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narxfang
Captain

Quotable Lunatic

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PostPosted: Sat Jan 23, 2021 3:52 pm



▣===========▣ Dαɾƙ Cαvҽɾnʂ ▣===========▣
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Drip. Drip. Drop.


[If you ever feel that you have a skill or talent that can be applied to an action or roll please PM Narx with your request, you very well might receive a bonus to any action relating to things you are good at, likewise, expect penalties based on your weaknesses.]

Vehicle

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Formation

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Vehicle Three was the vanguard and the first to make its way into their section of the split cavern. It was followed closely by vehicle four. The vehicles were in autopilot for the first section that was a bit treacherous. The autopilot program even seemed to struggle to navigate the rigid terrain. After twenty minutes the cavern floor evened out and was smooth again. A large hill could be seen in front of them and the vehicles took to it with ease. Halfway up the hill the vehicles stopped. It was an abrupt jerk that would send anyone not buckled sliding off their seat partially.

The vehicles stood still. The only sound that could be heard was the subtle beeping of the internal radar on the dashboard.

Beep... Beep... Beep.

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Those sitting in the front two seats would be the first to see the little red dots appear on the screen. Over the hill, on their right side there were three dots.

The vehicle's feminine robotic voice softly spoke over the speakers: "Grimm Detected."[/color] The dots would move slowly towards the top of the hill, it was clear that they were not running, they likely saw the lights of the vehicle and were curious to see what it was. This meant that the students had an advantage currently.

"Grimm Detected. Type: Unknown." The vehicle repeated. The lights on both vehicles switched to a tactical red light. Making the vehicle feel like a submarine under attack. A new sound, a soft siren started to wail on them. Designed to wake anyone sleeping. The vehicle was airtight and so none of the sounds would escape to alert the grimm fortunately. The siren would stop after three times regardless. On either side of each vehicle a green light would flash, the lights were circular on the doors. There was a pull down lever on the right side of each circle that said: "Pull to Open Battle Hatch." It was a porthole like opening too small for most people to fit through. It was designed so they could shoot their weapons out in an emergency. The dashboard of the vehicle had several hazard symbols that were all green, signalling that there was no dangerous gasses or radiation outside to be afraid of currently. One person could fire their weapons from either side of the vehicle [starboard = right side of vehicle, port-side = left side of vehicle. Claim your side if you desire to shoot out of the vehicle.]

Vehicle ▬ The robotic voice chimed in once again: "Grimm Detected. Type: Unknown. Defensive maneuver advised." Shamille would be the only one to notice it before it happened. A strange looking grimm, a creep approached from the darkness on their rightside, but before anyone could react, the rover was suddenly SLAMMED on the starboard side. The vehicle was violently shoved to their left side sending everyone into the right wall of the vehicle. [All players in Vehicle four roll 1d10 for damage. 1-3 = No dmg, 4-6 = you receive some cuts and start bleeding lightly somewhere of your choice, 7-9 you sprang an arm or leg, 10 = sprang + reroll once for additional dmg. Shamille, and Aurelia gets to subtract 3 from their rolls [Perception and Reaction primary talents]

[Achievement Unlocked]

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The creep was a large one, almost the size of the rover itself. There was no telling its strength until someone got a good look at it or was able to attack it. It would continue to shove the rover even after the initial impact. The vehicle was tilted to the side and everyone inside vehicle four could feel the rover resisting. Its wheels gripping the ground, but to no avail. The vehicle was heading towards the left wall of the cavern and the impact would sure cause further damage if not prevented.

Vehicle Four: "84% Structural Integrity"


Jannet ▬ [Strategic Mind] Would be the first to notice the right hatch was still able to be opened so an attack could be made. [Only Jannet can attack through the hatch until the next mod post.]

Creep Grimm

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Vehicle ▬ Vehicle three would hear a loud crash as the vehicle behind them was ambushed by a large creep. Fortunately nothing was attacking vehicle three yet. The robotic voice would come over the speakers again: "Grimm Detected. Type: Creep. Defensive maneuver advised.". There was enough room to turn the vehicle around if they wished, but then they would have their backs to the three dots that represented grimm approaching from over the hill. Vehicle three would need to decide how to proceed.

Netami ▬ [Primary Talent] Would notice that the dashboard of the cave rover had a red button that had a unique symbol on it that only she would recognize as an "Armaments" symbol.

Cerulean ▬ Would see a large button on the top of their vehicle that had a green light gracefully flowing around it. But he would also notice the levers on either side of the vehicles that opened battle hatches, he only has time to pick one thing to do.

[SKRA & APCN Click this link and post in this topic from here on out until notified otherwise: Tнє Nσятнѕнσяє ✥ Cɑѵҽɾղ Tաօ. Vehicles Three and Four will continue in this topic.]

[Second mod post coming either today or midweek! Feel free to post now and after if you like. Every Saturday I will try to make a new mod post!]


Drip. Drip. Drop.

[xVx]


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Made you look!
https://i.imgur.com/vcSNEkO.jpg

Vehicle Three:

Zachariah:
█ NATURAL ABILITIES
█ Primary Talent ▬ Combative prowess - Zechariah has always been able to take a hit and dish them right back like a fighting champ.
█ Faunus Trait/Bonus Talent ▬ Extra Strength - Zechariah can lift a man twice his size with some effort put into it.
█ Other Talents ▬ Attentive learner - Zechariahis has an eye for keen details and absorbs knowledge very well.
█ Other Talents ▬ Dual wielding - Zechariahis has mastered his own weapon, but he's actually trained in other weapon styles as well. From sniper rifles and hammers to bows and boomerangs, Zechariah has a very diverse knowledge of weapons and firearms.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Dexterous combat - Zechariah is a swiftly nimble fighter and highly skilled with weapon control.
█ Weakest Skill ▬ Multi-angled defence - Zechariah isn't too well when dealing with many attacks from many different angles.
█ Other Skills ▬ Engineering brilliance - Zechariah is very savvy in a few trades which allows him the knowledge to build nifty gadgets or tools.

▬ Outdoor survival - From medicinal herbs for a sting to how not to die while in your sleep, Zechariah has the know how to survive in the wild.
▬ Roguish tendencies - Zechariah has a hacker's mind and adroit fingers which may or may not be used for good.

Cerulean:

█ NATURAL ABILITIES
█ Primary Talent ▬ Speed, he is naturally swift and fast.
█ Faunus Trait ▬ Aerodynamic agility: Cerulean is very agile, able to maneuver himself with considerable ease in and out of water. This is due to not only his faunus features (his arms and tail reducing wind/water resistance) but his own muscle development within his arms and legs as well (developed more for speed and flexibility then strength). This comes handy to help control the way he reacts with his semblance in regards to sliding. While he is agile out side on land, his faunus trait shines truest when swimming, and with his semblance.
█ Other Talents ▬ Holding Breath: He is able to hold his breath longer than the average person/faunus (not including other aquatic faunus) - Lasts a total of 5 posts before needing to take air again.
Balance (very good sense of balance)
█ LEARNT ABILITIES
█ Strongest Skill ▬ Stamina: He is a very energetic being. It takes longer for him to run out of physical energy.
█ Weakest Skill ▬ Strength: He isn't strong physically, meaning he hits less than other huntsman and is also vulnerable to powerful attacks.
█ Other Skills ▬ Combat (close to mid range), Capoeira, Stuffing himself in small spaces (concealing himself).

Netami:
█ NATURAL ABILITIES
█ Primary Talent ▬ Regardless of her upbringing, Netami is very adept to the innerworkings of robots, technological schematics, and components.
█ Faunus Trait/Bonus Talent ▬ Due to Netami living in a tribe rather than within the safety of walls, her body overall is hypersensitive towards sounds and sights. Her hearing is better than the normal humans, and she can hear through thin walls, under the ground's surface, and she can see a mouse scuttering. From where she stands, she can hear and see such fine detail up to 10ft away. Anything over 10ft would diminish to average human eyesight and hearing.
█ Other Talents ▬ Having to survey the snowy tundra that was her home, Netami has developed a photographic memory and deduction from a very early age. She can remember the specific position, place, or sound of an item or person, leave for an extended period of time, and come back and tell what thing was changed.
▬ Netami is extremely maneuverable and quick on her feet, using her small size, faunus quickness, and tactical mind to get out of dangerous situations. She can use this to her advantage, getting into smaller spots than normal or tricking an enemy to attack their ally when they think they've got her pinned.
█ LEARNT ABILITIES
█ Strongest Skill ▬ By all means Netami is most adept when it comes to her creations and understanding how completely different components would work together. She understands impressive levels of technology, as well as learning how to control them, and she has created incredible robotics that could put those who grew up with it to shame
█ Weakest Skill ▬ Like the rest of her kin, Netami has a severe weakness to abnormal amounts of heat. It's almost as if she's cold blooded, where too much heat will cause her to become delirious, losing her short and long term memory the more she is exposed. This can result in either a waking-coma or death
█ Other Skills ▬ As a tinkerer, Netami puts her services to fix any and all technology out in the open, which helped her grow to have a fast and high reading level, coming up with elusive and unique ways of doing anything and everything on the fly, including fighting


Lyosha:
█ NATURAL ABILITIES
█ Primary Talent ▬ Strength! Through his past, he has trained his body to the strongest condition that he could bring it to. This also fuels his raw and brutal fighting style. Although he trained, he was always naturally strong, so talent with applied training means that of a beast.
█ Faunus Trait/Bonus Talent ▬ Exoskeleton Mantle! As his Hellspawn genes, and of being a Hercules beetle, he has adopted this. It has the extensive protection of full plate armor, but it can move around his natural skin freely, making it looser than natural armor and prevents tearing. The Exoskeleton Mantle sticks to its nature as it has a multitude of small vents on it that open and close. This allows for body heat to be stored (that of a hoodie) or releases body heat. With this the Exoskeleton is water resistant, and by extension, naturally resistant to acidic water or stronger acids, making it bead off of the exoskeleton. These, with the insect itself, allows them to be widely viewed as an extremely versatile species. Although he doesn’t know how to retract it, whenever he can, it takes 2 turns to extract his exoskeleton from being retracted. 1 turn is halfway, 2 turns is fully out.
█ Other Talents ▬
Intimidating Stature, for the size of him, and for the toughness of his skin. It is easy to understand how intimidating he can be. Anyone who is smaller than him or hits his tough exoskeleton with no avail. Will understand how scary that Lyosha isn’t someone to mess with. Meaning he can scare those who he has beat or is smaller than him rather easily.

Endurance, he naturally is able to take hits because of his exoskeleton, but in the terms of energy and ability to take attacks straight on- he is one of the best people for it. He has learned about this through his experiences of being pushed around...He can take the blows- as long as he can hit them once, that is enough for him. One good blow is better than hundreds of missed blows- like most do.
█ LEARNT ABILITIES
█ Strongest Skill ▬Brawler, through his years of elementary and middle schools, he has become quite the scrapper and brawler. He knows how to fight with all parts of his body- and with his environment. He’s got plenty of experience with fighting others and has gained a reputation in his previous schools that he can and will...beat people into the ground. This tactic of using every part of his body can lead to brutal fights where he’s destroyed people or things without using the average kick or punch!

█ Weakest Skill ▬
Gaining Speed. While he can run at an average pace, he is like a bull. It takes him a while to get going. Instead of taking a single turn to speed up, it takes him a total of 2 turns to reach his average speed. With this his ability to dodge is a bit slower than others, which makes it harder to….not get hit.

Devourer. He is a large person, so when eating he requires double the amount of food than most. This is because of his biology, and the amount of food he eats alters the way he fights. The less food he has eaten the weaker he will be, the more food he has, the more on his game he will be! There is something about him that makes him...Better when he is full of food. More energy? Who knows!

Amateur Chef. Unfortunately, he cannot cook, and most of his friends will tell anyone that if he ever enters a kitchen, he will be the most dangerous person. While this does seem like a personal thing, it is not. He can accidentally burn, or poison others on complete accident with his inability to cook. It also has a chance of activating his semblance- which could attract grim if they are on a mission.

█ Other Skills ▬
Billiard/Pool, he has many tales of him winning tournaments of billiards! He has won many meals and made many friends over the times. He even has gained the nickname ‘Billiard King’ to which he has...and still does, proudly, call himself.

Counselling, mostly from part time jobs and his extremely supportive parents, he has found that him talking issues out with friends is better than letting them sit and fester. He seems to be extraordinarily well at listening, and working through personal problems with others, even if they’re not his friends!

Friendly Chat, Lyosha is actually fairly friendly! Those who he classifies as a friend, will find him easier to talk to. This allows him to communicate problems better, or even communicate in battle easier. He knows how to speak and has always been taught, so it simply runs in his blood, to treat your friends like family, and protect them at all costs.

Vehicle Four:

Shamille:
█ NATURAL ABILITIES
█ Primary Talent ▬ Her sight allows her to perceive even the smallest details, and her vision is considered to be 20/20.
█ Faunus Trait/Bonus Talent ▬ Endurance/Durability
█ Other Talents ▬ Has great finger and body dexterity.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Is strong and firm when it comes to handling pressure in most situations.
█ Weakest Skill ▬ Focusing isn’t her strongest point. Her sensitivity can be used against her because she is easily distracted or spooked.
█ Other Skills ▬ Is good at organizing, knitting and reading for long periods.

Jannet:
█ NATURAL ABILITIES
█ Primary Talent ▬ Jannet is naturally has great legs, she is able to run much faster than others and jump higher.
█ Faunus Trait/Bonus Talent ▬ Strategic mindset: Jannet is great at thinking about combat strategies and the next moves she needs to make, always thinking a few steps ahead if possible.
█ Other Talents ▬ Jannet has a great sense of direction, she doesn’t get lost very easily. On top of that Jannet’s body is quite flexible, letting her move more freely than others.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Bomb expert: from a very young age she was taught how to make, defuse and operate a huge verity of bombs and explosives...
█ Weakest Skill ▬ lack of physical strength. When it comes to combat and lifting stuff, Jannet is way weaker than other students.
█ Other Skills ▬ Jannet is good at fighting with daggers, can create great plushies and small dalls, and has great sense of aim

Prince:
█ NATURAL ABILITIES
█ Primary Talent ▬ Spatial awareness. Usien is always mindful of the area he is around and how much space he is to those surroundings. For example, even in the heat of battle, if battling at a park, he still would have a conscious idea of where lake is.
█ Faunus Trait/Bonus Talent ▬ Usien posses spider limbs that he can use independently at his whim. These limbs are not only good for more melee capabilities, but also are able to help him lift objects by adding an extra hand and can help him reach new heights by helping him climb. Just like how spider can climb and position themselves upside down as well. While very durable and dense, they still are able to be cut off being most weak at the base near his back.
█ Other Talents ▬ Has very durable muscles and bones.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Endurance. Usien, for not being a fighter, always seem to be hard to fully be put down by force. His undying will doesn’t let him go down easily.
█ Weakest Skill ▬ Distance fighting. Sure he has a gun, but boy he can only do soo much with that. Swordsmanship- While he has a sword, he isn't exactly versed with it at all making any type of match up with a skilled swordsman to be a bad match in long haul. Psychological warfare. If you know him and his condition, you pretty much can auto win without any real issue.
█ Other Skills ▬ Has deep understanding of Botany, is able to traverse most terrains thanks to his spider limbs, is good at scouting.

Aurelia:
█ NATURAL ABILITIES
█ Primary Talent ▬ Agility: She can move quickly and easily.
█ Faunus Trait/Bonus Talent ▬ Reflexes: Aurelia has cat-like reflexes, able to react to things in the blink of an eye.
█ Other Talents ▬ The ability to push through physical pain and continue to fight (Or withstand torture.)
-Photographic memory: She is able to recall details almost perfectly, even if she only gets a brief glance at a piece of paper or a room full of people.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Able to read people: Much to the students of Beacon's frustration, Aurelia seems to have the uncanny ability to know when they are up to something, or not being entirely truthful with her. Of course, most people chalk this up to her semblance, thinking it is much more powerful than it really it.
█ Weakest Skill ▬ Balance: Though Aurelia is unaware of it, the removal of the tail she was born with is the cause of her poor balance.
-She is convinced gremlins are following her around, causing most vehicle she gets near to malfunction. Vickers is convinced it is the floofs and won't go near her if at all possible.
█ Other Skills ▬
Combat with Staves: Aurelia is rather skilled with staves, able to twirl her weapon quickly, block attacks and strike enemies with efficiency.
Combat with Bow & Arrow: Aurelia is a great shot, but beyond that has mastered some unconventional means of combat with her compound bow and arrow.
Sleight of hand: Aurelia is able to make things appear and vanish from her hands, almost as if into thin air.
Noble Negative J3T rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Sat Jan 23, 2021 4:06 pm


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                                                                  The drive was peaceful. A sleeping Prince didn't even know he was saying weird stuff. The pokes would come and he was ignoring Jannet. It was usual, leave him alone he needed sleep. However, the pokes continued on and the peace of his sleep was ruined. Awaken from his slumber to the voice of happiness from Jannet, he was about to say something before the rover was slammed into by a grim. The slam of the grim caused Prince to become damaged. His aura was down for the situation. The end result was that he would have a couple of cuts on his arm that started to bleed a little. Wasn't anything bad and definitely wasn't anything to worry about at this time. Needed to worry about the grim that was pinning their rover. Jannet was able to open her hatch still but Prince side was pinned against the Cave wall. This also meant as well that he wasn't able to get out. How strong was this grim? Strong enough to move the rover, but what if it was heavier? Would the grim be able to? Using his semblance quickly, he would increase the weight of the rover, making it 30% heavier in an attempt to make the rover too heavy for the grim. Would it work? He wasn't sure but he didn't have anything else he could do right now. He was in a stuck position. If only he could get outside the rover, that would change a few things for him. “Jannet, you okay?!” He yelled out in a concerning manner. This could not be happening again. He hoped Jannet had her seat belt on. If not she would probably be pushed up against him as well. We need a plan prince thought while trying to control his breathing and repress his thoughts so he didn't think about bad things. Everything that happened last time was starting to replay before his mind. Luckily enough, it didn't stop his semblance use on the rover.

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                                                                  Post Count: 76 (79 )

Noble Negative J3T

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The_Gorey_Writer

PostPosted: Mon Jan 25, 2021 8:12 pm


Lyosha Rodion (Fava) Ruric


Large Lyo: Boulder Fist


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Lyosha had been waiting patiently through the trip, in a bored state as he looked through his scroll, old pictures and such. Whilst looking around the pictures, he listened to what everyone said- yet he didn’t seem to be completely there. In the front seat he looked at his crystal until he heard the ping- something that he hadn’t heard yet. “What the…'' He questioned, knew they had to be careful about grim but he didn’t think they’d be seeing some so soon into the trip. He looked over to the group, his eyes shaking slightly. “Okay, so I don’t know what you all want to do but I know what I’ll be doin’. We have three grim comin’ our way, and we have to stay calm, as hard as it is for me of all people to stay calm, we have to, okay? Take a deep breath and don’t let your nerves get to you. I’ll be throwin’ the hatches and we can start firin’ when we can guarantee that we’ll hit our targets if they start to attack. They’re grim, yes, but they’re also much stronger than us as well as match our numbers..” He started to get up and throw the switch. “We need to stop this hunk a’ chunk, we’re the vanguard so we gotta deal with the sh*t that’s upcomin’” He said as he peered out the window as he flipped one of the levers and moved his other hand to flip the others. “I got a gun that I or someone else can use if they need one. I’m not the best at shooting but I can try. Ceru, if you want you can man a hatch and please don’t make much noise. Netami- do whatever you want, your doll-thingy can man a hatch, but can you get this piece of junk stopped and the lights turned off? It may seem cowardly but- ” Then the loud but we don’t want to attract more risk than we have to-” He said as he heard the loud crash behind them. He took a deep breath and remained calm, they were most likely the weaker of the two rovers and would have to get creative to avoid this. He put his guard up slightly as he moved closer to one of the battle hatches with a gun loaded and ready, but he put his finger to his lip to alert the others that they needed to be quiet. Or the somewhat ill-tempered teen, he was fairly calm through this, mostly due to his curiosity in survival situations. Stay calm, be quiet, and wait to fight unless needed- and somewhat common sense that his every-day, common lifestyle.


Student|| Team: NGLT|| PC: 24 (22)
Location: Outside the Vault
With: Everyone who's there, in front of Aya, Ceru and Netami
Semblance: Inactive
Large Dust: 2 red, 1 yellow
Small Dust: 1 black, 1 red, 2 orange, 1 yellow, 1 yellow, 1 cyan, 1 blue
Frostlin rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Tue Jan 26, 2021 8:48 am


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𝙋𝒐𝒔𝒕 𝘾𝒐𝒖𝒏𝒕 8 (4)
░░░░░░░░░░░░░░░░░░░░░
𝑩𝒐𝒎𝒃 𝑩𝒂𝒈 7 Impact Bombs, 7 Bouncy Bombs, 2 Time bombs x 𝙎𝒆𝒎𝒃𝒍𝒂𝒏𝒄𝒆 ball shaped! (active for one post)
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Jannet would smile at Prince as he was waking up, though the great mood would quickly change as they were smacked by a Grimm to the side of the cave, thank god she was responsible and wore her seat-belt otherwise she could have been damaged quite a bit. She would glance over at Prince and the other two in the rover as she saw Prince’s arm was bleeding, he could see a slight glance of concern before her she quickly opened up the hatch with one hand while grabbing a time bomb with the other. She then activated the time bomb and closed her eyes, red material started to surround the bomb in a ball shape as her cheerful smile was once again in full display “I’m fine Prince, don’t worry” Taking out her slingshot she quickly shot out the cased bomb right pass the Grimm in order to attract it away and do some damage once the negative emotion beacon wears off, she then grabbed Prince’s hand that was not injured and looked backwards at the other two “I don’t think we should stay inside of the rover until the Grimm is dealt with, it’s too dangerous to keep the agro on our transportation” she said as she awaited their answers, only leaving the vehicle if the rest decide on leaving it.
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𝙊𝙊𝘾 one time bomb was used, it will explode next post

Frostlin


Aquos Dragoa

PostPosted: Thu Jan 28, 2021 3:12 pm


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cєяυℓєαи ωαι ғαє
The Fairy Penguinxxxxxxxxxxxxxxxxxxxxxxx


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                                                            By some miracle sometime during the ride, Cerulean fell asleep, his face planted against the side of one of the doors, drool oozing from between his lips smearing the once pristinely cleaned glass. His dreams were a mixture of happy go lucky no care in the world hyper creations while other parts were echoes of what Aurelia had told them before the mission Death! The reminder of students having failed stirred him awake, his small form jolting upward in such a manner that he managed to bonk his head hard on the roof of the car.

                                                            Wait!? His hyperactive mind began to process what was going on. Lyosha looked concerned. Buttons were flashing. Grimm!? His hands latched onto his trusty Slicer a set of dual “daggers”, actually they were giant paper openers! ”Whawhodiditwhowegonnakillwhawedo” sounds came out of his mouth but it was nothing more than incoherent hyper babble as shifted on his feet like a child in desperate need to use the restroom. He was trying to decide what to do. Should he go left? Should he go right? Latches or button!? Button or latches!? As he moved his ears picked up Lyo’s voice. Something about staying calm? DID HE NOT KNOW CERULEAN BY NOW!? You may as well tell Santa not to Ho Ho Ho! Oddly enough, his teammates words sunk in, his body calmed, though it would never lose its hyperactive nature. However, he was thinking in a clearer fashion.

                                                            Even though Cerulean was processing a thousand thoughts, only mere seconds had passed. Lyo was going for the Latches? Yes that was smart! Was Lyo’s brain smarter because it was bigger since his body was bigger? Such thoughts would have to wait for a proper philosophical moment. No longer needing to decide he pressed the green button with a grin. He had no idea what it was going to do, all he knew and was certain of (as much as he could be anyways), was red meant bad and danger. Green was well a green light! It meant go!

                                                            Cerulean could only hope Netami was using her smart cunning fox brain to figure a way for them to get out of this alive. Of them all, she was by far the smartest, and surely in a vehicle of military design there were little secrets she could use to rain hell fire on the grimm.




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Student ||| Team: N/A ||| PC: 0
::Location::
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::Semblance::
Active/Inactive || P.U. 0/4 || O.A 0/2 || C.D 0/5
::OOC::

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Deadly_Tiger rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Fri Jan 29, 2021 1:07 pm


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┏━━━━━━━━┓
Aurelia Hayes
┗━━━━━━━━┛

Deputy Head Mistress of Beacon AcademyShadow Education Minister


                                                      Could they make that siren any louder, Aurelia thought sarcastically. This far away from the surface, she was uncertain who the siren was meant to warn anyway. Aurelia climbed into the back of rover four, along with Shamilla, while Prince and Jannet took the front. Two very new students, while Prince had been with Beacon for a while. The field wasn't an ideal place to see what new students were made of, but after Alpha and Omega, not many of the older students were eager to return to the caves. In fact, she was a bit surprised to see Prince here.

                                                      After a while, they came across an abandoned military base. Radiation? No Grimm she knew of caused radiation. Either the military was doing something there weren't supposed to be doing here or... well she didn't want to think about what the or would mean. It was clear disaster had struck, and Aurelia wasn't convinced Grimm it had been from Grimm alone. Cool blue eyes scanned the area looking for any signs of the creatures that may be hiding among the abandoned buildings.

                                                      Hours rolled by. Aurelia could feel her work, both as a Shadow Minister and as Deputy Headmistress piling up. Her fingers itched to bring out the tablet once more. How many emails had she received in the last four hours? She had to stop herself from shuttering at that thought. Highly disciplined as always, Aurelia forced herself to keep watch out of the window. The rover was supposed to warn them if anything approached but after the reports of the new top of the line android going haywire in Omega cave, Aurelia had a hard time trusting the rover. It was new top of the line military equipment as well. She only became aware that Prince was sleeping on the job when he started speaking disjointedly. Most troubling was the mention of the relics. Had he told anyone about them? Much to her relief Janet didn't bring it up one the girl managed to wake Prince. Any reprimand from Aurelia was cut short though as the rover was suddenly tipped sideways.

                                                      Her head suddenly slammed against the window, dazing her for a few seconds. Something wet was running down the side of her face, and when she touched it, her fingers came away crimson with blood. Annoyed, Aurelia looked to the other side of the vehicle to see what hit them. Injured by a creep no less. She activated her aura but didn't both healing the injury.

                                                      "Excellent work Mr. Nakamura, Miss Iganicis." Aurelia told the quick-acting pair. Prince who had stabilized the rover and made it too heavy for the Grimm to push, while Janet had used her semblance to distract the Creep away from the rover. "Leaving the rover is a most excellent idea." The Deputy Headmistress agreed. None of their abilities were very useful within the confines of the rover.

                                                      If Prince and Janet's efforts have freed up the doors for them to leave:
                                                      "Lead the way Miss Iganicis," Aurelia said before leaving the rover herself. She stepped away from the rover so if the creep charged at her, she would have room to dodge. While she moved, she pulled out Shadowsong and transformed the weapon into its bow form. She withdrew one normal arrow from her quiver, nocked it and pulled the string tight, aiming at her target before loosing the arrow.


                                                      If they are still trapped:
                                                      "Mr. Nakumara, if you would be so kind as to use your semblance to attempt to knock out the front window" Aurelia transformed Shadowsong into a quarterstaff, careful not to hit Shamilla sitting next to her, and held it forward for Prince to use a battering ram. None of them were particularly strong, so Prince making her staff denser was their best option for escaping the rover. She didn't exactly want Janet blowing out the windshield with of her bombs while they were trapped inside.


                                                      Post Count: 138
                                                      Bonded: Aurtrox Ap Krayeth
                                                      Empathy: Passive (1.5 meters) / Active (0/4 use 0/4 CD 10 meter range)
                                                      Mind Reading: Passive (Skin contact) / Active (0/4 use 0/8 CD 10 meter Range)
                                                      Mind Link: Inactive / Active (0/6 use 0/6 CD 20 meter range)


Noble Negative J3T
Frostlin
Euphoric Epiphany

Deadly_Tiger
Crew

Eloquent Conversationalist


Echo Galen

PostPosted: Fri Jan 29, 2021 7:36 pm


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Ƞ ȩ ϯ α ɱ ɨ xx м ι к ą є ℓ § σ η
Tinkerer of Vale


Who: My team Thoughts: s**t Ambiance: End of Innocence Profile System Loading... Herja Activated User Image
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It looked like the Grimm were smart, Netami thought. It only took 20 minutes, longer than Netami had wagered with herself, for the vehicle to grind to a halt. The breaks were automated, and Netami couldn't see a stick shift or emergency break button to make sure they wouldn't roll backward. Her ear twitched and a green hue scattered over her face as the internal radar began to beep. A low rumble left her throat as she saw three dots appear, marking movement above and to the right of the hill. They were moving slow, did they see or hear the rovers? Being so deep underground, it was likely sound, but if it were sight the student's were in worse shape. That meant there was some field of depth, or color vision, making it impossible to truly hide even if they turned their lights off. However, she countered, if it was only sight, and not sound, the stopping of the rovers could save them. All they would need to do was throw a rock down the hill, and let the targets run after it as they made their getaway.

Netami winced as two things happened simultaneously: the clear light flooding outward turned a tactile red, and a screeching claxon sounded inside the vehicle. It dissipated after three screams, and Netami shook her head, the blaring sound still ringing in her ears slightly. The ping of the soft robotic voice chimed into their vehicle again, causing Netami's orange-red orbs to glance behind. Lyosha took charge, telling them to remain calm. It was admirable, seeing as if the Grimm did overlook them somehow, their negativity could easily give them away. It wasn't a problem for Netami, and she looked to Cerulean to see his usual jitteriness lessen slightly. Lyosha admitted not to be the best shooter, but the rest of his request to her was when she cocked her head. Quickly shaking her head no, she explained her reasoning, "If one rover has four Grimm on them, nothing we can do is going to save them. They die, we die. Split their forces, more efficient." She turned forward, swiftly saying, "Herja." Ordering the rest through her Grain, one Twin converged on the opposite hatch as a patch on its upper arm decompressed and revealed a small Gatling gun.

It did not fire, taking in the scene in front of it, and while it could not visually link to Neta, it could make its own decisions based off what it saw. It was quick, but a small red orb shot past the Crawler, puzzling Herja. Did someone there not have the best aim like Lyosha here? Netami's eyes flashed over the red amendments button, deciding whether or not to trust the Rearguard and their abilities to defend, or to take matters into her own hands. If the button meant the rover had its own turrets, it could make quick work of the Grimm, but if they attacked on sound, it would only draw more. If they worked on sight, it would be easy shish kabobs. She was too wrapped up in her own decisions, Netami didn't notice Cerulean pressing a green button- the same green that matched the different sides of the doorway and hatches. Did he just- Netami steeled her body in the chair, a hand around the steering wheel ready to move it when she could, the other hovering over the red button. That second, Herja stood and waited, calculating if its body could fit through the gaps in the windows, or if it needed to exit the vehicle to try to help. Netami's eyes remained pinned in front of her, switching only to glance at the radar. If it were Grimm that were coming over the crest and they beelined for the vehicle, her hand would slam downward, activating the armnements button. If she were too slow and the Grimm charged the vehicle, then there was little she would be able to do from keeping the vehicle grounded and not flying down the hill.
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Post Count: 12 (15)

Herja Twins: 100%

Semblance: Fully Charged




narxfang

The_Gorey_Writer

Aquos Dragoa

Deadly_Tiger

PostPosted: Sat Jan 30, 2021 10:02 pm



▣===========▣ Dαɾƙ Cαvҽɾnʂ ▣===========▣
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Drip. Drip. Drop.


[If you ever feel that you have a skill or talent that can be applied to an action or roll please PM Narx with your request, you very well might receive a bonus to any action relating to things you are good at, likewise, expect penalties based on your weaknesses.]

Vehicle

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Formation

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Vehicle ▬ [Status: Behind Vehicle Three, slammed by a creep from its right side. At bottom of large hill, but on the incline. Damage taken, but fully functional]

Prince ▬ Prince's semblance would increase the weight of the vehicle by 30%, this was enough to slow the push of the large creep down to a grinding halt over several meters. Once the vehicle stopped it would shake a bit as the creep would attempt to push with more force, but ultimately get nowhere. The creep was too dumb to pull back and get momentum so it kept pushing hard against the vehicle in bursts. Shaking it violently each time, but causing little to no damage.

Jannet ▬ Jannet's bomb flew out of the hatch and off behind the creep. It looked to the side curiously for a moment, but it didn't take long for it to continue shoving its head against the vehicle. Shaking it more. "Quakes detected. Protective maneuvers advised." The vehicle's computer would announce in reaction to Jannet's bomb, thinking it was a quake.

Aurelia ▬ Aurelia was able to exit from the left side of the vehicle with ease, her loosed arrow sent found its mark in the nasty grimm that had attacked them [50 post count] and it ripped through its body and flew off into the dark. The creature exploded into dust. For how much trouble it had caused it seemed like it would be tougher to take-down, but not for the headmistress. The vehicle was no longer under attack and free to move.

Creep Grimm

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Vehicle

Cerulean ▬ When Ceru pressed the green button the the ceiling the green light turned off for a brief moment, then turned solid green as the sound of hydraulic pistons inside the ceilings inner-workings pushed the upper hatch open. Ceru would see a circular hole that he could then exit to the roof of the vehicle. He didn't have time to ponder crawling through it as the floor below him began to move. Before he knew it he was outside of the vehicle on the roof. He was pushed onto a comfortable seat with absolutely no protection other than a hand rail on his left and right. The section of the floor that had lifted him up descended back into the vehicle so he could drop back down at a moment's notice.

Lyosha ▬ The hatches would open for Lyo and provide ample room to fire out of if he pleased. Keeping quiet and calm was definitely a smart move as the red dots on the screen didn't seem to speed up, but they were still making their way towards the top of the hill and would eventually be able to see the vehicles.

Netami+ Lyo + Ceru ▬ The vehicle was able to be driven whenever she was ready to do so. She would see the red dots coming closer. Herja would not be able to fit through the hatch, but it could open the door and exit if it needed. The grimm would finally reach the top of the hill. Vehicle three would have clear visuals on them. There were three creeps in all. The one on the left was small [30 PC]. The one in the middle had only one eye and was very large [100PC]. Much larger than the one that had rammed the rear vehicle behind them. The one on the right side was fairly large with no discernible markings [70PC]. They would stand there for a moment, but when they saw their fellow grimm slain by Aurelia they would simultaneously let out a roar and began to charge down the hill.

Vehicle three would have time to react before they got too close though. Netami would slam on the armaments button which would trigger the vehicle's suspension to raise it up a bit, and Lyo would suddenly feel himself lifted from his spot near the hatch. The ceiling would open up and several hydraulic arms would pushed a .50 caliber machine gun up in front of his face. He would see Ceru beside him in a separate seat. "Armaments activated, turret ready. Fire at will." [Adds +30posts to attack, hard to hold so can only attack one target per post.]

[SKRA & APCN Click this link and post in this topic from here on out until notified otherwise: Tнє Nσятнѕнσяє ✥ Cɑѵҽɾղ Tաօ. Vehicles Three and Four will continue in this topic.]

[Second mod post coming either today or midweek! Feel free to post now and after if you like. Every Saturday I will try to make a new mod post!]


Drip. Drip. Drop.

[xVx]


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Made you look!
https://i.imgur.com/vcSNEkO.jpg

Vehicle Three:

Zachariah:
█ NATURAL ABILITIES
█ Primary Talent ▬ Combative prowess - Zechariah has always been able to take a hit and dish them right back like a fighting champ.
█ Faunus Trait/Bonus Talent ▬ Extra Strength - Zechariah can lift a man twice his size with some effort put into it.
█ Other Talents ▬ Attentive learner - Zechariahis has an eye for keen details and absorbs knowledge very well.
█ Other Talents ▬ Dual wielding - Zechariahis has mastered his own weapon, but he's actually trained in other weapon styles as well. From sniper rifles and hammers to bows and boomerangs, Zechariah has a very diverse knowledge of weapons and firearms.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Dexterous combat - Zechariah is a swiftly nimble fighter and highly skilled with weapon control.
█ Weakest Skill ▬ Multi-angled defence - Zechariah isn't too well when dealing with many attacks from many different angles.
█ Other Skills ▬ Engineering brilliance - Zechariah is very savvy in a few trades which allows him the knowledge to build nifty gadgets or tools.

▬ Outdoor survival - From medicinal herbs for a sting to how not to die while in your sleep, Zechariah has the know how to survive in the wild.
▬ Roguish tendencies - Zechariah has a hacker's mind and adroit fingers which may or may not be used for good.

Cerulean:

█ NATURAL ABILITIES
█ Primary Talent ▬ Speed, he is naturally swift and fast.
█ Faunus Trait ▬ Aerodynamic agility: Cerulean is very agile, able to maneuver himself with considerable ease in and out of water. This is due to not only his faunus features (his arms and tail reducing wind/water resistance) but his own muscle development within his arms and legs as well (developed more for speed and flexibility then strength). This comes handy to help control the way he reacts with his semblance in regards to sliding. While he is agile out side on land, his faunus trait shines truest when swimming, and with his semblance.
█ Other Talents ▬ Holding Breath: He is able to hold his breath longer than the average person/faunus (not including other aquatic faunus) - Lasts a total of 5 posts before needing to take air again.
Balance (very good sense of balance)
█ LEARNT ABILITIES
█ Strongest Skill ▬ Stamina: He is a very energetic being. It takes longer for him to run out of physical energy.
█ Weakest Skill ▬ Strength: He isn't strong physically, meaning he hits less than other huntsman and is also vulnerable to powerful attacks.
█ Other Skills ▬ Combat (close to mid range), Capoeira, Stuffing himself in small spaces (concealing himself).

Netami:
█ NATURAL ABILITIES
█ Primary Talent ▬ Regardless of her upbringing, Netami is very adept to the innerworkings of robots, technological schematics, and components.
█ Faunus Trait/Bonus Talent ▬ Due to Netami living in a tribe rather than within the safety of walls, her body overall is hypersensitive towards sounds and sights. Her hearing is better than the normal humans, and she can hear through thin walls, under the ground's surface, and she can see a mouse scuttering. From where she stands, she can hear and see such fine detail up to 10ft away. Anything over 10ft would diminish to average human eyesight and hearing.
█ Other Talents ▬ Having to survey the snowy tundra that was her home, Netami has developed a photographic memory and deduction from a very early age. She can remember the specific position, place, or sound of an item or person, leave for an extended period of time, and come back and tell what thing was changed.
▬ Netami is extremely maneuverable and quick on her feet, using her small size, faunus quickness, and tactical mind to get out of dangerous situations. She can use this to her advantage, getting into smaller spots than normal or tricking an enemy to attack their ally when they think they've got her pinned.
█ LEARNT ABILITIES
█ Strongest Skill ▬ By all means Netami is most adept when it comes to her creations and understanding how completely different components would work together. She understands impressive levels of technology, as well as learning how to control them, and she has created incredible robotics that could put those who grew up with it to shame
█ Weakest Skill ▬ Like the rest of her kin, Netami has a severe weakness to abnormal amounts of heat. It's almost as if she's cold blooded, where too much heat will cause her to become delirious, losing her short and long term memory the more she is exposed. This can result in either a waking-coma or death
█ Other Skills ▬ As a tinkerer, Netami puts her services to fix any and all technology out in the open, which helped her grow to have a fast and high reading level, coming up with elusive and unique ways of doing anything and everything on the fly, including fighting


Lyosha:
█ NATURAL ABILITIES
█ Primary Talent ▬ Strength! Through his past, he has trained his body to the strongest condition that he could bring it to. This also fuels his raw and brutal fighting style. Although he trained, he was always naturally strong, so talent with applied training means that of a beast.
█ Faunus Trait/Bonus Talent ▬ Exoskeleton Mantle! As his Hellspawn genes, and of being a Hercules beetle, he has adopted this. It has the extensive protection of full plate armor, but it can move around his natural skin freely, making it looser than natural armor and prevents tearing. The Exoskeleton Mantle sticks to its nature as it has a multitude of small vents on it that open and close. This allows for body heat to be stored (that of a hoodie) or releases body heat. With this the Exoskeleton is water resistant, and by extension, naturally resistant to acidic water or stronger acids, making it bead off of the exoskeleton. These, with the insect itself, allows them to be widely viewed as an extremely versatile species. Although he doesn’t know how to retract it, whenever he can, it takes 2 turns to extract his exoskeleton from being retracted. 1 turn is halfway, 2 turns is fully out.
█ Other Talents ▬
Intimidating Stature, for the size of him, and for the toughness of his skin. It is easy to understand how intimidating he can be. Anyone who is smaller than him or hits his tough exoskeleton with no avail. Will understand how scary that Lyosha isn’t someone to mess with. Meaning he can scare those who he has beat or is smaller than him rather easily.

Endurance, he naturally is able to take hits because of his exoskeleton, but in the terms of energy and ability to take attacks straight on- he is one of the best people for it. He has learned about this through his experiences of being pushed around...He can take the blows- as long as he can hit them once, that is enough for him. One good blow is better than hundreds of missed blows- like most do.
█ LEARNT ABILITIES
█ Strongest Skill ▬Brawler, through his years of elementary and middle schools, he has become quite the scrapper and brawler. He knows how to fight with all parts of his body- and with his environment. He’s got plenty of experience with fighting others and has gained a reputation in his previous schools that he can and will...beat people into the ground. This tactic of using every part of his body can lead to brutal fights where he’s destroyed people or things without using the average kick or punch!

█ Weakest Skill ▬
Gaining Speed. While he can run at an average pace, he is like a bull. It takes him a while to get going. Instead of taking a single turn to speed up, it takes him a total of 2 turns to reach his average speed. With this his ability to dodge is a bit slower than others, which makes it harder to….not get hit.

Devourer. He is a large person, so when eating he requires double the amount of food than most. This is because of his biology, and the amount of food he eats alters the way he fights. The less food he has eaten the weaker he will be, the more food he has, the more on his game he will be! There is something about him that makes him...Better when he is full of food. More energy? Who knows!

Amateur Chef. Unfortunately, he cannot cook, and most of his friends will tell anyone that if he ever enters a kitchen, he will be the most dangerous person. While this does seem like a personal thing, it is not. He can accidentally burn, or poison others on complete accident with his inability to cook. It also has a chance of activating his semblance- which could attract grim if they are on a mission.

█ Other Skills ▬
Billiard/Pool, he has many tales of him winning tournaments of billiards! He has won many meals and made many friends over the times. He even has gained the nickname ‘Billiard King’ to which he has...and still does, proudly, call himself.

Counselling, mostly from part time jobs and his extremely supportive parents, he has found that him talking issues out with friends is better than letting them sit and fester. He seems to be extraordinarily well at listening, and working through personal problems with others, even if they’re not his friends!

Friendly Chat, Lyosha is actually fairly friendly! Those who he classifies as a friend, will find him easier to talk to. This allows him to communicate problems better, or even communicate in battle easier. He knows how to speak and has always been taught, so it simply runs in his blood, to treat your friends like family, and protect them at all costs.

Vehicle Four:

Shamille:
█ NATURAL ABILITIES
█ Primary Talent ▬ Her sight allows her to perceive even the smallest details, and her vision is considered to be 20/20.
█ Faunus Trait/Bonus Talent ▬ Endurance/Durability
█ Other Talents ▬ Has great finger and body dexterity.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Is strong and firm when it comes to handling pressure in most situations.
█ Weakest Skill ▬ Focusing isn’t her strongest point. Her sensitivity can be used against her because she is easily distracted or spooked.
█ Other Skills ▬ Is good at organizing, knitting and reading for long periods.

Jannet:
█ NATURAL ABILITIES
█ Primary Talent ▬ Jannet is naturally has great legs, she is able to run much faster than others and jump higher.
█ Faunus Trait/Bonus Talent ▬ Strategic mindset: Jannet is great at thinking about combat strategies and the next moves she needs to make, always thinking a few steps ahead if possible.
█ Other Talents ▬ Jannet has a great sense of direction, she doesn’t get lost very easily. On top of that Jannet’s body is quite flexible, letting her move more freely than others.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Bomb expert: from a very young age she was taught how to make, defuse and operate a huge verity of bombs and explosives...
█ Weakest Skill ▬ lack of physical strength. When it comes to combat and lifting stuff, Jannet is way weaker than other students.
█ Other Skills ▬ Jannet is good at fighting with daggers, can create great plushies and small dalls, and has great sense of aim

Prince:
█ NATURAL ABILITIES
█ Primary Talent ▬ Spatial awareness. Usien is always mindful of the area he is around and how much space he is to those surroundings. For example, even in the heat of battle, if battling at a park, he still would have a conscious idea of where lake is.
█ Faunus Trait/Bonus Talent ▬ Usien posses spider limbs that he can use independently at his whim. These limbs are not only good for more melee capabilities, but also are able to help him lift objects by adding an extra hand and can help him reach new heights by helping him climb. Just like how spider can climb and position themselves upside down as well. While very durable and dense, they still are able to be cut off being most weak at the base near his back.
█ Other Talents ▬ Has very durable muscles and bones.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Endurance. Usien, for not being a fighter, always seem to be hard to fully be put down by force. His undying will doesn’t let him go down easily.
█ Weakest Skill ▬ Distance fighting. Sure he has a gun, but boy he can only do soo much with that. Swordsmanship- While he has a sword, he isn't exactly versed with it at all making any type of match up with a skilled swordsman to be a bad match in long haul. Psychological warfare. If you know him and his condition, you pretty much can auto win without any real issue.
█ Other Skills ▬ Has deep understanding of Botany, is able to traverse most terrains thanks to his spider limbs, is good at scouting.

Aurelia:
█ NATURAL ABILITIES
█ Primary Talent ▬ Agility: She can move quickly and easily.
█ Faunus Trait/Bonus Talent ▬ Reflexes: Aurelia has cat-like reflexes, able to react to things in the blink of an eye.
█ Other Talents ▬ The ability to push through physical pain and continue to fight (Or withstand torture.)
-Photographic memory: She is able to recall details almost perfectly, even if she only gets a brief glance at a piece of paper or a room full of people.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Able to read people: Much to the students of Beacon's frustration, Aurelia seems to have the uncanny ability to know when they are up to something, or not being entirely truthful with her. Of course, most people chalk this up to her semblance, thinking it is much more powerful than it really it.
█ Weakest Skill ▬ Balance: Though Aurelia is unaware of it, the removal of the tail she was born with is the cause of her poor balance.
-She is convinced gremlins are following her around, causing most vehicle she gets near to malfunction. Vickers is convinced it is the floofs and won't go near her if at all possible.
█ Other Skills ▬
Combat with Staves: Aurelia is rather skilled with staves, able to twirl her weapon quickly, block attacks and strike enemies with efficiency.
Combat with Bow & Arrow: Aurelia is a great shot, but beyond that has mastered some unconventional means of combat with her compound bow and arrow.
Sleight of hand: Aurelia is able to make things appear and vanish from her hands, almost as if into thin air.

narxfang
Captain

Quotable Lunatic

6,450 Points
  • Friendly 100
  • Money Never Sleeps 200

Frostlin

PostPosted: Thu Feb 04, 2021 6:51 am


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𝙋𝒐𝒔𝒕 𝘾𝒐𝒖𝒏𝒕 9 (4)
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𝑩𝒐𝒎𝒃 𝑩𝒂𝒈 7 Impact Bombs, 7 Bouncy Bombs, 2 Time bombs x 𝙎𝒆𝒎𝒃𝒍𝒂𝒏𝒄𝒆 Arrow! (active for one post)
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If Jannet was worried earlier about the creep doing more damage to the rover, then now she is mostly dumbfounded by the power of Aurelia! With a few blinks she looked backwards with a small nervous smile “that’s the headmistress for you hehe…” she would then hear her bomb exploding ’if I knew it would be so easy to deal with that grimm I would have saved my bomb… oh well~’ she then looked forward to notice the three Creeps that were heading towards them, with a click of her fingers she thought of a plan that would help them all! With a small exhale she created a glowing red arrow “Aurelia can you shoot this arrow right in the middle of those Grimm over there? trust me it will help land your other arrows for sure!” she would say with a small giggle as she handed her the arrow, hoping she would use it. Knowing she doesn’t have much to do to help from this distance she sat back down and looked over at Prince “you did great Prince, keep up the good work” she would say with a bright smile, trying to cheer him up a bit.
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𝙊𝙊𝘾 got permission to use the semblance again from narx
PostPosted: Thu Feb 04, 2021 8:37 am


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cєяυℓєαи ωαι ғαє
The Fairy Penguinxxxxxxxxxxxxxxxxxxxxxxx


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                                                            The second he pressed that seductively green button he regretted it. It hit him what he had done. He was going to make the vehicle explode!?!? His face panicked as he felt the floor underneath him shake. ”weareallgonnadiedownhere!” He chirped in a high pitch which quite frankly was out of tone, typical for a growing teenage boy. One would think he would dive out from the trembling ground but, well, he didn’t have that much time before he started being pushed upward. Ejection seats!?! ”PEGUINSDONFLY!?!?!” He screeched again as he held onto the only thing he could, a set of railings. He refused to be propelled like some cannon fodder! Hyperventilating standing on semi trembling legs he blinked as he was just standing there, he hadn’t been thrown!? He… oh… he was having quite the nice view. He could see everything! As a faunus the fact they were in a cave was of now concern, he could pinpoint the grimm’s locations and movements, though the lights from the vehicles did help. It was just a shame he didn’t have a gun. Just as he thought that Lyosha emerged next to him in a gunner seat. ”Big guns for the big giant!” Ceru pipped with excitement not caring if he was going to offend his teammate again with the giant remark. It was a good thing Lyo was in that seat, with Ceru’s small frame… those guns looked like they were powerful enough to send him vibrating out of his seat! So what would Ceru do!?

                                                            Pulling out his Slicer, he held each foot long giant letter openers in each hand, only for a second for he then quickly bashed the hilts together, chains emerging from each hilt latching onto one another creating his greatest join, nunchucks. With quick hyperactive movements he pulled on a quick show of ninja badassery, where at the end he swung one end of his nunchuck out in front of him, the chain stretched till it’s the maximum length of 7 feet. There was no way he was going to hit grimm this way, was there? BUT WAIT THERE’S MORE! At the end of the swing aura was released like a bullet but in the shape of a sharp horizontal blade of one foot. He was aiming for the creep directly in front of them [100 pc], the largest of the trio. Swinging his nunchuck again vials within his weapon shifted and activated adding an icey blue aura to the blades. With a second swing he released another aura bullet blade, this time it was being affected by the ice dust which would hopefully activate on contact with the biggest baddest creep, and on contact cause an ice coating to keep him in place, especially as Ceru aimed for its limbs. Going for the strongest seemed to be his plan. Crimpling, or hindering it enough as possible so Big Boy with Big Guns could take it out. Hopefully, Netami was doing big brain things in figuring out a way to make this fight as easy as possible!



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Student ||| Team: N/A ||| PC: 6
::Location:: Cavern
::With::
::Semblance::
Active/Inactive || P.U. 0/4 || O.A 0/2 || C.D 0/5
::OOC::
Using one Ice vial (as in his profile with weapon info) 1/4 Posts active

Narx I was unsure if when mixed with aura the ice on contact would create more etc so I leave that up to your DM and Mod Judgement.

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Aquos Dragoa


Noble Negative J3T

9,975 Points
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  • Gaian 50
PostPosted: Thu Feb 04, 2021 6:13 pm


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                                                                  Prince was already shifting gears onto his next plan of action, fighting the fear of wanting to freeze up. He was help morally with boost of Jannet optimism and the fact that he actually did something correct. The Rover would end up being too much for the dumb grim and would end up being taken care of by the head mistress that accompanied them. With the freedom of not having grim pushing on the rover and the others getting out, Prince climbed out and got out as well. He couldn't drive anywhere. The rover in front of them was stopped! He would see that Amber was talking with Hayes about using her arrow, causing Prince look ahead and see the 3 grim coming down for the 3rd rover. This engagement probably was holding them up. They needed to get to the end and meet with the other two teams. Prince didn't know which one to attack at first, but the actions of Ceru made the choice easier. Since Ceru was going for the big one (lv 100), Prince was going to go for the one that was large but had no marking on it (lv 70). While Prince could shoot at it from his location, he was not good at distance fighting and wasn't trusting his aim even with confidence. Only once they got close. He wouldn't wait though. Charging towards rover 3, he would run past it and follow up the pursuit of Ceru with one of his own. Taking out one of his venom bites, he tried to use his semblance but it didn't work (cool down) He was going to increase the density of his bullets to make them have more stunning power but new plan was to be in order. With his charge and the grim's descent down the hill, it would not take long before they were both well within range in which Prince felt comfortable. Coming within 10ft of the Grim, Prince would pop off 2 shots from his gun to weaken it before going for a finishing stab with his Katana blade. If it worked, the grim should be gone and the small one and Big one would remain. If not, well it was going to be an interesting show.



                                                                  .

                                                                  Post Count: 76 (80 )
PostPosted: Thu Feb 04, 2021 8:17 pm


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┏━━━━━━━━┓
Aurelia Hayes
┗━━━━━━━━┛

Deputy Head Mistress of Beacon AcademyShadow Education Minister


                                                      Aurelia was a bit surprised herself when the Creep turned to ash after her arrow had pierced it. It had caused so much trouble but in the end, it was just a creep. Janet's bomb went off a few seconds too late, just missing the opportunity to harm the creature. Luckily, said bomb didn't seem to disturb the cave. Still, it would be better to avoid using explosives in here, Aurelia thought.

                                                      Aurelia could feel Janet before the girl spoke. The arrow of pure negative emotion may have overwhelmed her had her semblance been active at the time. As it was, she was glad Janet's abilities weren't any stronger, though they would be one day. After all, it was the goal of Beacon to develop the student's abilities. Next to it, Janet almost felt hollow despite her outward chipperness. "An excellent plan Miss Ignicis. However, please refer to me as Professor Hayes." Eager to be rid of the red glowing arrow, Aurelia quickly knocked the aura arrow and took aim. Given the roof of the cave was so far above their heads, she aimed upward so the arrow would arch overhead and fall between the 3 creeps. It was a relief when she let the string go and the arrow flew out of the range of her passive abilities. Aurelia could feel herself relax. She hadn't realized she had tensed up.

                                                      "There are extra guns in the back compartment of the rover. Do you think you could wield one?" Aurelia asked while pulling one of her arrows out of her quiver. Prince had already run ahead to engage in melee combat. And what was that on top of Rover 3? A turret? Aurelia gave an annoyed tsk. A turret would have been incredibly helpful when the creep rammed them. She bet rover 3 also had a working radar. "You can shoot at anything coming up behind us." She added, knocking her arrow and pulling the string back. Aurelia took careful aim at the largest of the creeps, with only one eye, and loosed her arrow. Naturally, it would be unwise to have someone untrained with a gunfire one in the direction of allies, but that didn't mean Janet couldn't help them. Another Grimm could be coming up behind them right now!

                                                      Post Count: 139
                                                      Bonded: Aurtrox Ap Krayeth
                                                      Empathy: Passive (1.5 meters) / Active (0/4 use 0/4 CD 10 meter range)
                                                      Mind Reading: Passive (Skin contact) / Active (0/4 use 0/8 CD 10 meter Range)
                                                      Mind Link: Inactive / Active (0/6 use 0/6 CD 20 meter range)


Noble Negative J3T
Frostlin
Euphoric Epiphany

Deadly_Tiger
Crew

Eloquent Conversationalist


Echo Galen

PostPosted: Fri Feb 05, 2021 5:51 pm


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Ƞ ȩ ϯ α ɱ ɨ xx м ι к ą є ℓ § σ η
Tinkerer of Vale


Who: My team Thoughts: s**t Ambiance: End of Innocence Profile System Loading... Herja Activated User Image
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When Netami laid eyes on the three other creepers up the hill, she slammed down the button for arsenals. Thankfully it hadn't lifted her up, and instead it gave a large gun to Lyosha. It took only a minute for them to realize their fellow Grimm's downfall before they began to charge. Ceru, who's screeching adolescent voice caused Neta to flinch away, was thrusted to the outside of the vehicle. It was a gunner seat that assumed the inhabitant had their own weapon. It didn't seem he did, but instead utilized the length of his weapon. It elongated a vast distance, letting out a sword-like bullet at the apex of its arch. Despite Ceru's complaint, he went for the largest Grimm. Almost instantly afterwards, a red tinged arrow sliced through the air towards the one-eyed Grimm in a follow up attack.

Netami felt rather useless as her small hands held tight to the steering wheel. A man from the fourth rover, the one that had yelled at his partner, ran alongside the parked vehicle. He beelined for the second smallest Grimm, firing two shots off before getting in close, stabbing it through the chest. "Herja, combat protocol." As soon as the words were uttered, both sleek robots lowered onto all fours. Flinging open the door, being sure to close it on its way out, both bots exited the vehicle. They galloped on all fours towards the smallest Grimm- the only one that had not been attacked. With sharpened steel nails, the Herja Twins tried to eviscerate their target, lunging in an X pattern to decapitate the thing. Meanwhile, Netami began to move the vehicle slowly forward. They needed to clear the hill as soon as possible, or one wrong move could send them tumbling down.
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Post Count: 12 Shmagolians (28- finally count up all my posts, so please excuse the random massive jump)

Herja Twins: 100%

Semblance: Fully Charged




narxfang

The_Gorey_Writer

Aquos Dragoa

Deadly_Tiger

Noble Negative J3T

Frostlin

PostPosted: Sat Feb 06, 2021 5:15 pm


Lyosha Rodion (Fava) Ruric


Large Lyo: Boulder Fist


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Lyosha stumbled back a bit as his body was lifted from the cushy interior of the transport vessel. “W-Woah-!” He exclaimed as he fell into the gunner’s seat. “Well I guess this is what I gotta do-” He said as he smiled, placing his hands on the handles of the gun. I’ve never shot a gun before but h*ll, better time than never! He thought to himself as he let himself go, why not have fun when you shoot a 50 caliber gun at some terribly vicious monsters!? He laughed to himself as he pressed the triggers and aimed the gun, straining his muscles completely to keep the gun from recoiling as bad as it normally would. The target was the smallest one (30 count), if anyone was to fight the largest one, it would be the one with the biggest gun and the rest of the group! As he fired he yelled to those outside. “Take out the largest one! He can probably do the most damage!” He yelled, staying calm, hopefully at least. He hoped that the rest of them could hear him, but he had to focus on the gun. Using his forearms to keep the gun steady and hands to grip it, he tried his best to keep the gun completely locked onto the head and shoulders of the largest creeper. Although, through the rapid amount of gunshots, he found joy. He hummed to himself the song ‘Daisy’, before completely starting to sing during the chaos. “Daisy...Daisy give me your answer do, I'm half crazy all for the love of you. It won't be a stylish marriage...I can't afford a carriage. But you'll look sweet...upon the seat...Of a bicycle made for two.” It was a sweet song, although with such great pleasure in using the large gun- of course caused all because of Netami- maybe- was it Ceru? He was a bit confused, he had to stay calm, and gave a smile while he tried to masacre the small one, so they could team up against the largest one, rather than focus on a weak large one and an uninjured small one.


Student|| Team: NGLT|| PC: 25 (22)
Location: On top of the vehicle, on a 50 caliber turret.
With: Entire Group 3, and above Prince
Semblance: Inactive
Large Dust: 2 red, 1 yellow
Small Dust: 1 black, 1 red, 2 orange, 1 yellow, 1 yellow, 1 cyan, 1 blue

The_Gorey_Writer


narxfang
Captain

Quotable Lunatic

6,450 Points
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PostPosted: Sat Feb 06, 2021 8:42 pm



▣===========▣ Dαɾƙ Cαvҽɾnʂ ▣===========▣
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Drip. Drip. Drop.


[ Make sure to explain what your semblance does and the cooldowns on it if you use it so everyone, mod included, don't make mistakes surrounding it. Also, If you ever feel that you have a skill or talent that can be applied to an action or roll please PM Narx with your request, you very well might receive a bonus to any action relating to things you are good at, likewise, expect penalties based on your weaknesses.]

Vehicle

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Formation

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Vehicle ▬ [Status: Behind Vehicle Three, slammed and to Vehicle 3's left due to being pushed by grimm. Close to cavern wall on left.]

Jannet ▬ Jannet's bomb from last post seemed to have no effect at first, but the second largest grimm's head jerked towards their direction shortly after. It's eyes seemed enraged, its mouth began to drool as it made a beeline in its charge straight for Vehicle four.

Prince ▬ The charging beast Prince decided to focus on would be distracted by Jannet's bomb's negative effects lingering, and would attempt to simply run past him. Prince's shots were close enough to slam the beast with some force, but it would push through the pain only to meet the end of Prince's blade. The beast's head would lodge right into his stab. It would freeze for a long moment with a groan of pain before exploding into a black smoky powder. [70PC Creep killed]

Aurelia ▬ Aurelia's aim would hold true and land right where she wanted it. This would entirely halt the charge of the smaller creep would would bite at the arrow as it faded away. It would lunge at the ground where it was trying to kill something not there. It was too inexperienced of a grimm to tell the difference. The larger one would look backwards and slow down, but continue its charge towards Vehicle four. [Read Lyo section to see what second arrow does]

Creep Grimm

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Vehicle

Cerulean ▬ Ceru's attacks would make contact. Each one ripping into the grimm and causing visual damage, but the beast was large and had thick limbs. His attacks would freeze large chunks of ice onto its legs which would cause it to fumble a bit as it continued its charge. Ceru was able to slow the charge, but not stop it fully. [PC6 applied to 100PC Grimm; 6/100PC]

Netami ▬ Netami would deploy her robots onto the small creep, which being distracted by Jannet's negative energy arrow that Aurelia fired wouldn't have time to react. The creep would reel back in pain as a nasty X shape would be carved into its body. [12/PC applied to 30PC creep applied]. The creep was strong enough to live even though it was damaged badly. It whimpered and rushed towards the larger creep near it to hide right behind it. Seeking to buy time and heal from its wounds.

Netami would move the vehicle up forwards. Fortunately her robots had cleared the small creep out of the way. The large creep was now directly to the vehicle's right.

Lyosha ▬ Lyo would have to track the smaller creep's path as he fired the machine gun. He would feel the gun shake the whole vehicle as it pumped out lead. The gun was a bit large and unwieldy and he'd miss the small creep. The bullets slamming in just inches behind the creep. But then it took shelter behind the large creep and Lyo's aim would hold true. Lyo could feel the power behind the gun as it fired rapidly wherever he pointed. The creature would be slammed with round after round. He could hear it reeling back with a roar just as a arrow zipped past Lyo at lighting speed and slammed into the large creep Vaporizing it into black dust. The little creep from behind would be wide-eyed in fear as Lyo hammered it with bullets. The creep was shredded in a mere moment.

[Small Creep destroyed.]
[Large Creep Destroyed]

[Area Cleared]

The field of battle was finally clear. Nothing but black powder where creeps used to be. Fortunately it wasn't too much this capable unit couldn't handle. With both vehicles functional everyone would be able to begin their route down the path. They would travel about twenty minutes before they saw anything out the windows. Dozens of skeletons. Mostly human, with maybe one or two faunus here and there. These must have been former victims of the grimm in the cavern. There were no military badges or droids around.

It didn't take very long to reach the end of the cavern. Another twenty five minutes.

There was a thirty foot tall cliff at the very end. Too much for the rovers to traverse without some insanely large ramp. The vehicles would stop close to the cliff. Their screens showing a red line to represent the cliff and big words flashed: "Large Obstacle Present: Manual Clear Required." At the top of the cliff you will see a mound of rocks leading up to a handful of smaller cave entrances/exits. You can see light up ahead coming out of each cave. It wouldn't be a very difficult climb, but definitely nothing a rover could manage.

Then the radio cracked to life. The audio was full of a bit static, but good enough to hear. "Officer Felfius here, ahhh I see you guys made it out alive! I am glad to see all vehicles are functioning too! Though it looks like some damage was incurred, nothing too bad though."


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The radio audio would crackle some more and the volume would drop out only to come back in full force a moment later. "We'd like for you guys to continue the mission on foot. Please scale that cliff, and explore the surrounding region. Aurelia has a radio extended that combined with the Rovers should allow you to stay in contact with us. Once you have explored a bit please radio in your findings. Securing an area to spend the night will be your top concern though as the cavern system was a bit farther than expected. A crate of extra provisions is in the rear of the main cabin of each rover, though each of you has enough provisions in your main bag as well just in case you get separated from the group." The flood lights on each rover turned on once again. Illuminating the cliff brightly. On the cliff were wooden planks to make it easier to climb. We believe you should be near the northshore. This was the original landing site of many Atlassians when they fled their country. We have never actually seen this with our own eyes. Please be careful up there! Lastly, it looks like the split in the cavern doesn't actually rejoin. You may have already noticed this. It curves off to the right which will be to your east once you surface. We are in contact with them and will guide them to the beach. So we need you to focus on securing a place to sleep once you arrive. We have readings of many grimm in the area, so stay alert. Felfius Out. The radio would blip out and the doors to the rovers would automatically open.

SCENE CHANGE: THE NORTHSHORE


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After you all scale the cliff and exit the cave you see bright light that blinds you for a few seconds. You are in a dense forest. You see that it is late in the afternoon (4PM) and the sun is descending rapidly to the west (your left). Straight ahead is north and you see the trees thin as you trek that way. Once you break through the trees you come to a large beach and on that beach you find a magnificent sight. You see many sea vessels scattered all over, but relatively close to each other. Smaller ships were pulled up onto the beach and two tankers are on the the waters edge. What stands out most are two large airships taking their positions around it all. Atlassian Battleships. One on the eastern side and one on the western side. These airships were parked on the land on either side and utilized as a wall of sorts. A wooden palisade wall was constructed connecting both battleships to form a rectangular base of sorts. In this base you can see the remains of what seem to be several clusters of makeshift shelters. All of it abandoned and eerily quiet. Not a single soul left. You hear the creaking of ships as they move with the ocean waves, and see ripped fabric clinging onto the remnants of the shelters. No humans. No faunus. And fortunately, no grimm. You can easily walk under the battleship. Into the fort. You see a few rusted droids standing guard, but without power they simply stand there. Some of them are bent over at awkward angles and others lay ripped apart by grimm that likely attacked the base at one point or another. Several rope ladders leads up into the main loading bay of the eastern battleship if you wish to go into it. You can also investigate other ships or shelter clusters.

[Each person can only search one vessel or shelter cluster. Roll 1d10 as you search. If you have a primary talent/skill giving you some sort of visual enhancement/attention to detail/something you think helps you search/investigate get +3 to roll, if you have a secondary talent/skill +2 and if you have a tertiary talent/skill +1]

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Battleship 3D Reference: https://i.imgur.com/7RNaehj.png



[SKRA & APCN Click this link and post in this topic from here on out until notified otherwise: Tнє Nσятнѕнσяє ✥ Cɑѵҽɾղ Tաօ. Vehicles Three and Four will continue in this topic.]

[Second mod post coming either today or midweek! Feel free to post now and after if you like. Every Saturday I will try to make a new mod post!]


Drip. Drip. Drop.

[xVx]


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Made you look!
https://i.imgur.com/vcSNEkO.jpg

Vehicle Three:

Zachariah:
█ NATURAL ABILITIES
█ Primary Talent ▬ Combative prowess - Zechariah has always been able to take a hit and dish them right back like a fighting champ.
█ Faunus Trait/Bonus Talent ▬ Extra Strength - Zechariah can lift a man twice his size with some effort put into it.
█ Other Talents ▬ Attentive learner - Zechariahis has an eye for keen details and absorbs knowledge very well.
█ Other Talents ▬ Dual wielding - Zechariahis has mastered his own weapon, but he's actually trained in other weapon styles as well. From sniper rifles and hammers to bows and boomerangs, Zechariah has a very diverse knowledge of weapons and firearms.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Dexterous combat - Zechariah is a swiftly nimble fighter and highly skilled with weapon control.
█ Weakest Skill ▬ Multi-angled defence - Zechariah isn't too well when dealing with many attacks from many different angles.
█ Other Skills ▬ Engineering brilliance - Zechariah is very savvy in a few trades which allows him the knowledge to build nifty gadgets or tools.

▬ Outdoor survival - From medicinal herbs for a sting to how not to die while in your sleep, Zechariah has the know how to survive in the wild.
▬ Roguish tendencies - Zechariah has a hacker's mind and adroit fingers which may or may not be used for good.

Cerulean:

█ NATURAL ABILITIES
█ Primary Talent ▬ Speed, he is naturally swift and fast.
█ Faunus Trait ▬ Aerodynamic agility: Cerulean is very agile, able to maneuver himself with considerable ease in and out of water. This is due to not only his faunus features (his arms and tail reducing wind/water resistance) but his own muscle development within his arms and legs as well (developed more for speed and flexibility then strength). This comes handy to help control the way he reacts with his semblance in regards to sliding. While he is agile out side on land, his faunus trait shines truest when swimming, and with his semblance.
█ Other Talents ▬ Holding Breath: He is able to hold his breath longer than the average person/faunus (not including other aquatic faunus) - Lasts a total of 5 posts before needing to take air again.
Balance (very good sense of balance)
█ LEARNT ABILITIES
█ Strongest Skill ▬ Stamina: He is a very energetic being. It takes longer for him to run out of physical energy.
█ Weakest Skill ▬ Strength: He isn't strong physically, meaning he hits less than other huntsman and is also vulnerable to powerful attacks.
█ Other Skills ▬ Combat (close to mid range), Capoeira, Stuffing himself in small spaces (concealing himself).

Netami:
█ NATURAL ABILITIES
█ Primary Talent ▬ Regardless of her upbringing, Netami is very adept to the innerworkings of robots, technological schematics, and components.
█ Faunus Trait/Bonus Talent ▬ Due to Netami living in a tribe rather than within the safety of walls, her body overall is hypersensitive towards sounds and sights. Her hearing is better than the normal humans, and she can hear through thin walls, under the ground's surface, and she can see a mouse scuttering. From where she stands, she can hear and see such fine detail up to 10ft away. Anything over 10ft would diminish to average human eyesight and hearing.
█ Other Talents ▬ Having to survey the snowy tundra that was her home, Netami has developed a photographic memory and deduction from a very early age. She can remember the specific position, place, or sound of an item or person, leave for an extended period of time, and come back and tell what thing was changed.
▬ Netami is extremely maneuverable and quick on her feet, using her small size, faunus quickness, and tactical mind to get out of dangerous situations. She can use this to her advantage, getting into smaller spots than normal or tricking an enemy to attack their ally when they think they've got her pinned.
█ LEARNT ABILITIES
█ Strongest Skill ▬ By all means Netami is most adept when it comes to her creations and understanding how completely different components would work together. She understands impressive levels of technology, as well as learning how to control them, and she has created incredible robotics that could put those who grew up with it to shame
█ Weakest Skill ▬ Like the rest of her kin, Netami has a severe weakness to abnormal amounts of heat. It's almost as if she's cold blooded, where too much heat will cause her to become delirious, losing her short and long term memory the more she is exposed. This can result in either a waking-coma or death
█ Other Skills ▬ As a tinkerer, Netami puts her services to fix any and all technology out in the open, which helped her grow to have a fast and high reading level, coming up with elusive and unique ways of doing anything and everything on the fly, including fighting


Lyosha:
█ NATURAL ABILITIES
█ Primary Talent ▬ Strength! Through his past, he has trained his body to the strongest condition that he could bring it to. This also fuels his raw and brutal fighting style. Although he trained, he was always naturally strong, so talent with applied training means that of a beast.
█ Faunus Trait/Bonus Talent ▬ Exoskeleton Mantle! As his Hellspawn genes, and of being a Hercules beetle, he has adopted this. It has the extensive protection of full plate armor, but it can move around his natural skin freely, making it looser than natural armor and prevents tearing. The Exoskeleton Mantle sticks to its nature as it has a multitude of small vents on it that open and close. This allows for body heat to be stored (that of a hoodie) or releases body heat. With this the Exoskeleton is water resistant, and by extension, naturally resistant to acidic water or stronger acids, making it bead off of the exoskeleton. These, with the insect itself, allows them to be widely viewed as an extremely versatile species. Although he doesn’t know how to retract it, whenever he can, it takes 2 turns to extract his exoskeleton from being retracted. 1 turn is halfway, 2 turns is fully out.
█ Other Talents ▬
Intimidating Stature, for the size of him, and for the toughness of his skin. It is easy to understand how intimidating he can be. Anyone who is smaller than him or hits his tough exoskeleton with no avail. Will understand how scary that Lyosha isn’t someone to mess with. Meaning he can scare those who he has beat or is smaller than him rather easily.

Endurance, he naturally is able to take hits because of his exoskeleton, but in the terms of energy and ability to take attacks straight on- he is one of the best people for it. He has learned about this through his experiences of being pushed around...He can take the blows- as long as he can hit them once, that is enough for him. One good blow is better than hundreds of missed blows- like most do.
█ LEARNT ABILITIES
█ Strongest Skill ▬Brawler, through his years of elementary and middle schools, he has become quite the scrapper and brawler. He knows how to fight with all parts of his body- and with his environment. He’s got plenty of experience with fighting others and has gained a reputation in his previous schools that he can and will...beat people into the ground. This tactic of using every part of his body can lead to brutal fights where he’s destroyed people or things without using the average kick or punch!

█ Weakest Skill ▬
Gaining Speed. While he can run at an average pace, he is like a bull. It takes him a while to get going. Instead of taking a single turn to speed up, it takes him a total of 2 turns to reach his average speed. With this his ability to dodge is a bit slower than others, which makes it harder to….not get hit.

Devourer. He is a large person, so when eating he requires double the amount of food than most. This is because of his biology, and the amount of food he eats alters the way he fights. The less food he has eaten the weaker he will be, the more food he has, the more on his game he will be! There is something about him that makes him...Better when he is full of food. More energy? Who knows!

Amateur Chef. Unfortunately, he cannot cook, and most of his friends will tell anyone that if he ever enters a kitchen, he will be the most dangerous person. While this does seem like a personal thing, it is not. He can accidentally burn, or poison others on complete accident with his inability to cook. It also has a chance of activating his semblance- which could attract grim if they are on a mission.

█ Other Skills ▬
Billiard/Pool, he has many tales of him winning tournaments of billiards! He has won many meals and made many friends over the times. He even has gained the nickname ‘Billiard King’ to which he has...and still does, proudly, call himself.

Counselling, mostly from part time jobs and his extremely supportive parents, he has found that him talking issues out with friends is better than letting them sit and fester. He seems to be extraordinarily well at listening, and working through personal problems with others, even if they’re not his friends!

Friendly Chat, Lyosha is actually fairly friendly! Those who he classifies as a friend, will find him easier to talk to. This allows him to communicate problems better, or even communicate in battle easier. He knows how to speak and has always been taught, so it simply runs in his blood, to treat your friends like family, and protect them at all costs.

Vehicle Four:

Shamille:
█ NATURAL ABILITIES
█ Primary Talent ▬ Her sight allows her to perceive even the smallest details, and her vision is considered to be 20/20.
█ Faunus Trait/Bonus Talent ▬ Endurance/Durability
█ Other Talents ▬ Has great finger and body dexterity.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Is strong and firm when it comes to handling pressure in most situations.
█ Weakest Skill ▬ Focusing isn’t her strongest point. Her sensitivity can be used against her because she is easily distracted or spooked.
█ Other Skills ▬ Is good at organizing, knitting and reading for long periods.

Jannet:
█ NATURAL ABILITIES
█ Primary Talent ▬ Jannet is naturally has great legs, she is able to run much faster than others and jump higher.
█ Faunus Trait/Bonus Talent ▬ Strategic mindset: Jannet is great at thinking about combat strategies and the next moves she needs to make, always thinking a few steps ahead if possible.
█ Other Talents ▬ Jannet has a great sense of direction, she doesn’t get lost very easily. On top of that Jannet’s body is quite flexible, letting her move more freely than others.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Bomb expert: from a very young age she was taught how to make, defuse and operate a huge verity of bombs and explosives...
█ Weakest Skill ▬ lack of physical strength. When it comes to combat and lifting stuff, Jannet is way weaker than other students.
█ Other Skills ▬ Jannet is good at fighting with daggers, can create great plushies and small dalls, and has great sense of aim

Prince:
█ NATURAL ABILITIES
█ Primary Talent ▬ Spatial awareness. Usien is always mindful of the area he is around and how much space he is to those surroundings. For example, even in the heat of battle, if battling at a park, he still would have a conscious idea of where lake is.
█ Faunus Trait/Bonus Talent ▬ Usien posses spider limbs that he can use independently at his whim. These limbs are not only good for more melee capabilities, but also are able to help him lift objects by adding an extra hand and can help him reach new heights by helping him climb. Just like how spider can climb and position themselves upside down as well. While very durable and dense, they still are able to be cut off being most weak at the base near his back.
█ Other Talents ▬ Has very durable muscles and bones.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Endurance. Usien, for not being a fighter, always seem to be hard to fully be put down by force. His undying will doesn’t let him go down easily.
█ Weakest Skill ▬ Distance fighting. Sure he has a gun, but boy he can only do soo much with that. Swordsmanship- While he has a sword, he isn't exactly versed with it at all making any type of match up with a skilled swordsman to be a bad match in long haul. Psychological warfare. If you know him and his condition, you pretty much can auto win without any real issue.
█ Other Skills ▬ Has deep understanding of Botany, is able to traverse most terrains thanks to his spider limbs, is good at scouting.

Aurelia:
█ NATURAL ABILITIES
█ Primary Talent ▬ Agility: She can move quickly and easily.
█ Faunus Trait/Bonus Talent ▬ Reflexes: Aurelia has cat-like reflexes, able to react to things in the blink of an eye.
█ Other Talents ▬ The ability to push through physical pain and continue to fight (Or withstand torture.)
-Photographic memory: She is able to recall details almost perfectly, even if she only gets a brief glance at a piece of paper or a room full of people.
█ LEARNT ABILITIES
█ Strongest Skill ▬ Able to read people: Much to the students of Beacon's frustration, Aurelia seems to have the uncanny ability to know when they are up to something, or not being entirely truthful with her. Of course, most people chalk this up to her semblance, thinking it is much more powerful than it really it.
█ Weakest Skill ▬ Balance: Though Aurelia is unaware of it, the removal of the tail she was born with is the cause of her poor balance.
-She is convinced gremlins are following her around, causing most vehicle she gets near to malfunction. Vickers is convinced it is the floofs and won't go near her if at all possible.
█ Other Skills ▬
Combat with Staves: Aurelia is rather skilled with staves, able to twirl her weapon quickly, block attacks and strike enemies with efficiency.
Combat with Bow & Arrow: Aurelia is a great shot, but beyond that has mastered some unconventional means of combat with her compound bow and arrow.
Sleight of hand: Aurelia is able to make things appear and vanish from her hands, almost as if into thin air.
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⑮ ▬ ₮σpιc Rolє Plαуѕ (συт σf тιмє)

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