 0)
-Silk Craft (Level 0)

Quote:
Ele: Completed
Reply
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