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THIS NAME IS QUITE SMART

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PostPosted: Tue Mar 27, 2007 10:59 pm


User Image
I don't like it. Why is it so ugly?
PostPosted: Wed Mar 28, 2007 4:55 am


There's nothing wrong with the actual guy in the picture, it's just how you're CGing.

This isn't the final version is it?

All those lines should be cleaned up, and right now the colours you've used just look like base colours. They're all dull and more shades and highlights should be added. Especially to the metal stuffs. Plus a background would be cool. cool

Tawney


THIS NAME IS QUITE SMART

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PostPosted: Wed Mar 28, 2007 5:34 pm


Tawney
There's nothing wrong with the actual guy in the picture, it's just how you're CGing.

This isn't the final version is it?

All those lines should be cleaned up, and right now the colours you've used just look like base colours. They're all dull and more shades and highlights should be added. Especially to the metal stuffs. Plus a background would be cool. cool
Nope, it's not the finished version, I just got to this point, and didn't know where to go.

I think you got it exactly right- I need more shades, and the lines are kinda' messy. The reason it looks soo dull is because I was going for dark room kind of thing.

As for background- any suggestions?
PostPosted: Wed Mar 28, 2007 6:41 pm


THIS NAME IS QUITE SMART
Tawney
There's nothing wrong with the actual guy in the picture, it's just how you're CGing.

This isn't the final version is it?

All those lines should be cleaned up, and right now the colours you've used just look like base colours. They're all dull and more shades and highlights should be added. Especially to the metal stuffs. Plus a background would be cool. cool
Nope, it's not the finished version, I just got to this point, and didn't know where to go.

I think you got it exactly right- I need more shades, and the lines are kinda' messy. The reason it looks soo dull is because I was going for dark room kind of thing.

As for background- any suggestions?


Well, since he's a warrior guy you could have a bunch of like... monstrous black silhouettes (maybe with glowy eyes... that might be too much) in the background, like he's about to kick some monster a** or something. That's what first popped into my head anyway. Heheh.

But yeah, adding some highlights to the helmet and shield will definitely liven things up, and getting rid of some of the scribbles, especially on his chest/arms/shield/etc. XD

Tawney


THIS NAME IS QUITE SMART

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PostPosted: Wed Mar 28, 2007 9:20 pm


Tawney
THIS NAME IS QUITE SMART
Tawney
There's nothing wrong with the actual guy in the picture, it's just how you're CGing.

This isn't the final version is it?

All those lines should be cleaned up, and right now the colours you've used just look like base colours. They're all dull and more shades and highlights should be added. Especially to the metal stuffs. Plus a background would be cool. cool
Nope, it's not the finished version, I just got to this point, and didn't know where to go.

I think you got it exactly right- I need more shades, and the lines are kinda' messy. The reason it looks soo dull is because I was going for dark room kind of thing.

As for background- any suggestions?


Well, since he's a warrior guy you could have a bunch of like... monstrous black silhouettes (maybe with glowy eyes... that might be too much) in the background, like he's about to kick some monster a** or something. That's what first popped into my head anyway. Heheh.

But yeah, adding some highlights to the helmet and shield will definitely liven things up, and getting rid of some of the scribbles, especially on his chest/arms/shield/etc. XD
Well, here.

User Image

You know, I put a lot of new shades in, and cleaned up some of the lines, but it doesn't look much different, lolz.
PostPosted: Thu Mar 29, 2007 12:59 am


It looks better to me!

ficklefiend


guacala

PostPosted: Thu Mar 29, 2007 12:04 pm


cant really see a big difference sad
PostPosted: Thu Mar 29, 2007 1:50 pm


I think that if you are trying to get decent at OC you need to use cleaner lines to start with.

Dr. Valentine
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THIS NAME IS QUITE SMART

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PostPosted: Thu Mar 29, 2007 4:53 pm


Dr. Valentine
I think that if you are trying to get decent at OC you need to use cleaner lines to start with.
But I can't draw gud ne moar.
PostPosted: Sat Mar 31, 2007 8:20 am


THIS NAME IS QUITE SMART
Dr. Valentine
I think that if you are trying to get decent at OC you need to use cleaner lines to start with.
But I can't draw gud ne moar.
stop copping out and start copping in

you've gotta get up to get down

GET IN IT TO WIN IT

Dr. Valentine
Vice Captain


THIS NAME IS QUITE SMART

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PostPosted: Sat Mar 31, 2007 6:14 pm


Dr. Valentine
THIS NAME IS QUITE SMART
Dr. Valentine
I think that if you are trying to get decent at OC you need to use cleaner lines to start with.
But I can't draw gud ne moar.
stop copping out and start copping in

you've gotta get up to get down

GET IN IT TO WIN IT
Has anyone ever told you, you'd be an excellent rapper?
PostPosted: Sun Apr 01, 2007 12:05 am


User Image

Highlights, and I toned down the black layer that I have which was making it look soo dull.

Whatchathink?

THIS NAME IS QUITE SMART

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Dr. Valentine
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PostPosted: Sun Apr 01, 2007 7:49 am


Needs more contrast
IMO
You've gotta get bright
find your funky glow

get poppin get poppin get poppin get poppin
Check out my link while the dj revolves it

rofl
PostPosted: Mon Apr 02, 2007 12:00 am


Your lighting is really straight on (angle wise). How about putting the light source at a different angle to get more interesting-looking shadings?

keiiii

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