โฏโพโฏ ๐งโโโโโ๐ฆโโโโโ๐ธโโโโโ๐ฎโโโโโ๐จโโโโโ ๐ฉโโโโโ๐ฆโโโโโ๐นโโโโโ๐ฆโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
NAME: Bimothy Chungledown a.k.a Chung
ALIAS: Big Chungus
LEVEL: 1
AGE: 22
BIRTHDATE: 10/3
GENDER: Nonbinary , Sex: M
HANDEDNESS: Ambidextrous
PERSONALITY: Chung as described by those that know him is typically called and I quote 'A ******** degenerate'. To which Chung corrects them in stating that they are THE ******** generate. Crass but with a roll off the shoulder attitude towards all things, they live in the moment, making a living by jumping into the hands of some poor sap to either begin dumpstering or getting dumpstered. Chung is easy to talk to although may not always be listening. They are encouraging almost to the fault of enabling reckless behavior along with being reckless themselves. Multi-talented but also at times a bit 'much' to be around as conversations go into wild tangents often as it seems they have an attention span of a rodent. All actions have consequences and Chung is the type of person who braves those consequences. The most common being attacked for slapping hot chicks and dude booties.
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
NAME: Bimothy Chungledown a.k.a Chung
ALIAS: Big Chungus
LEVEL: 1
AGE: 22
BIRTHDATE: 10/3
GENDER: Nonbinary , Sex: M
HANDEDNESS: Ambidextrous
PERSONALITY: Chung as described by those that know him is typically called and I quote 'A ******** degenerate'. To which Chung corrects them in stating that they are THE ******** generate. Crass but with a roll off the shoulder attitude towards all things, they live in the moment, making a living by jumping into the hands of some poor sap to either begin dumpstering or getting dumpstered. Chung is easy to talk to although may not always be listening. They are encouraging almost to the fault of enabling reckless behavior along with being reckless themselves. Multi-talented but also at times a bit 'much' to be around as conversations go into wild tangents often as it seems they have an attention span of a rodent. All actions have consequences and Chung is the type of person who braves those consequences. The most common being attacked for slapping hot chicks and dude booties.
โฏโพโฏ ๐ฑโโโโโ๐ดโโโโโ๐ดโโโโโ๐ฐโโโโโ๐ธโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
HEIGHT: 6'5
WEIGHT: 198
TRANSFORMATION: [Come on and Slam] Chung is actually an anchor but due to their proportions classifies and is wielded as a scythe and blunt weapon. Their unwieldiness contributes to why they typically can't find a permanent meister.
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
HEIGHT: 6'5
WEIGHT: 198
TRANSFORMATION: [Come on and Slam] Chung is actually an anchor but due to their proportions classifies and is wielded as a scythe and blunt weapon. Their unwieldiness contributes to why they typically can't find a permanent meister.
โฏโพโฏ ๐งโโโโโ๐ฎโโโโโ๐ดโโโโโ ๐ฆโโโโโ๐ณโโโโโ๐ฉโโโโโ ๐ซโโโโโ๐ฆโโโโโ๐จโโโโโ๐นโโโโโ๐ฎโโโโโ๐ดโโโโโ๐ณโโโโโ๐ธโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
FACTIONS: [ DWMA ]
PARTNER: [ N/A ]
STAR RANK: โ One Star
BIOGRAPHY: [ ]
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
FACTIONS: [ DWMA ]
PARTNER: [ N/A ]
STAR RANK: โ One Star
BIOGRAPHY: [ ]
โฏโพโฏ ๐งโโโโโ๐ฆโโโโโ๐นโโโโโ๐นโโโโโ๐ฑโโโโโ๐ชโโโโโ ๐ฉโโโโโ๐ฆโโโโโ๐นโโโโโ๐ฆโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
CLASS: [ Weapon ]
โจโจโจโจ[ Team Player ] โจ [Followers of the Team Player path gain two perks from the Soul Resonance skill tree and use the skill at one level higher. Team players can use stamina in place of spirit for Soul Resonance techniques. They can also partner with one additional Meister. Soul Wavelength attacks from enemy Meister's impact them at one level lower at a minimum of level one.
ARCHETYPE: [ Everyman ]
โจโจโจโจ [ The Everyman or Everywoman is a highly flexible archetype that is adaptable to their situation with an agreeable hum to it. The Everyman receives two additional perks in any of their skill trees. Additionally, the everyman earns one additional custom technique for every level up. They gain an additional 25 to any resource they have per level. The Everyman is highly compatible with sages and rulers but incompatible with innocents. They are neutral with all other archetypes.]
RESOURCE POOL: [ 125/125 Stamina ]
SOUL COLOR: limegreen
STATS:
โฏ STRENGTH โจ 4
โฏ DEXTERITY โจ 0
โฏ WISDOM โจ 0
โฏ GUTS โจ 2
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
CLASS: [ Weapon ]
โจโจโจโจ[ Team Player ] โจ [Followers of the Team Player path gain two perks from the Soul Resonance skill tree and use the skill at one level higher. Team players can use stamina in place of spirit for Soul Resonance techniques. They can also partner with one additional Meister. Soul Wavelength attacks from enemy Meister's impact them at one level lower at a minimum of level one.
ARCHETYPE: [ Everyman ]
โจโจโจโจ [ The Everyman or Everywoman is a highly flexible archetype that is adaptable to their situation with an agreeable hum to it. The Everyman receives two additional perks in any of their skill trees. Additionally, the everyman earns one additional custom technique for every level up. They gain an additional 25 to any resource they have per level. The Everyman is highly compatible with sages and rulers but incompatible with innocents. They are neutral with all other archetypes.]
RESOURCE POOL: [ 125/125 Stamina ]
SOUL COLOR: limegreen
STATS:
โฏ STRENGTH โจ 4
โฏ DEXTERITY โจ 0
โฏ WISDOM โจ 0
โฏ GUTS โจ 2
โฏโพโฏ ๐ตโโโโโ๐ทโโโโโ๐ดโโโโโ๐ฌโโโโโ๐ทโโโโโ๐ชโโโโโ๐ธโโโโโ๐ธโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
SOULS: [ 0 ]
MISSIONS COMPLETE:
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0
MISSIONS AND EVENTS CLAIMS:
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
SOULS: [ 0 ]
MISSIONS COMPLETE:
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0
MISSIONS AND EVENTS CLAIMS:
โฏโพโฏ ๐ธโโโโโ๐ฐโโโโโ๐ฎโโโโโ๐ฑโโโโโ๐ฑโโโโโ ๐นโโโโโ๐ทโโโโโ๐ชโโโโโ๐ชโโโโโ๐ธโโโโโ ๐ฆโโโโโ๐ณโโโโโ๐ฉโโโโโ ๐ตโโโโโ๐ชโโโโโ๐ทโโโโโ๐ฐโโโโโ๐ธโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
{{Perks: Everyman: 2 perks, Soul Resonance 2 Perks(TeamPlayer), 4 Perks Base}}
Soul Resonance
Tier One
โฏ Soul Reaper โฏ
The user is able to sustain one technique for an additional post without paying an additional resource cost once every five posts.
โฉ
โฏ Determined โฏ
The user is able to split a single attack against two targets without reducing the strength of the technique once every five posts.
โฉ
โฏ We're not Lovers, We're Soulmates โฏ
Members of a Soul Resonance team with this perk are able to lend resource to another member of the Soul Resonance team. The limit is 50 resource per post. This does not cost an action.
โฉ
โฏ Polyamory โฏ
The user is able to borrow a technique from a member of the Soul Resonance technique and use it themselves if it's something they could theoretically learn themselves. This technique is borrowed for three posts and usable only within that window. Another technique may not be borrowed in the same battle.
โฉ
โฏ Overreaction โฏ
The user is able to use one technique twice in a post for the same action. Both costs are paid. This perk is usable once per Soul Resonance partner in the Soul Resonance team.
โฉ
โฏ Ghostbusters โฏ
The user is able to pay an additional level in resource during any kind of attack to stun the opposing Meister from using any soul abilities; the opponent is unable to use any soul abilities for two posts. This is usable once per opponent with an overall five post cooldown.
Blunt Weapons
โจโพโจ Tier One Perks โฆโฝโฆ
โฏ Mjolnir โฏ
When the blunt weapon flies through the air through a technique a shockwave is created by the technique that is one level lower than the technique at a minimum of level one. This perk has a five post cooldown.
โฉ
โฏ Vikings โฏ
A blunt weapon functions one level higher in strength at a maximum of level five. This perk has a five post cooldown.
โฉ
โฏ Size Matters โฏ
Range of Blunt Weapon attacks are doubled.
โฉ
โฏ Mace of Molag Bal โฏ
The user can combine a blunt weapon technique with another weapon skill tree technique for one action. This perk has a five post cooldown.
โฉ
โฏ Thor: The Dark World โฏ
Once per five posts, half of the amount of stamina used in a blunt weapons technique can be refunded to the user.
โฉ
โฏ Odin Son โฏ
The user can dodge or defend an opponent's attack for one level lower in resource. This perk has a five post cooldown.
Scythe
โฏ Scyther โฏ
The Sickle Slash technique will slice through equal level and lower defensive techniques or spells once per five posts.
โฉ
โฏ Slasher Flick โฏ
A technique will function one level higher up to level five once per five posts.[
โฉ
โฏ Dead Like Me โฏ
A slash delivered by the scythe is able to release an additional crescent blade of energy that is one level lower than the original technique at a minimum of level one. This perk has a five post cooldown.
โฉ
โฏ All Hallows Eve 2 โฏ
The range of all scythe techniques is doubled.
โฉ
โฏ This Is Holloween โฏ
As scythes are known for Witch hunting, once per five posts the scythe technique has a one level advantage against a magic spell.
โฉ
โฏ The Tell Tale Heart โฏ
If a scythe technique is used along with another weapon skill tree technique then one of the techniques doesn't cost an action. This has a five post cooldown.
โจโพโจ Tier Two Perks โฆโฝโฆ
โฏ Phantom Slice โฏ
A slash of the scythe can produce a swipe of energy afterwards that functions at the same level as the original technique. This perk is usable once per five posts.
โฉ
โฏ Hidan โฏ
The range of all scythe techniques is tripled. Requires the All Hallows Eve 2 perk.
โฉ
โฏ Jashin โฏ
The cost of a scythe technique in stamina is refunded once per five posts.
โฉ
โฏ Slice โฏ
If a scythe technique is used along with another weapon skill tree technique then they can combine to create an attack that is one level higher than they normally would function as when combined, at a maximum of level five. This has a five post cooldown. This requires The Tell Tale Heart perk
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
{{Perks: Everyman: 2 perks, Soul Resonance 2 Perks(TeamPlayer), 4 Perks Base}}
Soul Resonance
Tier One
โฏ Soul Reaper โฏ
The user is able to sustain one technique for an additional post without paying an additional resource cost once every five posts.
โฉ
โฏ Determined โฏ
The user is able to split a single attack against two targets without reducing the strength of the technique once every five posts.
โฉ
โฏ We're not Lovers, We're Soulmates โฏ
Members of a Soul Resonance team with this perk are able to lend resource to another member of the Soul Resonance team. The limit is 50 resource per post. This does not cost an action.
โฉ
โฏ Polyamory โฏ
The user is able to borrow a technique from a member of the Soul Resonance technique and use it themselves if it's something they could theoretically learn themselves. This technique is borrowed for three posts and usable only within that window. Another technique may not be borrowed in the same battle.
โฉ
โฏ Overreaction โฏ
The user is able to use one technique twice in a post for the same action. Both costs are paid. This perk is usable once per Soul Resonance partner in the Soul Resonance team.
โฉ
โฏ Ghostbusters โฏ
The user is able to pay an additional level in resource during any kind of attack to stun the opposing Meister from using any soul abilities; the opponent is unable to use any soul abilities for two posts. This is usable once per opponent with an overall five post cooldown.
Blunt Weapons
โจโพโจ Tier One Perks โฆโฝโฆ
โฏ Mjolnir โฏ
When the blunt weapon flies through the air through a technique a shockwave is created by the technique that is one level lower than the technique at a minimum of level one. This perk has a five post cooldown.
โฉ
โฏ Vikings โฏ
A blunt weapon functions one level higher in strength at a maximum of level five. This perk has a five post cooldown.
โฉ
โฏ Size Matters โฏ
Range of Blunt Weapon attacks are doubled.
โฉ
โฏ Mace of Molag Bal โฏ
The user can combine a blunt weapon technique with another weapon skill tree technique for one action. This perk has a five post cooldown.
โฉ
โฏ Thor: The Dark World โฏ
Once per five posts, half of the amount of stamina used in a blunt weapons technique can be refunded to the user.
โฉ
โฏ Odin Son โฏ
The user can dodge or defend an opponent's attack for one level lower in resource. This perk has a five post cooldown.
Scythe
โฏ Scyther โฏ
The Sickle Slash technique will slice through equal level and lower defensive techniques or spells once per five posts.
โฉ
โฏ Slasher Flick โฏ
A technique will function one level higher up to level five once per five posts.[
โฉ
โฏ Dead Like Me โฏ
A slash delivered by the scythe is able to release an additional crescent blade of energy that is one level lower than the original technique at a minimum of level one. This perk has a five post cooldown.
โฉ
โฏ All Hallows Eve 2 โฏ
The range of all scythe techniques is doubled.
โฉ
โฏ This Is Holloween โฏ
As scythes are known for Witch hunting, once per five posts the scythe technique has a one level advantage against a magic spell.
โฉ
โฏ The Tell Tale Heart โฏ
If a scythe technique is used along with another weapon skill tree technique then one of the techniques doesn't cost an action. This has a five post cooldown.
โจโพโจ Tier Two Perks โฆโฝโฆ
โฏ Phantom Slice โฏ
A slash of the scythe can produce a swipe of energy afterwards that functions at the same level as the original technique. This perk is usable once per five posts.
โฉ
โฏ Hidan โฏ
The range of all scythe techniques is tripled. Requires the All Hallows Eve 2 perk.
โฉ
โฏ Jashin โฏ
The cost of a scythe technique in stamina is refunded once per five posts.
โฉ
โฏ Slice โฏ
If a scythe technique is used along with another weapon skill tree technique then they can combine to create an attack that is one level higher than they normally would function as when combined, at a maximum of level five. This has a five post cooldown. This requires The Tell Tale Heart perk
โฏโพโฏ ๐ธโโโโโ๐ตโโโโโ๐ชโโโโโ๐ฑโโโโโ๐ฑโโโโโ๐ธโโโโโ ๐ฆโโโโโ๐ณโโโโโ๐ฉโโโโโ ๐นโโโโโ๐ชโโโโโ๐จโโโโโ๐ญโโโโโ๐ณโโโโโ๐ฎโโโโโ๐ถโโโโโ๐บโโโโโ๐ชโโโโโ๐ธโโโโโโโโโโโโโโโ
โฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌโฌ
Scythe
โจ Sickle Slash | Scaled Level | Tier 1 | Stamina
โจ Rapid Twirl | Scaled Level | Tier 1 | Stamina
โจ Dredge Line | Scaled Level | Tier 2 | Stamina
Blunt Weapons
โจ Bludgeon | Scaled Level | Tier 1 | Stamina
โจ Earthen Shield Smash | Level 2 | Tier 1 | Stamina
โจ Weight of the World | Scaled Level | Tier 3 | Stamina
Soul Resonance
โจ Resonance Barrier | Scaled Level | Tier 1 | Spirit/Stamina
โจ Resonance Wavelength | Level 1 | Tier 1 | Spirit/Stamina
โจ Soul Piercer | Level 2 | Tier 1 | Spirit/Stamina
โจ Witch Hunter | Level 2 | Tier 1 | Spirit/Stamina
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Scythe
โจ Sickle Slash | Scaled Level | Tier 1 | Stamina
โจ Rapid Twirl | Scaled Level | Tier 1 | Stamina
โจ Dredge Line | Scaled Level | Tier 2 | Stamina
Blunt Weapons
โจ Bludgeon | Scaled Level | Tier 1 | Stamina
โจ Earthen Shield Smash | Level 2 | Tier 1 | Stamina
โจ Weight of the World | Scaled Level | Tier 3 | Stamina
Soul Resonance
โจ Resonance Barrier | Scaled Level | Tier 1 | Spirit/Stamina
โจ Resonance Wavelength | Level 1 | Tier 1 | Spirit/Stamina
โจ Soul Piercer | Level 2 | Tier 1 | Spirit/Stamina
โจ Witch Hunter | Level 2 | Tier 1 | Spirit/Stamina
โจ Character Name: Bimothy Chungledown
โจ Skill Tree: Scythe
โจ Dredge Line | Scaled Level | Tier 2 | Stamina
A technique that capitalizes on Chungledown's heftiness as an anchor. Initially the Anchor is thrown and the chain attaches itself to the wielder. Allowing it to be used as a egregious grappling hook. The weapon then cements itself in place requiring a equal level or higher technique to move. Alternatively, Chungledown is thrown to blatantly pass the target. The weapon then returns with the inner ridge of the anchor anchor flying backwards with the goal to catch the target it flew passed in the ridges and bring them forcibly back towards the wielder for a follow up. The returning property doesn't work unless he's being used by a Meister.
โจ Skill Tree: Scythe
โจ Dredge Line | Scaled Level | Tier 2 | Stamina
A technique that capitalizes on Chungledown's heftiness as an anchor. Initially the Anchor is thrown and the chain attaches itself to the wielder. Allowing it to be used as a egregious grappling hook. The weapon then cements itself in place requiring a equal level or higher technique to move. Alternatively, Chungledown is thrown to blatantly pass the target. The weapon then returns with the inner ridge of the anchor anchor flying backwards with the goal to catch the target it flew passed in the ridges and bring them forcibly back towards the wielder for a follow up. The returning property doesn't work unless he's being used by a Meister.
โจ Character Name: Bimothy Chungledown
โจ Skill Tree: Blunt Weapon
โจ Weight of the World | Scaled Level | Tier 3 | Stamina
A technique which has the goal to lead to the quickest end of an encounter. The anchor multiplies in weight and size and drops, immediately from wherever its current location is. Almost close to immediately crushing whoever or whatever is under it and typically 'anchoring' them in place. The impact is a meteoric landing in a designated area causing a significant impact in a 5ft radius up to 100ft radius at level 5. Scaling 5,10, 25, 50, 100. Chungledown's size is relative for said impact being half the size of the impact radius. The meister cannot lift Chungledown in these states unless they have a combined Strength and Guts score of [4] for Level 2, [6] For Level 3, [8] For Level 4, [12] For Level 5. Size reverts to normal the following post.
โจ Skill Tree: Blunt Weapon
โจ Weight of the World | Scaled Level | Tier 3 | Stamina
A technique which has the goal to lead to the quickest end of an encounter. The anchor multiplies in weight and size and drops, immediately from wherever its current location is. Almost close to immediately crushing whoever or whatever is under it and typically 'anchoring' them in place. The impact is a meteoric landing in a designated area causing a significant impact in a 5ft radius up to 100ft radius at level 5. Scaling 5,10, 25, 50, 100. Chungledown's size is relative for said impact being half the size of the impact radius. The meister cannot lift Chungledown in these states unless they have a combined Strength and Guts score of [4] for Level 2, [6] For Level 3, [8] For Level 4, [12] For Level 5. Size reverts to normal the following post.