[ R o l e p l a y i n g * R u l e s ]
1.) No God-Modding: this means you cannot control what actions another playing is taking, nor force them to act a certain way
2.) Separate IC (in-character) and OOC (out of character). Just because your RP partner's character don't like/love your character, doesn't mean their player isn't your friend anymore.
3.) Slavery, kidnapping, bondage, etc, are permitted in role-play, but only with consent from the other player! If you're playing a kidnapping plot, and your RP partner suddenly decides they don't want to be a part of it anymore you MUST let it go.
4.) Keep anything role-played PG-13 or less or off-Gaia.
5.) Any RP must keep to setting outlined below. This is a low-magic, no humans, low-technechnology setting.
[ R o l e p l a y i n g * I n f o r m a t i o n ]
[ H a b i t a t ] The world according to the Featherweavers is a large range of land, that consists of mostly temperate, humid, jungle-like areas. While the northern parts and mountain peaks tend to get cold, and the outskirts of the land to the east is dessert and unlivable past a few miles, the vast majority of the natural Featherweaver territory is a warm, sub-tropical rainforest. The western border of the Featherweaver territory is coastline, with a a cluster of islands a few miles out.
[ Sex and Gender ] Featherweavers have no anatomical sex or sex organs. In the world they live in, breeding is done through magic and therefore physical sex is irrelevant. However, this does't mean that your Featherweavers are necessarily 'asexual' - they can still feel love or hate, desire for intimacy (usually in the form of grooming or cuddling), have certain gender-role preferences for mates, and associate themselves as very "masculine" or "feminine". Featherweavers can be role-played as either masculine, feminine, or anywhere in-between. You can also refer to your Featherweavers as "he/his" or "she/her" OR the more neutral "Ze/Hir" "Ey/Em." Whichever you and your characters are most comfortable with.
[ Size and Locomotion ] - Ranging between 30 - 60 lbs. They will typically walk, run, and climb using all four legs (quadrupedal), but they are able to balance their weight standing on just their back two limbs (bipedal). Featherweavers can sit comfortably on their haunches, allowing them to use their dexterous front paws to craft simple objects or use simple tools: as well climb efficiently and groom their fellow Weavers.
[ Diet ] - Omnivorous. The bulk of a Featherweavers diet will consist of fruits, leaves, and nuts collected from around the forests they live in. However, they crave variety and will, on occasion, eat insects, eggs, or fish. It's extremely rare for Featherweavers to kill or eat anything that would "bleed" in the traditional sense - fish being about the largest/most complex prey they will go after. Featherweavers have some very basic agriculture elements: some Weavers will cultivate berry bushes, while others may keep birds in cages and harvest their eggs. Some Featherweavers relocate bee hives to their nesting ground to take advantage of the honey. They do not have fire or other means to 'cook' their food, though they very skilled Featherweavers may fashion simple nets to aid in the catch of fish.
[ Magic ] Magic exists in the world the Featherweavers live in. Its believed in nearly universally by the Featherweavers as it is essential to their breeding. However, the Featherweavers have not tapped into the ability to harness magic: therefore there are no wizards or witches among the Weavers. However, there are those who believe strongly they are more 'tapped into' the Spirits than others who may promote themselves as shamans, profits, or oracles. Some Featherweavers use various methods of fortune-telling to divine the future, though much like the fortune tellers of our world, there is great debate in the Weavers society on whether or not there is any actual merit behind these beliefs.
[ Religion ] There is no set, organized religion among the Featherweavers. However, nearly every Weaver believes in 'the Spirits' - the otherwordly, unseen beings that watch over their land. They don't believe so much that the spirits are representations of individual beings, so much as a holistic conglomerations of the 'life energy' of the world in which they live. Most Featherweavers believe that when they die, their essence is reclaimed by the Spirits, who represent the 'soul' of their world.
[ Tools and Technology ] Featherweavers are intelligent and have dexterous (compared to most animals of the world) front paws that allow them to manipulate the world around them. They do not, however, have the technology for more than very basic tools. They have not harnessed fire and therefore have no metals. They can use vines and dried grasses as ropes or nets, and bones or stones for small tools to aid them in basic agriculture and jewelry-making. They do not make any weapons: when conflicts arises that requires physical confrontation they fight with their claws and teeth. They also lack the dexterity (or in most cases, patience) to weave fabrics. While they may make nets they do not wear clothing or sew blankets.
[ Communication ] Featherweavers have a simple spoken language. This language is unique among the Featherweavers and is not understood by any other species (that is known about). However, they do not have any method of written communication: while some Weavers may dabble in painting or divination: there is not a collaborated effort to translate the language to recognized form of writing. Additionally, Featherweavers use an extensive amount of body language to communicate among one another. They share many of the same expressions that we would recognize: such as tail wagging, teeth-baring, play-poses, growls, yips, sniffing, and posturing.