Hello, fellow D&D adventurers. I am starting a new D&D campaign here in Gaia. My version of D&D is what we guys like to play here in my hometown, so it may be a bit confusing.
We will start at Level 6. Starting gold will be 15000 gold.
ANYWAY! THE RULES ARE:
1) Base Ability scores are Point-Buy System: (Base 12, 15 points for distribution) *These 15 points are 1-is-to-1. Example, you may have these stats: 18, 16,14,14,13,12.
2)Any RACE is allowed as long as you have the complete details and racial traits of your chosen race. You may also have Races with an ECL no more than +4. If you want a costumized race, PM me for validation.
3) ANY character class is welcome, as long as it EXISTS in an official D&D book. Rokugan classes are allowed, but i'd ask the DM (me) for acceptance.
4)You may have a "sub-class" at every ODD level(1,3,5,etc...). This sub-class advances only when you've reached these levels. Whenever you advance your subclass, you may: a.) Roll HD at that level (if higher than your base character class); b.) gain its Base Attack Bonus(if higher); c.) gain its saving throws(if higher); d.) gain its skills, class-specific abilities (ex: Bonus feats, Arcane/Divine Spells, Rage, Evasion, etc...) *The subclass mus be compatible with your alignment and race.
5.) Certain version 3 feats are allowed here, as long as it functions better than its version 3.5 description. These are allowed at MY discretion, so be sure to ask me before you plan to gain these feats. Some of these feats are:
*Beat *Career Operative
*Brawny(DR 2/-) *Darting Weapon
*Giant(10 ft. reach) *Assassin
*Weapon Expert *Off-hand Expert(two-wpn fighting)
*Weapon master *Signature Weapon
------> for details about these feats, just PM me or post your questions here.
6) All players have Extra Extra Bonus feats at every 5 levels (5,10,15...)
7) Action Points are allowed here. (Eberron)
8 ) We'll be applying the rule "Infinite Extra Adventuring Equipment" for a cost of 100 Gold(D&D money). Extra Adventuring Equipment means: RAtions, Waterskins, Tools, Clothing, etc... (the little essentials). I allow this only if you declare beforehand what you plan to carry. These must be REASONABLY POSSIBLE to carry.
9) State your Character's name, age, race, class, sub-class, skills, feats, spells (if any), history, alignment, patron deity, personality, equipment, and GOLD REMAINING. This must be posted here in this thread in Document Post Style with BOLD letters. You must also show how you spent your GOLD in buying your items.
10) All Hit Dice from level 2 onwards will be "best-of-two" rolls. (This must also be shown in your Character Sheet Post)
11) NOTE: Monsters are ALSO upgraded in order to balance the power of the player's and also for the PLOT of this campaign. Challenge Rating Remains as it is.
12) We will be using an alternative Experience Table. As shown Below:
EXP(per level) Per MONSTER EXP (BY Challenge Rating)
1) 0 CR: 1) 300
2) 1000 2) 600
3) 3000 3) 900
4) 6000 4) 1200
5) 10000 5) 1800
6) 16000 6) 2400
7) 24000 7) 3600
8 ) 36000 8 ) 4800
9) 52000 9) 7200
10) 76000 10) 9600
*This is PER MONSTER. The continuation of this table will be shown later on.
SO! If you've read ALL the details and understand the nature of this EXPERIMENTAL campaign, then i humbly welcome you into the party (after you've followed ALL instructions)
We will start at Level 6. Starting gold will be 15000 gold.
ANYWAY! THE RULES ARE:
1) Base Ability scores are Point-Buy System: (Base 12, 15 points for distribution) *These 15 points are 1-is-to-1. Example, you may have these stats: 18, 16,14,14,13,12.
2)Any RACE is allowed as long as you have the complete details and racial traits of your chosen race. You may also have Races with an ECL no more than +4. If you want a costumized race, PM me for validation.
3) ANY character class is welcome, as long as it EXISTS in an official D&D book. Rokugan classes are allowed, but i'd ask the DM (me) for acceptance.
4)You may have a "sub-class" at every ODD level(1,3,5,etc...). This sub-class advances only when you've reached these levels. Whenever you advance your subclass, you may: a.) Roll HD at that level (if higher than your base character class); b.) gain its Base Attack Bonus(if higher); c.) gain its saving throws(if higher); d.) gain its skills, class-specific abilities (ex: Bonus feats, Arcane/Divine Spells, Rage, Evasion, etc...) *The subclass mus be compatible with your alignment and race.
5.) Certain version 3 feats are allowed here, as long as it functions better than its version 3.5 description. These are allowed at MY discretion, so be sure to ask me before you plan to gain these feats. Some of these feats are:
*Beat *Career Operative
*Brawny(DR 2/-) *Darting Weapon
*Giant(10 ft. reach) *Assassin
*Weapon Expert *Off-hand Expert(two-wpn fighting)
*Weapon master *Signature Weapon
------> for details about these feats, just PM me or post your questions here.
6) All players have Extra Extra Bonus feats at every 5 levels (5,10,15...)
7) Action Points are allowed here. (Eberron)
8 ) We'll be applying the rule "Infinite Extra Adventuring Equipment" for a cost of 100 Gold(D&D money). Extra Adventuring Equipment means: RAtions, Waterskins, Tools, Clothing, etc... (the little essentials). I allow this only if you declare beforehand what you plan to carry. These must be REASONABLY POSSIBLE to carry.
9) State your Character's name, age, race, class, sub-class, skills, feats, spells (if any), history, alignment, patron deity, personality, equipment, and GOLD REMAINING. This must be posted here in this thread in Document Post Style with BOLD letters. You must also show how you spent your GOLD in buying your items.
10) All Hit Dice from level 2 onwards will be "best-of-two" rolls. (This must also be shown in your Character Sheet Post)
11) NOTE: Monsters are ALSO upgraded in order to balance the power of the player's and also for the PLOT of this campaign. Challenge Rating Remains as it is.
12) We will be using an alternative Experience Table. As shown Below:
EXP(per level) Per MONSTER EXP (BY Challenge Rating)
1) 0 CR: 1) 300
2) 1000 2) 600
3) 3000 3) 900
4) 6000 4) 1200
5) 10000 5) 1800
6) 16000 6) 2400
7) 24000 7) 3600
8 ) 36000 8 ) 4800
9) 52000 9) 7200
10) 76000 10) 9600
*This is PER MONSTER. The continuation of this table will be shown later on.
SO! If you've read ALL the details and understand the nature of this EXPERIMENTAL campaign, then i humbly welcome you into the party (after you've followed ALL instructions)