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Battle system?

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Good Idea?
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  Neutral
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An2
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PostPosted: Tue Mar 13, 2007 8:07 pm


should i make one up(you know with the dice and stuff)?
PostPosted: Tue Mar 13, 2007 9:03 pm


Quite your choice. I myself may not participate...my mind is...quite slow if I do say so myself.

Flaydra
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An2
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PostPosted: Thu Mar 29, 2007 7:49 pm


5 yes votes and then ill create one.
PostPosted: Mon Apr 09, 2007 10:26 am


Voted Neutral. It could complicate things, and would drain a lot of your time when you're planning it. But I'd take any system into consideration.

Desmund Sligh


god2005

PostPosted: Mon Apr 09, 2007 10:54 am


I voted Neutral since I really don't know what to make of it. It would all depend on how the system looks at the end and how long it would take to make.
PostPosted: Mon Apr 09, 2007 1:50 pm


There are complex battle systems which tend to take the fun out of roleplaying. I find the dice rolling to be annoying so I say no. Let's leave it to the roleplayers balancing out their disadvantages while in combat.

Creature of the dark


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PostPosted: Tue May 01, 2007 1:51 pm


No dice rolling or anything like that....that might take awhile, and be sorta complicated...lol. If there's gonna be a battle system at all, it should just be written on the RP itself... I dunno..maybe in context to the story (i.e. as you did with the chimera in the desert w/ lecta) or maybe just have the players play rock paper scissors or something like that...lol I dunno.
PostPosted: Thu May 03, 2007 8:28 am


yeah i guess a battle system is for roleplayers who doesnt know when to get their character hurt in some way...

An2
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Medeus
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PostPosted: Sat May 12, 2007 10:47 am


Lol we can always teach them...lol.
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