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Posted: Wed Jun 13, 2012 2:45 pm
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Posted: Wed Jun 13, 2012 3:01 pm
Class: Knight- Warriors who are strong of arm and (normally) pure of spirit.
Growth: HP+2 MP+1 Atk+2 Def+2 Mag+1 Will+1 Spd+1
Suggested Weapons: long sword, great sword, lance, axe
Skills: Assault Twister sad weapon needed) A spin attack that knocks away opponents with extra force. Free Energy sad MP3) fires a non-elemental magic projectile. Smight: A jump attack that does serious damage upon impact. Swordbreaker: May destroy the target's weapon. (25% chance) Rolling Strike: counter with a jumping slash after dodging. Razor edge: The user slashes and releases a shockwave
Requirements: Squire Rank 3
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Posted: Wed Jun 13, 2012 3:37 pm
Class: Swordsman(swordsmaiden)- A warrior who lives by the sword and is never seen without a blade.
Growth: HP+2 MP+1 Atk+2 Def+1 Mag+1 Will+1 Spd+2
Suggested Weapons: short sword, long sword, rapier, katana
Skills: Sword throw: The user throws their sword. The sword will return unless intercepted. Razor edge: The user slashes and releases a shockwave. Wind shot: (MP4) A basic wind attack Poison Blade: Attack with a poisonous blade. May poison the target (30% chance) Battlecry: Increases the attack of all allies by 2. Taunt: Draws enemies away from allies. (50% chance on bosses)
Requirements: Squire Rank 3 ; sword equipped
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Posted: Wed Jun 13, 2012 4:07 pm
Class: Archer- a warrior who is skilled in ranged combat.
Growth: HP+1 MP+1 Atk+2 Def+1 Mag+2 Will+1 Spd+2
Suggested Weapons: longbow, short bow, crossbow, thrown items.
Skills: Double Shot: Fire two arrows at once. Scattershot: fire arrows over a wide area. Crippling shot: An attack that cuts speed if it hits. Wind shot sad MP4) A basic wind attack Fire Arrow: (MP5) Shoots an arrow cloaked in flames Ice Arrow: (MP 5) Shoots an arrow cloaked in ice.
Requirements: Squire Rank 3; crossbow equipped
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Posted: Fri Jun 15, 2012 10:13 am
Class: Magician - a spell caster with no specific specialty but an affinity to attack magic.
Growth: HP+1 MP+3 Atk+1 Def+1 Mag+2 Will+1 Spd+1
Suggested Weapons: orb, book, rod, staff, short sword
Skills: Flare sad MP6) engulfs the target in short-lived flames. Ice needles sad MP5) Fires several icy projectiles from several directions. Hopping spark sad MP7) fires a bolt of lightning that hops out to strike other enemies close to the target. (beware friendly fire) Wind slash sad MP6) conjure a blade of air to cut the opponent. darkness sad MP3) rob the target of sight (40% chance) poison pool: (MP5) Sets a trap that poisons any enemy that steps into it focus sad Passive) Recover 1MP per post. Requirements: Apprentice Rank 3
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Posted: Fri Jun 15, 2012 10:27 am
Class: Cleric- a spell caster who uses their skills to heal others.
Growth: HP+1 MP+2 Atk+1 Def+1 Mag+2 Will+2 Spd+1
Suggested Weapons: staff, book, hammer, short bow
Skills: Soothe sad MP5) Restores 7 HP to the target Restore sad MP7) Heals the target equal to half of the user's magic. Cleanse: removes a negative status effect (does not remove sleep or sick) Regenerate sad MP4) Applies regeneration to the target. Revive sad MP10) Revive a fallen ally with 1HP Focus sad Passive) Recover 1 MP per post while active. Requirements: Apprentice Rank 3
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Posted: Fri Jun 15, 2012 10:43 am
Class: Scribe- One who writes and reads books to focus thier mind.
Growth: HP+2 MP+2 Atk+1 Def+1 Mag+2 Will+1 Spd+1
Suggested Weapons: book, dagger
Skills: Hidden Blade(B): (requires a book and dagger) Stabs the target with a dagger hidden in a book. Spellsign Fire sad MP5) Summon flames from a drawn symbol. Spellsign Wind sad MP5) summon a gust from a drawn symbol. Spellsign Shock: (MP5) Summon lightning from a drawn symbol. Spellsign Water: (MP 5) Summon water from a drawn symbol. Study: Increase Magic by 1.
Requirements: Apprentice Rank 3; Book equipped
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Posted: Fri Jun 15, 2012 10:57 am
Class: Assassin- A warrior who excels in quickly and covertly killing others.
Growth: HP+1 MP+1 Atk+1 Def+1 Mag+1 Will+2 Spd+3
Suggested Weapons:Dagger, thrown items, short sword, katana
Skills: Hidden Blade(A): (requires an unequipped dagger) Stabs the target with a dagger hidden in thier sleeve. Backstab: The user slips behind the target and stabs them. Agile Strike: A weak but quick attack that may stun the target,(10% chance) Sudden Death: A brutal slash that is almost instant. Bloodletting: Attacks a bleeding foe's wound to double bleeding damage Soundless sad Passive) Attacks and movements will not awaken sleeping enemies.
Requirements: Thief Rank 3; Kill one character (NPC or Player)
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Posted: Fri Jun 15, 2012 11:17 am
Class: Air Rider - A fighter who's light on their feet and one with the wind.
Growth: HP+2 MP+1 Atk+1 Def+1 Mag+1 Will+2 Spd+2
Suggested Weapons: Thrown Items, Dagger, Rapier
Skills: Double jump sad passive) Allowed to jump twice Air Skater: a dash attack that lifts both the user and target into the air. Shuttle loop: (In midair) A Kick attack that knocks away enemies above and below the user. Comet Slam: (In midair) Grabs a target in midair and slams them into the ground (or a wall if reached first) with excessive force. Tornado: (MP6) Summons a small tornado to blow away enemies
Requirements: Thief Rank 3
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Posted: Fri Jun 15, 2012 11:47 am
Class: Pirate- A rogue who's makes no effort to fight clean.
Growth: HP+1 MP+1 Atk+2 Def+1 Mag+1 Will+2 Spd+2
Suggested Weapons: long sword, rapier, crossbow, dagger,
Skills: Plunder: steal 20-40 gold from the target Backshuffle: Counterattack after dodging entire combos Eye gouge: Attack the opponent's eyes. Deck: Step on the target's foot and knock them over several times. Sword Shuffle: steal the opponent's weapon and attack them with it.(20% chance to keep weapon)
Requirements: Thief Rank 3; use a "steal" move 20 times.
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Posted: Fri Jun 15, 2012 12:00 pm
Class: Monk - a fighter who forsakes weapons to hone their physical skills.
Growth: HP+2 MP+0 Atk+2 Def+2 Mag+0 Will+2 Speed+2
Suggested Weapons: none (Human's Versatility has no effect)
Skills: Jump Kick: A flying Kick Pummel: batters the target with several hits Cosmos Punch: A punch that will leave opponents seeing stars. May inflict dizzy status. (20% chance) Vanquish: A combo that deals extra damage on undead enemies. Axe kick: A powerful roundhouse/dropkick aimed at the head. Requirements:Fighter Rank 3
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Posted: Fri Jun 15, 2012 12:15 pm
Class: Brawler- Warriors who love to fight, whether with a fist or a blade.
Growth: Hp+2 MP+0 Atk+3 Def+2 Mag+0 Will+2 Spd+1
Suggested Weapons: none, Hammer, dagger
Skills: Reversal: counter and copy a physical attack. Break: A flurry of punches and kicks that continues on even if it misses. Axe Kick: a powerful roundhouse/dropkick aimed at the head. Beatdown: A short combo that leave the opponent on the ground. Haymaker: A punch that may induce sleep. (30% chance) Requirements: fighter Rank 3; Must change class during battle.
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Posted: Fri Jun 15, 2012 12:28 pm
Class: Warrior-One who prefers their weapons heavy and their hits heavier. Prone to using walls and floors to thier advantage
Growth: HP+2 Mp+0 Atk+3 Def+3 Mag+0 Will+1 Spd+1
Suggested Weapons: Hammer, Greatsword, Axe, Lance
Skills: crusher: Smashes the target into the ground with enough force to shatter rocks. buster bash: Knocks the target into the nearest wall. vigor: Increase attack by 1 Rising Fang: (in midair) Unleash an upward attack that smashes the target into the ceiling.(if there is one) Falling Fang sad in midair) Send a flying opponent hurdling towards the ground
Requirements: Fighter Rank 3
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Posted: Thu Jul 12, 2012 5:33 pm
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