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Posted: Wed Oct 22, 2014 1:09 pm
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Hi, I have some purification and corruption questions~
1) Senshi purification is very powerful, and in several examples, after a purification, the senshi has fainted/lost their henshin. Knight purification is stated to not be as powerful (since it can only be used on other knights). Is there a tradeoff for this -- is it easier/less draining for a knight to perform a purification? Or is 4th stage knight purification weaker than 4th stage senshi purification with no offset?
2) Compared to a senshi purification, how much energy does a 4th stage Nega (side-change) corruption use up? Are 4th stage Negas also on the brink of collapse after they do something this powerful, or can they corrupt with impunity?
3) Does a forcible Nega (side-change) corruption require more exertion than a willing one? Is a forcible corruption equivalently draining to a willing purification, easier, or harder?
4) Is it easier/less draining for any factions to purify/corrupt people if they do so at their source of power? That is, if a senshi or knight perform a purification at their homeworld, or a Nega performs a corruption in the Rift, or a DMS senshi performs a corruption in Mirrorspace, will they be less wiped out afterward?
Thanks for your help!
1) It would still be very draining for a Royal Knight to perform a purification, however Knights may find that if they call upon the Code for assistance, they will have a little extra energy boost that allows them to perform Knight Purifications with a little more ease. This does not mean that a Royal Knight should be played as suffering no consequences after purifying; it is still a very draining experience!
2) Fourth stage Negas should be winded after a corruption; this expends much of their stored energy, and while they have the ability to replenish it easier than senshi by using some of the Negaverse's stored energy, the actual act of corruption should drain them.
3) A forcible Nega side-swap drains more energy than a willing one! A General King or Queen would almost certainly find themselves feeling more drained after a forced corruption than a Princess would for a willing purification, however a trip to the Rift, some starseeds, or asking for Metallia's blessing may help restore them!
4) Yes! A senshi/Knight purifying at their homeworld/wonder would find it easier to purify, however they would need to expend energy to get to and from this location, and that might leave them feeling tired as well. If a corruption occurs in the Rift, it may feel like it takes less energy due to the stored energy/magical energy within the Rift, and if a corruption occurs in Mirrorspsace then the stored energy flowing through Mirrorspace helps charge the DMS for the corruption.
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Posted: Wed Oct 22, 2014 1:21 pm
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I have some questions about being in the Rift!
1. What's the long term effects of frequenting in the Rift? Say your character goes into the Rift for six hours every day to train. Does this affect their psyche any? Do youma become attracted to their regular presence?
2. What's the long term effects of being in the Rift? I've seen a bunch of characters use the Rift a refuge, and come out half youma, or have had something else otherwise happen to them. If a Negaverse Agent spends too long in the Rift, what could happen to them?
1) Some youma might become attracted to them or more tolerant, however it would not have any particular affect on the Agent's psyche; training in the Rift is a good place to experience different hardships, but the Rift alone does not offer any benefits or boosts.
2) Only a player can determine how much time is too much time in the Rift for their character; sometimes characters wander in the Rift and lose themselves and merge with a youma they find, however it is not guaranteed that anyone will be forcibly turned into a half youma or youma just for spending time in the Rift. Possible side effects might include an increased influence of Chaos on their psyche, making them more loyal to Metallia, less hesitant to attack, more eager to hurt—but these could be either long term/permanent effects, or temporary effects that wear off after they exit the Rift for a while. Similarly, a character might undergo no changes—this is all dependent on the character and what the player wants for them!
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Posted: Thu Oct 23, 2014 10:52 am
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I have a truly obnoxious space travel question/logic puzzle!
Can space jumps be chained, and if so, how?
For example: If Babylon, Oenone, and Hvergelmir were all hanging out in Destiny City, and decided, "let's kick this party into interstellar mode," could they do a series of jumps that went
Destiny City -> Babylon -> Oenone -> Hvergelmir
Going straight from one space location to the next?
And if so, how would they get back to Destiny City at the end? Would the jumps have to be redone in the opposite order (Hvergelmir -> Oenone -> Babylon -> Destiny City), with each person "undoing" their previous jump, or could any one of them take the group directly back to Earth or would the person who made the first jump have to complete the last, regardless of the last location?
Teleporting works from where you are and doesn't have to be from earth. Babylon could take people to his homeworld, and then they could go to Oenone's homeworld, and either Oenone could use his energy to take everyone back, or Babylon could just focus and return home naturally with his own magic and let Oenone return home using his own magic. In short, a series of jumps is fine, and if they want to go back to Destiny City, they just have to focus on going back to earth like they would have if they were on their own wonder.
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Posted: Fri Oct 24, 2014 10:01 pm
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Posted: Tue Oct 28, 2014 6:27 am
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Posted: Thu Oct 30, 2014 2:43 am
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Posted: Mon Nov 03, 2014 9:43 am
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Thank you for the response to my previous question! I have another one, unrelated --
Hvergelmir Squire doesn't have a senshi cellphone. Although she knows the senshi primer exists, she can't access it, so she'd like to read it off of the phone of a senshi buddy. What are her options here?
1) According to the info thread, senshi cellphones can only be accessed when powered up. If Sailor Thraen hands his cell phone to Hvergelmir Squire, can she scroll through the screens on her own?
2) If not, can she scroll through the screens if she's wearing Sailor Thraen's glove on her hand? Or will Thraen have to manually scroll through each screen for her when she's ready for a "page turn"?
3) Or, with the knight signet ring upgrades, is it possible for Sailor Thraen to forward the entire primer to her in an extremely long text message?
Thanks as usual for your help!
1) Yes, if he provides her with his cell phone it would permit her to look through it! It might lock if someone was trying to access it without his permission, but if he wanted to share the information with her by allowing her to view it on his phone, this would be fine!
2) This would not be necessary
3) Thraen could forward the entire primer to her through a text message! She would not receive any updates to the primer but would have a magical copy of it as it was written when he texted her!
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Posted: Mon Nov 03, 2014 12:19 pm
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Posted: Wed Nov 05, 2014 10:21 pm
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Posted: Wed Nov 05, 2014 10:41 pm
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Through shop history there are names/quests that are marked with [RL Slot] or raffle wins, etc. that dot the years in the applications thread. Some of these have their art in them, others its unclear if the art was ever produced on or offsite.
Some of them are on the shop masterlist, others are not. In some cases, maybe the slot was passed on to some other character/player to use, though that isn't demarcated just in the quests themselves. Some of them the name that they had chosen has gone on to be accepted to another character - which brings up the point of clarification.
For these slotted characters, old or not, is it true that once a slot is 'gotten' that the name is no longer questable by someone else? Or is it only if the art is produced? Or is it only if the application is moved to the accepted quests? Basically, at what point is a wonder/space object/mineral name reserved?
Some of this may have been people making arrangements off-site or behind the scenes in asking if they could take the name, but it would still be nice to have an official ruling for those who cannot see or know the behind the scenes conversations and may want to quest a name that was 'gotten' in a slot but never completed through the character making process.
Examples: RL slot gotten, but the name went on to be used by a different character - L ~Chan's [RL SLOT] Sailor Pandora, Senshi of Isolation vs. the 3 years later Kaelyndra's [Senshi] Sailor Pandora // Liberty Marie Reever
other 'gotten' names/art (there's a bunch more) - [Q]Lt. Braunite [Crits, pls!][RL Slot] [RAFFLE] Lt. Bronzite/William Holtzmann (setting up) [Raffle] Lieutenant Arsenolite (U/C) {Q} Sailor Vela, Senshi of Hypnosis [RLSLOT] Crit/Mark!
EDIT: Chatting around a bit, supposedly there was a bunch of RL Slots that were cancelled before production for various reasons earlier in shop history, so some of these applications forum quests may be graveyards from that period. But the question about when an official 'reservation' of name occurs still applies!
The reservation of the name typically occurs when a character is won in customs, however this is easier to determine when a character is rolled by a shop artist rather than when they are slated to receive custom art from Natsu. In the case of art won prior to 2012 it can be difficult to determine who commissioned Natsu as most of these commissions were done in private venues. We do not presently have a manner in which characters can be won in any way other than in an at least semi-public manner in the guild (the most private manner of which being quest fairies/credits/etc but which are still visible to other staff members). So, a name is claimed at the exact time the character is considered acquired--the moment they are either purchased through Tokens/Credits, the moment the player is contacted with a quest fairy, the moment they are rolled in customs. If there are ever unique/rl slots or anything open again, we will request a list of names so they can be published publicly so that all players can see when a name is won. Otherwise, if questing, it would be fair to say that names from over three years ago and without a journal/mention on the masterlist or any art should be questable again.
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Posted: Wed Nov 12, 2014 6:03 am
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Posted: Wed Nov 12, 2014 4:33 pm
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Posted: Sun Nov 16, 2014 3:21 pm
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Posted: Fri Nov 21, 2014 6:12 pm
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Posted: Mon Nov 24, 2014 10:01 am
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