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Posted: Wed May 24, 2006 3:00 pm
Yes, well, I was wondering if anyone is running an epic campaign or would be willing to run one. I've always been intrested in epics but I've never had a chance to play too much.
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Posted: Wed May 24, 2006 10:36 pm
Perhaps... It takes a special DM to run epic. I've run one and played in two. They got broken very fast, on all sides. When it comes down to real epic it's basically the person who goes first wins. It gets even worse when characters don't organically(though play) reach Epic, characters from 20+ can generate some very abusive combinations on top of what Epic is.
Don't get me wrong, it's fun and all, but it's a stats nightmare. Who else would be up for an Epic game if I were to try and put one on?
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Posted: Wed May 24, 2006 10:53 pm
Though I fully agree with you about the Stats nightmare and feat combos that characters generated at 20+ usually start with AND advancing and classing all the monsters to give such a campaign enough opponents is time consuming... I'd still play in one pirate and I would create a wild character, given 20 levels to toy with.
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Posted: Wed May 24, 2006 11:42 pm
And that, precisely is what what gives me head ache while running epic. Last time I had player with a tricked out wizard. Granted he was a Min/Maxer and spent over a year preping the character but still. He was launching at least 5 upper level spells a round that almost nothing could save against. (Well, thats two. Time to prep some material and get my criteria set. Expect an intro listing by the weekend.)
How would people feel about a little kingdom play in addition to Epic fun? Anyone familiar with Birthright? twisted
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Posted: Thu May 25, 2006 12:51 am
Epic campaigns would be cool. the only problem would be what kind of monsters will we go up against?
pretty uber monsters in epic manual, dude. gonk
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Posted: Thu May 25, 2006 1:43 am
LeHandro RoseHunter Epic campaigns would be cool. the only problem would be what kind of monsters will we go up against? pretty uber monsters in epic manual, dude. gonk In addition to the monsters in the Epic manual and other sourcebooks, any monster manual creature can be given advancement or class levels to raise their CR. An army of Orcs may be nothing, but shove several 19th level Advanced Orc Blackguards at someone... or a 22nd level Bugbear Shaman planning to rule the world, his bodyguard is fifteen 14th level Orge Rangers, and his girlfriend is a 18th level Hobgoblin Sorcerer/Assassin. The baddies can get to Epic levels just like the goodies can. and don't even get me started on adding templates mrgreen
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Posted: Thu May 25, 2006 6:11 am
Brasten And that, precisely is what what gives me head ache while running epic. Last time I had player with a tricked out wizard. Granted he was a Min/Maxer and spent over a year preping the character but still. He was launching at least 5 upper level spells a round that almost nothing could save against. (Well, thats two. Time to prep some material and get my criteria set. Expect an intro listing by the weekend.) How would people feel about a little kingdom play in addition to Epic fun? Anyone familiar with Birthright? twisted Birthright? Nope, I'm afraid I'm not. Also, Blood, you forgot the Hobgoblin's ally: The Entropic Spellstiched Litch 18th level Wizard/5th level archmage. 3nodding
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Posted: Thu May 25, 2006 7:50 am
Jesus tapdancing Christ! I don't want to fight these guys! (Though it sounds fun...)
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Posted: Thu May 25, 2006 1:10 pm
It gets worse. Beinga Dragon Subscriber I have access to all manner of nasty things. Epic Abyssal Dragons, Demon Princes, and the like. Oh I may also throw what you something like you mentioned, a Bard Solar.
Birthright was the last true boxset TSR published before they were bought by Wizards of the Coast. The premise of the setting was that players could belong to various royal blood lines that had been suffused with divine energies after a war between the setting's first pantheon (gods went boom). The other aspect was rules of controlling and running a kingdom. It was published under 2nd Ed. but many of the rules for kingdom control were never tied to any D&d specific mechanic (or at least ones that survived the transfer). There is updated but the site hosting it is currently on the move. www.birthright.net
I'm still working on campaign details.
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Posted: Thu May 25, 2006 5:19 pm
Mostlyfiller Also, Blood, you forgot the Hobgoblin's ally: The Entropic Spellstiched Litch 18th level Wizard/5th level archmage. 3nodding The possible combinations of advancement, templates, classes and feats are countless. What if that Great Worm happened to be a high-level theif in his human form? Or that Ettercap happens to have Rage, fast movement and Damage Reduction...
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Posted: Fri May 26, 2006 1:13 pm
Dear Lord, please help us all... This is almost scary...
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Posted: Fri May 26, 2006 5:27 pm
Well, epic characters can sometimes have dramatic power spikes, especially the spellcasters.
One of the reasons people say Epic is broken is that it can become sort of a power arms race between the characters and the monsters.
Bithright sounds pretty cool, Brasten.
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Posted: Fri May 26, 2006 9:46 pm
Yeah, I haven't played Birthright, but I did read few a couple times. I'd give it a try wink
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Posted: Sat May 27, 2006 3:51 pm
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