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Posted: Tue May 08, 2007 11:27 am
Have a suggestion for a card? a monster? post you'r ideas here
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Posted: Thu May 10, 2007 7:13 pm
ok i had a idea maybe there could be certain cards that make so you do double attacks yo know with 4 D8's
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Posted: Tue Jun 12, 2007 1:52 pm
Three Headed Demon Dogs! 3x Attack but each Half the damage of the roll. Fast Speeds Weak Defenses.
Gargoyles. Aerial Strikes meaning Increased Movement and strength. High Evasion Menuevers, Hard To Hit with Melee.
Undead Dragon. Easy to Hit, Low Defenses, Large amount of Health, Zombie Breath - Long Distance Attack that may cause poisonous effects.
I could make them But I'd be using FE Sprites
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Posted: Fri Jun 15, 2007 3:14 am
A new type of cards to use: Transport cards! Everybody knows about Chocobos, ships and vehicles in RPGs right? Well I decided to add a new type of cards that will be used as Transportation.
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Posted: Mon Jul 16, 2007 8:52 pm
What about a familiars type card? o:
They can have small movement, and small (auto) damage. And some of the rarer ones could have special abilities you can activate every so often. :3
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Posted: Fri Aug 31, 2007 9:25 pm
((i work for gambino. so, here are some npc characters from gambino. make them if u can plz)) Name:Jinx Location:gambino Element:gold Aligment:npc Power:1 Speed:4 Technique:4 Mental Power:3 Special:3 Charm:5 Fresh start: when russel is in play, jinx can reroll her aim die once. (recharge 2)  Name:Russel Location:gambino Element:gold Aligment:npc Power:3 Speed:4 Technique:2 Mental Power:3 Special:3 Charm:5 pocket ace:when jinx is in play, russel may treat his damage as 8 (recharge: 3)  Name:Sasha Location:gambino Element:gold Aligment:npc Power:1 Speed:4 Technique:2 Mental Power:4 Special:4 Charm:5 toss balloon: Sasha can treat her special attack as a water-style attack. also, add 2 damage to the roll (recharge: 4)  Name:Gambino pumper Location:gambino Element:water Aligment:nuetral Power:2 Speed:3 Technique:4 Mental Power:3 Special:4 Charm:4 'we hate u guys!': (passive) increase all damages against non gambino enemys by 1
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Posted: Sat Sep 01, 2007 10:15 am
Here's a Suggestion. Home Area Items.
Only people from Aekea can Use This Card, Only Durem for That, ETCETC
Ideas:
Aekean Mech: A Card to Summon a Mech Familiar that Can Stay for Three Rounds but Stats will Decrease if Exposed to Water. only able to be used once a battle.
Durem Sniper: Increase Tech Stat by Three But Decrease Speed by One. Increases Damage by Two, Roll a d8+1 to Hit, and if You Get a Critical goes by x4 ((Counted as a Headshot basically))
Gambino Riches: If You Start with this Card at the beginning of the Game increase your Gold amount by double.
Barton Recruiters: Three Times a Game you can call in 5 Allies from Barton. Takes one round for them to appear and another before they could fight. There could be Three forms of Allies: Mods, Strongest you can Get and has great stats, Experienced Players, second strongest and the smartest, and last, n00bs, Weakest soldiers considered as Cannon Fodder.
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Posted: Mon Oct 01, 2007 1:09 pm
Item: Name: Cat Paws Element: wood Type of Item: accessory Effect: +1 to damage roll results Image:
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Posted: Fri Oct 05, 2007 6:00 pm
We are missing one of the most used guns in the world! The assult rifle.
Name: Assult rifle Element: Gold Type of Item: Two handed weapon Effect: +3 to all damage rolls and double your range tecnique attack range. Image: I think you can find one for this.
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Posted: Sun Nov 04, 2007 8:09 am
Name: Chainsaw of disruption Element: Gold Type of Item: Two handed weapon Effect: +3 POW Rage (paranormal): +5 damage to paranormal type characters and monsters. Image: the chainsaw item should work for this one.
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Posted: Mon Nov 05, 2007 9:10 am
i saw the sword of ginokun and remembered ganturo ginokun so i decided id leave the ideas for other peoples personalized weapons
HR-357 (Hunter's handgun)**** Element:fire Effect: - +3 technique - once every reload use hunter's Fire Shot abillity (+3 fire damage) - Reload after six shots.
Scarecrows Knives of necromancing **** element: nitemare effect: - double strike on tech attacks - if an enemy is killed by this weapon, revive as zombie under killers control
Endsmount staff of turning **** element: light effect: - +3 special - When attacking a paranormal enemy, damage dice are rolled 1d8+3
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Posted: Tue Nov 06, 2007 8:03 pm
Thoose are nice ideas Gabriel but you really should check with people before making items for them. This is more along the line of the gun Hunter would use.
HR-357 (Hunter's handgun)**** Element:fire Effect: - +3 technique - once every reload use hunter's Fire Shot abillity (+3 fire damage) - Reload after six shots.
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Posted: Tue Nov 06, 2007 8:11 pm
Yeah and If I remember Correctly That was The card I had requested awhile back, only thing different is the Image. But that one is better then the one I found...
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Posted: Fri Nov 16, 2007 3:57 am
kk i will in the future. but personalized weapons will be awesome. ill go ask others for what they want their weapon to be and put them down on the post.
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Posted: Fri Nov 16, 2007 11:05 am
What's the point? For a personalized Item it will cost GF. Maybe people will ask for a Personal Item when They want, Not when Asked.
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