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Yutora's avatar

Report | 09/27/2012 1:51 pm

Yutora

I can't imagine it beign the same
Yutora's avatar

Report | 09/27/2012 1:46 pm

Yutora

Just. . .
Yutora's avatar

Report | 09/27/2012 12:56 pm

Yutora

I doubt!
Yutora's avatar

Report | 09/27/2012 12:44 pm

Yutora

The ********?
Yutora's avatar

Report | 09/27/2012 11:20 am

Yutora

Haha. Then, yes I had a childhood.

Dude. Excuse my mind.
I had coffee. And it is not my friend!
Yutora's avatar

Report | 09/27/2012 11:19 am

Yutora

Wait: the one for SNES right?
Yutora's avatar

Report | 09/27/2012 10:32 am

Yutora

Link to the Past sounds interesting!
Yutora's avatar

Report | 09/26/2012 6:16 pm

Yutora

What kind of games?
Yutora's avatar

Report | 09/26/2012 6:04 pm

Yutora

Guild work? Haha.

All I do is stalk the writers forum, really,
so I kind of get what you mean.
Yutora's avatar

Report | 09/26/2012 5:56 pm

Yutora

Horrible, deadly so.

Nah, I have been. . . let's go with okay.
And you, sir who has forgotten me?
Yutora's avatar

Report | 09/26/2012 4:28 pm

Yutora

Mirage

crying
Officer Hot-Pants's avatar

Report | 09/19/2012 5:22 pm

Officer Hot-Pants

nnnnNO!
Officer Hot-Pants's avatar

Report | 09/19/2012 2:19 am

Officer Hot-Pants

I can understand that; it's 5:19 AM here.
Officer Hot-Pants's avatar

Report | 09/18/2012 11:42 pm

Officer Hot-Pants

Oh, I get not seeing the apeal. These are things for people who want to engineer a "perfect" city (or empire). I want to build a Rome to make the Romans piss themselves in envy (and everyone else in fear). I want to design a self-contained economy so solid that I only even bother with trade because I like looking at sailing ships. I want a coffee-maker/slushi machine hybrid, but the technology isn't quite up to snuff just yet.
Officer Hot-Pants's avatar

Report | 09/18/2012 11:18 pm

Officer Hot-Pants

I never did care for the simcity games. Actually, I mostly stuck to Sierra CBs like Caesar and Pharaoh until a few years ago.
Officer Hot-Pants's avatar

Report | 09/18/2012 11:06 pm

Officer Hot-Pants

It was! It really, really was. I'd even say it was more fun than just about any other city-builder to date. It's just that you had to play without sound to avoid murdering the nearest passer-by in a pleb-induced, blood-hazed rage.
Officer Hot-Pants's avatar

Report | 09/18/2012 11:00 pm

Officer Hot-Pants

Caesar 2. So much fun to play even after realizing that it was literally impossible to beat without cheating do to the fact that the gameplay was about as balanced as a one-legged man with an inner-ear condition and there were more bugs in the system than most museum bug exhibits can claim. HOWEVER!!! If you didn't have enough plebs (workers) to maintain ANY ONE GODDAMNED THING, this is the alert you'd get until you allocated more workers to it. The spacing between alerts was only 3 seconds, and it took about a minute for pay-raises to bring in new workers. stressed
Officer Hot-Pants's avatar

Report | 09/18/2012 10:43 pm

Officer Hot-Pants

Oh, the mental branding those old games were capable of, being it sounds or actions. Even to this day, when the room is quiet (or if I'm playing anything involving Romans) I can still hear it...

Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed!
Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed!
Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed! Plebs are needed!
Officer Hot-Pants's avatar

Report | 09/18/2012 9:18 pm

Officer Hot-Pants

By "rewarding" FPS-only players, I meant it rewarded you for not taking 5 seconds to actually READ something by giving you the GOOD ending. I get so pissed off when my brother or my father or a friend complains that "It won't tell me what I'm supposed to do" or "It isn't saying where to go next". By "not saying" they LITERALLY mean it's not saying it. Oh sure: it's in the objectives list or written on in that 4 page bookthat glints every 3 seconds sitting on that pedestal in the center of the room, but that would required pressing buttons other than the trigger button or the grenade button, and that's just silly. No, it should verbally guide you through every step and have a big, obnoxious waypoint symbol leading you along the entire way.

I'm not even complaining that it does this in shooters, because I get it there. The point of a shooter is to shoot, so it only makes sense to ensure people are always headed toward the next action sequence. I'm complaining that they do this when they play games like Resident Evil or Final Fantasy. Ooh, or my personal favorite two, freaking Torin's Passage and Shivers. He didn't understand why games dedicated to PUZZLE-SOLVING AND CREATIVE THINKING weren't guiding him along the entire way. Sure, Shivers was a real b***h, but it was SUPPOSED to be a real b***h. It wouldn't feel like such a legitimate ******** accomplishment if it weren't!

[/rant]
Officer Hot-Pants's avatar

Report | 09/18/2012 2:57 am

Officer Hot-Pants

So Silent Hill rewards the stereotypical FPS-only gamer while punishing it's own? That's just... >.> ... ... ... emotion_eyebrow deviously fitting, given the genre.
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