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Posted: Fri May 04, 2007 6:54 pm
I made a Dark Paladin deck, and I would like some tips on how to improve it. Here's the cards in it:
Monsters:
Dark Magician x3 Buster Blader Skilled Dark Magician x3 Goddess With The Third Eye Luster Dragon x3 Mirage Dragon Double Coston x2 Kuriboh x3 The Dark - Hex-Sealed Fusion Spirit Ryu Masked Dragon
Magic:
Swords of Revealing Light Emblem of Dragon Destroyer x2 Fusion Sage Malevolent Nuzzler Fissure Polymerization Fusion Gate Offerings to the Doomed Axe of Despair Monster Reincarnation Future Fusion Mystical Space Typhoon Tribute to the Doomed Snatch Steal
Traps:
Call of the Haunted Conscription x3 Trap Hole
Fusions: Dark Paladin x3 Five-Headed Dragon (Maybe)
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Posted: Sat May 05, 2007 8:03 am
Skilled White Magicians, very helpful for Buster Blader. I'd say cut to 2 Dark Magicians and add another Buster Blader. Add a few Smashing Grounds for destroying annoying monsters, and Magical Dimensions to summon Dark Magician easier. If you want I could send you a basic outline for the deck
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Posted: Sun May 06, 2007 5:18 am
You could make the deck more centered around dragons. I you can't get Dark Paladin out on the field, you would have a back up plan of getting Buster Blader out or beatdown your opponent with good dragon cards. Just my opinion. Since you do also have a few DM, if you have it put Ancient Rules in your deck (from Strike of Neos).
Axe could be replaced with United We Stand or Mage Power if you have them, and some more traps would be good like Negate Attack, Magic Cylinder, Fusion Guard (since you have Fusion monsters), etc.
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Posted: Mon May 07, 2007 4:30 pm
Whitney9.1 You could make the deck more centered around dragons. I you can't get Dark Paladin out on the field, you would have a back up plan of getting Buster Blader out or beatdown your opponent with good dragon cards. Just my opinion. Since you do also have a few DM, if you have it put Ancient Rules in your deck (from Strike of Neos). Axe could be replaced with United We Stand or Mage Power if you have them, and some more traps would be good like Negate Attack, Magic Cylinder, Fusion Guard (since you have Fusion monsters), etc. I've already got a deck centered a round FGD and Blue-Eyes Ultimate. Also, I've already used up all my magic cylinders, and such in my other decks, so those are out of the question
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Posted: Sun May 13, 2007 8:12 am
A lot of this isn't needed at all (Tribute to the Doomed, Equips, etc).
Blader isn't needed either. Using Dark Magician with The Dark - Hex-Sealed Fusion is enough.
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Posted: Tue May 15, 2007 12:32 pm
Vatcat10 Whitney9.1 You could make the deck more centered around dragons. I you can't get Dark Paladin out on the field, you would have a back up plan of getting Buster Blader out or beatdown your opponent with good dragon cards. Just my opinion. Since you do also have a few DM, if you have it put Ancient Rules in your deck (from Strike of Neos). Axe could be replaced with United We Stand or Mage Power if you have them, and some more traps would be good like Negate Attack, Magic Cylinder, Fusion Guard (since you have Fusion monsters), etc. I've already got a deck centered a round FGD and Blue-Eyes Ultimate. Also, I've already used up all my magic cylinders, and such in my other decks, so those are out of the question K.
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