
Post here to request battles for your character or group! Be sure to be specific when you have something specific in mind!
Rules & Infos
Regular Mobs: these regular enemies can be played by anyone familiar with the TiH Battle System. If you want to play one but don't know how, be sure to check out this thread and read a few player battles to learn more about it. Mob images and rolls may be updated at any point, so be sure to check the bestiary before picking up a battle!
Sub-bosses: these are much more high powered enemies, and are played by GMs. They may use special attacks and use special game mechanics to create a unique or challenging battle scenario. Note: since these are more limited, requests can take longer. Groups that have already had a sub boss battle are on lower priority
(GMs: sub-boss information can be found here)
FEAR Healing: if your character has a healing natural ability, this ability will be able to ICly heal wounds (heal a cut, stop bleeding, etc) but it will not affect HP. If you character has taken Emergency Aid or FEAR Healing Tools then between battles you may roll 1 d4 to heal yourself or another character for up to 4hp. This is only usable outside of battle, and resets after each battle your character actively participates in.
IF YOUR CHARACTER HAS USED FEAR HEALING MORE THAN ONCE DURING THIS EVENT, THE EXPERIENCE AND SITUATION HAS TEMPORARILY INCREASED THEIR ABILITY!
THEY MAY NOW ROLL 3 D4 TO HEAL FOR UP TO 12 HP, UP TO TWICE BETWEEN BATTLES!
Extras:
If you place a [!] at the beginning of your thread, that will give GMs the go ahead to give your group random encounters if they're bored and feeling trollish, no form necessary, but it's not a guarantee for a battle either.
Mark empty threads with an [x] so GMs know you guys all left it
Communicate! If you want something, let people know! If you have to go MIA for awhile, let people know!
Christmas enemies dissipate upon defeat! They do not respawn!
Regular Christmas enemies drop Peppermint Points upon defeat! Post here to claim your own: x
A group can take on a single mob, but we expect you to be reasonable. A group of people quickly snuffing out easy single mobs one after the other simply to farm points is not reasonable and will have both IC and OOC consequences.
an enemy mob must be played by another person outside of the group
If a group member stalls a battle for a long period of time, you can skip their turn. If an enemy mob stalls a battle for a long period of time, you can move past them (by escaping, rocks falling, a distraction, whatever.) Peppermint Points are not awarded for incomplete battles except in the case of GM/prompt disruption. Once again: communicate problems or issues. And it's always better to write your character/mob out rather than forcing others to work around your sudden absence.
