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Posted: Tue Jul 20, 2010 7:52 pm
Eclipse Mizu http://www.gaiaonline.com/guilds/viewtopic.php?t=18649283Reseting all of my items please replace these with the old ones Quote: Name: Bone Scythe ---Level: 195 ---Style: Taijutsu ---Accuracy: 470 ---Range: Touch ---Uses: 50/50 ---Effect: Damage(1,000)(10pts), StatBuff-Taijutsu(100)(100pts), Accuracy+(275)(55pts), Dual activation(5pts), Uses(50)(25pts) Deals 1,000 + Str(x5) Damage. Increases all Taijutsu Stats by +100. Sustainable. ---Description: A weapon designed to amplify all Kaguya attacks. The strings attached to this weapon burrows into the users skin and lashes onto the users bone feeding and giving power to the sword and the users attacks  ------------------------------------------------------------ Name: Disappearing Cloak ---Level: 255 ---Style: Taijutsu ---Accuracy: 255 ---Range: Self ---Uses: 50/50 ---Effect: Defend(1/2)(117), Auto-Defense(10pts), Defensive Damage(400)(7pts), Buff-Stealth(50)(25pts), Buff-Dodge(100)(50pts), Protection(100)(5pts), Buff-Protection(Limited: Taijutsu)(100)(10pts), Uses(50)(25pts), Range(-1)(+5pts) This may be used to defend/counter any attack. An Item with this effect automatically defends you while sustained. If the user counters with a Jutsu / Item that has this effect and succeeds by at last 10, it not only stops the attack from harming the user but deals 400 + Str(x2) Damage to the attacker automatically. ---Description: A large and light cloak designed to hide the users identity as well as increase movement. The special seal on the underside of the cloake allows air to move freely within and around it increasing moveability for a time as well as improving accuraccy of attacks. The cloak has the unique ability to appear and reapear to the situation and at the time of its use.  ------------------------------------------------------------ Name: Hidden Tail ---Level: 198 ---Style: Taijutsu ---Accuracy: 198 ---Range: Self ---Uses: 50/50 ---Effect: Buff-Accuracy(Taijutsu)(474)(15 cool , Buff-Damage(Taijutsu)(1,000)(20), Uses(50)(25), Range(-1)(+5) Grants a +474 to all Taijutsu Accuracy and +1,000 to all Taijutsu Damage. Sustainable. ---Description: A small Mechanical Tail attached directly to The nerve system allowing movement to be controlled from the brain. The tail is designed to increase balance allowing for a increase in reflex and mobility. The tail is slightly visible to the human eye dispite its name.  ------------------------------------------------------------ Name: Boshoku Tattoo ---Level: 350 ---Style: Ninjutsu ---Accuracy: 350 ---Range: Self ---Uses: 50/50 ---Effect: StatBuff-Ninjutsu(150)(150pts), Buff-Accuracy(Ninjutsu)(480)(160pts), Buff-Damage(Ninjutsu)(1,000)(20pts), Uses(50)(25pts), Range(-1)(+5pts) Increases all Ninjutsu Stats by +150. Grants a +480 to all Ninjutsu Accuracy and +1,000 to all Ninjutsu Damage. ---Description: A tattoo design that Eclipse's father and many of his closest friends bore on their body. One day after Seita's death, Sai took Eclipse to get the tattoo himself. The tattoo is actually a seal embuned with Seita's own chakra that Sai stored away to place into Eclipse.  Quote: Name: Companion Ally/Item ---Level: 297 ---Style: Ninjutsu ---Accuracy: 297 ---Range: Touch ---Uses: 98/98 ---Effect: Ally Base(20pts), Jutsu(50pts), Items(30pts), Ally Transformation(148pts), Uses(98 )(49pts) While Active you may take one turn for your Ally Item and one turn for yourself as if controlling two characters. This Ally Item has 5 Techniques and 3 Items. As a normal turn you may transform an ally/summon into the item built with these points. Ally's do not loose there own uses when used in this manner, rather they loose uses from the created "separate" item. Description/ Ally Transformation: Name: Hyome En ---Level: 296 ---Style: Ninjutsu ---Accuracy: 426 ---Range: Touch ---Effect: Damage(1,000)(10pts), Tick(1,000)(20pts), Stun(Hold: +90)(45pts), Debuff-Resistence(Ninjutsu)(210)(70pts), Item Breaker(Surrender: +200)(100pts), Accuracy+(130)(26pts), Uses(50)(25pts) Deals 1,000 + Seal Str(x5) Damage and maybe sustained for the same amount. Debuffs the target's Resistance to Ninjutsu by -210. The foe must contest your Stat (Strength for Items using this effect, or Seal Power for Jutsu using this effect)(x2) + Sunder + Buffs vs Agility(x2) + Accuracy + Buffs. Failure means the item looses one use, every 10 they fail by causes it to loose +1 more use. As long as this de-buff stays on them they may not activate any Jutsu, nor may they attempt to dodge or take any other actions normally available during the attack phase or the defense phase. Quote: Companion/Ally
Name: Chobey AKA Chobenra LV 296
(Normal Mode)
(Battle Mode)

Chobenra in his battle form was once called the god of the Waters. Stripped from his power he walks among the ninja world on the side of his chosen Eclipse. Eclipse and Chobenra have a sacred bond the no one could ever severe. Some believe that Chobenra is only using Eclipse to gain his rightful place as a god in the spirit realm. Ask Eclipse and he will tell you.. Chobey is his friend and only wants the best for him.
Resolve ---Chakra: 5,000 ---Stamina: 7,500 ---Focusing: 5 ---Toughness: 5
Taijutsu: ---Strength:7 ---Agility: 47
Ninjutsu: ---Seal Strength: 6 ---Seal Speed: 75
Genjutsu: ---Intelligence: 1 ---Will Power: 57------------------------------------------------------------ Quote: Item List -Armor of Ice (296) -Eclipse's Neclace (296) -Mizu Tattoo (296)
Quote: Items: Name: Armor of Ice ---Level: 296 ---Style: Ninjutsu ---Accuracy: 296 ---Range: Self ---Uses: 50/50 ---Effect: Protection(40)(2pts), Buff-Protection(Ninjutsu)(40)(4pts), StatBuff-Genjutsu(80)(80pts), StatBuff-Ninjutsu(80)(80pts), StatBuff-Taijutsu(80)(80pts), Heal(1,500)(30pts), Uses(50)(25pts), Range(-1)(+5pts)
Heals 1,500 Stamina and Protects 40 Physical Damage while also buffing 40 more Protection. Increases all Ninjutsu, Taijutsu and Genjutsu stats by +80. ---Description: A large coating of ice right beneath the flesh of Chobenra to stop attacts from doing a large amount of damage. Name: Eclipse's Neclace ---Level: 296 ---Style: Ninjutsu ---Accuracy: ---Range: Self ---Uses: 50/50 ---Effect: Buff-Damage(1,000)(40pts), Buff-Accuracy(Ninjutsu/Water)(944)(236pts), Uses(50)(25pts), Range(-1)(+5pts)
Buffs the user's Damage by 1,000 and Accuracy with Ninjutsu Water techniques by +944 ---Description: A necklace givin to Chobenra by Eclipse himself. The necklace was designed to increase all Mizu and water attacks 10 fold. The neclace is stylish small changes size along with his morph into battle mode. Name: Mizu Tattoo ---Level: 296 ---Style: Ninjutsu ---Accuracy: 861 ---Range: Sight ---Uses: 50/50 ---Effect: Defend(1/2)(14 cool , Accuracy+(565)(113pts), Uses(50)(25pts), Range(2)(10pts)
This may be used to defend/counter any attack. ---Description: A small Mizu tattoo on the underside of Chobenra.. When Water is around Chobenra or if a water jutsu is being performed the tattoo glows and increases the waters power greatly. If wanted the water can then have the power to heal, attack, Defend, and transport others. ------------------------------------------------------------ Quote: Jutsu List -Rabid bite (296) -Whirlpool (296) -Icy Current (296) -Icy Rain (296) -Bubble Bomb Triad (296)
Quote: Name: Rabid Bite ---Level: 296 ---Style: Ninjutsu ---Affinity: Water, Wind (Ice) ---Accuracy: 626 ---Range: Touch ---Effect: Damage(1,000)(10pts), Tick(1,000)(20pts), Accuracy+(330)(66pts), Stun(Hold: 400)(200pts)
Deals 1,000 + Seal Str(x5) Damage and maybe sustained for the same amount. As long as this de-buff stays on them they may not activate any Jutsu, nor may they attempt to dodge or take any other actions normally available during the attack phase or the defense phase. ---Description: Chobenra flies through the air at incredible speed focusing in on his targets chakra. Once his bite comes in contact with the opponents flesh it releases a virus throughout his or her body turning all of the opponent’s chakra into small bubbles. The chakra bubbles find any open area in the opponent’s body and ooze out as quickly as possible (this includes mouth eyes cuts ears and rectum. The result leaves the opponent with a large lose of chakra and stamina. Name: Whirlpool ---Level: 296 ---Style: Ninjutsu ---Affinity:Water, Wind ---Accuracy: 766 ---Range: Range ---Effect: +Accuracy(450)(90pts), Radius(5)(10pts), Debuffs-Resistance(Ninjutsu/Water)(372)(93pts), Debuffs-Dodge(Ninjutsu/Water)(372)(93pts), Dual Activation(5pts), Range(+1)(5pts)
May Target upto 5 People. Debuffs the targets Resistance and Dodge checks against Ninjutsu Water Techniques. When performing a combo, you may add in another skill to the combo for free (ie it doesn't count towards your maximum Jutsu allowed in a combo) and with no Chakra cost for activation. ---Description: Chobenra flies through the air collecting the water and moisture from the air cloud and any water locations around him. He finds his opponents and begins to circle him or her creating and whirlpool of water. Once the Opponent is successfully trapped within the whirlpool it gets smaller and smaller until the opponent is caught within the tide of the continuous swirl of water and wind. Using the Mizu ability Chobenra then creates blades of ice within the whirlpool allowing them to spin with the opponent cutting him or her multiple times until the jutsu stops. Name: Icy Current ---Level: 296 ---Style: Ninjutsu ---Affinity: Water, Wind ---Accuracy: 316 ---Range: Sight ---Effect: Debuff-Accuracy(184)(92pts), Debuff-Damage(2,300)(92pts), Debuff-Resilience(184)(92pts), Radius(5)(10pts), Range(+2)(10pts)
Debuffs upto 5 Targets' Accuracy and Resilience Checks by -184 and Damage by 2,300. ---Description: Using the water within chobenra's body he releases a large blast of icy water at the opponent. This blast is special however. It can move as if it was a snake to its prey. It also has the ability to morph into animals with cholera’s releasing wave as its base. The blast shoots towards his opponent with amazing speed attempting to cripple his opponent's abilities. Name: Icy Rain ---Level: 296 ---Style: Ninjutsu ---Affinity: Water, Wind ---Accuracy: 306 ---Range: Sight ---Effect: Statbuff-Ninjutsu(100)(100pts), Statbuff-Taijutsu(100)(100pts), Buff-Accuracy(Ninjutsu/Water)(344)(86pts), Radius(3)(5pts), Range(+1)(5pts)
Buffs all Accuracy Checks of Ninjutsu Water Techniques by +344 and Increases all Ninjutsu, and Taijutsu stats of 3 targets by +100. ---Description: Chobenra was once listed as the god of the waters and his power to bend the element still proves itself worthy each time he displays his amazing power. Normal rain turned into large ice shards of hail over a huge area leaving the opponent in a game of duck and doge, while providing help assistance to all who are of the Mizu clan. Name: Bubble bomb Triad ---Level: 296 ---Style: Ninjutsu ---Affinity: Water, Wind ---Accuracy: 461 ---Range: Sight ---Effect: Defend(1/2)(14 cool , Accuracy+(155)(36pts), Heal(1,700)(34), Defensive Damage(1,700)(34), Protection(680)(34), Radius(3)(5pts), Range(2)(10pts)
This may be used to defend/counter any attack. Protects 680 Physical Damage and Heals 1,700 Stamina. If the user counters with a Jutsu / Item that has this effect and succeeds by at last 10, it not only stops the attack from harming the user but deals 1,700 + Seal Str(x2) Damage to the attacker automatically. ---Description: Gathering balls of water and chakra Chobenra is able to give a boost of chakra to another and himself. If the chakra is too much for another it could harm them instead. Also my profile is only two posts.. If someone could move all my characters jutsu into one post that would be great.. Leave my ally item all in one post please..
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Posted: Wed Jul 21, 2010 6:34 am
Hisaki Hyuuga posted as a team with Yuki Yamanaka and Aya Hyuuga in Fire Country (Pages 6 - 7) We got 583 lines, times the 1.5x Squad Bonus makes a total of 874 lines (21 stat points with 34 lines extra). I have 37 lines banked, so I'd like to use them to buy one more stat point. Which gives Hisaki a total of 22 stat points with a remainder of 31 lines. I'll be spending the points on: 10 points of Chakra 10 points of Stamina 2 points Toughness and I have an open Level 15 Custom Slot, so I'll be making this: Quote: Second Realm: Talons of Eros ---Level: 15 ---Style: Ninjutsu ---Affinity: Fire ---Accuracy: 15 ---Range: Touch ---Effect: Damage (7pts) + Tick (8pts)
Deals 700 + Seal Str(x5) Damage and can be sustained for 400 + Seal Str(x5) Damage. ---Description: After returning from Astral Projecting, Hisaki found that he had a new jutsu. With this attack, Hisaki makes a six inch claw on each of the fingers on his attacking hand. These claws are made of concentrated red chakra lined with traced of flammable liquid. When used, The claws physically burn and cut through the enemy. After the initial attack, the oil in the wound burns for as long as the attacking ninja can sustain it with their chakra.
Our team also completed a D-Rank mission (Fetch) which is good for 150 ryo
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Posted: Wed Jul 21, 2010 8:47 am
Ok, last re-do of this stupid update that I keep messing up on xD Fuyu MasatoFirstly, selling all Academy gear; Quote: Name: Kunai ---Level: 10 ---Style: Taijutsu ---Accuracy: +10 ---Range: Ranged ---Uses: 6/6 ---Effect: Damage(200)(2pts), Uses (6)(3pts), Range(+1)(5pts) Deals 200 damage + Str(x5) ---Description: A small metal knife that can be used as a slashing or short range thrown weapon. This tool is very common among ninja. Quote: Name: Shuriken ---Level: 10 ---Style: Taijutsu ---Accuracy: +20 ---Range: Ranged ---Uses: 8/8 ---Effect: Damage(100)(1pt), Uses(4 )(2pts), Range(+1)(5pts), Accuracy+(10)(2pts) Deals 100 damage + Str(x5) +10 Accuracy ---Description: Small metal spikes thrown together. Shurikens are very common weapons in the ninja world, and often the first tool that any ninja learns how to use. Quote: Name: Smoke Bomb ---Level: 22 ---Style: Ninjutsu ---Accuracy: +20 ---Range: Ranged ---Uses: 4/4 ---Effect: Radius (3) targets suffer -20 accuracy while sustained. ---Description: A small burst of smoke fills the air making it more difficult to see others. Quote: Name: Tracking Tags ---Level: 10 ---Style: Taijutsu ---Accuracy: +10 ---Range: Personal ---Uses: 4/4 ---Effect: Buff-Awareness-Tracking(29)(13pts), Range(-1)(+5pts) Grants the user an awareness bonus to all tracking checks of +29. ---Description: Often when a nin becomes wanted either by a country or private parties, small amounts of their Chakra formerly acquired during their training as a nin is imbued into tags. When attempting to track a nin these can be activated and will manifest a small image of where there foe is. Though these images are often confusing and unclear, a good enough hunter Nin can get enough info out of them to find their target shortly after use. Which adds; +250 +250 +650 +250 =1,400 Ryo I'd like to borrow another 500 Ryo from the village giving Fuyu 1,900 Ryo. This Ryo will be added to upgrade the Companion items I have making it a level 136 Compainon instead of a level 100 one. Then this is what I'd make the Companion look like. Fujin; Guardian of the Winds ---Level: 136 ---Style: Ninjutsu ---Accuracy: 136 ---Range: Self ---Uses: 42/42 ---Effect: Ally Base(20pts), Jutsu(50pts), Items(30pts), Companion Bloodline(Mizu)(10pts), Uses(42)(21pts), Stat buff - Chakra (1,000)(5pts), Stat buff - Stamina (1,000)(5pts), Range(Self)(+5pts) While Active you may take one turn for your Ally Item and one turn for yourself as if controlling two characters. This Ally Item has 5 Techniques and 3 Items. Bloodline: Mizu. ---Description: The Guardian of the Winds now follows and helps the newest wind spirit while he is in his human state of life. This being contains no actual body form but when the new wind spirit is confronted, it will become visible by making itself out of pure wind solidified. Not much else is known about this creature/spirit though as of yet.  Quote: Companion/AllyName: Fujin LV 126
Resolve ---Chakra: 3,000 ---Stamina: 2,500 ---Focusing: 5 ---Toughness: 5
Taijutsu: ---Strength: 2 ---Agility: 15
Ninjutsu: ---Seal Strength: 10 ---Seal Speed: 15
Genjutsu: ---Intelligence: 35 ---Will Power: 2Quote: Items:
------------------------------------------------------------
Quote: Item List -Steel Storm Frame(126) -Enchanted Scythes(126) -Radiant Wings(126)
Quote: Name: Steel Storm Frame ---Level: 126 ---Style: Taijutsu ---Accuracy: 291 ---Range: Sight ---Uses: 20/20 ---Effect: Defense(1/2)(63pts), Auto-Defense(10pts), Accuracy+(165)(33), Uses(20)(10pts), Range(2)(10pts)
Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not. A Jutsu with this effect automatically defends you while sustained. Rather than activating a new Jutsu to defend you may instead choose to allow your automatic defense to attempt to defend you instead. You roll as you normally would when activating a Jutsu. ---Description: Fujin's body, while made of wind, can instantaniously harden into steel. This form is usually used not to protect itself as it is made of wind but rather to aid Fuyu out in tough spots. Using the ring around it's mid section like a resting pod, the tail, body and wings will fold together leaving absolutely no openings to get through to. Name: Enchanted Scythes ---Level: 126 ---Style: Ninjutsu ---Accuracy: 276 ---Range: Range ---Uses: 84/84 ---Effect: Accuracy+(150)(30pts), Damage(500)(5pts), Tick(500)(10pts), Buff-Damage(500)(10pts), StatBuff-Taijutsu(15)(15pts), StatBuff-Ninjutsu(15)(15pts), Uses(84)(42pts), Range(1)(5pts)
Deals 500 + Seal Str(x5) and maybe sustained upto that much. Grants +5,000 Damage Buff and Increases all Taijutsu and Ninjutsu stats by +15 ---Description: Two long, formless Scythes that are favored by the great spirit Fujin. These scythes' reach is not measured by the distance but rather that the wind based weapon can strike through any solid substance. Due to this, the weapon leaves no visible scars or wounds on the opponent but rather damages their internals. Name: Radiant Wings ---Level: 126 ---Style: Ninjutsu ---Accuracy: 126 ---Range: Sight ---Uses: 50/50 ---Effect: Buff-Accuracy(150)(75pts), Buff-Awareness(32)(16pts), Uses(50)(25pts), Range(2)(10pts)
Grants +150 Accuracy and +32 Awareness to the targets checks. ---Description: The unique wings that are attached to Fujin's body do not serve the purpose of flight but rather radiates a pulse of wind through out the visual area. The visual being expanded by the air itself. Through this pulse, it allows it's master the knowledge and ability to strike down all who oppose him.
------------------------------------------------------------
Quote: Jutsu List -Goddess of the Southern Winds(126) -Storm Winds of Destruction(126) -Gale Force(126) -Clear Skies(126) -Gone With The Wind(126)
Quote: Name: Goddess of the Southern Winds ---Level: 126 ---Style: Ninjutsu ---Affinity: Wind, Lightning ---Accuracy: 126 ---Range: Range ---Effect: StatBuff-Intelligence(36)(18pts), Heal(700)(14pts), Buff-Healing(700)(70pts), Buff-Medicate(Limited: Ninjutsu/Wind)(76)(19pts), Range(1)(5pts)
Grants +36 Intelligence, Buffs +700 to all Healing Skills, and Buffs +76 to all Ninjutsu/Wind Medicate Checks. Heals a target by 700 Stamina. ---Description: Fujin summons up a powerful, yet gentle wind that has the loving embrace of a goddess. Through the use of this wind and it's miracolous abilities, Fujin can heal any and all wounds that may be sustained on it's master's body. Name: Storm Winds of Destruction ---Level: 126 ---Style: Ninjutsu ---Affinity: Wind, Lightning ---Accuracy: 126 ---Range: Range ---Effect: Buff-Damage(1525)(61pts), StatBuff-Taijutsu(30)(30pts), StatBuff-Ninjutsu(30)(30pts), Range(1)(5pts)
Grants +1,525 Damage Buff and Increases all Taijutsu and Ninjutsu stats by +30 to 1 target. ---Description: Fujin quickly creates dark winds that circle and wrap around it's master, causing powerful lightning and destructive winds to rip around him and aid with all his attacks. Name: Gale Force ---Level: 126 ---Style: Ninjutsu ---Affinity: Wind, Lightning ---Accuracy: 126 ---Range: Range ---Effect: Buff-Dodge(122)(61pts), Buff-Stealth(120)(60pts), Range(1)(5pts)
Grants +122 to All Dodge Checks and +120 to all Stealth Checks for 1 target. ---Description: Mimicking the abilities of Fuyu's boots, Fujin uses it's own abilities over the winds to enhance the boots and Fuyu himself with his movements. Name: Clear Skies ---Level: 126 ---Style: Ninjutsu ---Affinity: Wind, Lightning ---Accuracy: 126 ---Range: Range ---Effect: Buff-Accuracy(242)(121pts), Range(1)(5pts)
Grants +242 to all Accuracy Checks of 1 target. ---Description: Despite what the technique maybe titled, this ability has nothing to do with the weather condition. Rather instead, Fujin uses the vibrations in the wind to locate targets and help guide Fuyu's attacks to them with a heightened ease. Hence it is nicknamed Clear Skies because the target is as easily targeted and struck as something in wide open sky. Name: Gone With The Wind ---Level: 126 ---Style: Ninjutsu ---Affinity: Water, Wind ---Accuracy: 126 ---Range: Self ---Effect: Icy Reflection(20), StatBuff-Taijutsu(30)(30pts), Buff-Stealth(162)(81pts), Range(-1)(+5pts)
Grants +30 to all Taijutsu Stats, and Buffs all Stealth Checks by +162. When activated the user may immediately re-applies a stealth of agility(x2) + any stealth buff Jutsu. While active to even attack the user a foe must first make a contested awareness roll of Int(x2) + any awareness buff Jutsu. Success means the attacker may target the user, failure means they cannot. The user stays stealthed EVEN if they attack until the victim succeeds their awareness check (though they remained stealthed. Any victim that succeeds this check however may point out the location of the user (on there own turn) giving others the benefit of removing the users stealth against them. Sustainable. ---Description: Like the wind spirit it is, Fujin easily turns the winds itself into an icy plane that it can disappear into before allowing the wind to blow off throughout the world.
Lastly, Could I get the mod doing this one to change; This
Quote: Name: Boots of the Gale Force ---Level: 57 ---Style: Taijutsu ---Accuracy: 57 ---Range: Self ---Uses: 20/20 ---Effect: 53 Buff-Dodge(52)(26pts), Buff-Stealth(52)(26pts), Uses(20)(10pts), Range(-1)(+5pts) Grants a +52 to all Dodge and Stealth Checks. ---Description: These boots have been build light, but sterdy enough to go through a hurricane and not have been bothered. With these on the user, he is able to zoom past most things just by jogging. When running at full force, it's as if the user is appart of a class 12 gale storm on the Beaufort scale. To this
Quote: Name: Boots of the Gale Force ---Level: 57 ---Style: Taijutsu ---Accuracy: 57 ---Range: Self ---Uses: 20/20 ---Effect: 53 Buff-Dodge(104)(52pts), Uses(20)(10pts), Range(-1)(+5pts) Grants a +104 to all Dodge Checks. ---Description: These boots have been build light, but sterdy enough to go through a hurricane and not have been bothered. With these on the user, he is able to zoom past most things just by jogging. When running at full force, it's as if the user is appart of a class 12 gale storm on the Beaufort scale.
Thanks much
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Posted: Wed Jul 21, 2010 9:46 am
Kenta's new Profile is totally all done.
Nevermind. Still ********.
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Posted: Wed Jul 21, 2010 12:36 pm
Cloud Village ForumProfileQuote: Name: Raiton Bracers ---Level: 80 ---Style: Genjutsu ---Accuracy: 80 ---Range: Ranged(-5) ---Uses: 20/20 ---Effect: Uses(10pts), Lock on(10pts), Damage(15pts/+1,500), Accuracy(20pts/+100), Stun(15pts/+30 hold), Radius(5pts/+2 people)
---Description: A pair of Lightning Bracers that are Electrically charged by the user. Special crystals are arranged on either brace to provide beam like features, thus producing an illusion within the light. When an opponents eyes are caught by the flash of light they are highly acceptable to paralyzing conditions. Taking the Remaining 4k for myself.
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Posted: Wed Jul 21, 2010 7:30 pm
Oasisstarting on page 25 and going through page 229 as well as rice country page one79 normal lines and 518 team lines 79+777 856 lines to bank please. This makes line bank current to the start of the event not counting any event lines.
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Posted: Wed Jul 21, 2010 7:38 pm
Hatsuma profile yo :3starting on page 25 and going through page 29518 team lines+ 50%= 777 lines 777 lines to bank please :3 not counting any event lines yet that update will be later XD.
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Posted: Wed Jul 21, 2010 8:47 pm
Aya Hyuuga posted as a team with Yuki Yamanaka and Hisaki Hyuuga in Fire Country (Pages 6 - 7) Banking 583 lines x1.5 Team Bonus for a total of 874 lines Our team also completed a D-Rank mission (Fetch) which means we gained 150 ryo each giving me 28,456ryo
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Posted: Thu Jul 22, 2010 12:16 am
Basic slot update: Quote: Name: Unflinching Expression ---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Will +10(5pts) ---Description: Hatsuma has an expression that's hard to decipher by others it give her an edge when it comes to deception and games of the mind. Normal slot update: Quote: Name: Dead Air Palm ---Level: 40 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 65 ---Range: Touch ---Effect: Damage(3500)(35pts), Accuraccy+(25)(5pts) Deals 3500 + Str(x5) Damage. Grants +25 Accuracy ---Description: A special kind of martial art move in which the fighter positions their hand into a peculiar position so that when pressed against another surface the percentage of oxygen is reduced to 6%. Upon swiftly removing the hand, the structure receives a dangerous amount of damage. Quote: Name: Heavenly Paradise ---Level: 30 ---Style: Genjutsu ---Affinity: Wind ---Accuracy: 30 ---Range: Touch ---Effect: Mind Control(5pts), De-Buff-Resilience(Limited: Genjutsu/Wind)(-100)(25pts) While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves. Once you've established control: On you, the controllers turn, you may take your turn normally as well as issue one command to anyone you've mind controlled. IF the command is against their nature they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control. This has to be something they'd not do at the moment, such as attacking an ally, harming themselves, etc. Against a suicidal command they gain Willpower(x4) instead of (x2) against said roll. If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. They can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline. Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing. The victim receives a de-buff of -100 to all Genjutsu/Wind techniques. Sustainable. ---Description: A very risky technique that is necessary to all genjutsu specialist repertoire regardless of how skirmish they maybe of the technique. Waiting for their target to close in on them or if the user so chooses, closing in on their target, the user quickly presses their lips to their target's own to capture them in their illusion. Once captured the target is forced to lower it's guard to the jutsu he/she is captured in as well as any like it, as well become a willing puppet to the user as the targets mind drifts off in a pleasant fantasy.
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Posted: Thu Jul 22, 2010 9:28 am
Yuki Yamanaka and the rest of his squad (Aya Hyuuga and Hiskaki Hyuuga on pages 6 and 7) have 874 lines, I'll use 6 lines from my bank to make it an even 880 lines, or 22 stat points. 5 points to Agility 5 points to Strength 5 points to Seal Strength 5 points to Intelligence The last 2 points can be throw into Chakra. I also have a level 15 custom jutsu now available to me: Quote: Name: Poisoned Pawn Jutsu ---Level 15 ---Style: Genjutsu ---Affinity: Wind ---Accuracy: 15 ---Range: Ranged ---effect: Damage (5pts) + Tick (5pts) Deals 500 + Seal Str(x5) Damage ---Description: A poisoned pawn is a pawn that, if taken, would put the owner of that piece at a disadvantage. Likewise, if you are hit with this genjutsu, the victim feels as if millions of kunai, shuriken, and other ninja tools are being thrown at you, inflicting damage, but the victim still feels the piercing of the weapons causing them to feel physically fatigued over time from wounds. Also complered the D-Rank mission (Fetch) so +150 Ryo for Yuki~ Thanks C:
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Posted: Thu Jul 22, 2010 9:34 am
Kenta's New Profile is up. Blue trades in his "Veteran Respec" for this update.
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Posted: Thu Jul 22, 2010 7:34 pm
Hatsuma profilejust some corrections to some old techs posted formats lol cause it bugged me XD;; The Corrections Man Basic slot corrections: Quote: Name: Unflinching Expression ---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Will +10(5pts) ---Description: Hatsuma has an expression that's hard to decipher by others it gives her an edge when it comes to deception and games of the mind. Normal slot corrections: Quote: Name: Dead Air Palm ---Level: 40 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 65 ---Range: Touch ---Effect: Damage(3500)(35pts), Accuraccy+(25)(5pts) Deals 3500 + Str(x5) Damage. Grants +25 Accuracy ---Description: A special kind of martial art move in which the fighter positions their hand into a peculiar position so that when pressed against another surface the percentage of oxygen is reduced to 6%. Upon swiftly removing the hand, the structure receives a dangerous amount of damage. Quote: Name: Heavenly Paradise ---Level: 30 ---Style: Genjutsu ---Affinity: Wind ---Accuracy: 30 ---Range: Touch ---Effect: Mind Control(5pts), De-Buff-Resilience(Limited: Genjutsu/Wind)(-100)(25pts) While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves. Once you've established control: On you, the controllers turn, you may take your turn normally as well as issue one command to anyone you've mind controlled. IF the command is against their nature they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control. This has to be something they'd not do at the moment, such as attacking an ally, harming themselves, etc. Against a suicidal command they gain Willpower(x4) instead of (x2) against said roll. If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. They can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline. Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing. The victim receives a de-buff of -100 to all Genjutsu/Wind techniques. Sustainable. ---Description: A very risky technique that is necessary to all genjutsu specialist repertoire regardless of how skirmish they maybe of the technique. Waiting for their target to close in on them or if the user so chooses, closing in on their target, the user quickly presses their lips to their target's own to capture them in their illusion. Once captured the target is forced to lower it's guard to the jutsu he/she is captured in as well as any like it, as well become a willing puppet to the user as the targets mind drifts off in a pleasant fantasy. Quote: Name: Silk Spear ---Level: 5 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: +10 ---Range: Touch ---Effect biggrin amage(200)(2pt), Silk Webbing (+6)(2pts), +Accuracy(+5)(1pt) Deals 200 damage + seal strengthx5 and grants a +5 to accuracy. While held the opponent must make the contested roll (shown below) to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase. To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Escape Buff bonuses vs the users Seal Power(x2) + Hold Bonus (+9). Important Note: Kidomaru Only ---Description: A sharp silk web cone funnels over Hatsuma's hand creating an excellent piercing weapon. After the initial pierce the webbing softens and explodes over the target making things a bit more sticky then they might like. here we have another basic tech XD;; not sure if the limit gives any bonus to points but eitherway i want it to exist though if there are bonus points to be had I'd like them to be added onto the stealth buff effect of the tech XD;; EDIT: DBL said there isn't one at this time... which might bring promise for the future XD;; but for now i'll hang onto it as is :3 basic slot update: Quote: Name: Desert Child ---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Stealth +10(5pts), Limited(Wind Country), Range(-1)(+5pts) ---Description: Hatsuma knows the sands of wind country well thanks to the fact she has traveled them since she was young. This knowledge coupled with the nomad's ambushing techniques gives her great skill when it comes to hiding and staging ambushes in the desert. and finally that'll bring me to the little section at the start of my jutsu section in my profile, the thing that shows the tech I know as well as my free spots after this update it should read as so(i hope XD;; not sure if i have the level right on the custom jutsu slot lol): Quote: Jutsu List -Jutsu (Basic) Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) Open Slot
-Normal Justu Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30)
-Custom Jutsu Silk Spear (level 5) Open Slot(level 10) Quote: ssA: Completed. I wonder if it'll bug you that the coding isn't all bolded xD
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Posted: Thu Jul 22, 2010 9:47 pm
Notwen UchihaDue to the unfortunate events at Raito-Harusen in Rice Country, Notwen no longer has the same body many people have seen before. This is his new look: xAlso I have RP'd out 418 Lines with Chiefess Aileena From Wind Country(Pages 25-29) to Rice Country(page 1) Due to our 1.5% team bonus, that amounts to 627 Lines which i'm banking for now. Quote: ssA: Completed. Turned it into a URL cause it was stretching the page. I suggest making a smaller picture because your profile is stretched due to it.
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Posted: Fri Jul 23, 2010 9:51 pm
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