Nanaska moved towards the heart of the town, smiling as she looked around. It was actually kind of pretty here, maybe she'd stick around for a bit. However, Pluto had other ideas. He managed to take her distraction as a chance to bolt out of her arms and towards the town's exit. She jumped "h... hey! Get back here Pluto, or so help me I'll put a collar and use a kiddy leash on you to stop you from running like parents use to keep their kids out of trouble!" she screeched, the empty threat hanging in the air. However, that didn't seem to change the pokemon's mind as he flew towards the next town. Nanaska barely caught the towns name, Verdanturf town, before sprinting after her pokemon. She'd come back once she caught the little trouble maker!
◓ Pokemon: Scarave/Iris Gender: Genderless Level: 5 Friendship Points: 0/5 (6/10 posts) Nature: Timid Ability: Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle can not affect the same Pokemon twice per battle but does affect ally Pokemon Experience: 6/15 HP: 50/50 Move Set: ► Sand-Attack: ► Bide: ► Night Shade: ► Detect:
○ I N V E N T O R Y
► P O K E B A L L S :
↦ xx Pokeballs ↦ x7 Ultra Balls ↦ x1 Cherish Ball ↦ x5 Moon Balls (catches pokemon who evolve with moon stone) ↦ x2 Masterballs
► M E D I C I N E :
↦ xx Potions ↦ x 8 Rare Candies ↦ x6 Revive ↦ x2 Max Revive ↦ x8 Full Restore ↦ x 10 Super Potion ↦ x5 Big Mushrooms ↦ x3 Lemonades ↦ x1 Casteliacone
Item questing: Monocle 4/5 [reduced from 15 by Shade's Pickup Ability] posts Area Specific Item: ---- --/-- posts
Trey was already deep into his communicator, reading more about the article describing the event. It was taking place on some... synthetic Island, "Coordinator's Corp." Not exactly an inspired title, but, whatever. He'd heard of it before. To think that they were openly inviting people, though... His fingers itched as he stared beyond his communicator, at all the possible combinations he could try and pull, the moves he could practice, the competitions he could win... Of course, he needed to practice. Everything. Once again, he was getting so swept up in the ideas, in the potential, he was forgetting about practicality. And the practicality, the reality, was that he hadn't practiced any performing, at all, with either of his pokemon...
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Conditioner x1 Bow Tie x1 Monocle
OoB;
Cherish, the Gekkit ♂, lvl 10. [ XP Ball ] Exp 1/20 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 80/80 FP Trey: 1/5 9/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn ç•Tackle: 40 ♥♥♥♥ Quite an appealing move Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) Shade, the Danshen Θ, lvl 11. Exp 9/16 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/110 FP Trey: 0/5 9/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too Confusion: 50: 4/10 Chance to cause confusion ♥♥♥♥ Quite an appealing move Trick: Swaps held Items with target ♥♥ Badly startles Pokémon that used a move of the same type (Next Move: Disarming Voice at 12 )
Out of Party Pokemon
N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP: 0/5 --/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case)
TMs/HMs
Perishables x3 Heart scales
- Contests - x1 Sheen Spritz
Berries x3 Custap Berries x3 Enigma Berries x3 Lansat Berries
Item questing: Monocle 5/5 [reduced from 15 by Shade's Pickup Ability] posts Area Specific Item: ---- --/-- posts
The teen was snapped from his intense, day-dream like focus, by a heavy hand falling on his shoulder. He looked up, frowning, to meet JR's narrowed, electric blue gaze. "What was that about?" he asked, withdrawing his gloved hand, "I know you don't like people, but just outright leaving like that was more than a little rude, even for you." He didn't seem to disapprove, but... well, maybe a little. He was being denied the entertainment of watching Trey struggle under socialization, after all.
Trey shot him an annoyed side look, absently plucking a piece of gum out of his pocket, and unwrapping it. JR promptly stole it from him and tossed it in his mouth. The teen narrowed an eye, scrunched up the wrapper, and pulled out another. JR rolled his eyes as he went back to his reading. "You realize I can make your life difficult without breaking out little contract, right? The silent treatment encourages me to do that," he remarked absently, gesturing off to the side as he looked lazily up at the sky.
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Conditioner x1 Bow Tie x1 Monocle
OoB;
Cherish, the Gekkit ♂, lvl 10. [ XP Ball ] Exp 3/20 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 80/100 FP Trey: 1/5 9/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn ç•Tackle: 40 ♥♥♥♥ Quite an appealing move Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) Shade, the Danshen Θ, lvl 11. Exp 10/16 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/110 FP Trey: 0/5 9/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too Confusion: 50: 4/10 Chance to cause confusion ♥♥♥♥ Quite an appealing move Trick: Swaps held Items with target ♥♥ Badly startles Pokémon that used a move of the same type (Next Move: Disarming Voice at 12 )
Out of Party Pokemon
N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP: 0/5 --/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case)
TMs/HMs
Perishables x3 Heart scales
- Contests - x1 Sheen Spritz
Berries x3 Custap Berries x3 Enigma Berries x3 Lansat Berries
Hold Items
Trees
x2 Lansat Berries 10/40 x1 Micle Berry 10/40
Posted: Sat Sep 23, 2017 11:18 am
Trevor "Trey" Dover and Jeraldo "JR" Advante
Location:Hoenn, Mauville City => Coordinator's Corp
NPC Battle 51/15 posts
Wild Pokemon 51/3
Posts To Leave Area 3/3
Item questing: Maiden's Ball 1/25 [reduced from 35 by Shade's Pickup Ability] posts Area Specific Item: ---- --/-- posts
Trevor gave Jer a dark look, slipped the gum into his mouth, and then rolled his shoulders back and stared dully ahead. "And wot, exactly, would yeh like me ta say?" he drawled. JR rolled his eyes, before giving a more indicative gesture at the teen's device. "How about some insight on that message you got?" he sarcastically returned. To his surprise (or something), the boy smiled some. "T'ere's a sort of festival goin' on. We're headin' to it," he explained shortly. Once again awed at Trey's brevity, Jer slowly raised his gaze up, but persevered on.
"You're detail amazes me. I take it it involves contests somehow?" he guessed. "Mhm." Trey was already back to reading, absently pulling at his gum, and then letting it snap loosely back, before dropping his hand to his side and chewing to blow a bubble. Jer watched him from the corner of his eye. Looking at him like this, he really did appear the epitome of a teen. It was almost painful.
He remained like that all the way to the train station, and even on the train. JR highly doubted there could possibly be that much available information, but maybe he was rereading something... or he'd moved onto something. JR still felt he was almost definitely forgetting the key necessity of actually training.
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Conditioner x1 Bow Tie x1 Monocle
OoB;
Cherish, the Gekkit ♂, lvl 10. [ XP Ball ] Exp 5/20 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 80/100 FP Trey: 1/5 9/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn ç•Tackle: 40 ♥♥♥♥ Quite an appealing move Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) Shade, the Danshen Θ, lvl 11. Exp 11/16 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/110 FP Trey: 0/5 9/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too Confusion: 50: 4/10 Chance to cause confusion ♥♥♥♥ Quite an appealing move Trick: Swaps held Items with target ♥♥ Badly startles Pokémon that used a move of the same type (Next Move: Disarming Voice at 12 )
Out of Party Pokemon
N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP: 0/5 --/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case)
TMs/HMs
Perishables x3 Heart scales
- Contests - x1 Sheen Spritz
Berries x3 Custap Berries x3 Enigma Berries x3 Lansat Berries
Item questing: Fertilizer 2/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
The group spent several minutes -- nearly an hour, in fact -- at the Mauville pokemart, trying to determine anything about the found pokemon's origins. Unfortunately, none of Trey's pokemon were exactly up to translating for anyone, so the two groups had to try and... work out some basic communication tactics. Luckily Trey was decent at reading into things, but still, it took a good bit of help from Nurse Joy. She was able to find who their original trainer was, but there seemed to be... no way to find him. She could put them in his PC, but neither of the two active pokemon seemed particularly thrilled at the idea. Which meant they could either keep looking, even though it was looking fairly certain they'd been abandoned... or they could be de-registered from him, and be considered wild again....
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB;
Cherish, the Gekkit ♂, lvl 19. [ XP Ball ] Exp 1/29 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 110/190 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 5/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) Shade, the Danshen Θ, lvl 27. [ XP Ball ] Exp 23/32 - Disobedient - Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/250 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 3/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 200/260 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
Out of Party Pokemon
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
Item questing: Fertilizer 3/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
Trey sighed faintly. JR had been communicating for him, he'd kept his silence, and he intended to continue to do the same, even if the pokemon knew he could talk. It was more the people he was worried about, anyway. After a moment, he turned to JR, and signed again. The man looked at him, then turned his gaze to the two pokemon. "Do you two want to come with us? We can keep an eye out for your trainer, make sure you get whatever training you want done. You could do contests if you want.... or gym battles," he offered, meeting the side look that Trey gave him at the last offer. But hey, he'd mentioned this, hadn't he? Sure, it was when they were first getting registered, and Trevor probably though he'd been lying, but now, the idea of stealing the kid's pokemon to let off some of his own steam and do some good battling again, actually sounded kind of nice....
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB;
Cherish, the Gekkit ♂, lvl 19. [ XP Ball ] Exp 3/29 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 110/190 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 5/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) Shade, the Danshen Θ, lvl 27. [ XP Ball ] Exp 25/32 - Disobedient - Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/250 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 ) Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 200/260 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
Out of Party Pokemon
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
Location:Hoenn, Mauville City => Unova, Castelia City
NPC Battle 144/15 posts
Wild Pokemon 144/5
Posts To Leave Area 3/3
Item questing: Fertilizer 4/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
Both fo the trainers looked back to the grovyle and vaporeon in front of them, with the sleeping Zorua still tucked into the former's arms. After a moment, they nodded, relenting. "You look tired. Do you have your pokeballs?" JR asked. The grovyle lifted his head to give a suspicious look, but his companion gave an exasperated trill, and he adjusted the fox in his arms, to produce... five pokeballs? Arceus.... had their trainer abandoned the whole team or something? Again, the two men exchanged a look, but JR moved forward, pushing the pokeballs to Nurse Joy. "Miss, would you mind please registering these pokemon to my friend here?" he asked, motioning for Trey to hand over his pokedex so she had the information to do so. Once she did, he turned back to the pokemon, nodding at Trey. "We'll take care of you two. In the meantime, though... it seems like you need a rest. Mind if we return you all to your pokeball?" he asked. The two exchanged a look again, before nodding, and Trey reached over to return them, before putting all the other pokeballs away. Suddenly, he had... way more pokemon than before. He'd have to figure out how to organize all of them...
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB;
Cherish, the Gekkit ♂, lvl 19. [ XP Ball ] Exp 5/29 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 110/190 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 5/10 FP Jr: 0/5 0/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 50. Exp: 33/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 490/500 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 2/5 10/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 42. Exp: 49/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 410/420 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 10. Exp: 1/15 Ability: Illusion Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) ◘ Breloom ♂, lvl 40. Exp: 5/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: ) ◘ Zubat ♂, lvl 29. Exp: 12/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
Out of Party Pokemon
Shade, the Danshen Θ, lvl 27. [ XP Ball ] Exp 25/32 - Disobedient - Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item: HP: 100/250 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Confuse Ray: Confuses target pokemon ♥♥ Badly startles Pokémon that the audience has high expectations of •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 )
Carona, the Volcarona ♂, lvl 27. [ XP Ball ] Exp 5/22 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 200/260 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: 0/5 9/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
A Pokemon! :: 122/oo5 I'm new to this, go easy on me 'kay? :: 13/15 What does that do again? :: Exp. Share 12/5o Look what I found :: OoB :: Saga, Zoro, Luffy, Sanji, Undine, Aki Ooc :: Look! HE ALIVE!
There was little Evan could do with so many woman tugging him by his coat sleeves into the store. The young man was then forced to put on different wigs, which while all looked kinda nice on him (Save for the long-haired ones) he found the whole thing rather... much. Even as a girl, Evan hadn't liked being dolled up like some princess or whatever. Nah, she preferred easy to wear and comfy clothes that moved with her. She even liked her hair short to medium length. Long hair was to much of a hassle always getting in the eyes and having to tie it back.
After an hour of this, Evan was getting fed up however. "Listen ladies, These are all real nice.... but I really need to get going." Evan protested as he finally managed to get to the front of the store once more. They all seemed downtrodden at his words. "If ever I need a wig, rest assured this'll be the first shop I visit." He added, giving them a meek smile. They all waved him good bye, letting the natural green-hair of his remain seen. Zoro, along with Luffy both managed to tug Sanji away from that beauty of a Milotic as well, so without further delay the group were finally heading to the rail station.
As luck would have it, he was just in time to catch a train entering the station. "Our destination is Johto, right?" Evan asked himself as he looked over a map of the various regions and where they would lead him. Seemed a new line had popped up, leading to a group of islands to the far south. "Ah-low-la?" Evan mused, sounded tropical. "Might have to check it out after we get stronger." he added. Turning away from the map the train's doors opened and he watched as a whole sea of people pushed their way off the train, while others pushed themselves onto it. He waited a good few moments before getting on himself, luckily finding an open seat to rest. Having returned the bulk of his team, the green-haired male was left with only the tiny Aki in his lap. It would be a pretty lengthy ride to Johto. Leaning his head back to gaze out the window, the train soon departed the station. What was he going to do to occupy his time?
- Exit to the Dream World -
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Undine тнε ғεмαlε Kαbuтo || Lv. 24 || Hp. 24o Ability :: Weak Armour || Nature :: Lax - Somewhat lazy; Easily scared Attacks :: +1o attack bonus ç•Scratch - 4o / Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. / ç•Knock Off - 65: Removes targets held Item / Increase power by 1.3 if removing an item this way. / Mud Shot - 55 Lower targets speed one stage
Zoro тнε мαlε Zoruα || Lv. 18 || Hp. 18o Ability :: Illusion || Nature :: Lax - He likes to fall into the background. Attacks :: No attack bonus Fake Tears: Lower targets special defense two stages ç•Pursuit: 4o: Double damage if the opponent is switching out (Priority +7) ç•Fury Swipes: 18: hits 2-5 times ç•Scratch - 4o
Aĸigssiαĸ тнε мαlε Torchic || Lv. 15 || Hp. 15o Ability :: Blaze || Nature :: Serious - Somewhat tentative, with a lack of emotion Attacks :: No added bonus ç•Scratch - 4o ~Growl- Lowers target's attack by one stage ç•Mega Kick - 12o Overheat: 13o Lowers user's special attack two stages
Sanji the male Hitmonlee || Lv. 19 || Hp. 19o || HI: N/A Ability :: Limber || Nature :: Rash - Loves the smell of food, and females~ Attack || No added bonus ç•Mega Kick: 12o ç•Brick Break: 75: Ends the effects of Reflect and Light Screen Barriers, Even on Pokemon with fighting Immunity ç•Close Combat: 12o: Lower physical & special defense one stage ç•Jump Kick: 1oo: 1/1o chance to miss. If It misses, user loses half max HP
Sága тнε sнiny ғεмαlε Scεpтilε || Lv. 44 || Hp.44o || HI : Sceptilite Ability :: Lightning Rod || Nature :: Calm - Almost appears bored. Holds a smile. Attacks :: +3o attack bonus Outrage - ç•Outrage: 12o: Inflicts damage for 2-3 turns attacking, then user is confused Water Spout - 15ox chp/mhp ç•Leaf Blade: 9o: has a 1/1o chance to critically hit ç•Dynamic Punch: 1oo: Confuses target Pokemon
Luffy тнε sнiny мαlε Espurr || Lv. 18 || Hp. 18o Ability :: Infiltrator: || Nature :: Jolly - He's fun-loving, but can be very serious if the time is right. Attacks :: No attack bonus ~Quick Guard: Protects the user and teammates against priority moves (Priority +3) Psybeam: 65: 4/1o Chance to confuse Confusion: 5o 4/1o Chance to confuse ~Light Screen: Reduces damage from special attacks by 1/2 for 5 Turns
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║xxxx౦Sylpн тнε ғεмαlε Anoriтн || o9/19 Sylph тнε ғεмαlε Anorith || Lv. o9 || Hp. 9o || Ability :: Battle Armour || Nature :: Adamant - A sense of purpose is held in her gaze. Attacks :: No added bonus ç•Scratch - 4o / Harden - Raise Phy Def. one stage / ~Mud Sport: Reduces Electric-type moves by half for five turns
║xxxx౦Fylgia тнε ғεмαlε Gεkkit|| o2/25 Fylgia тнε ғεмαlε Gεkkit || Lv.13 || Hp. 13o || HI :: Ability :: Battle Armour || Nature :: Modest - A tad skiddish, but sure of what she wants Attacks :: No attack Bonus Withdraw - Raise user's def one stage / ç•Tackle: 5o / Disarming voice - 4o: Ignores acc & eva / ç•Punishment: 6o +2o for each oppo state increase.
║xxxx౦ Gnomε тнε мαlε Sнiεldon || oo/15 Gnomε тнε мαlε Sнiεldon || Lv. 1o || Hp. 1oo || HI :: N/A Ability :: Soundproof || Nature :: Bold - Stands his ground no matter the odds. Very Courageous. Attacks :: No added bonus Metal Sound: Lower targets special defense two stages / Taunt: Opponent can only use moves that deal damage / Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) / ç•Tackle: 5o:
║xxxx౦Lαw тнε мαlε Pαngoro || 18/37 Law тнε мαlε Pancham || Lv. 32 || Hp. 32o Ability :: Scrappy || Nature :: Bold - A stand-alone type. Somewhat smug. Attacks :: +1o attack bonus ç•Comet Punch: 18: hits 2-5 times / ç•Karate Chop: 5o: 1/1o Chance to critically hit / ç•Slash: 7o: 1/1o chance to critically hit / ç•Vital Throw: 7o: Ignores Accuracy and Evasiveness (Priority -1)
║xxxx౦ Askα тнε мαlε Arcнεn || oo/15 Askα тнε мαlε Arcнεn || Lv. 1o || Hp. 1oo/1oo || HI :: N/A Ability :: Defeatist || Nature :: Lax - Just a tad lazy. Food gives him motivation. Attacks :: No added bonus Double Team : / Rock Throw : / Wing Attack : / Leer :
║xxxx౦ Yαkulε? тнε мαlε Gogoαт || 16/36 Yakule the ♂Gogoat || Lv. 44 || Hp. 44o/44o || HI :: Lieche Berry Ability :: Grass Pelt || Nature :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
║xxxx౦Origin тнε sнiny мαlε Tyrunt || 22/22 - 13/23 Origin тнε sнiny мαlε Tyrunt || Lv. 37 || Hp. 37o || HI :: Ability :: Strong Jaw || Nature :: Brave - He appears to be quite the born leader Attacks :: +2o added bonus ç•Dragon Claw: 8o ç•Iron Tail: 1oo: 7/1o Chance of lowering targets physical defense one stage • ~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect ç•Stomp: 65: 4/1o Chance to Flinch target, DD if target used minimize.
║xxxx౦ Louнi тнε sнiny мαlε Kαdαbrα || 41/41 - 11/42 Louнi тнε sнiny мαlε Kαdαbrα || Lv. 37 || Hp. 37o || HI :: Twisted Spoon / PTM x1.2 Ability :: Magic Guard || Nature :: Serious - For lack of better words, he's a stick-in-the-mud Attacks :: +2o added bonus ~Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns / Confusion - 5o 4/1o CC / Psybeam: 65: 4/10 Chance to Confuse / ç•Foul Play: 95: uses targets phy. Atta stat
║xxxx౦Hrǫnn тнε мαlε Swampert || 42/48 Hrǫnn тнε мαlε Swampert || Lv. 36 || Hp. 36o || HI: Mystic Water / WTM x1.2 Ability :: Torrent || Nature :: Rash - Finds himself in precarious incidents from his overly active impulse. Attacks :: +2o added bonus ç•Dynamic Punch: 1oo: Confuses target Pokemon Mud Shot: 55: Lower foes speed one stage •~Earthquake: 1oo : DD to those using Dig/Dive 1/2 if GT is in effect ç•Aqua Tail: 9o
║xxxx౦ Sтiαn тнε мαlε Scrαggy || o1/16 Sтiαn тнε мαlε Scrαggy || Lv. 11 || Hp. 11o || HI :: N/A Ability :: Moxie || Nature :: Quirky - He has a short attention span and will often wander off. Attacks :: No added bonus ç•Feint Attack: 6o: Ignores accuracy & evasiveness Sand Attack: Lower targets accuracy one stage ç•Low Kick: The heavier the opponent, the stronger the attack Leer ~Leer: Lower targets physical defense one stage
║xxxx౦ Hαlvαrd тнε мαlε Bαgon || oo/15 Hαlvαrd тнε мαlε Bαgon || Lv. 25 || Hp. 25o || HI :: N/A Ability :: Sheer Force || Nature :: Brave - Very protective of those he sees as being stronger than him, but will do everything to become stronger. Attacks :: No added bonus ç•Crunch - 8o 7/1o chance to Lower targets physical defense one stage Focus Energy - All attacks have a 1/1o chance to crit (Max: 5/10 ) Dragon Breath - 6o: 7/1o Chance to Paralyze ç•Headbutt - 7o 4/1o Chance of causing target to flinch
Pokeballs8
Potions8
Mail Letters x5 / Explorer's Kit x1
Reaper Cloth x1 / Alakazite x1 / x1 Water Stone / x1 Water Gem / Root Fossil x1