Item questing: Wise Glasses 9/30 posts Area Specific Item: Dream Gem 10/40 posts
Jay tucked his pokeball away as he recalled his pokemon and went off to find a way to heal them. He'd heal everyone, just to be careful, and as he handed them over to a woman tending a restoration stand, he let his mind venture back to Koda. He really needed to find a way to help him... The woman had said that shaman and... priests and such were the right place to look, right...? Maybe there would be some of them here. The old times were very... spiritual-y, weren't they? He sighed a bit, but as he accepted his pokemon back and put them in place, decided he might as well ask the attendee if she knew any people like that here. "'Scuse me, miss," he started as he took his last pokeball back, "One've mah pok'mon has been... perty sick lately. Ah've heard findin' uh priest 'r shaman, due to his species, might help me find uh way ta cure 'em. Ya wouldn't happen ta know if'n there'r any uf those here, wouldja?""Oh!" There was a pause after that, as the woman seemed to consider.
"Well... There might be some, particularly with the herbal therapy that's offered here. Actually, if your pokemon isn't feeling well, you may want to try buying that for him. It helps pokemon and does absolute wonders for them. I've heard it can make them easier to train, help them grow stronger, faster, and do them good for their overall health," she informed him promptly. He hummed thoughtfully, but he practically feel the hesitant silence, before she spoke up again. "They're... four hundred and fifty tokens, however. How... how sick is he....?" she asked uncertainly.
Jay sighed. That was a lot of tokens. He had no idea how many Mimey had already, but he was pretty sure it was nowhere near that many. "He's uh... perty sick. Ain't really able to battle, hardly able to respond 'r do much when ah let him out," he replied, frowning. He would say it was food poisoning, because that was the simplest way he could think to explain without going in depth, but honestly.... it was more just like poisoning. Koda wasn't able to just get the toxins out or... spirits, as it were. He could hear the woman tap her fingers behind the counter, and he was about to thank her and move away, figuring she was probably feeling uncomfortable, when she suddenly moved. "Hold on," she urged, grabbing something, and then taking his hand and placing a bag in it, "These candies won't make him better, but they may make him a little stronger, at least. I... I hope they help. Good luck." Jay blinked, his eyebrows raising.
Then he smiled, relaxing a little, and giving a non-directional nod. "Thank you very much, miss," he murmured, and she gave a soft, worried hum in response, before he moved off. He would give these to Koda before his next battle... then see if he could find Mimey after that.
[ x10 Rare Candies obtained! Used on Koda! ]
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
1/6 Level 26 Woobat Heracross used Rock Blast! Skill Link activate! 5 x 25 = 125 + 30 = 155 x 1.4 = 217 x 2 = 434 - 10 = -424HP to Woobat! Woobat fainted!
2/6 Level 26 Zweilous Jesse used Bug Bite! 80 x 1.5 = 120 x 2 = 240 - 10 = -230HP to Zweilous Zweilous used Crunch! 80 + 10 - 20 = -70HP to Jesse Jesse used Bug Bite! -230HP to Zweilous Zweilous fainted!
3/6 Level 26 Charmander Tod used Water Pulse! 2 x 80 = 160 - 10 = -150HP to Charmander Charmander used Dragon Rage! -40HP to Tod Tod used Water Pulse! -150HP to Charmander Charmander fainted!
Archen's Exp Share: 150 + 10 exp from Woobat + 10 exp from Zweilous + 10 exp from Charmander = 180
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x1 Exp Share x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Muscle Band
• Heracross ♂, lvl 45. Exp: 11/45 + 20 exp from Swoobat Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 450/450 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 120: 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: ) • Koda the Flurry [GS Ball] lvl 58. Exp: 42/50 Ability: Ice Body This Pokémon regains 1/16 of it's max HP per turn during hail Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 480/480 Attacks: ç•Phantom Force: 110 (90 + 20), user disappears first turn, then attacks the second. Can Strike Through Protect/Detect ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases. Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 )
• Jesse, the [Mega] Beedrill ♀, lvl 37. Exp: 11/37 + 20 exp from Zweilous Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 290/360 FP: 2/5 7/10 Attacks: Sludge Bomb: 110 (90 + 20): 7/10 Chance to Poison ç• Acrobatics: 75 (55 + 20): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 80 (60 + 20), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 80 (60 + 20): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 41. Exp: 47/50 + 20 exp for Charmander Ability: Torrent Item: FP: 5/5 --/10 HP: 370/410 Attacks: • Fly: 110 (90 + 20); User flies up on first turn, strikes on second turn Water Pulse - 80 (60 + 20), 4/10 Chance to Confuse Opponent •Razor Shell - 95 (75 + 20), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 120 (100 + 20), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Mary Lee, the Numel ♀, lvl 45. Exp: 14/39 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. FP: 4/5 2/10 HP: 346/430 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 100 (80 + 20): 7/10 Chance of Burn • ~Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Scy, the Scizor ♂, lvl 40. Exp: 14/45 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 2/10 HP: 400/400 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage •Steel Wing - 100 (70 + 30) damage, 1/2 chance of Raising User's Defense One Stage • Wing Attack: 90 (60 + 30) Damage •Pursuit - 70 (40 + 30), Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Metal Claw 21 )
Out of Party Pokemon
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
• "Quena" the Dedenne ♀, lvl 40. Exp: 7/45 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: FP 4/5 5/10 HP: 390/390 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 +30); User recovers ½ of the damage dealt in HP Thundershock: 70 (40 + 30); 4/10 chance of paralysis •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Play Rough at 42 )
Jade the Meleeon ♀, lvl 45. Exp: 24/43 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 430/430 Attacks: ç• Dig: 130 (80 + 30): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 100: Confuses target pokemon ç•Bite: 90 (60 + 30): 4/10 Chance to Flinch target • ~Bulldoze: 90 (60 + 30): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 )
• Mime Jr, "Mimey" ♀, lvl 40. Exp: 4/45 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 380/380 FP: 5/5 --/10 Attacks: ç•Fire Punch: 75: 4/10 Chance of Burn ç•Ice Punch: 75: 3/10 Chance to Freeze ~Dazzling Gleam: 80 ç•Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
TMs TM#06 Toxic - Sebastian TM#18 Rain Dance - Sebastian TM#24 Thunderbolt - Clemont TM#43 Flame Charge - Mt Chimney TM#53 Energy Ball - Ramos TM#67 Retaliate - Lenora TM#76 Struggle Bug - Burgh TM#77 Psych Up - Cilan TM#80 Rock Slide - Grant TM #83 Infestation - Viola TM #84 Poison Jab - Pinwheel forest TM #98 Power Up Punch HM 01 Cut - Cilan HM 06 Rock Smash - Lenora
Pokeballs x5 Luxury Balls x5 Dusk Balls x5 Net Balls
Hold Items 2 x Eviolite --- Mime Jr --- Mary Lee x1 Metal Coat 1 x Poison Barb Pixie Plate Insect Plate Icicle Plate Shell Bell x1 Black Glasses 1x Exp Share --- Ralts Heracrossite --- Heracross Scizorite --- Scy
Perishables x0 Heartscales x3 Honey x6 Sweet Hearts Rage Candybar - Dumuzi 1 x Mysterious Incense [One Ghost] x1 Sweet Incense - Sebastian (Ajicka) x1 Ice Rock
Summon/Convert Items Jaw Fossil
Contest Items x1 Brush x0 Shampoo x0 Spritz Sheen x2 Ability Capsule x1 Mist Seal x1 Blue Scarf -- Held by Crystal x1 Red Scarf x1 Yellow Scarf x1 Green Scarf x1 Pink Scarf
Yukie took notice of Akela's silence. "Oh finally we shut up. That wasn't difficult i suppose." Crumpling the chain necklace into his palm and then spinning his back pack around from which he then pulled out a leash and lock and locked the leash onto the collar. "Hope you like dog's because when i win this your going to be walking on all fours barking like a Poochyana !" Yukies showing his much more deviant and cruel side but in a more playful fashion. He was going to try and push her away still but the more time he spent around here the harder is was getting to be a total a** hole towards her, harder not impassable. Yukie handed the collar and leash to Akela. "Hope your ready to lose." Turning away yukie pulled out the TM's and the poke'ball he'd won from his backpack before taking a seat on a bench and shuffling through them one at a time quietly. Setting each one aside with a poke'ball he'd pull from his belt one by one until every ball also had a TM save for two.
"Well i guess that's it then." Yukie said at last looking from his things spread across his lap back to Akela with a grin. "Akela these are my pokemon." Teleasing the pokemon inside each of the preselected Poke'ball. A Koffing, Rattata, Spearow, Phantump, Grimer and the Wooper from before now joined the beautifly and litwick he'd yeat to return. "Alright you lumps iv got treats." Yukie said handing each pokemon the TM he had picked out it. In one flash of later after another each pokemon learned the move who's data was imprinted onto the CD. "Much better. Now we've got some power behind those poisons." His pokemon unlike him where much happier naturally and where already proving that. Spearow took to Akela's shoulder, Koffing and Grimer where dancing and Rattate was playing tag with Phantump. Looking back to Akela He almost wanting to battle her just to see what she was capable of.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]The blush in Akela's dark cheeks refused to fade, even when the chain was cumpled up in the shorter woman's hand and out of sight. So, it wasn't a gift after all. Still, the thought that it might have been was something that Akela was having a hard time getting past. Yes she was new to this whole concept of money, but she had never met someone quite so generous with their money in her favor. That thought was pushed from Akela's mind, however, when the true purpose of the bauble was revealed by words and the lock and leash as well. Somewhow the Islander Girl's face became bright red and she looked down at the objects in her hands. Slowly, solemnly, she nodded. It would be embarrassing, for sure, but she had wagers to do anything Yukie wanted of her if she lost. "I...will do my best," she said, her voice once more soft. The girl looked at Yukie and said to her, "I am meant to wear this then? It is very pretty, Miss Yukie. You have good taste." She had been so lost in thought that the girl had not noticed her friend was getting all sorts of things out and had soon released all of her pokemon. Still, she was very distracted by the prospect of the collar. It was not enough to keep her from noticing just how cute each of the pokemon were, however. She reached up to the bird on her shoulder and scratched it's chin, cooing at it with a smile on her face. Her one hand still held the chain, half-expecting to be told to put it on now.[-
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 1//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 1//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 1//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 15//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: 1x Choice Specs Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 17x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 3x Lum Berries // 5x Salac Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[35/3] Pokemon Encounter [35/15] Trainer Encounter [2/3] Area Advance [25/30] Item: Shell Bell [28/35] Area Item: Revival Herb [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [12/15] Oran Berry Tree (Yield 3-6) [252] Total Tokens [150] Spent Tokens
"The loser wears it." Yukie replied with a grin as he recalled each of his pokemon back to their pokeballs having no further need of them currently. Battling Akela wasn't going to really prove anything and if she beat him it would only put him in a bad mood. He was here to relax not stress out. If the opportunity arose to steal the plates he'd do that to but everything else was of his own discretion. Standing and clipping the balls back to his belt Yukie brushed the rump of his dress out, pulled his gloves back on and straightened his dress back out before pulling out a small container of pink lipstick of which he gingerly applied. "Alright Miss Akela our wager is far from over. We still have four other games to play. Your pick this go." Yukie said putting the lipstick up then standing his both hands on his hips feeling much better about himself now.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Binding Band: All binding attacks will do x1.3 damage when holding this item.
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: Also damages any pokemon adjacent to the target for 12.5% of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves
WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç• ]►Peck: 35 GST [ PH ][ ç• ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn.
Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion [ 1/2 chance / 40 Dmg confusion ]
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
DRK [ PH ][ ç• ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison [ 6.25% ] NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ PH ][ ~• ]► Explosion: 250: Causes user to faint
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç•]► Facade: 70: does double damage if user is poisoned, paralyzed, or burned
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ]
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
FLY [ PH ][ ç• ]►Peck: 35: FLY [ PH ][ • ]►Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
FLY [ PH ][ ç• ]►Wing Attack: 60: BUG [ PH ][ ç• ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon [ 1/4 chance to attack ] PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç• ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent [ 1/2 chance / 40 Dmg confusion ] NRL [ EF ]►Growth: Raise user's physical & special attack one stage GST [ SP ]► Shadow Ball: 80: 8/10 Chance to Lower targets special defense One Stage
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( Porygon Z ) [ N/A ] [ Logical ] Evolution: Trade-Dubious Disc Next Move: 12-Agility Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
ELC [ SP ]►Zap Cannon: 120: Paralyze opponent NRL [ EF ]►Conversion: Changes the user's current type to match the type of the first of the user's moves DRK [ EF ]►Nasty Plot: Raise special attack two stages SPY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4)
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use.
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead. Charcoal: Fire type attacks do x1.2 damage
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] NRL [ EF ]► Swagger: Confuses target pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP
Jaws the Totodile, Mizore the Snorunt, Oliver the Lupup, Stark the Axew Egg
-]Akela seemed a little disappointed that she wouldn't get to wear the pretty chain necklace now even though it had been given to her. Apparently that must have been just for "safe keeping". The color in her cheeks finally started to fade, and so did the spearow on her shoulder as it was absorbed into that horrible red light. "Okay, Miss Yukie," she said, "But I'm not really sure what games there are to play." The girl began to look around at the stalls she had visited, but none of them seemed to be games, just small shops, selling things. Out of the corner of her eye, she saw the smaller woman putting something on her lips to make them stand out and look so moist. A slight shiver ran through Akela as she noticed Yukie's lips, and she couldn't help but focus on them. They looked soft, shiny....She wanted to kiss them and see just how soft they were. Akela resisted the temptation, however, and instead just hooked her arm through the smaller woman's. "Come on, there should be some games further in," she said, pulling the woman down the lane.[-
!~NO FESTIVAL GAMES~!
Pokemon in Party:
……… ………⋟ Jaws (Totodile) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 2//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Sheer Force ………………⋟ Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ……… Moves // (Next is Rage @ Lv. 8 ) ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Water Gun // 40 || ………………⋟ --- ……… Ribbons // None ……… Obtained // Given by Prof. Elm as a Starter Pokemon
……… ………⋟ Mizore (Snorunt) [F] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 2//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Moody ………………⋟ Raises one stat by two stages, and lowers another by one stage at random every round. Roll using the sheet below in spoilers, the first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. When rolling for which stage to be boosted/lowered, if the selected stat has already been raised/lowered by six stages, roll again. ……… Moves // (Next is Ice Shard @ Lv. 10 ) ………………⋟Powder Snow // 40 || 3/10 Chance to Freeze ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Double Team // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met at June Horoscope Giveaway
……… ………⋟ Oliver (Lupup) [M] ……… Type // ……… Lvl 7 ……… HP 70//70 ……… EXP 2//17 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Adaptability ………………⋟ If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage. ……… Moves // (Next is Tackle @ Lv. 9 ) ………………⋟Bite // 60 || 4/10 Chance to Flinch target ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Odor Sleuth // 0 || Raise evasiveness one stage ………………⋟ --- ……… Ribbons // None ……… Obtained // Met by a peculiar twist of fate
……… ………⋟ Stark (Axew) [M] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 Hatch: 16//30 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Mold Breaker ………………⋟ The Opponent's Ability has no effect ……… Moves // (Next is Assurance @ Lv. 7 ) ………………⋟Dragon Pulse // 85 || ………………⋟Scratch // 40 || ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟ -- ……… Ribbons // None ……… Obtained // Bred by Cerbera Odollam
Supplemental Party:
Items in Bag:
Capture Tools: ∞ Pokeball // 1x Cherish Ball Held Items: 1x Choice Specs Mega Stones: Consumables: 1x Dawn Stone // 1x Dragontales Book Medicine: ∞ Potion Berries: 17x Oran Berries // 6x Persim Berries // 6x Cheri Berries // 9x Chesto Berries // 6x Rawst Berries // 6x Pecha Berries // 6x Kee Berries // 3x Lum Berries // 5x Salac Berries TMs/HMs: Key Items: Johto Style Pokedex // Town Map // Pokegear // Running Shoes // Fancy Spear
[36/3] Pokemon Encounter [36/15] Trainer Encounter [3/3] Area Advance [26/30] Item: Shell Bell [29/35] Area Item: Revival Herb [13/15] Oran Berry Tree (Yield 3-6) [13/15] Oran Berry Tree (Yield 3-6) [13/15] Oran Berry Tree (Yield 3-6) [13/15] Oran Berry Tree (Yield 3-6) [13/15] Oran Berry Tree (Yield 3-6) [252] Total Tokens [150] Spent Tokens
╔══════════════════╗ ║xItem count: = Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. 29/30 ╠══════════════════╣ ║xArea Item count: = x3Blue Shard: 5/30 ╠══════════════════╣ ║xWild Encounter's 96 ╠══════════════════╣ ║xNPC Encounter: 47 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣Active Party ║xFriendship: 6/10 Hp: 120/120 Lv: 12 Exp: 12/22 Lotad ║xFriendship: 6/10 Hp: 120/120 Lv: 12 Exp: 12/22 Seedot ║xFriendship: 3/10 Hp: _90/_90 Lv: _9 Exp: _3/19 Ralts [ M ] ║xFriendship: 3/10 Hp: _90/_90 Lv: _9 Exp: _3/19 Ralts [ F ] ║xFriendship: 1/10 Hp: _50/_50 Lv: _5 Hatch: 28/30 Egg ║xFriendship: 1/10 Hp: _50/_50 Lv: _5 Hatch: 28/30 Egg ╠══════════════════╣Inactive Party ║xFriendship: 5/10 Hp: 200/200 Lv: 20 Exp: 18/20 Plusle ║xFriendship: 5/10 Hp: 200/200 Lv: 20 Exp: 18/20 Minun ║xFriendship: 1/10 Hp: _90/_90 Lv: _9 Exp: _4/18 Magikarp ║xFriendship: 1/10 Hp: _90/_90 Lv: _9 Exp: _4/18 Feebas ║xFriendship: 2/10 Hp: _50/_50 Lv: _5 Exp: 7/15 Mime Jr. ║xFriendship: 2/10 Hp: _50/_50 Lv: _5 Exp: 7/15 Smoochum ╠══════════════════╣ ║xAccompanying pokemon: Minun, Plusle ╠══════════════════╣ Trainer ID / BagPoke'Dex
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Company
Rolls Catapulting: 31 Crossbow Range: 38 Bean Bag: 0 +5 Bobbing for Berries: 0 +7 Jousting Bets: 0 Shatter Platter: 0 Total: 19 +12 = 31 - 25 = 6 -25: x1Red Shard: Combine three to create a red flute
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"Wow you two've got some real potential there." The man said recalling his two defeated pokemon. "I specialize in bug type pokemon, There real powerful if'n you raise them right and i just know these two will do much better with ya'll then me. I want you to have them." The man said now holding out two pokeballs, one in each hand. "Illumise and Volbeat. They aren't participially rare mind you but these two have a pretty awesome move, Silver wind. Its possible that with a little luck they'll boost all their stat's in a battle." The twins looked surprised to be getting yet another set of people to add to their growing collecting. Even more so that it was the very same bug types they'ed spoken of in the past with the interest of finding. "Thank you mister" "We'll take good care" "We promise.'
║xFriendship: 0/10 Hp: 50 Lv: 5 Exp: 0/15 Volbeat
Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Father's Tie: An item that will give male exclusive Pokemon an 2 extra boost for post exp, and an 1.5 for battle earned exp. It lasts for one week of active posting.
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Mother's Egg. An item that will give female exclusive Pokemon an 2 extra boost for post exp, and an 1.5 for battle earned exp. It lasts for one week of active posting.
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Egg ( Eevee ) [ N/A ] Evolution: ??? Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Egg ( Eevee ) [ N/A ] Evolution: ??? Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Magikarp [ R ] ❤ [ Calm ] Evolution: 20 Next Move: 15-Tackle Rattle: Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move
NRL [ EF ]►Splash: no effect NRL [ N/A ]► NRL [ N/A ]► NRL [ N/A ]►
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Feebas [ F ] ❤ [ Mild] Evolution: Prism Scale + Trade Next Move: 15-Tackle Swift Swim: Boosts the Pokémon’s Speed by two stages in Rain
NRL [ EF ]►Splash: no effect NRL [ N/A ]► NRL [ N/A ]► NRL [ N/A ]►
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
╠═══════════════════════════════════════════════╣ Bag
Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Magnet: Electric type attacks do x1.2 damage x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg
x2Red Shard: Combine three to create a red flute x1Yellow Shard: Combine three to create a yellow flute
"I know you'll train them well." The man said with a smile. "They'll serve you well too im sure of it." "You can let them in lanes are set." Called another worker from behind the man they had just battled. "Well looks like your free to go in kids." The man said stepping aside as he waved to his coworker. "Just be careful ok." "We will." Sin said now clipping his new Volbeat to his beat while at the same time sending his Magikarp to the PC, Nis did the same with her Feebas. "We'll have to pick name nick names for out pokemon soon Sin, We're getting so many!" She exaggerated the tone of her vice at the end. "Yeah i know. We need to find some place we can train too. The next gyms in Dewford town and their a lot tougher then Roxanne i bet." Sin had lead his sister to a single lane to share between them. "You go first." Nis insisted picking Minun up off her brothers shoulder. "You come here, Big macho man needs to shot a stick really fast as a that big mean ball of hay." She teased setting the blue electric counter part to her Plusle on the opposite shoulder "Let me tel you bang bang." Sin sand lining up his shot and pulling the trigger on the second bang. Bullseye !
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Egg ( Eevee ) [ N/A ] Evolution: ??? Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Egg ( Eevee ) [ N/A ] Evolution: ??? Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Father's Tie: An item that will give male exclusive Pokemon an 2 extra boost for post exp, and an 1.5 for battle earned exp. It lasts for one week of active posting.
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
╠═══════════════════════════════════════════════╣
Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Mother's Egg. An item that will give female exclusive Pokemon an 2 extra boost for post exp, and an 1.5 for battle earned exp. It lasts for one week of active posting.
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
╠═══════════════════════════════════════════════╣ Bag
Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Magnet: Electric type attacks do x1.2 damage x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg
x2Red Shard: Combine three to create a red flute x1Yellow Shard: Combine three to create a yellow flute
╚═══════════════════════════════════════════════╝
Posted: Mon Jul 04, 2016 8:33 pm
Leonhardt
Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 506/5 ¤ NPC encounter: 264/15 ¤ item count: Exp Share: 36/50 || Area Specific: Dream Gem: 20/40 --------------------- Wearing: Jeans and a button up flannel with a white tank top underneath
Out Of Ball:
Leon gave a nod, following Apollo back to the lotto booth. While the blond picked up his prize, Autumn had returned to him, looking like she wanted to do more than just play games. So instead, he let out Vinny, his mostly unused Zoroark. The dark fox stretched, scratching behind on of his ears with a yawn. "Oi, ya haven't let me out in so long... Wut is dis place?" Vinny responded, looking around. "We're at a Renaissance fair. As long as you promise to behave, you can go play some games and stuff." Leon told the zoroark. Upon hearing this, the fox scratched his chin and grinned, illusioning himself as a blond knight of some kind. "You got it, mister." Vinny grinned, then went off to play games.
By the time Apollo returned, Autumn was standing beside him with an eager-to-eat-something Kai. "So, where do you want to eat?" Leon asked.
+ 1 event item of choice (part of halloween battle bonus completion) + 1 tm of choice (5 badge achievement) + (posted for):
Claiming: ]]
Team:
Party Info:
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 73 HP: 730/730 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 21/38
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 19/45
Pokemon: Grovyle Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 26 HP: 260/260 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Sceptilite (does nothing atm) Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt. Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 27/36
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 10/43
Pokemon: Eevee Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Baby-Doll Eyes - Lowers opponent’s Attack by one stage (Priority +1) Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 28/28 (level up) 0/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 1/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 24 HP: 240/240 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 0/30
Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 507/5 ¤ NPC encounter: 265/15 ¤ item count: Exp Share: 37/50 || Area Specific: Dream Gem: 21/40 --------------------- Wearing: Jeans and a button up flannel with a white tank top underneath
Out Of Ball:
Vinny didn't have the best luck at the last two games. Who could blame him, though? He hadn't been able to spend that much time out of his pokeball in quite a while. Since being owned by Leon, however, he's kind of accepted the fact that he was owned, and should perhaps not be nearly as shady as he was before. Hopefully by behaving himself about the fair, he'd prove it to Leon. He didn't do so well at the jousting bets, but almost pulled in a full load with bobbing for berries.
+ 1 event item of choice (part of halloween battle bonus completion) + 1 tm of choice (5 badge achievement) + (posted for):
Claiming: ]]
Team:
Party Info:
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 73 HP: 730/730 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 22/38
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 20/45
Pokemon: Grovyle Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 26 HP: 260/260 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Sceptilite (does nothing atm) Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt. Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 28/36
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 11/43
Pokemon: Eevee Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Baby-Doll Eyes - Lowers opponent’s Attack by one stage (Priority +1) Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 1/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 2/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 24 HP: 240/240 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 0/30
P*DA Unova Pokedex Sturdy Backpack Alternate Outfits Camping Gear Mega Pin (worn as cloak pin) Cresselia's Feather (RP purposes only!)
Company ⇩
Darren and Gavyn
Battle Details ⇩
None at the moment.
Bumps ⇩
Moving on - 3/3 - On hold Wild Pokemon - 286/5 NPC Trainer - 309/15 Found a Heart Scale - 10/10 Found a Heart Scale - 10/10 - Reserved for later Found a Fire Stone - 10/10 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Pink Bow - 30/30 - Reserved for later This area holds a Yellow Shard - 7/10
Berry Trees ⇩
Tree 1 - Sitrus Tree | 7/35 | Yields 2 - 5 berries Tree 2 - Lum Tree | 15/35 | Yields 2 - 5 berries Tree 3 - Pecha Tree | 15/25 | Yields 2 - 5 berries Tree 4 - Kelpsy Tree | 7/35 | Yields 2 - 5 berries Tree 5 - Rowap Tree | 7/40 | Yields 1 - 3 berries
"Madame" Aroma | Female HP: 230/230 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Confuses target pokemon | çDraining Kiss - 50, Restores HP to the user equal to 3/4 of damage dealt. Echoed Voice - 40, power doubles upon each consecutive use up to 200 damage. | Wish - The user makes a wish, and at the end of the next turn, recovers half max HP. Can only be use 5 times in battle
Lily | Female HP: 140/140 | Status: Healthy Timid | Tends to hide from strangers. Friendly towards people she's used to. Run Away | Allows this pokemon to switch out in spite of attacks or abilities that would prevent it otherwise. Holding: Nothing | N/A Bite | ç•Tackle - 50 Disarming Voice - 40, Ignores accuracy & evasiveness | Energy Ball - 90, 1/2 chance of lowering targets special defense one stage
Aku | Male HP: 160/160 | Status: Healthy Nature | Super Luck | All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. Holding: Nothing | N/A ç•Wing Attack - 60 | ç•Astonish - 30, 4/10 Chance to Flinch target ç•Pursuit - 40, Double damage if the opponent is switching out (Priority +7) | ~Haze - Resets any and all stat changes
Frizz | Female HP: 155/160 | Status: Healthy Timid | Compoundeyes | Gains back 10% accuracy if accuracy is lowered Holding: Lum Berry | Heals all status conditions ~String Shot - Lower target's speed two stages | ç•Fury Cutter - 40, Damage doubles after each successful Hit. If not used consecutively, or misses, damage resets ~Electroweb - 55, Lower targets Speed one stage | Giga Drain - 75, Restores HP to the user equal to 1/2 of damage dealt.
Jin | Male HP: 290/290 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A ç•Fury Swipes - 18, hits 2-5 times | Extrasensory - 80, 3/10 Chance of Flinching ç•Foul Play - 95, Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. | Fake Tears: Lower target's special defense two stages
Rose | Female HP: 270/270 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A ç•Heart Stamp: 60: 4/10 Chance of Flinching | Leech Seed: Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore: Paralyzes opponent | Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
??? | Male HP: 300/300 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage ç•Bite: 60: 4/10 Chance to Flinch target | ç•Return: 10: +20 per FP. ç•Iron Tail: 100: 7/10 Chance of lowering target's physical defense one stage | Charm: Lower target's physical attack two stages
Scoundrel | Male HP: 260/260 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A ç•Scratch - 40 | Hone Claws - Raise physical attack & accuracy one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use. | ç•Foul Play - 95, Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's.
Oaken | Male HP: 320/320 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A ç•Slam - 80 | Growth - Raise user's physical & special attack one stage Leaf Tornado - 65, 1/2 chance to lower target's accuracy one stage | ç•Leaf Blade - 90, has a 1/10 chance to critically hit
Amethyst | Female HP: 220/220 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A ç•Wrap - 15, Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the target's max HP for each turn after the first. | Screech - Lower target's defense two stages ç•Poison Sting - 15, 7/10 Chance to Poison | ç•Crunch - 80, 7/10 chance to Lower targets physical defense one stage
Honey | Female HP: 260/260 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm / Adaptability | When HP is below 1/3rd, Bug type attacks do x1.5 damage / If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Beedrillite | Mega Evolves Beedrill; Atk x1.5, Speed x1.1 ç•Poison Sting - 15, 7/10 Chance to Poison | ~String Shot - Lower target's speed two stages ç•Drill Run - 80, 1/10 chance to critically hit | ç•Twineedle - 25 per hit, hits twice (50 damage total), 4/10 Chance of Poison Per Hit
Walking Pokemon ⇨ Tokens ⇨ 69/3000 -> 84/3000
In his haste, Jin apparently shoved Sable past both Darren and Gavyn when he led her to the ticket booth. It didn't take long for the two trainers to catch back up, though. It was Darren that approached first, dressed from neck to toe in a suit of armor. Despite herself, Sable couldn't help but blush and look away when the teen greeted her."C-c'mon... I don't look that good..."the teen managed to mutter in mild protest. Jin chuckled a bit, mostly due to his trainer's sudden sheepishness, before giving Darren a grin."Thanks! You look rather dashing yourself, sir Ashbrook,"the dark type replied, a bit of a teasing tone in his voice but the compliment being genuine.
It didn't take long for Merlin to show up next, the clefairy having gotten himself a pointy hat from one of the booths or stalls. He also complimented Sable on her outfit, but it didn't set off her blushing like Darren's had."Heh, thanks. Too bad I skipped proper etiquette classes, though,"she replied with a forced chuckle and an attempt at some humor. She still didn't like that she was stuck in the outfit, but if it was only for the faire, she figured she may as well suffer through wearing the thing.
After the group members finished trading in some items for lottery tickets, the question became what to do next. There were several options, and of them, the sparring arenas sounded most like what Sable wanted to go and take part in. Gavyn wanted to go see a play, though, and somehow, Sable doubted Darren wanted to go get walloped with fake weapons."...Sure,"she ultimately replied with a shrug, giving the two a smile. It would have been difficult for her to participate in the sparring anyway since she was currently stuck in a dress."Hopefully we won't get there in the middle of a performance."It was always inconvenient to show up to those sorts of things only to know that you missed out on a lot of other cool scenes.
As their trainer decided to go along with the others, Oaken and the eevee were just coming by to check on them. They had gotten done with another couple of games, earning a solid number of tokens from a couple of surprised stall owners."Oh, hey, you two!"Sable called out when she saw them. It looked like the two pokemon had gotten a good start when it came to collecting tokens and some other things."Looks like you two are doing great so far~ We're gonna be heading over to see some plays over that way."Sable then pointed towards the area with the stages."Do you two wanna come check it out with us or do you want to stay here?"The two pokemon thought about it, but after a brief moment the eevee started making false starts towards another booth and yipping. Sable let out a bit of a chuckle."Okay then. You two stay in this area, though. That way we can catch sight of you when it's time to go,"she told the two pokemon before letting them run off again. Sable then let out a light chuckle as she looked back at Gavyn, Darren, and Jin."Well... Shall we?"With that, it was off to check out the plays.
- Exit to Staging Area -
{{OOC: Due to limitations of the character image maker I'm using, the image is not entirely accurate. Sable actually has curves under those clothes. Sable is currently wearing this dress and has her hair in this braid decorated with these beads. Jin has currently disguised himself in this outfit. 1 TM (gonna be Dig) and 1 Event Item (no limitations; gonna be Absolite) still need to be claimed from Haunted House Event. 5 tokens earned from Bean Bag Toss and 10 tokens earned from Tympole Toss.}}
Sylvia continued through her games, wondering briefly before she reached the next game if she should stop and rejoin Apollo at some point. There was probably more to offer than these games, right? She wasn't sure what humans did at these sort of 'fairs', heck she didn't even know what a fair really was, but she was almost positive that there was more than just this area. Maybe they'd leave soon and go there? With this in mind Sylvia played the next two games, managing to get a decent amount of tokens from both.
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
360/360 HP | Status: None | 18/25 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 03/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Scratch - 40
170/170 HP | Status: None | 16/30 EXP | Next Move; Big Mushroom - Megahorn
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
250/250 HP | Status: None | 05/25 EXP | Next Move; Level 25 - Giga Drain
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 29 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
290/290 HP | Status: None | 13/29 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 27 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
270/270 HP | 00/05 (07/10) FP | Status: None | 12/27 EXP | Next Move; N/A
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 00/15 EXP | Next Move; Level 23 - Draining Kiss
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
Thanks to SpectralEternity for allowing me to use this format~!
Sylvia was on the fence about these bets now, not just the Rapidash but the Jousting ones as well, considering that her choice only managed to get third place-- the only, slightly disappointing, upside was that they nearly moved into second. She shook her head once more, taking her three tokens, before she moved to the berry game, her luck only getting worse when she simply managed to grab just one berry. It was a shame, and not thinking that it would be of much help, she ate the berry before she moved on.
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
360/360 HP | Status: None | 19/25 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 04/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Scratch - 40
170/170 HP | Status: None | 17/30 EXP | Next Move; Big Mushroom - Megahorn
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
250/250 HP | Status: None | 06/25 EXP | Next Move; Level 25 - Giga Drain
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 29 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
290/290 HP | Status: None | 14/29 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 27 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
270/270 HP | 00/05 (07/10) FP | Status: None | 13/27 EXP | Next Move; N/A
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 00/15 EXP | Next Move; Level 23 - Draining Kiss
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
Thanks to SpectralEternity for allowing me to use this format~!
Lafayette was glad to see that the main entrance was starting to thin out. Most people who wanted to be there were already there, while others trickled in at a slower rate. It made maneuvering around easier as well as keeping an eye out for rogue pokemon that belonged to him. He’d still seen neither hide nor hair of them though which was slightly disconcerting. However, if it really came to it, he’d let out Micah and Dova to help him look. The Arcanine had a nose on him and Dova… well the Noivern knew how to find those who were her ‘kin’. For now though, he made his way over to the lotto booth to have his tickets checked. Maybe it’d be wise to ask the stand keep to mark them in ways for him, so he’d be able to tell what ticket belonged to what lotto…
Eve the Ivysaur♀ LVL: 17 | HP: 170/170 | EXP: 3/27 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. NRM | OTH || Growl:Lower targets physical attack one stage. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. NRM | OTH || Roar:Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6).
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 20 | HP: 200/200 | EXP: 12/30 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FRY | OTH || Moonlight:Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psybeam, Lvl. 17)
Held Item N/A:- - - - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1
Restoration Items - Infinite Potions - Moomoo Milk x 2 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Lucky Egg x 3 (Currently held by: Espurr, Bulbasaur, Noivern) - Roman Candle x 1 (Currently held by: Oshawott) - Wise Glasses x 1
Special Items - Heartscales x 4
Berries - Oran Berry x 6 - Cheri Berry x 6 - Persim Berry x 3
TM/HM TM 39 - Rock Tomb (Brock)
Badge Case
Kanto Boulder Badge ||
Misc
X-Transceiver Contacts Juliean (Employer) Mum Dad
NOTES
- Old Amber [Unclaimed] - EXP Share [Unclaimed] - Heartscale x 1 [Unclaimed] - Big Mushroom x 1 [Unclaimed]
Apollo, deciding to have second thoughts on simply just putting away his TM's without even giving them a gander, took out his discs to see just what he had to work with. Blizzard, Ice Beam, Energy Ball, Psyshock and Thunder, huh? Though they were all useful he couldn't immediately think of any of his pokemon he could teach the moves to, perhaps he'd just look over his pokedex while they were eating and see who could learn what. It was a good idea as any, and he refused to let his winnings go to waste. By the time Apollo had decided this Leon had just finished talking to a blonde and now had Autumn by his side, as well as an eager Kai. "Discussing your next raid, Leon?" he teased, gesturing to the knight who was now off playing games. Unwilling to let them wait any longer, especially with how hungry Kai looked, he began to move once more, now actively searching for food. "What are you in the mood for?" he questioned, eyes darting from vendor to vendor. He himself didn't have a particular taste for anything, just as long as he could get himself something to eat.
Sylvia wasn't having the best of luck in the game department, much to her chagrin, and although she managed to do okay in the bean bag game, able to get two out of the three bags and win five tokens, she only got her plushie a total of five feet. Maybe it was time to let someone else play a few rounds?
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
360/360 HP | Status: None | 20/25 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 05/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Scratch - 40
170/170 HP | Status: None | 18/30 EXP | Next Move; Big Mushroom - Megahorn
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
250/250 HP | Status: None | 07/25 EXP | Next Move; Level 25 - Giga Drain
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 29 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
290/290 HP | Status: None | 15/29 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 27 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
270/270 HP | 00/05 (07/10) FP | Status: None | 14/27 EXP | Next Move; N/A
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 00/15 EXP | Next Move; Level 23 - Draining Kiss
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
Thanks to SpectralEternity for allowing me to use this format~!
Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 508/5 ¤ NPC encounter: 266/15 ¤ item count: Exp Share: 38/50 || Area Specific: Dream Gem: 22/40 --------------------- Wearing: Jeans and a button up flannel with a white tank top underneath
Out Of Ball:
Leon blinked, not quite understanding what Apollo meant when he returned at first, but then looked back towards Vinny as he had walked off. "But your majesty, I'd only set up a raid if you wished it so." he commented with a smirk. He wondered if the blond had seen that Vinny was a Zoroark before the illusion took effect, or if the other even knew about them. Either way, it was back to their search for food. "Mm... Well, there's plenty of good smells to follow. I've seen some people walking around eating a giant turkey leg..." the lifeguard suggested.
Vinny continued to play games, but also continued to not have the best of luck. Oh well. Ya win some ya lose some.
+ 1 event item of choice (part of halloween battle bonus completion) + 1 tm of choice (5 badge achievement) + (posted for):
Claiming: ]]
Team:
Party Info:
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 73 HP: 730/730 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 23/38
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 21/45
Pokemon: Grovyle Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 26 HP: 260/260 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Sceptilite (does nothing atm) Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt. Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 29/36
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 12/43
Pokemon: Eevee Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Baby-Doll Eyes - Lowers opponent’s Attack by one stage (Priority +1) Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 2/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 3/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 24 HP: 240/240 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 0/30
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain Leather gloves (used to handle the feral Eevee) 1 bag of Premium Pokemon Food