Phantasy Tokoro
(?)Community Member
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- Posted: Sun, 04 Jun 2006 16:32:58 +0000
Gen_Eric_Gui
You keep saying that "Nintendo alienated the developers" which is wholly untrue. Developers develop games for the machine that has the most market share. That's how they make money, by getting their games liscenced on the system that more peopel have, therefore giving them more chances to sell said game.
Nintendo DID alienate their developers with the N64. The catridges were an inferior format to the CD format, which is why so many developers jumped ship from Nintendo to Sony, and the third party selection sucked on the N64. (Among everything else that sucked on the N64.)
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Since there were more people who owned PS2's than owned Gamecubes, more games got put on the PS2.
Correct. There is a guarantee of more sales if you release a game on the PS2.
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It had nothing to do with Nintendo's policy toward developers(Which is actually hells of more open and lenient than Sony's is. Sony CRUSHES it's developers with an iron fist and the SCEA has ridiculous criteria for passing games, like thier policy of not allowing 2D games to be brought over unless hefty sums of cash are paid.)
Proof, plzkthnx.
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Square didn't develop main-numbered games for Gamecube because not as many people had them as had PS2's.
And they didn't develop main-numbered games for the N64 because the PSone offered a better format for their games.
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(Although, why you're worrying about Square I'll never know because their games are generally horribly shitty.)
Which is opinion, not fact. Square's the biggest name in the RPG industry. That is fact.