These are the following races with there descriptions and traits.
[NOTE:those in red are not be used at all
if you want to have a race that isnt on here exist that isnt here or if you arnt sure about what race you want to be then just ask me in the ask me beneath the post.
also i only want races that are only on the list. GOT THAT failure to do so will give you a warning.
Human
Allignment: Good, Neutral, Evil
Personality: humans can have any type of personality, thou some may not even trust or like the other races, they are independent in a way
History/bio: humans once had ruled the earth until the time of the black-hole project
battle skills/magical powers: none much realy
Character Flaws: there human the common fodder to many things, nothing speacle about them.
Vampire
Allignment: Good, Neutral, Evil
Personality: vampire's are a very independent race, they dont get alone well with other beings since that they are food to them realy.
thier life span can go on for a long time
History/bio: vampire were once mighty and powerful and were founded by the great blood daemon lord Dracula. everywere he went his followers folled him and became the first ever vampires. until the day when the blood daemon lord became too powerful and unstoppable, the great star god Tauras had come down and destroyed dracula.
after his death his followers (vampires) had lost most of thier powers, only thier life span and thier red thirst for blood that grants them strengh is left in them.
until when days pass by, they moved back to civelisation and tried to fit in with many humans.
however the humans didnt accept them and casted them out of thier civelisation. then the day came of sanguine city, a red city were many vampires called home. the city also has a giant red tinted dome over it to help block out most sun light due to thier delicate eyesight.
now the vampires are a mystery and is very rare for vampires to leave the city, those who do are called wonderers towards the vampires.
not many others dare to enter sanguine city and those whom did never left.
battle skills/magical powers: vampire benifit from the red first, a power that can help then gain more strengh while they drink from thier victims. also when they surrender to the first they gain the ability to bezzerk.
vampires ar also very resilient to normal attacks, such as they can at least shrug of many gun shot wounds (that if they dont bleed to death).
vampires also benifit from nightvison
Character Flaws: even though a vampire may sound like the ultimate lifeform, however your wronge.
they can still die from a head shot wound, and bleed to death or if they are too badly beaten to death.
also since night vison can be a strengh, its also a drawback because daylight can hurt thier eyesight and give them a spliting headache, or even a migrain. but that is the only reason why they dont like sunlight.
also garlic is just an upsetting stomach causer,thats all.
sub-human
Allignment(Good, Neutral, Evil:
Personality: sub-humans have almost the same personality as a normal human does, also they do actualy get alone well with other humans. even thought they may sound like humans but they arnt.
there are also bad sub-humans as well!
History: sub-humans are just like humans but only they have extra feature's, what they are in a way there mutants.
what made them exist is that when the daemons have invaded the east-land, what happened is when lesser daemons have got hold of many young female virgins and made there new offspring, although they still look human (almost) there isnt much choice but to accept them in human society.
some of the sub humans may have some extra feature from a normal human such as a pair of horns, or pointy ears, scaly skin or animal like face.
battle skills/magical powers: even they may have some extra features, it may grant them some petty advantages such as useing thier horns or pehaps use a firey breath.
NOTE: what i mean by petty is that by meaning weak like attacks.
Character Flaws: even they may have some extra features
they may be very useless, such as a long tail that may get in their way while walking, or perhaps a third eye may be a more vuneral spot for attacks.
also they are just like humans (they can die like the rest)
even their not much like humans, sub-humans are fodder as well.
ab-human
Allignment(Neutral, Evil:
Personality: ab-humans have almost the same personality as a normal human does, also they dont actualy get alone well with other humans. even thought they may sound like humans but they arnt.
but there are also some okay ab-humans as well!
also they are more likey to be a race that uses normal humans as thier own fodder!
History: ab-humans were once people who had been upgraded to anouther stage of evolution to become different from the human features.
they are humans but with a bit more kick into thier DNA.
what they are is that they are people like regeneraters, or stronger humans, or pehaps a more a resilient person.
what they are realy is that they are far more better improved people
even they may be human like they actually dont have much care in other races much and they are very different from normal human beings.
it is possable for some sub-humans to be animal like.
battle skills/magical powers: well like i said, it can be a stronger type people like race or a race of humans who can see in the dark.
Character Flaws: even with more strengh comes with a price!
they must at least have one or more drawback!
Daemon
Allignment(Evil:
Personality:Daemons are the great mighty being's that are on a shattered conquest to dominate the earth.
they are filled with so much negative energy that makes them pure evil, as they will like to do what ever they like.
They like humans as their play-things and also are into doing thier greedy deeds to do what ever they want.
if they dont get thier own way, then they will make it there own way one way or anouther!
even though daemons may sound the same, there are different types of daemons:- blood daemons, metal daemons, energy daemon you name it then have it.
History: the daemons tried to take the east lands for thier own, until the time when the hell-hunter broke thier order.
they are now scattered all over the east lands.
now in to small warband's or just on their own.
they like to try and get thier own type of rule!
also some daemons are mindless killing machines that travel in packs and are just lurking and stalking for food wherever they find it.
battle skills/magical powers: many types of powers. mainly they have the ability to turn to there alturnative forms that will make them stronger!
Character Flaws: not much known, only thiers sins they have made
Psychic
Allignment(Neutral, Evil:
Personality: psychics are not very fond of other living things that exist. they dont have much of a happy life after suffering headaches for the rest of thier lives.
they dont trust other people since after what had made them have to flee.
History: psyckers have been created in many ways, by a daemon, human experiment, or just made from a test tube.
they were used in many experiment or used for slavery or as a tool/weapon.
until the day when some psychic have escaped they had then freed many others, after then the psyckers had then bred, and thier offspring were all psychics as well.
many humans have hunted them as witches or just for more experiments.
its not a nice story they have, and many have gone into hideing.
battle skills/magical powers: teleprathy, telekenises and see into the futer while they sleep.
Character Flaws: there headache can lead them into insanity, also there futer sensess arnt very clear.
there own powers can be a weakness that may lead them into insanity.
Weir-creature
Allignment(Neutral, Evil:
Personality: weir-creature are humans that may be able to turn into an weir-animal that had bit them, they try to remain calm as if when they get angry or if full moon is out they turn.
they can turn into thier weir-creture form by free will, but they only do this when they can be trusted by others.
History: what started this weir-creature cuse is when daemons such as :- wolf daemons, panther daemons have bit an virgin of the opposite sex from them, may turn them into a weir-creature. (that if the victem had survived the attack)
battle skills/magical powers: turn into a weir-form
Character Flaws: when they turn into the weir-form it is best if they are to take an extra set of clothes, or they will be having to be fighting while trying to strip off. also while angry they cant controll them selfs.
also when full moon is exposed you cannot turn back to normal form until the moon-light fades away.
machine
Allignment(Good, Neutral, Evil:
Personality: well a machine can have an AI or perhaps they are just walking metal.
History: machines can be either built by daemons or humans or even perhaps by anouther machine
battle skills/magical powers: many things what a machine is good at (kill, build, or just socialise)
Character Flaws: its a machine, they can break
Animenta
Allignment(Good, Neutral,:
Personality: animenta are realy friendly types of animals who can talk to other beings. they are kind of arragant in many ways and alway like to babble on how smart they are.
History: an animenta is an animale with the ability to talk, also they are very intelligent. what they are is they are spirits from the heavens who are given a new life as an animal.
they can be any type of animal, but once they have chosen to be that animal they are like that until they die.
battle skills/magical powers: talk to animals, etherial, see dead.
also do what the animal is good at doing
Character Flaws: well its an animal, some can also be hunted as prey or perhaps worse! also they may have drawbacks on their animal instincs
Fallen angel
Allignment(Good, Neutral, Evil:
Personality: fallen angels are very arragent and dont have much of thier past to talk of. sinec they have left the heavens they now suffer mortality and they suffer more pain than a human does.
History: fallen angels are the outcast of heaven, they have lost thier wings and they are those with weakened angel powers.
they are the one who have been exiled from heaven from either disobidence, disloyalty, or they have left the heavens for unknown reasons.
they have a hard time trying to accept human life and its hard for then to live life.
battle skills/magical powers: heal others, regenerate, water walk
, soothing songe. see the dead (ghost) imune to desieses
Character Flaws:the fallen angels suffer from alot of pain by walking, they also suffer double the amount of damage when damage is taken.
[NOTE:those in red are not be used at all
if you want to have a race that isnt on here exist that isnt here or if you arnt sure about what race you want to be then just ask me in the ask me beneath the post.
also i only want races that are only on the list. GOT THAT failure to do so will give you a warning.
Human
Allignment: Good, Neutral, Evil
Personality: humans can have any type of personality, thou some may not even trust or like the other races, they are independent in a way
History/bio: humans once had ruled the earth until the time of the black-hole project
battle skills/magical powers: none much realy
Character Flaws: there human the common fodder to many things, nothing speacle about them.
Vampire
Allignment: Good, Neutral, Evil
Personality: vampire's are a very independent race, they dont get alone well with other beings since that they are food to them realy.
thier life span can go on for a long time
History/bio: vampire were once mighty and powerful and were founded by the great blood daemon lord Dracula. everywere he went his followers folled him and became the first ever vampires. until the day when the blood daemon lord became too powerful and unstoppable, the great star god Tauras had come down and destroyed dracula.
after his death his followers (vampires) had lost most of thier powers, only thier life span and thier red thirst for blood that grants them strengh is left in them.
until when days pass by, they moved back to civelisation and tried to fit in with many humans.
however the humans didnt accept them and casted them out of thier civelisation. then the day came of sanguine city, a red city were many vampires called home. the city also has a giant red tinted dome over it to help block out most sun light due to thier delicate eyesight.
now the vampires are a mystery and is very rare for vampires to leave the city, those who do are called wonderers towards the vampires.
not many others dare to enter sanguine city and those whom did never left.
battle skills/magical powers: vampire benifit from the red first, a power that can help then gain more strengh while they drink from thier victims. also when they surrender to the first they gain the ability to bezzerk.
vampires ar also very resilient to normal attacks, such as they can at least shrug of many gun shot wounds (that if they dont bleed to death).
vampires also benifit from nightvison
Character Flaws: even though a vampire may sound like the ultimate lifeform, however your wronge.
they can still die from a head shot wound, and bleed to death or if they are too badly beaten to death.
also since night vison can be a strengh, its also a drawback because daylight can hurt thier eyesight and give them a spliting headache, or even a migrain. but that is the only reason why they dont like sunlight.
also garlic is just an upsetting stomach causer,thats all.
sub-human
Allignment(Good, Neutral, Evil:
Personality: sub-humans have almost the same personality as a normal human does, also they do actualy get alone well with other humans. even thought they may sound like humans but they arnt.
there are also bad sub-humans as well!
History: sub-humans are just like humans but only they have extra feature's, what they are in a way there mutants.
what made them exist is that when the daemons have invaded the east-land, what happened is when lesser daemons have got hold of many young female virgins and made there new offspring, although they still look human (almost) there isnt much choice but to accept them in human society.
some of the sub humans may have some extra feature from a normal human such as a pair of horns, or pointy ears, scaly skin or animal like face.
battle skills/magical powers: even they may have some extra features, it may grant them some petty advantages such as useing thier horns or pehaps use a firey breath.
NOTE: what i mean by petty is that by meaning weak like attacks.
Character Flaws: even they may have some extra features
they may be very useless, such as a long tail that may get in their way while walking, or perhaps a third eye may be a more vuneral spot for attacks.
also they are just like humans (they can die like the rest)
even their not much like humans, sub-humans are fodder as well.
ab-human
Allignment(Neutral, Evil:
Personality: ab-humans have almost the same personality as a normal human does, also they dont actualy get alone well with other humans. even thought they may sound like humans but they arnt.
but there are also some okay ab-humans as well!
also they are more likey to be a race that uses normal humans as thier own fodder!
History: ab-humans were once people who had been upgraded to anouther stage of evolution to become different from the human features.
they are humans but with a bit more kick into thier DNA.
what they are is that they are people like regeneraters, or stronger humans, or pehaps a more a resilient person.
what they are realy is that they are far more better improved people
even they may be human like they actually dont have much care in other races much and they are very different from normal human beings.
it is possable for some sub-humans to be animal like.
battle skills/magical powers: well like i said, it can be a stronger type people like race or a race of humans who can see in the dark.
Character Flaws: even with more strengh comes with a price!
they must at least have one or more drawback!
Daemon
Allignment(Evil:
Personality:Daemons are the great mighty being's that are on a shattered conquest to dominate the earth.
they are filled with so much negative energy that makes them pure evil, as they will like to do what ever they like.
They like humans as their play-things and also are into doing thier greedy deeds to do what ever they want.
if they dont get thier own way, then they will make it there own way one way or anouther!
even though daemons may sound the same, there are different types of daemons:- blood daemons, metal daemons, energy daemon you name it then have it.
History: the daemons tried to take the east lands for thier own, until the time when the hell-hunter broke thier order.
they are now scattered all over the east lands.
now in to small warband's or just on their own.
they like to try and get thier own type of rule!
also some daemons are mindless killing machines that travel in packs and are just lurking and stalking for food wherever they find it.
battle skills/magical powers: many types of powers. mainly they have the ability to turn to there alturnative forms that will make them stronger!
Character Flaws: not much known, only thiers sins they have made
Psychic
Allignment(Neutral, Evil:
Personality: psychics are not very fond of other living things that exist. they dont have much of a happy life after suffering headaches for the rest of thier lives.
they dont trust other people since after what had made them have to flee.
History: psyckers have been created in many ways, by a daemon, human experiment, or just made from a test tube.
they were used in many experiment or used for slavery or as a tool/weapon.
until the day when some psychic have escaped they had then freed many others, after then the psyckers had then bred, and thier offspring were all psychics as well.
many humans have hunted them as witches or just for more experiments.
its not a nice story they have, and many have gone into hideing.
battle skills/magical powers: teleprathy, telekenises and see into the futer while they sleep.
Character Flaws: there headache can lead them into insanity, also there futer sensess arnt very clear.
there own powers can be a weakness that may lead them into insanity.
Weir-creature
Allignment(Neutral, Evil:
Personality: weir-creature are humans that may be able to turn into an weir-animal that had bit them, they try to remain calm as if when they get angry or if full moon is out they turn.
they can turn into thier weir-creture form by free will, but they only do this when they can be trusted by others.
History: what started this weir-creature cuse is when daemons such as :- wolf daemons, panther daemons have bit an virgin of the opposite sex from them, may turn them into a weir-creature. (that if the victem had survived the attack)
battle skills/magical powers: turn into a weir-form
Character Flaws: when they turn into the weir-form it is best if they are to take an extra set of clothes, or they will be having to be fighting while trying to strip off. also while angry they cant controll them selfs.
also when full moon is exposed you cannot turn back to normal form until the moon-light fades away.
machine
Allignment(Good, Neutral, Evil:
Personality: well a machine can have an AI or perhaps they are just walking metal.
History: machines can be either built by daemons or humans or even perhaps by anouther machine
battle skills/magical powers: many things what a machine is good at (kill, build, or just socialise)
Character Flaws: its a machine, they can break
Animenta
Allignment(Good, Neutral,:
Personality: animenta are realy friendly types of animals who can talk to other beings. they are kind of arragant in many ways and alway like to babble on how smart they are.
History: an animenta is an animale with the ability to talk, also they are very intelligent. what they are is they are spirits from the heavens who are given a new life as an animal.
they can be any type of animal, but once they have chosen to be that animal they are like that until they die.
battle skills/magical powers: talk to animals, etherial, see dead.
also do what the animal is good at doing
Character Flaws: well its an animal, some can also be hunted as prey or perhaps worse! also they may have drawbacks on their animal instincs
Fallen angel
Allignment(Good, Neutral, Evil:
Personality: fallen angels are very arragent and dont have much of thier past to talk of. sinec they have left the heavens they now suffer mortality and they suffer more pain than a human does.
History: fallen angels are the outcast of heaven, they have lost thier wings and they are those with weakened angel powers.
they are the one who have been exiled from heaven from either disobidence, disloyalty, or they have left the heavens for unknown reasons.
they have a hard time trying to accept human life and its hard for then to live life.
battle skills/magical powers: heal others, regenerate, water walk
, soothing songe. see the dead (ghost) imune to desieses
Character Flaws:the fallen angels suffer from alot of pain by walking, they also suffer double the amount of damage when damage is taken.