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~Gaia Card Game~ Come in, wanted card ideas and characters. Goto Page: 1 2 3 ... 4 ... 15 16 17 18 [>] [>>] [»|]

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Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 12, 2006 8:50 am


~Gaia Card Game~


1st post: What's the card game? *you are here*
2nd post: Rules and Faq
3rd post: Reading cards and card types
4th post: Card list and Characters
5th post: Making a card

The card game is a basic game using a D8 dice and cards. You have your character or characters that get boost ups with the cards. The game can be played as a Duel like in Yu gi oh or as an RPG board. Your choice, the game is only limited by your imagination.
PostPosted: Sun Nov 12, 2006 8:51 am


Rules
The cards are spearated into 2 major groups. Characters and Boost. Every character has 20 stat points that are used for 6 different stats.
Power: The character's physical strength
Speed: Character's agility and movement, the one with highest speed starts first and the more speed the more you can move.
Technique: This stat defines the ability to use long distance weapons like guns or long distance attacks.
Mental power: The character's inteligence and ability to resist mental attacks
Special: The character's magic power, this attacks count the character's element.
Charm: The character's cuteness/beautyness and ability to resist other's charm.
Now the rules in Board or Duel fight.

Fight
Your character can has max of 5/8 points in a stat, but with the boost cards, your character can have max of 8/8 points in a stat. There are 3 types of attack. Power attacks that attack anyone who is in a square diagonal, horizontal or vertical to you, they have no element unless you have a weapon. Technique attacks are long distance attacks, the distance is determined by your Tec stat, they have no element unless you have a weapon. Magic attacks are like Tec attacks but have elements according to your character, when using an element weapon you can choose between your character or the weapon's magic.
Now look at the image Image.
For the attack range when using Tec and Magic attacks this is important. The player 1 has a M Power or Tec of 1-2, player 2 has 3-4, and player 3 has 5-8. When attacking, the player has to throw 2 D8 dices. The first one determines the chance of hitting and the second the damage. In order to hit someone you need to get a number on the first dice lower or equal to your stat.
Example: Player 1 who has 4 in power attacks Player 2. He throws 2 dices and gets 3 and 2. This means he hits and deals 2 damage. Now if he throws in the first dice a 5, he would have missed. They are cases in which the damage is a 2D8, in this cases one throws 3 dices. The first for attack and the other 2 for damage.
Now for movement is basicly the same as attacking. The green area shows the movement for characters with 1-2 in Speed, yellow for those with 3-4, and green for those with 5-8.
When you are doing a Duel fight without taking count of movement, the rules are the same except with distances.

Aligments:
All cards have an element. Characters have element and place of origin. This are the elements:
User Image Angelic for light attacks
User Image Nitemare for darkness
User Image G for gold magic
User Image Zombiness for all that is paranormal
User Image Leaf for earth magic and wood
User Image Flame for fire magic
User Image Cloud for wind magic and thunder
User Image And Ice for aqua and ice magic.
Now characters have an aligment for a place and a side:
For aligment there is GOOD, EVIL, MONSTER, NEUTRAL AND GOD.
The places are:
User Image Barton
User Image Isle de gambino
User Image Durem
User Image Aekea.
The special icons are
User Image For GOD characters
User Image For NPC
User Image For Monsters. (note monsters only have 15 skill points while others have 20)
The aligments are only affected by the terrain but elements have advantages on others. Here is the element advantage: Elements. When someone attacks another one with an advantage element like if you use Fire against Earth, the attack deals a +1 bonus in damage.
Example: if Player 1 attacks with Angelic magic and deals 3 damage to someone who is Nitemare element, the total damage would be 4.

When fighing, the player can only do 3 actions. The first action is use the Boost cards (can use 0-all the cards) then choose between moving or not, and at last to attack or use a skill or a special item card.

Draw cards depending on the way of playing
During each phase, all player draw 5 cards using a randomizer. Then the player does hi first action and then the enemy does his first action, then they both do the second action and then the attacking. After both players attack, that's the end of one turn, all players discard their used cards into the deck again and draw 5 cards again. But the event cards, and item cards are still in play so you can draw them again.
Example: In the first turn, player 1 drew a weapon and equiped it on his character, in the next turn he drews the same weapon and equips it again to his character. No matter if the card is repeated it can be played each time to draw from the deck.

Playing RPG
When playing on an RPG style, your character has the right for a special item Card that can be used anytime and it will be recovered after 3 turns, and equipment that total number of stars equal 6.

Card chances
The list of card chances. To draw this card just do a random number between the 1 to the highest card.
Item cards:
1= no1
2-3= no5
4-5-6= no9
7-8-9-10= no10
11-12-13-14=no11
15-16-17= no13
18-19-20-21= no15
22-23-24= no16
25-26= no17
27-28-29-30= no18
31-32-33-34= no19
35-36-37-38= no23
39-40-41-42= no24
43-44-45= no29
46-47= no30
48-49-50= no31
51-52-53= no32
54-55-56= no33
57-58-59-60= no34
61-62= no35
63-64= no36
65-66-67= no37
68-69= no38
70-71-72= no39
73-74-75= no40
76-77-78-79= no41
80-81-82= no42
83-84= no43
85= no44
86-87-88-89= no45
90-91-92= no46

Event cards:
1-2-3= no2
4-5= no3
6-7= no4
8-9-10-11= no14
12-13-14= no15
15-16-17= no25
18-19= no 26

Trouble cards:
1-2= no4
3-4= no21
5-6-7= no 22


Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250


Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 12, 2006 9:50 am


Reading Cards
There are 2 major card groups. Characters and Boost. Boost cards are separated into 4 types of cards: Item(green), Event(blue), Trouble(dark red), and Place(yellow).

Item cards.
User Image

Let's take this as an example. The name of the card is on the top left. The card element is on the top right corner (in this case, nitemare). Below it is the type of item. They are 6 item cards. Weapons that are shown with a sword: max 2 per character. Accesories that are shown with a necklace: no limit for a character but only in some cases. Defense that are shown with an a armor: max 1. Special items that are shown with a scroll: they are like magic items and are used only once. Food and Misc items shown with a food icon: they are mainly used to cure stats, life or do other stuff. And headger shown with a helmet: max 1 per character. On the bottom right is the card rareness: 1 star is normal, 2 stars is uncommon, 3 is rare, and 4 is mystic. On the square below the image there is the effect of the card, sometimes the items have 2 effects or multi effect that you have to choose between them.

Event
User Image

Event cards are cards that affect the entire game, some of them have temporary effects. They have the element on their top right corner.

Trouble
User Image

Trouble cards are mainly used to affect the other player's game. They are like trap cards in Yu gi oh. They usually do negatif effect on the enemy.

Place
User Image

This cards affect the player's. They specify an aligment, they are like field cards.

Character cards:
User Image

These cards have the character's name on the top left, their aligment on the top right of the image. Their element is on the lower left corner of the image. Characters have 20 life points (quick fight) to 40 life points (normal fight), depending on what the players want. Below they have their stats and skills.

Skills:
The skills may defere into Passive and Active. Passive skills activate when a certain thing happens such as being equiped with a weapon or playing with another character. When a skill is active it has a skill point (in this case 2) and sometimes they have opt which means Once per turn. At the end of active skills there is a Recharge turn which tells when the skill points is recharged after using the skill once. In this case, on the third turn after using the skill, the skill points are recharged.

List of skills: P passive A active
PItem breaker: destroy an item of the enemy when hit
APFreeze: paralyzed character, need to do a Power test (get lower or equal to his/her Power stat) escape.
APTerror: paralyzed character, need a M power test to escape.
ASeduce: paralyzed a character of opposite sex, need a charm test to escape
APHaste: deal a 2D8 of damage in one turn
ACure: recover a D8 of Life points.
PRage: when fighting a certain element or aligment, gain a bonus
AAttacks: certain attacking skills

Normally to do a Seduce, Freeze, or Terror to hit, one must do a 5 in damage. Unless of course it's a Trouble card.
PostPosted: Sun Nov 12, 2006 10:08 am


Card & Map list:

Boosters:
User Image
The first series of cards based basicly on Halloween event and other types of cards. Click on the numbers to view them. The first 30 cards from the game.

1 2 3 4 5 6
7 8 9 10 11 12
13 14 15 16 17 18
19 20 21 22 23 24
25 26 27 28 29 30

Second Booster Series:
31 32 33 34 35
36 37 38 39 40
41 42 43 44 45
46
Characters:
Click on the figures to view their stats:
User Image User Image User Image User Image User Image User Image User Image User Image User Image
User Image User Image User Image User Image User Image User Image User Image User Image

Maps
In maps, all characters start on square A1. Green squares are item booster boxes that give you items. Yellow are monsters, that depend on the dungeon master and the redish squares are traps. The black squares are like walls and obstacles. Each map has a mission.

Simple map Map1 Mission: Kill all monsters


Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250


Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 12, 2006 10:12 am


Making a card
You want to make a card? Just PM your stats (remember the total has to be 20 points), an image of your avatar as you want it in the card (art is available), your characters aligment and element ,and a skill (you can invent one)
Also to make other cards just PM the type of card you want, element and effect. The rareness will be choosed by me.

Can I have more than 1 character?
Yes, I myself have 2 characters, they both have different stats, styles and etc.

What I need to make a character?
Name:
Aligment: (Good, evil or neutral) and (Barton, Durem, Isle or Aekea)
Element: (Fire, Wind, Earth, Water, Light, Dark, Zombie/Ghost or Gold)
Stats: Power, Speed, Tec, MP, Special, Charm (the total must be of 20 points)*
Skill: check the skill list or make up a skill

*In case you are doing a monster, the total of points is 15

To do a card?
Choose which type of card it is: Item, Event, Trouble or Place
if Item choose what type of item it is (accessory, weapon, etc.)
Also I will need the card effect.
PostPosted: Sun Nov 12, 2006 10:55 am


i shuld have seen this comeing xp yes a bril idea i just speeded thrugh and im gonna read it thruoghurly now

The Phantom Slasher
Crew


naminote

PostPosted: Sun Nov 12, 2006 12:20 pm


((Interesting. I might join. n_____n
Can I make my card myself? whee ))
PostPosted: Sun Nov 12, 2006 12:57 pm


((You should make like a submission form. I got a few ideas for monsters and the such.))

Hunter Roge

2,950 Points
  • Beta Contributor 0
  • Beta Citizen 0
  • Beta Treasure Hunter 0


Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Sun Nov 12, 2006 1:59 pm


((anyone can make a card or a character, basicly to do monsters and characters you PM me this
Name:
Aligment: (Good, evil or neutral) and (Barton, Durem, Isle or Aekea)
Element: (Fire, Wind, Earth, Water, Light, Dark, Zombie/Ghost or Gold)
Stats: Power, Speed, Tec, MP, Special, Charm (the total must be of 20 points)*
Skill: check the skill list or make up a skill

*In case you are doing a monster, the total of points is 15
you can have as many characters you want, like me just check the 5th post ))
PostPosted: Mon Nov 13, 2006 1:29 pm


((Oh hell with it. I'm making the card myself then.
I'll PM the stats when I'm done. x__x
I've just need to do the image, sprite, and skill.

Someone make up a skill for me? whee
Jack's skill should be "No Pants Dance" xD))

naminote



Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Tue Nov 14, 2006 8:04 am


((Fraise, you only need to PM me your stats, element and aliance. I do the sprites and the cards, if you want to add an art, just send it to me.
You want a skill? How about a cure skill? Would you like a small cure, an strong cure or a powerful cure?))
PostPosted: Tue Nov 14, 2006 12:57 pm


((Aaaw, I wanna do the card myself. sad
I was so keen on doing it, that I already started and I'm almost finished. x_____x
You can't expect me to give in~
*pout*

Okay. A powerful cure skill. whee ))

naminote



Zero the hunter


Ghostly Warrior

35,565 Points
  • Vicious Spirit 250
  • Seasoned Warrior 250
PostPosted: Tue Nov 14, 2006 1:37 pm


((If you say so, then end it. Remember that you can have many cards of yourself.))
PostPosted: Fri Nov 17, 2006 2:24 am


((Maybe Zero should start? sweatdrop ))

naminote


Faerie_Man

PostPosted: Fri Nov 17, 2006 12:13 pm


I love the idea i would seriously think of playin it sounds fun i'll have to pm ya my stats and everythin when i have time to do so cos i'm defo interested another good idea that has seemed to appear up in the guild
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Relics of the past

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