Welcome to Gaia! ::

Reply RP and Campaigns
Home Rules campaign. All books appliable! Need players!! T.T

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Wilt thou join?
Aye, milord.
80%
 80%  [ 4 ]
Nay, ye HOBO!
20%
 20%  [ 1 ]
Total Votes : 5


LeHandro RoseHunter
Crew

PostPosted: Tue May 23, 2006 12:02 am


Hello, fellow D&D adventurers. I am starting a new D&D campaign here in Gaia. My version of D&D is what we guys like to play here in my hometown, so it may be a bit confusing.

We will start at Level 6. Starting gold will be 15000 gold.

ANYWAY! THE RULES ARE:

1) Base Ability scores are Point-Buy System: (Base 12, 15 points for distribution) *These 15 points are 1-is-to-1. Example, you may have these stats: 18, 16,14,14,13,12.

2)Any RACE is allowed as long as you have the complete details and racial traits of your chosen race. You may also have Races with an ECL no more than +4. If you want a costumized race, PM me for validation.

3) ANY character class is welcome, as long as it EXISTS in an official D&D book. Rokugan classes are allowed, but i'd ask the DM (me) for acceptance.

4)You may have a "sub-class" at every ODD level(1,3,5,etc...). This sub-class advances only when you've reached these levels. Whenever you advance your subclass, you may: a.) Roll HD at that level (if higher than your base character class); b.) gain its Base Attack Bonus(if higher); c.) gain its saving throws(if higher); d.) gain its skills, class-specific abilities (ex: Bonus feats, Arcane/Divine Spells, Rage, Evasion, etc...) *The subclass mus be compatible with your alignment and race.

5.) Certain version 3 feats are allowed here, as long as it functions better than its version 3.5 description. These are allowed at MY discretion, so be sure to ask me before you plan to gain these feats. Some of these feats are:
*Beat *Career Operative
*Brawny(DR 2/-) *Darting Weapon
*Giant(10 ft. reach) *Assassin
*Weapon Expert *Off-hand Expert(two-wpn fighting)
*Weapon master *Signature Weapon
------> for details about these feats, just PM me or post your questions here.

6) All players have Extra Extra Bonus feats at every 5 levels (5,10,15...)

7) Action Points are allowed here. (Eberron)

8 ) We'll be applying the rule "Infinite Extra Adventuring Equipment" for a cost of 100 Gold(D&D money). Extra Adventuring Equipment means: RAtions, Waterskins, Tools, Clothing, etc... (the little essentials). I allow this only if you declare beforehand what you plan to carry. These must be REASONABLY POSSIBLE to carry.

9) State your Character's name, age, race, class, sub-class, skills, feats, spells (if any), history, alignment, patron deity, personality, equipment, and GOLD REMAINING. This must be posted here in this thread in Document Post Style with BOLD letters. You must also show how you spent your GOLD in buying your items.

10) All Hit Dice from level 2 onwards will be "best-of-two" rolls. (This must also be shown in your Character Sheet Post)

11) NOTE: Monsters are ALSO upgraded in order to balance the power of the player's and also for the PLOT of this campaign. Challenge Rating Remains as it is.

12) We will be using an alternative Experience Table. As shown Below:

EXP(per level) Per MONSTER EXP (BY Challenge Rating)
1) 0 CR: 1) 300
2) 1000 2) 600
3) 3000 3) 900
4) 6000 4) 1200
5) 10000 5) 1800
6) 16000 6) 2400
7) 24000 7) 3600
8 ) 36000 8 ) 4800
9) 52000 9) 7200
10) 76000 10) 9600

*This is PER MONSTER. The continuation of this table will be shown later on.

SO! If you've read ALL the details and understand the nature of this EXPERIMENTAL campaign, then i humbly welcome you into the party (after you've followed ALL instructions)  
PostPosted: Tue May 23, 2006 12:05 am


EXAMPLE FOR CHARACTER SHEET:

Solaruz Uumbra
Lvl. 6 Vistanian Monk
Subclass: Lvl. 3 Fighter (gets d10 HD at every odd level for fighter)
Age: 23
Hit Dice: [3d8+3d10*] + 12 ( 57 HP)
(*fighter HD at lvls 1, 3 and 5)
Ability scores: (*USING POINT BUY SYSTEM - SEE RULES)
STR 16 (+3)
DEX 18 (+4) *ADDED 1 STAT POINT AT LVL 4
CON 14 (+2)
INT 12 (+1)
WIS 16 (+3) >> 18(+4) *DUE TO VISTANI RACIAL TRAITS
CHA 12(+1) >> 14(=2) *DUE TO VISTANI RACIAL TRAITS

Armor Class: 21 = 10 + 4(DEX) + 4(WIS) + 2(BRACERS) + 1(MONK)

BASE ATTACK BONUS: +5

WEAPON: UNARMED STRIKE: 1d8+5 (20/x3) atk +10

MOVE SPEED: 50 ft.

SAVING THROWS: FORT: +8 = 5 + 2 + 1
REF: +10 = 5 + 4 + 1
WILL: +10 = 5 + 4 + 1

FEATS: 1> WEAPON FOCUS (UNARMED STRIKE) & *BRAWNY(DR 2/-)
3> I. INITIATIVE & *POWER ATTACK
5> CLEAVE & *GREAT CLEAVE
6> ACTION SURGE (EBERRON FEAT)
*Fighter Bonus Feat

SKILLS: (NO NEED TO MENTION xp )

POSSESSIONS: AMULET OF MIGHTY FISTS +2 = 8000gp
BRACERS OF ARMOR +2 = 4000gp
CLOAK OF RSISTANCE +1 = 1000gp
TOTAL COST: 13000gp
MONEY AT HAND: 2000gp

*WE USE ANY D&D REFERENCES AND MAY ACCEPT SUGGESTIONS AND MODIFICATIONS mrgreen
 

LeHandro RoseHunter
Crew


FlamingCanine

Unbeatable Survivor

6,250 Points
  • Brandisher 100
  • Risky Lifestyle 100
  • Survivor 150
PostPosted: Sun Jun 04, 2006 12:16 pm


mind if i join with a psionic character?
PostPosted: Sun Jun 04, 2006 9:21 pm


pad-fu
mind if i join with a psionic character?

sorry, no psionice here.

by the way, there are no other players here yet. im planning to buy my own subforum for GESTALT campaigns

LeHandro RoseHunter
Crew



Seph Baelzara


Dedicated Gaian

12,050 Points
  • Beta Gaian 0
  • Beta Citizen 0
  • Elocutionist 200
PostPosted: Tue Mar 20, 2007 11:04 pm


Are the Races of... supplemental allowed?
I've got Wild, Stone, and Destiny on hand.
I'm thinking of joining... but I'm just curious as to what's allowed before I go about creating a character.
EDIT: If you get around to reading this, please PM me with the answer.
PostPosted: Thu Apr 12, 2007 8:38 pm


I was wondering what time, if any, will seesions be scheduled?
I'm really debating on joining or not.

SAR101

Reply
RP and Campaigns

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum