Tikth, Handsome Freak and Reprehensible Riddler
Lucayr, will you come over here? Your Tikth is very hungry, I can't do anything while I'm so hungry! Name: Tikth
Size: Below Average -
This dragon is a bit smaller than average for its colour but not starkly so.Build: Slim -
This dragon is notably slimmer than an average dragon of its colour, but not so small that you could mistake it for another colour by size alone. HP: 41
Agility: +3
Dice: 2d10
EXP: 0
Appearance: Black Tikth is a leggy, long-winged, lean dragon that looks particularly awkward on the ground when in the open. His long legs give him speed and reach in small quarters and his long, tapered wings enable his flight to be more acrobatic than usual. His face mask marking, however, can make it intimidating to lock eyes with him as it almost appears as if he is wearing a skull of some sort and his great whirling eyes glow from empty sockets.
Personality: Lurking and observing is perhaps the first and foremost thing one should know about Tikth. You see, this dark individual is comfortable in small spaces or out of sight but he always likes to keep others in his sight. He’s not necessarily a gossip, but he does like making sure no one is crossing his moral lines. Being more of a nocturnal individual, his colour lends itself well to this and while he is young, this tendency to lurk will play out in great delight at scaring people or dragons with his seeming ability to appear and disappear from places no sane dragon would Between to. Indeed, a Black’s innate skill at Between and his love of lurking may earn this one much infamy regardless of whether his skills are turned to useful pursuits or not.
If it wasn’t already apparent, Tikth is a playful individual at heart, enjoying the challenge of hide-and-go-seek with a passion that’s difficult to match. His enthusiasm is infectious and he often vocalizes with draconic laughter and shouts, quick to master the use of echoes and thrown voices to mislead his ‘prey’. Beware of angering this black, however. He may not be large or particularly strong for a dragon but his speed and spatial awareness give him an edge in combat no restricted to open areas. He’ll heckle, manipulate, mislead, and otherwise confuse the offending individual until he or she is horribly lost or exhausted from the onslaught.
Despite his trickery and inability to ease up, Tikth has one close-guarded secret, that he and His will know. That secret is that as much as Tikth adores causing trouble and running circles around people, he is always willing to stop IF they answer three of his riddles right, and only if. When someone does, and he doesn’t make it apparent getting him to stop is that simple, he’ll concede defeat and reveal himself, no less enthusiastic then before. An odd way to make friends, perhaps, but Tikth does so love his challenges.
As far as the Wherholds go, his is loyal to the notion of equality but whether the way Keller is going about it suits his concept of ‘good’ is another matter. Always willing to work towards guarding what he sees at right, Tikth’s tendency to work for the good could end up a powerful force for OR against the Wherholds and their methods. While this black may enjoy manipulating others, he is not immune to it either.
One last note on Tikth, he has an inexplicable love for rain on sunny days. He doesn’t know why but the mystery and refreshing experience of such events draw him like bees to honey.
Why me? Riddle me this: What do a harper and a dragon have in common? I'll give you a hint -- it certainly isn't music. For Tikth and Lucayr, a common thread between them is
words. The dragon is a clever riddle-maker, while the harper is a writer of humorous, brassy, and often politically-charged songs. Both creative pastimes require a good deal of wit, of which the pair has plenty and to spare, but don't ask one to try the talent of the other, or you'll end up with painful knock-knock jokes and tuneless rhymes concerning the proper method of disembowling wherries.
Let's be frank. Lucayr seriously needs some encouragement... that or a sound kick in the pants. He's gotten himself so discouraged over politics that he's beginning to turn into a first class pessimist. A hearty laugh now and then would lift a lot of rain clouds, and then Tikth would have some of his favorite weather for a while. So you can imagine Tikth will be trying to wrest a chortle from his partner at every opportunity -- and precious few things are as contagious and inspiring as dragon laughter.
In return for the bolstering-up that he so needs in the days ahead, Lucayr will be an enthusiastic abettor of his dragon's penchant for toying with people. Not only is it useful for keeping someone busy or to confuse a pursuer - it's also just plain FUN to mess with people. And who better to do it with than your best friend? That being said, when an innocent entangled in one of Tikth's games has had enough, Lucayr will be the one to gently remind Tikth not to torture his poor victim.
As a journeyman harper, dedicated to teaching and dispensing wise counsel on the welfare of Pern and its people, Lucayr has always thought himself to be progressive. He was right on board with Keller's new ideas on equal opportunity for all, but like Tikth, he is starting to see hypocrisy and superfluous brutality that he'd rather do without. He's had to forego penning some of the most scathing, cathartical pieces he's ever composed to stay under the notice of too-numerous informers and too-paranoid leaders. Obviously, people aren't exactly encouraged to express their dissent in the Wherholds, but no one can know the true loyalties of a rider and his dragon when they are playing at intrigue in the privacy of their minds, or blending with nebulous shadows in a dark alcove reached by a discreet
betweening, watching... listening...
Inspired by the Tikbalang
Tikbalangs are said to scare travelers and lead them astray. Tikbalangs play tricks on travelers such that they keep on returning to an arbitrary path no matter how far he goes or where he turns. Supposedly this is counteracted by wearing one's shirt inside out. Another countermeasure is to ask permission out loud to pass by or, not to produce too much noise while in the woods in order not to offend or disturb the tikbalang.
A superstition popular with the Tagalog of Rizal Province is that Tikbalangs are benevolent guardians of elemental kingdoms. They are usually found standing at the foot of large trees looking around for anyone who dare to bestow malignancy on their kingdom's territory.
A common saying has it that rain from a clear sky means "may kinakasal na tikbalang."(Filipino, "a tikbalang is getting married".) This was potentially connected with a similar Spanish proverb that claimed a witch was getting married when there was rain on a sunny day, although many cultures have such sayings in which a trickster figure gets married (cp. fox's wedding, bear's wedding, monkey's birthday).
According to traditional folklore, the tikbalang can also transform itself into human form or turn invisible to humans. They like to lead travelers astray.
Tikbalang are generally associated with dark, sparsely populated, foliage-overgrown areas, with legends variously identifying their abode as being beneath bridges, in Bamboo or Banana groves, and atop Kalumpang (Sterculia foetida) or Balite (Ficus indica) trees.
Tikth was written and coloured by
SkieBorneWhy Me? section by
bassariscus -
contest winner!