ARGH small type.
1. Yeah, we have one worked up internally -- we'll see if we can get that out tomorrow.
2. We're testing FB right now to make sure the flow works. We did our first test mailing today, so FB is soon.
3. Defer to roadmap.
7. When there's enough players that the tiers aren't empty all the time (although I've also been mulling over the possibility of handicapping).
8. Might be an art asset issue? I'll ask [JK].
12. This is fine -- it's another activity to do on the site. We'll keep the gold earnings pegged below BG / zOMG, though.
13. Gaia Gold prices shouldn't figure into it -- it's an external economy with only a one-way conversion.
more in a bit
Gavyn the Mighty
I prefer the name HoC Council of Chaos. biggrin
1] I know you said you would try to get a roadmap out soon, any ideas one when it may actually come out?
2] How close is an announcement for the facebook version being ‘fully operational’?
3] After facebook, I believe the marketplace is next in line… any idea on a time frame for that at this time?
4] While working on all of these updates, etc… do you guys keep working on more cards on the side so that you won’t have to grind them all out when you want to release a few new cards?
5] With regards to Shintuoyu’s card icon thread (I mentioned this in the AtA and Pan wasn’t sure which thread I mentioned), these two icons and are these cards out?
6] I’ve made a statistical thread and a thread laying out the card stats for each card (a bit different from one another. I am wondering if you guys have made up something similar for reference when you go to make new cards up to get them properly balanced… or if you do it by ear, so to speak?
7] Any idea on when tiers may be adjusted or not? [As a level 60, I am fine with it where it is… due to lack of players still… but Lv.30s likely would like a 30-40…etc]
8] The new heralds look a bit smaller size wise then all other cards… why are they so small?
9] Do you guys plan to release another site wide ‘HoC Deck’ item with more clothing of our units? [Gavyn please?]
10] I was wondering if you guys would consider sharing some more of the artwork used in the game… like final images of the units that we could use as backgrounds or something? [Again, Gavyn please? Ha ha]
11] With respect to the card creator that Starshine got the code for and Kitty made into a lovely page… I made a thread a while back for a ‘user created card contest’ in the feature requests... with the addition to our forum of this card generator… it looks like something that may actually be doable in the future. Is it still something that could be considered once time is gotten for it?
12] What are your opinions on players playing the game solely for gaia gold?
13] As an extension, when players compare the worth of a pack or cards to gaian gold (via the conversion ratio), what all do you guys feel about that. Do you feel that an actual ‘Gaia Gold equivalent’ of a pack or a card exists? i.e. do you feel those arguments to be justified?
14] Do you guys plan on doing a lot more card stat adjustments anytime soon?
15] Kak’s defender still doesn’t work. – via Kenny
16] Why was Master of Flames damage dropped so low to 40? I feel 50-55 would be more adequate. Prior to the update, MoF felt like a 30 mana unit, i.e. it could hold its own 1 on 1… now, it needs protection to even survive against similar cost units. Again, I feel that the 40 is too low. It is far more cost efficient to summon an 18 and 12 mana unit both instead of MoF now.
17] I sincerely hope that Raykl does not keep flight. Do you not feel it a bit unfair to give a herald (the unit which you start the game with) something as one sided as flight? It is basically unstoppable to prevent someone from portal rushing now. All they have to do is use Raykl. Heralds shouldn’t have flight 2 or movement 2… it is so bad that you can now portal rush Belphegor (nightmare) with it, and prevent the AI from even getting a single portal. If that isn’t imbalanced, I don’t know what is.
18] With all of these changes, is Krylyr, Void Scarab, etc. far behind?
19] With an increase in pack cost/decrease in amount of packs… would it be possible to adjust the card sellback prices to make it seem more worthwhile if you get bad cards from packs/bonus card… to say 1*, 2* at 100 and 200 essence?
20] Would it be more balanced for Raykl to have his HP stay the same, have scout instead of flight and return his special to the old version – via Kenny
21] With the opening of HoC to the entire community, would it be possible to at least get a second moderator for the forum?