Knight Title: Pergamon, Page of the Moon
Wonder Description: A grand library, sometimes whispered to contain the sum total of all knowledge. Although this might not be literally true, its collections are vast, with texts from many worlds, and in the Silver Millennium, it was a bustling center of learning. The library of Pergamon is built around a central courtyard in which there is an elegant fountain; once upon a time, the water in that fountain came from an underground spring that was said to grant clarity of thought to those who drank from it. The water itself ran iridescent and shimmering, when it was flowing clear, though in the present day the fountain seems to be dry.
Uniform: Working with Blue!
Weapon & MagicPage Weapon: A plain, old, battered journal in pastel colors. It is entirely blank.
Squire Weapon: A fancy blank journal in pastel colors, with the symbol of the moon engraved on the cover.
Magic: Pergamon opens his journal, and an ethereal quill appears in his hand. He touches the quill to the page, and it vanishes, and a ten-foot area around him is bathed in soft moonlight. Allies within the radius are filled with hope, giving them a boost to fight on even against difficult or impossible odds. Pergamon can channel this magic for 30 seconds at this stage.
Knight Weapon: An elegant, blank journal in pastel colors, with engravings of the symbol of the moon surrounded by flowers on the cover.
Magic: Pergamon opens his journal, and an ethereal quill appears in his hand. He touches the quill to the page, and it vanishes, and a fifteen-foot area around him is bathed in soft moonlight. Allies within the radius are filled with hope, giving them a boost to fight on even against difficult or impossible odds. Allies within the radius also receive a small amount of healing; minor injuries will be fully healed and moderate injuries lessened if they stay within the radius for the full duration. Pergamon can channel this magic for 45 seconds at this stage.