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Reply Deep Space: Homeworld Exploration
[Night at the Museum - Side Room] [Surtur x Rainier x Beira]

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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Mon Jul 01, 2024 9:48 pm


Branching RP

Quote:
Prompt 1: The group has split up; while a large number of people remain in the storage wing, you have decided to help clear out some of the smaller rooms. Things are packed more securely here, and while there are some oddities on display, for the most part everything is secured in an array of wooden, stone, or metal boxes of varying security. You may see a strange item here or there, or something that catches your eye. There is an undeniably weird hum of energy in the room but Almadel has trusted you to behave.

While you must stay in the area, you can investigate anything. You can PM The Space Cauldron or DM xigglet on Discord if you want to check anything before posting; you can also ask if you can interact with anything or gain extra information about something your character is involved in. It is possible to find an artifact or relic that is some way important or relevant to your character but you must have permission. If you are interested in finding something, please be prepared to give a physical description and any relevant lore; we can work things out with you.

As you investigate, you hear a strange noise. Roll a 1d4 to locate it.
    If you roll 1 it is coming from an air vent
    If you roll a 2 it is coming from a storage box
    If you roll a 3 it is coming from the wall
    If you roll a 4 it is coming from under the floor

You can decide how to get to them; you may be fortunate and find a loose tile but you may have to break something to reach them (at player choice). Just remember that Almadel wants his museum in the best condition possible…


Quote:
Prompt 2: You have located the sound–Kosopods, ranging from six inches to two feet wide. They are hard shelled isopods with many legs and prickly tails. They can be nearly any neutral color, it just depends on what they have been eating. They will immediately try to scatter. Roll 1d4 to determine how many Kosopods you have located; you can decide their size.


Quote:
Prompt 3: The Kosopods immediately attack. They are frantic and hungry; they can spit acid that causes agitation and eventually burns through things and they have many sharp legs and sharp points on their shells. They can bite. Their shells are very hard and they can only be damaged by flipping them over to expose their delicate underbelly or possibly by overwhelming them with magic. They cannot be starseeded. They are vulnerable to fire but it might not be a good idea to start setting things ablaze if you want to stay on Almadel’s good side. Roll 1d4 to determine how many Kosopods you have defeated; if you roll lower than the last prompt, you will need to roll again until you defeat them all or hope that your allies rolled high enough to take out some of yours as well. If you roll a higher number here than you did in prompt 2, you can help your allies.


Quote:
Prompt 4: Once the Kosopods have been defeated, you can take a moment to breathe. It sounds like things have calmed down outside in the large room that you arrived in. You can look around the area if you like (and if you sent anything in to find or examine, you can identify it now. It may be possible to steal small items from Almadel if you have sent in for approval). This post can be considered an exit or you can continue roleplaying until you are ready to leave. You can rejoin the closing post of the ORP when it is announced! This should be on Friday the 30th. While you do not need to have this RP finished at the time of the close, please try to close this RP promptly! You must write 500 words in this RP to be eligible for the prize!
Kyuseisha no Hikari rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Mon Jul 01, 2024 9:49 pm


Slipping into another room was a good idea; Beira felt like he could breathe as soon as they moved from the main room into one of the side rooms. There was something cold and stagnant about the room they picked but they had enough space to fan out and take it at their own pace.

Beira drifted slowly, monitoring each step he took like he expected a Kosopod to jump out at him. He didn’t know what the room was supposed to sound like so he paid attention to every step, to every echo, to every metallic hum.

He treated this as if he expected a Kosopod to jump out any second–and one might have.

“...Do either of you trust Almadel very much?” he asked, scanning the shadows in the room. He couldn’t tell if anything was moving or if it was just the lights flickering. “I got a map from him, for my homeworld.” He seemed thoughtful. “It took me to a strange cave.” Rainier knew, but Surtur didn’t. “I’m still not sure what the importance was there, but there’s some magic. I haven’t figured out how he knew what to trade me. Or how he got it in the first place. I’ve been wracking my brain for any answers but I just can’t tell. Surtur, have you ever met someone like him?”

Surtur was much older than he was, and from much further away. But, the universe was very large, after all. He didn’t know how many people like Almadel were scattered across its reach–if any.

As he moved through the room he was certain he heard something skittering above him, and though his gaze was focused on the shadows, he briefly scanned the ceiling to look for any openings.


Shanyume
Guine


Kyuseisha no Hikari

Crew

Dragonslaying Dragon

Shanyume rolled 1 4-sided dice: 3 Total: 3 (1-4)

Shanyume

Anxious Friend

PostPosted: Mon Jul 01, 2024 10:07 pm


When Beira looked up so did she. “While it doesn’t appear that he’s picking sides, I don’t particularly trust him.” Then again, given her profession outside of all this, there should be no surprise to her healthy dose of skepticism.

Rainier’s gaze followed his across the ceiling where she heard the distinct sounds of something skittering above them. “I feel like the Mysterious Merchant is synonymous with Space Pirate or Galatic Grave Robber.” She pivoted on her heel when it sounded like one, or more, of the Kosopods had moved off to the side and scampered down the wall.

“He has quite the collection, and he seems to look for honest trades like he’d done with your map last year.” She spared a seconds glance over at Beira before summoning her weapon and moving closer to the wall, fully expecting something to jump out at her. “Whose to say that it wasn’t plundered from your world once there was nobody there to stop him from picking his way through treasures left behind.”

She shrugged almost dismissively. “Speaking hypothetically of course.” Assumptions were pieced together by the very little information she had on hand. To say he was well-traveled was perhaps an understatement with how extensive his museum’s collection was; granted they only caught a glimpse before the power went out. “Aside from the brief meeting last year and today, I haven’t had any negative experiences with Almadal. But he does make me feel uneasy.” It was difficult to explain other than just calling it a ‘gut feeling’.

Rainier glanced over Surtur’s direction, curious what his perspective was regarding their host. The fragments of conversation she picked up kind of hinted that the two were perhaps acquaintances or even friends.

Kyuseisha no Hikari

Guine
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Deep Space: Homeworld Exploration

 
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