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Hero Kesshin

Hilarious Gaian

PostPosted: Mon Sep 06, 2021 10:27 pm


[Hero Kesshin & Kesshin Gaia]
User Image




╫ C O R E ╫


        *NAME ▬ Kesshin Gaia
        *AGE ▬ 22
        *FACTION ▬ Independent
        *ROLE ▬ Loner
        *SEX ▬ Male
        *SPECIES ▬ Human
        CURRENT TEAM
        PARTNER(S) ▬ No Preference (Whoever pays more)
        NICKNAME(S) ▬ Kessh, K. [Merc Alias:] Oberon
        OCCUPATION ▬ Mercenary Huntsman



╫ A F F E C T A T I O N ╫

        *HEIGHT ▬ 6'0"
        *WEIGHT ▬ 190Ilbs

        *HAIR ▬ Green
        CLOTHINGMerc Outfit: Oberon
        ACCESSORIES ▬Old gold plated armband and old belt chain.
        *EYES ▬ Green
        *BUILD ▬ Well built with a fine balance of defined muscle for strength and leanness for flexibility.
        TATTOOS ▬ Kesshin has 4 small tattoos on his 4 left metacarpal bones and one major tattoo down his front front chest which extends to his left shoulder blade and down his forearm. (Indicated in the character image)
        SCARS ▬ Light scars illustrated on the picture
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Aura Mastery: He has sharply refined the basics of aura to build what he believes to be an absolute foundation. Building on that foundation he can sense and identify most auras when expanding his outward primarily while using his semblance and changing it's lustre and hardness. Max range of detection 50 meters.

        Bonus Talent ▬ Sword Master: Has made himself well versed in sword combat. Greatswords being the main focus but expanding that focus toward other blade types.

        Other Talents ▬ Strength: Along with his stamina training he has also done strength training to increased his physical capabilities so he can wield and swing it as fast as a one-handed sword among being stronger in general. (lift 800Ilbs)

        ▬ Spatial Awareness: While developing and practicing his Semblance he has formed an awareness and positioning of people, places, and things around him feeling out their presence as opposed to relying solely on his straight sight and peripherals.

        LEARNT ABILITIES
        Strongest Skill ▬ Stamina: Constant combat training scenarios for one versus many, repetitive sword drills, and strength exercises are among one of many things he has done to be able to go for long periods without getting tired. All he wants to do is fight more.

        Exploitable Weakness ▬ Kesshin: is unaware of many of the talents/skills he posses. He has good knowledge of aura and a knack for it and repressed/no knowledge of his Semblance.

        ▬ Oberon: Training in the art of the sword he is not as knowledgeable in hand to hand combat can easily be over powered by martial artists if confronting them directly.

        Other Skills ▬ Dead Shot: He has trained to shoot exceptionally well from point blank, short, and mid ranged distances. Sniping ranges only when aided by a scope that reduces the sight range. Essentially he is trained in good accuracy with firearms in general.

        ▬ Keen Eye: He has refined his eyes so he can tell who or what might be hostile towards him or his associated party based on their movement's, gestures. Overall, it he can read body language really well. It also aids in informing his ability to anticipate enemy movements in battle so he can act appropriately whether it be to defend, counter, or press an advantage he might think he sees.

        ▬ Thrill of Battle: In a many dire situations one might fear death, but even in that fear there is power, and for some there is even a thrill. Channeling that energy when moderately wounded or near the brink of death his reflexes and speed are heightened and he is able to work through the pain more easily; in some cases overclocking his body until eventual collapse or death. He can keep himself going for a solid 3 posts before he KOs.

        LIKES
        ▬ Weapon Maintenance
        ▬ People
        ▬ Spicy & Sweet Foods
        ▬ Machine Tinkering
        ▬ Close Quarters Combat

        DISLIKES
        ▬ People
        ▬ Overly Cheesy Foods
        ▬ Excessive Bleeding
        ▬ Idleness
        ▬ Cowards
        ▬ Combat
        ▬ Kesshin

        *Exploitable Fear ▬ Kesshin: is afraid of death/excessive gore (mangled bodies and such and excessive blood)

        Oberon: Knowing what he is, fears being too weak and phased out as an entity entirely.

        PERSONALITY TRAITS
        *Nature ▬ Kesshin at a glance might seem very intimidating but in reality he is quite meek and soft-spoken always thinking about what he is going to say before he says it. Despite that, he is very self-sufficient and reliable if pushed to the occasion. An ambivert leaning more so on the spectrum of introvert he can sometimes get easily overwhelmed by stronger personalities but at the same time something deep inside him enjoys them. Being self-sufficient he is no fool and knows the cruelty of both men and Grimm; how he copes? Oberon...

        Vernacular ▬ He as a softer, politer, and lighter common tone when he is living as a civilian. In contrast when he is Oberon, his voice is sharper, colder, and deeper.

        Positive Traits ▬ Kesshin despite being the way he is tries to help those who he sees call out to him using the same skills that helped him survive help others. His looks and physique sometimes can grant him a false air of confidence or intimidation he can use to his advantage. Deeper inside himself there is a hidden confidence in himself even he doesn't seem to know about and on moments where he is pressured it forcibly shows itself for his own survival being able to tap into his "hidden" potential. This hidden potential and confidence lies with Oberon.

        Negative Traits ▬ Sometimes Kesshin prioritizes his own survival over others depending on the situation; he can be cunning but sometimes that isn't enough and so he does what he has to do to survive. Also as stated previously Kesshin is unaware of his true potential dulling his skills; to many, he may seem like a pretty average mercenary who somehow hasn't gotten himself killed yet, but that changes when Kesshin becomes Oberon and he comes with his own problems.

        Oberon's loyalty generally lies with those who can pay him the most. Most times it doesn't matter the job Oberon will take it for the right price, though he still has his own code he abides by. He enjoys the thrill of battle almost as much as he enjoys his money. Unlike Kesshin he is usually more direct or blunt and distant with clients and partners.

╫ H I S T O R Y ╫

        BACKGROUND ▬ "There is only one unspoken rule in Vacuo, if you can survive, you are welcome there." Kesshin was not welcome... Born in the sands of Vacuo Kesshin's life was not easy our the gate. His family was by all means incapable of taking care of themselves but Kesshin especially seemed unsuited for the environment and it made him essentially the weakest link of the family. Being the only son he was a disgrace to his father and mother. But to his sister, she understood him and worked with to take on his share of the world load. Kesshin and his sister often talked about their dreams of being huntsmen and huntswomen; their strength was the epitome of what Kesshin and his sister wanted to be. As they grew older they pushed each other to work hard and grow their strength all while coping with the harshness of Vacuo.

        Eventually they joined a community of monster hunters (not to be confused with an official huntsmen guild). Kesshin's sister, having more promise of the two and Kesshin making it in by the skin of his teeth giving a poor showing in many eyes. It made it hard for Kesshin to make friends but he still had his sister. As he progressed he often asked his sister how she did so well, how she wasn't afraid. She told him she just pretended that the person welding her weapon wasn't someone different, to be that strong she became someone else otherwise she didn't think she could keep up with the expectations of the family. Kesshin didn't really understand but he still admired her for it. Eventually after they finished their official training and field test years shadowing other veteran members they both became hunters for hire. Kesshin hadn't made many friends at the monster hunter guild and he didn't want to hold anyone back so he only took a couple of jobs he thought were well within his ability to take care of his family.

        One day in the midsts of a fierce sandstorm the village his family was residing in was assaulted by Grimm without warning. Kesshin took arms with his sister and begain aiding in the defense but to no avail coupled with the sandstorm defending proved extremely more arduous. Watching many fall in battle around him Kesshin continuously froze unable to combat the Grimm. He ran away, losing track of his sister in the process. Luckily they planned ahead of time to meet back at their home if they were separated. And that is what Kesshin did. But when he arrived... Kesshin couldn't hold his stomach down... Blood stained the ground, sanguine sand chocked with body pieces... His mother and and father making eye contact with him as the last of their life was ripped from their body. All he could do at this point was hide while berating himself at how much of a coward he really was. He constantly thought about his sister... hoping she was okay. Looking over to the creature that hadn't noticed him yet his heart trembled. There in jammed in his back was his sister's weapon, and under his feet an indistinguishable mess of a body. This was happening only a few months after his graduation; his sister's words all those years ago about being strong ran through his head frantically and yet he could do nothing but hide before something in him snapped and seemingly passed out... When he came too he was being transferred to an abandoned hospital with a few functioning facilities, battered but alive, blood stained all over his clothes and the taste of sanguine sand in his mouth.

        Months past and Kesshin seemed to try to pull his life back together moving away from Vacuo, not wanting to really ever return. Everything has been seemingly a blur for a couple of months and he realized his body doesn't seem to be getting the proper rest it needs despite him taking it easy. Somehow he is over exerting himself where he would find himself sleeping for days or even have lapses in his memory. Little does Kesshin know his sister's words did have weight in his heart and mind and have given birth to someone new. He feels as though its just trauma; it hasn't hurt anyone yet so the immediate need for Kesshin to figure out what is going on, along with having to find work to feed and shelter himself has been his excuse for constantly avoiding it all this time, so much so he has gotten used to it. Now he continues to live his life at the very least for his sister.

        Extra: Fight or flight kicking in unbeknownst to Kesshin he had chosen to fight, to survive. That day he unlocked his semblance though... not as himself, his alter ego going by the moniker "Oberon" based on the look of his Semblance. Though it did not affect the Grimm; upon further investigation, testing, and training Oberon has gotten a handle on it as well as having to share residency while still trying to complete his own agenda and seemingly live his own separate life as a mercenary under the moniker Oberon as to not be lumped in with Kesshin. Working all sorts of jobs to gain money to increase his aims and be the one to survive in this cruel world.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        NAME ▬ Adjudicator
        DESCRIPTION ▬ A weapon Oberon raised the money for to have made for his primary use.
        Melee FormAdjudicator: 5.5ft in length, the Adjudicator is a greatsword with a Rotella (3ft in diameter) attached for parries and grip guarding. Also a portion of the gun barrel sticks out allowing it to be used for surprise point blank burst firing.
        Ranged FormHushed Bellow: 5.5ft in length, A gatling gun suited for regular ammo, not particularly outfitted for dust but his aura can be fed through the weapon to fire off his semblance equivalent to how plants fire off seeds or essentially like a firing off a blank. This skill does not pierce aura defense but still inflicts damage. It has to the potential to fire off 50 devastating rounds max per post (effective range is up to 450 meters based on google)
        Other Form(s) ▬ Compact Mode: retracts to a figure of a rectangular backpack 3.5ft in length, with straps for carrying on back and a handle on top to carry around like a briefcase. It has a lock function on it that needs to be handled a certain way before it can extend into a weapon form.
        Ammo Type ▬ Physical Ammo & Aura
        DRAWBACKS ▬ The Hushed Bellow is bulky and has a spinning start up before firing.

        OTHER WEAPONS
        Gear Blade: Kesshin's 2 handed sword (5ft). It doesn't have any special functions save retracting itself into a big gear for Kesshin to "holster".


        Ammo Carried ▬ 300?

        ITEMS
        ▬ Scroll




╫ S E M B L A N C E ╫

        *NAME ▬ Faerie Dust
        *AURA COLOR ▬ Green
        *DESCRIPTION ▬ When Kesshin activates his Semblance, aura comes off his body similar to shedding moth scales shimmering like gold dust. The dust acts as a Semblance suppressant, disrupting the function of their Semblance and negating it. It can expand 15ft in diameter around him. Kesshin does have sway over the dust as well, being able to close or part areas within his 15ft diameter field on a base level (ease of manipulation increases as his Semblance level increases). Finally Kesshin has the ability to feel the presence of anyone around his semblance somewhat similar to feeling someone standing over you. The effect of the nullification lasts 2 posts unless constant in the field of dust in which the post count doesn't start until said opponent has left the range of the field. The field lasts 3 posts before dissipating with a 3 post cooldown.

        *LEVEL 0 ▬ Sigun Flare: He can change the lustre of Faerie Dust making it shine and shimmer like the sun, blinding enemies and allies alike if caught in the sight for 1 post (DOES NOT AFFECT KESSHIN HIMSELF). After use this removes the 15ft field of Faerie Dust effectively starting the cooldown earlier if used before the original 3 post duration is up.(0-99 posts)

        *LEVEL 1 ▬ He has better mastery of manipulation of Faerie Dust in the 15ft field and when using Sigun Flare instead of dissipating entirely, reduces Faerie Dust diameter around himself to 10ft. Faerie Dust still fades with a total duration of 3 posts regardless of when the skill has been activated. (100-199 posts)

        *LEVEL 2 ▬ Dohn Mheg Dust: Applying his mastery over his aura even further Kesshin can change the hardness of his Semblance a kin to tiny blades of razor steel turning his more somewhat passive Semblance into more of an effective offense there by eliminating the 15ft field around him but still maintaining a 15ft diameter effective control of the Faerie Dust around him (best example: Senbonzakura from bleach). Also, the effect of nullification no longer comes from being within the effected area in this state since it is effectively gone. This skill does not pierce aura defense but still inflicts damage. Still, coming into contact with his Semblance still causes the nullification effect which is still 2 posts and still fades with a total duration of 3 posts regardless of when the skill has been activated.(200-299 posts)

        *LEVEL 3 ▬ Eo Dohn Mheg Dust: With mastery over "Dohn Mheg Dust" Kesshin can now push the maneuverability and hardness of his Semblance making it easier to control over all and as tough as diamond. With said control he can use his Semblance to form more recognizable constructs (a sword, a shield, hammer, a big fist etc similar to Gaara's sand manipulation This skill does not pierce aura defense but still inflicts damage. Coming into contact with his Semblance still causes the nullification effect which is still 2 posts and still fades with a total duration of 3 posts regardless of when the skill has been activated.(300-399 posts)

        *DRAWBACKS
        ▬ Nullifying ability doesn't affect Grimm because Grimm have no Aura/Semblance.
        ▬ Does affect both friend and foe. (DOES NOT AFFECT KESSHIN HIMSELF)
        ▬ Because it is essentially somewhat of a weighted dust as strong wind can move it from it's original area disrupting Kesshin's 15ft field at levels lower than 2 when it is less solid.

        narxfang

        xLulie

        Deadly_Tiger

        Noble Negative J3T

        KnightsRoyal

        Aeval_Silvertongue


PostPosted: Fri Sep 24, 2021 11:48 am


Hero Kesshin
[Hero Kesshin & Kesshin Gaia]
User Image




╫ C O R E ╫


        *NAME ▬ Kesshin Gaia
        *AGE ▬ 22
        *FACTION ▬ Independent
        *ROLE ▬ Loner
        *SEX ▬ Male
        *SPECIES ▬ Human
        CURRENT TEAM
        PARTNER(S) ▬ No Preference (Whoever pays more)
        NICKNAME(S) ▬ Kessh, K. [Merc Alias:] Oberon
        OCCUPATION ▬ Mercenary Huntsman



╫ A F F E C T A T I O N ╫

        *HEIGHT ▬ 6'
        *WEIGHT ▬ 190

        *HAIR ▬ Green
        CLOTHINGMerc Outfit: Oberon
        ACCESSORIES ▬Old gold plated armband and old belt chain.
        *EYES ▬ Green
        *BUILD ▬ Well built with a fine balance of defined muscle for strength and leanness for flexibility.
        TATTOOS ▬ Kesshin has 4 small tattoos on his 4 left metacarpal bones and one major tattoo down his front front chest which extends to his left shoulder blade and down his forearm. (Indicated in the character image)
        SCARS ▬ Light scars illustrated on the picture
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Aura Mastery: He has sharply refined the basics of aura to build what he believes to be an absolute foundation. Building on that foundation he can sense and identify most auras when expanding his outward primarily while using his semblance and changing it's lustre and hardness.

        Bonus Talent ▬ Sword Master: Has made himself well versed in sword combat. Greatswords being the main focus but expanding that focus toward other blade types.

        Other Talents ▬ Strength: Along with his stamina training he has also done strength training to increased his physical capabilities so he can wield and swing it as fast as a one-handed sword among being stronger in general.

        ▬ Spatial Awareness: While developing and practicing his Semblance he has formed an awareness and positioning of people, places, and things around him feeling out their presence as opposed to relying solely on his straight sight and peripherals.

        LEARNT ABILITIES
        Strongest Skill ▬ Stamina: Constant combat training scenarios for one versus many, repetitive sword drills, and strength exercises are among one of many things he has done to be able to go for long periods without getting tired. All he wants to do is fight more.

        Exploitable Weakness ▬ Kesshin: is unaware of many of the talents/skills he posses. He has good knowledge of aura and a knack for it and repressed/no knowledge of his Semblance.

        ▬ Oberon: Training in the art of the sword he is not as knowledgeable in hand to hand combat can easily be over powered by martial artists if confronting them directly.

        Other Skills ▬ Dead Shot: He has trained to shoot exceptionally well from point blank, short, and mid ranged distances. Sniping ranges only when aided by a scope that reduces the sight range.

        ▬ Keen Eye: He has refined his eyes so he can tell who or what might be hostile towards him or his associated party based on their movement's, gestures. Overall, it he can read body language really well. It also aids in informing his ability to anticipate enemy movements in battle so he can act appropriately whether it be to defend, counter, or press an advantage he might think he sees.

        ▬ Thrill of Battle: In a many dire situations one might fear death, but even in that fear there is power, and for some there is even a thrill. Channeling that energy when moderately wounded or near the brink of death his reflexes and speed are heightened and he is able to work through the pain more easily; in some cases overclocking his body until eventual collapse or death.

        LIKES
        ▬ Weapon Maintenance
        ▬ People
        ▬ Spicy & Sweet Foods
        ▬ Machine Tinkering
        ▬ Close Quarters Combat

        DISLIKES
        ▬ People
        ▬ Overly Cheesy Foods
        ▬ Excessive Bleeding
        ▬ Idleness
        ▬ Cowards
        ▬ Combat
        ▬ Kesshin

        *Exploitable Fear ▬ Kesshin: is afraid of death/excessive gore (mangled bodies and such and excessive blood)

        Oberon: Knowing what he is, fears being too weak and phased out as an entity entirely.

        PERSONALITY TRAITS
        *Nature ▬ Kesshin at a glance might seem very intimidating but in reality he is quite meek and soft-spoken always thinking about what he is going to say before he says it. Despite that, he is very self-sufficient and reliable if pushed to the occasion. An ambivert leaning more so on the spectrum of introvert he can sometimes get easily overwhelmed by stronger personalities but at the same time something deep inside him enjoys them. Being self-sufficient he is no fool and knows the cruelty of both men and Grimm; how he copes? Oberon...

        Vernacular ▬ He as a softer, politer, and lighter common tone when he is living as a civilian. In contrast when he is Oberon, his voice is sharper, colder, and deeper.

        Positive Traits ▬ Kesshin despite being the way he is tries to help those who he sees call out to him using the same skills that helped him survive help others. His looks and physique sometimes can grant him a false air of confidence or intimidation he can use to his advantage. Deeper inside himself there is a hidden confidence in himself even he doesn't seem to know about and on moments where he is pressured it forcibly shows itself for his own survival being able to tap into his "hidden" potential. This hidden potential and confidence lies with Oberon.

        Negative Traits ▬ Sometimes Kesshin prioritizes his own survival over others depending on the situation; he can be cunning but sometimes that isn't enough and so he does what he has to do to survive. Also as stated previously Kesshin is unaware of his true potential dulling his skills; to many, he may seem like a pretty average Huntsman who somehow made it through to get his license, but that changes when Kesshin becomes Oberon and he comes with his own problems.

        Oberon's loyalty generally lies with those who can pay him the most. Most times it doesn't matter the job Oberon will take it for the right price, though he still has his own code he abides by. He enjoys the thrill of battle almost as much as he enjoys his money. Unlike Kesshin he is usually more direct or blunt and distant with clients and partners.

╫ H I S T O R Y ╫

        BACKGROUND ▬ "There is only one unspoken rule in Vacuo, if you can survive, you are welcome there." Kesshin was not welcome... Born in the sands of Vacuo Kesshin's life was not easy our the gate. His family was by all means incapable of taking care of themselves but Kesshin especially seemed unsuited for the environment and it made him essentially the weakest link of the family. Being the only son he was a disgrace to his father and mother. But to his sister, she understood him and worked with to take on his share of the world load. Kesshin and his sister often talked about their dreams of being huntsmen and hunstwomen; their strength was the epitome of what Kesshin and his sister wanted to be. As they grew older they pushed each other to work hard and grow their strength all while coping with the harshness of Vacuo.

        Eventually they made it into Shade Academy one after another. Kesshin's sister, having the higher scores of the two and Kesshin making it in by the skin of his teeth giving a poor showing in many students eyes. It made it hard for Kesshin to make friends but he still had his sister. As he progressed he often asked his sister how she did so well, how she wasn't afraid. She told him she just pretended that the person welding her weapon wasn't someone different, to be that strong she became someone else otherwise she didn't think she could keep up with the expectations of the family. Kesshin didn't really understand but he still admired her for it. Eventually graduating after his sister they both became huntsmen and hunstwomen. Kesshin hadn't made many friends at Shade and he didn't want to hold anyone back so he only took a couple of jobs he thought were well within his ability to take care of his family.

        One day in the midsts of a fierce sandstorm the village his family was residing in was assaulted by Grimm without warning. Kesshin took arms with his sister and begain aiding in the defense but to no avail coupled with the sandstorm defending proved extremely more arduous. Watching many fall in battle around him Kesshin continuously froze unable to combat the Grimm. He ran away, losing track of his sister in the process. Luckily they planned ahead of time to meet back at their home if they were separated. And that is what Kesshin did. But when he arrived... Kesshin couldn't hold his stomach down... Blood stained the ground, sanguine sand chocked with body pieces... His mother and and father making eye contact with him as the last of their life was ripped from their body. All he could do at this point was hide while berating himself at how much of a coward he really was. He constantly thought about his sister... hoping she was okay. Looking over to the creature that hadn't noticed him yet his heart trembled. There in jammed in his back was his sister's weapon, and under his feet an indistinguishable mess of a body. This was happening only a few months after his graduation; his sister's words all those years ago about being strong ran through his head frantically and yet he could do nothing but hide before something in him snapped and seemingly passed out... When he came too he was being transferred to a hospital, battered but alive, blood stained all over his clothes and the taste of sanguine sand in his mouth.

        Months past and Kesshin seemed to try to pull his life back together moving away from Vacuo, not wanting to really ever return. Everything has been seemingly a blur for a couple of months and he realized his body doesn't seem to be getting the proper rest it needs despite him taking it easy. Somehow he is over exerting himself where he would find himself sleeping for days or even have lapses in his memory. Little does Kesshin know his sister's words did have weight in his heart and mind and have given birth to someone new. He feels as though its just trauma; it hasn't hurt anyone yet so the immediate need for Kesshin to figure out what is going on, along with having to find work to feed and shelter himself has been his excuse for constantly avoiding it all this time, so much so he has gotten used to it. Now he continues to live his life at the very least for his sister.

        Extra: Fight or flight kicking in unbeknownst to Kesshin he had chosen to fight, to survive. That day he unlocked his semblance though... not as himself, his alter ego going by the moniker "Oberon" based on the look of his Semblance. Though it did not affect the Grimm; upon further investigation, testing, and training Oberon has gotten a handle on it as well as having to share residency while still trying to complete his own agenda and seemingly live his own separate life the huntsmen exam to gain his own license under as Oberon as to not be lumped in with Kesshin. Working all sorts of jobs to gain money to increase his aims and be the one to survive in this cruel world.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        NAME ▬ Adjudicator
        DESCRIPTION ▬ A weapon Oberon raised the money for to have made for his primary use.
        Melee FormAdjudicator: 5.5ft in length, the Adjudicator is a greatsword with a Rotella (3ft in diameter) attached for parries and grip guarding. Also a portion of the gun barrel sticks out allowing it to be used for surprise point blank burst firing.
        Ranged FormHushed Bellow: A gatling gun suited for regular ammo, not particularly outfitted for dust but his aura can be fed through the weapon to fire off his semblance equivalent to how plants fire off seeds or essentially like a firing off a blank.
        Other Form(s) ▬ Compact Mode: retracts to a figure of a rectangular backpack with straps for carrying on back and a handle on top to carry around like a briefcase. It has a lock function on it that needs to be handled a certain way before it can extend into a weapon form.
        Ammo Type ▬ Physical Ammo & Aura
        DRAWBACKS

        OTHER WEAPONS
        Gear Blade: Kesshin's 2 handed sword (5ft). It doesn't have any special functions save retracting itself into a big gear for Kesshin to "holster".


        Ammo Carried ▬ 300?

        ITEMS
        ▬ Scroll




╫ S E M B L A N C E ╫

        *NAME ▬ Faerie Dust
        *AURA COLOR ▬ Green
        *DESCRIPTION ▬ When Kesshin activates his Semblance, aura comes off his body similar to shedding moth scales shimmering like gold dust. The dust acts as a Semblance suppressant, disrupting the function of their Semblance and negating it. It can expand 15ft in diameter around him but can persist up to 50 meters away from him for 2 posts before fading. Kesshin does have some sway over the dust as well, being able to close or part areas within his 15ft diameter field. Finally Kesshin has the ability to feel the presence of anyone around his semblance somewhat similar to feeling someone standing over you. The effect of the nullification lasts 2 posts unless constant in the field of dust in which the post count doesn't start until said opponent has left the range of the field.

        *LEVEL 0 ▬ Sigun Flare: He can change the lustre of Faerie Dust making it shine and shimmer like the sun, blinding enemies and allies alike. After use there is a 3 post cooldown for the skill. Doing this also removes the 15ft field of Faerie Dust being unable to generate the field for 2 posts. Faerie Dust still populates his body though.(0-99 posts)

        *LEVEL 1 ▬ He has better mastery of movement for Faerie Dust in the 15ft field and when using Fae Flare he is now able to generate 5ft of Faerie Dust around himself.(100-199 posts)

        *LEVEL 2 ▬ Dohn Mheg Dust: Applying his mastery over his aura even further Kesshin can change the hardness of his Semblance a kin to tiny blades of razor steel turning his more somewhat passive Semblance into more of an effective offense there by eliminating the 15ft field around him but still maintaining a 15ft effective control area around him. It takes one post to convert the hardness of his Semblance. Also, the effect of nullification no longer comes from being within the effected area of his Semblance but from being cut by it and the nullification effect is still 2 posts.(200-299 posts)

        *LEVEL 3 ▬ Eo Dohn Mheg Dust: With mastery over "Dohn Mheg Dust" Kesshin can now push the maneuverability and hardness of his Semblance making it easier to control over all and as tough as diamond. With said control he can use his Semblance to form more recognizable constructs (a sword, a shield, hammer, a big fist etc).(300-399 posts)

        *DRAWBACKS
        ▬ Nullifying ability doesn't affect Grimm because Grimm have no Aura/Semblance.
        ▬ Does affect both friend and foe.
        ▬ Because it is essentially somewhat of a weighted dust as strong wind can move it from it's original area disrupting Kesshin's 15ft field.



JUDGEMENT


Lets get this cracking. I shall be our judge today. The Noblest of J3TS who are negative. Anything in Bold is important. IF not bolded it just a side comment.

GENERAL ISSUES:
-Need for you add quote list for crew/ambassadors for judging onto the profile at the bottom. the coding is below so u can just copy and paste it

[spoiler][quote="narxfang"][/quote]
[quote="xLulie"][/quote]
[quote="Deadly_Tiger"][/quote]
[quote="Noble Negative J3T"][/quote]
[quote="KnightsRoyal"][/quote]
[quote="Aeval_Silvertongue"][/quote]
[/spoiler]


~Missing unit of measurements for your height and weight.

TALENTS

-PRIMARY talent: Need a range for his Aura detection. Since it primary talent I say shoot for 30-50M be exceptional. It is your strongest skill

Other Talent: Strength as other talent maxes at 800lbs. Just general reminder. May be best have it on profile just for memory sake

Weaknesses: Would Oberon weakness count for Kesshin as well and vice versa? If not then need another weakness for Kesshin besides ignorance of his talents.

Deadshot: This is fine. honestly, easier just say he has good accuracy with firearms in general.

Keen eye: Is fine. This just reading body language and applying it to battle.

Thrill of Battle: How long does this heightened state lasts?


BACKGROUND:
There a rule that you can´t be a huntsmen until a person graduates the academy. Since this is your first character you wouldn´t be a licences huntsman just a mercenary. in Grand scheme of things it does not affect much. You still be able do what you want with the character.

Side Note Vacuo Fell 16 years ago. SO during the grim invasion you would of been 6 . May have to make a quick note the hospital you arrived to was sin Vale. Would make the most sense.



WEAPON:
Need effective range (Distance can shoot and effectively hit the target) for the gattling gun mode and how many rounds max can shoot per post out of it.

SEmblance: Seems fine to me  

Noble Negative J3T

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Hero Kesshin

Hilarious Gaian

PostPosted: Fri Sep 24, 2021 3:55 pm


Noble Negative J3T
Hero Kesshin
[Hero Kesshin & Kesshin Gaia]
User Image




╫ C O R E ╫


        *NAME ▬ Kesshin Gaia
        *AGE ▬ 22
        *FACTION ▬ Independent
        *ROLE ▬ Loner
        *SEX ▬ Male
        *SPECIES ▬ Human
        CURRENT TEAM
        PARTNER(S) ▬ No Preference (Whoever pays more)
        NICKNAME(S) ▬ Kessh, K. [Merc Alias:] Oberon
        OCCUPATION ▬ Mercenary Huntsman



╫ A F F E C T A T I O N ╫

        *HEIGHT ▬ 6'
        *WEIGHT ▬ 190

        *HAIR ▬ Green
        CLOTHINGMerc Outfit: Oberon
        ACCESSORIES ▬Old gold plated armband and old belt chain.
        *EYES ▬ Green
        *BUILD ▬ Well built with a fine balance of defined muscle for strength and leanness for flexibility.
        TATTOOS ▬ Kesshin has 4 small tattoos on his 4 left metacarpal bones and one major tattoo down his front front chest which extends to his left shoulder blade and down his forearm. (Indicated in the character image)
        SCARS ▬ Light scars illustrated on the picture
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Aura Mastery: He has sharply refined the basics of aura to build what he believes to be an absolute foundation. Building on that foundation he can sense and identify most auras when expanding his outward primarily while using his semblance and changing it's lustre and hardness.

        Bonus Talent ▬ Sword Master: Has made himself well versed in sword combat. Greatswords being the main focus but expanding that focus toward other blade types.

        Other Talents ▬ Strength: Along with his stamina training he has also done strength training to increased his physical capabilities so he can wield and swing it as fast as a one-handed sword among being stronger in general.

        ▬ Spatial Awareness: While developing and practicing his Semblance he has formed an awareness and positioning of people, places, and things around him feeling out their presence as opposed to relying solely on his straight sight and peripherals.

        LEARNT ABILITIES
        Strongest Skill ▬ Stamina: Constant combat training scenarios for one versus many, repetitive sword drills, and strength exercises are among one of many things he has done to be able to go for long periods without getting tired. All he wants to do is fight more.

        Exploitable Weakness ▬ Kesshin: is unaware of many of the talents/skills he posses. He has good knowledge of aura and a knack for it and repressed/no knowledge of his Semblance.

        ▬ Oberon: Training in the art of the sword he is not as knowledgeable in hand to hand combat can easily be over powered by martial artists if confronting them directly.

        Other Skills ▬ Dead Shot: He has trained to shoot exceptionally well from point blank, short, and mid ranged distances. Sniping ranges only when aided by a scope that reduces the sight range.

        ▬ Keen Eye: He has refined his eyes so he can tell who or what might be hostile towards him or his associated party based on their movement's, gestures. Overall, it he can read body language really well. It also aids in informing his ability to anticipate enemy movements in battle so he can act appropriately whether it be to defend, counter, or press an advantage he might think he sees.

        ▬ Thrill of Battle: In a many dire situations one might fear death, but even in that fear there is power, and for some there is even a thrill. Channeling that energy when moderately wounded or near the brink of death his reflexes and speed are heightened and he is able to work through the pain more easily; in some cases overclocking his body until eventual collapse or death.

        LIKES
        ▬ Weapon Maintenance
        ▬ People
        ▬ Spicy & Sweet Foods
        ▬ Machine Tinkering
        ▬ Close Quarters Combat

        DISLIKES
        ▬ People
        ▬ Overly Cheesy Foods
        ▬ Excessive Bleeding
        ▬ Idleness
        ▬ Cowards
        ▬ Combat
        ▬ Kesshin

        *Exploitable Fear ▬ Kesshin: is afraid of death/excessive gore (mangled bodies and such and excessive blood)

        Oberon: Knowing what he is, fears being too weak and phased out as an entity entirely.

        PERSONALITY TRAITS
        *Nature ▬ Kesshin at a glance might seem very intimidating but in reality he is quite meek and soft-spoken always thinking about what he is going to say before he says it. Despite that, he is very self-sufficient and reliable if pushed to the occasion. An ambivert leaning more so on the spectrum of introvert he can sometimes get easily overwhelmed by stronger personalities but at the same time something deep inside him enjoys them. Being self-sufficient he is no fool and knows the cruelty of both men and Grimm; how he copes? Oberon...

        Vernacular ▬ He as a softer, politer, and lighter common tone when he is living as a civilian. In contrast when he is Oberon, his voice is sharper, colder, and deeper.

        Positive Traits ▬ Kesshin despite being the way he is tries to help those who he sees call out to him using the same skills that helped him survive help others. His looks and physique sometimes can grant him a false air of confidence or intimidation he can use to his advantage. Deeper inside himself there is a hidden confidence in himself even he doesn't seem to know about and on moments where he is pressured it forcibly shows itself for his own survival being able to tap into his "hidden" potential. This hidden potential and confidence lies with Oberon.

        Negative Traits ▬ Sometimes Kesshin prioritizes his own survival over others depending on the situation; he can be cunning but sometimes that isn't enough and so he does what he has to do to survive. Also as stated previously Kesshin is unaware of his true potential dulling his skills; to many, he may seem like a pretty average Huntsman who somehow made it through to get his license, but that changes when Kesshin becomes Oberon and he comes with his own problems.

        Oberon's loyalty generally lies with those who can pay him the most. Most times it doesn't matter the job Oberon will take it for the right price, though he still has his own code he abides by. He enjoys the thrill of battle almost as much as he enjoys his money. Unlike Kesshin he is usually more direct or blunt and distant with clients and partners.

╫ H I S T O R Y ╫

        BACKGROUND ▬ "There is only one unspoken rule in Vacuo, if you can survive, you are welcome there." Kesshin was not welcome... Born in the sands of Vacuo Kesshin's life was not easy our the gate. His family was by all means incapable of taking care of themselves but Kesshin especially seemed unsuited for the environment and it made him essentially the weakest link of the family. Being the only son he was a disgrace to his father and mother. But to his sister, she understood him and worked with to take on his share of the world load. Kesshin and his sister often talked about their dreams of being huntsmen and hunstwomen; their strength was the epitome of what Kesshin and his sister wanted to be. As they grew older they pushed each other to work hard and grow their strength all while coping with the harshness of Vacuo.

        Eventually they made it into Shade Academy one after another. Kesshin's sister, having the higher scores of the two and Kesshin making it in by the skin of his teeth giving a poor showing in many students eyes. It made it hard for Kesshin to make friends but he still had his sister. As he progressed he often asked his sister how she did so well, how she wasn't afraid. She told him she just pretended that the person welding her weapon wasn't someone different, to be that strong she became someone else otherwise she didn't think she could keep up with the expectations of the family. Kesshin didn't really understand but he still admired her for it. Eventually graduating after his sister they both became huntsmen and hunstwomen. Kesshin hadn't made many friends at Shade and he didn't want to hold anyone back so he only took a couple of jobs he thought were well within his ability to take care of his family.

        One day in the midsts of a fierce sandstorm the village his family was residing in was assaulted by Grimm without warning. Kesshin took arms with his sister and begain aiding in the defense but to no avail coupled with the sandstorm defending proved extremely more arduous. Watching many fall in battle around him Kesshin continuously froze unable to combat the Grimm. He ran away, losing track of his sister in the process. Luckily they planned ahead of time to meet back at their home if they were separated. And that is what Kesshin did. But when he arrived... Kesshin couldn't hold his stomach down... Blood stained the ground, sanguine sand chocked with body pieces... His mother and and father making eye contact with him as the last of their life was ripped from their body. All he could do at this point was hide while berating himself at how much of a coward he really was. He constantly thought about his sister... hoping she was okay. Looking over to the creature that hadn't noticed him yet his heart trembled. There in jammed in his back was his sister's weapon, and under his feet an indistinguishable mess of a body. This was happening only a few months after his graduation; his sister's words all those years ago about being strong ran through his head frantically and yet he could do nothing but hide before something in him snapped and seemingly passed out... When he came too he was being transferred to a hospital, battered but alive, blood stained all over his clothes and the taste of sanguine sand in his mouth.

        Months past and Kesshin seemed to try to pull his life back together moving away from Vacuo, not wanting to really ever return. Everything has been seemingly a blur for a couple of months and he realized his body doesn't seem to be getting the proper rest it needs despite him taking it easy. Somehow he is over exerting himself where he would find himself sleeping for days or even have lapses in his memory. Little does Kesshin know his sister's words did have weight in his heart and mind and have given birth to someone new. He feels as though its just trauma; it hasn't hurt anyone yet so the immediate need for Kesshin to figure out what is going on, along with having to find work to feed and shelter himself has been his excuse for constantly avoiding it all this time, so much so he has gotten used to it. Now he continues to live his life at the very least for his sister.

        Extra: Fight or flight kicking in unbeknownst to Kesshin he had chosen to fight, to survive. That day he unlocked his semblance though... not as himself, his alter ego going by the moniker "Oberon" based on the look of his Semblance. Though it did not affect the Grimm; upon further investigation, testing, and training Oberon has gotten a handle on it as well as having to share residency while still trying to complete his own agenda and seemingly live his own separate life the huntsmen exam to gain his own license under as Oberon as to not be lumped in with Kesshin. Working all sorts of jobs to gain money to increase his aims and be the one to survive in this cruel world.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        NAME ▬ Adjudicator
        DESCRIPTION ▬ A weapon Oberon raised the money for to have made for his primary use.
        Melee FormAdjudicator: 5.5ft in length, the Adjudicator is a greatsword with a Rotella (3ft in diameter) attached for parries and grip guarding. Also a portion of the gun barrel sticks out allowing it to be used for surprise point blank burst firing.
        Ranged FormHushed Bellow: A gatling gun suited for regular ammo, not particularly outfitted for dust but his aura can be fed through the weapon to fire off his semblance equivalent to how plants fire off seeds or essentially like a firing off a blank.
        Other Form(s) ▬ Compact Mode: retracts to a figure of a rectangular backpack with straps for carrying on back and a handle on top to carry around like a briefcase. It has a lock function on it that needs to be handled a certain way before it can extend into a weapon form.
        Ammo Type ▬ Physical Ammo & Aura
        DRAWBACKS

        OTHER WEAPONS
        Gear Blade: Kesshin's 2 handed sword (5ft). It doesn't have any special functions save retracting itself into a big gear for Kesshin to "holster".


        Ammo Carried ▬ 300?

        ITEMS
        ▬ Scroll




╫ S E M B L A N C E ╫

        *NAME ▬ Faerie Dust
        *AURA COLOR ▬ Green
        *DESCRIPTION ▬ When Kesshin activates his Semblance, aura comes off his body similar to shedding moth scales shimmering like gold dust. The dust acts as a Semblance suppressant, disrupting the function of their Semblance and negating it. It can expand 15ft in diameter around him but can persist up to 50 meters away from him for 2 posts before fading. Kesshin does have some sway over the dust as well, being able to close or part areas within his 15ft diameter field. Finally Kesshin has the ability to feel the presence of anyone around his semblance somewhat similar to feeling someone standing over you. The effect of the nullification lasts 2 posts unless constant in the field of dust in which the post count doesn't start until said opponent has left the range of the field.

        *LEVEL 0 ▬ Sigun Flare: He can change the lustre of Faerie Dust making it shine and shimmer like the sun, blinding enemies and allies alike. After use there is a 3 post cooldown for the skill. Doing this also removes the 15ft field of Faerie Dust being unable to generate the field for 2 posts. Faerie Dust still populates his body though.(0-99 posts)

        *LEVEL 1 ▬ He has better mastery of movement for Faerie Dust in the 15ft field and when using Fae Flare he is now able to generate 5ft of Faerie Dust around himself.(100-199 posts)

        *LEVEL 2 ▬ Dohn Mheg Dust: Applying his mastery over his aura even further Kesshin can change the hardness of his Semblance a kin to tiny blades of razor steel turning his more somewhat passive Semblance into more of an effective offense there by eliminating the 15ft field around him but still maintaining a 15ft effective control area around him. It takes one post to convert the hardness of his Semblance. Also, the effect of nullification no longer comes from being within the effected area of his Semblance but from being cut by it and the nullification effect is still 2 posts.(200-299 posts)

        *LEVEL 3 ▬ Eo Dohn Mheg Dust: With mastery over "Dohn Mheg Dust" Kesshin can now push the maneuverability and hardness of his Semblance making it easier to control over all and as tough as diamond. With said control he can use his Semblance to form more recognizable constructs (a sword, a shield, hammer, a big fist etc).(300-399 posts)

        *DRAWBACKS
        ▬ Nullifying ability doesn't affect Grimm because Grimm have no Aura/Semblance.
        ▬ Does affect both friend and foe.
        ▬ Because it is essentially somewhat of a weighted dust as strong wind can move it from it's original area disrupting Kesshin's 15ft field.



JUDGEMENT


Lets get this cracking. I shall be our judge today. The Noblest of J3TS who are negative. Anything in Bold is important. IF not bolded it just a side comment.

GENERAL ISSUES:
-Need for you add quote list for crew/ambassadors for judging onto the profile at the bottom. the coding is below so u can just copy and paste it

[spoiler][quote="narxfang"][/quote]
[quote="xLulie"][/quote]
[quote="Deadly_Tiger"][/quote]
[quote="Noble Negative J3T"][/quote]
[quote="KnightsRoyal"][/quote]
[quote="Aeval_Silvertongue"][/quote]
[/spoiler]

fixed

~Missing unit of measurements for your height and weight.
fixed

TALENTS

-PRIMARY talent: Need a range for his Aura detection. Since it primary talent I say shoot for 30-50M be exceptional. It is your strongest skill
fixed

Other Talent: Strength as other talent maxes at 800lbs. Just general reminder. May be best have it on profile just for memory sake
fixed

Weaknesses: Would Oberon weakness count for Kesshin as well and vice versa? If not then need another weakness for Kesshin besides ignorance of his talents.
They inhabit the same body so naturally yes Kesshin would have the same weaknesses as his "greater" part.

Deadshot: This is fine. honestly, easier just say he has good accuracy with firearms in general.

Keen eye: Is fine. This just reading body language and applying it to battle.

Thrill of Battle: How long does this heightened state lasts?
fixed

BACKGROUND:
There a rule that you can´t be a huntsmen until a person graduates the academy. Since this is your first character you wouldn´t be a licences huntsman just a mercenary. in Grand scheme of things it does not affect much. You still be able do what you want with the character.

Side Note Vacuo Fell 16 years ago. SO during the grim invasion you would of been 6 . May have to make a quick note the hospital you arrived to was sin Vale. Would make the most sense.
edited removed anything that had to do with shade and a license for the most part, went with a hunter's guild instead

WEAPON:
Need effective range (Distance can shoot and effectively hit the target) for the gattling gun mode and how many rounds max can shoot per post out of it.
fixed

SEmblance: Seems fine to me
PostPosted: Wed Sep 29, 2021 7:37 pm


Hero Kesshin
[Hero Kesshin & Kesshin Gaia]
User Image




╫ C O R E ╫


        *NAME ▬ Kesshin Gaia
        *AGE ▬ 22
        *FACTION ▬ Independent
        *ROLE ▬ Loner
        *SEX ▬ Male
        *SPECIES ▬ Human
        CURRENT TEAM
        PARTNER(S) ▬ No Preference (Whoever pays more)
        NICKNAME(S) ▬ Kessh, K. [Merc Alias:] Oberon
        OCCUPATION ▬ Mercenary Huntsman



╫ A F F E C T A T I O N ╫

        *HEIGHT ▬ 6'0"
        *WEIGHT ▬ 190Ilbs

        *HAIR ▬ Green
        CLOTHINGMerc Outfit: Oberon
        ACCESSORIES ▬Old gold plated armband and old belt chain.
        *EYES ▬ Green
        *BUILD ▬ Well built with a fine balance of defined muscle for strength and leanness for flexibility.
        TATTOOS ▬ Kesshin has 4 small tattoos on his 4 left metacarpal bones and one major tattoo down his front front chest which extends to his left shoulder blade and down his forearm. (Indicated in the character image)
        SCARS ▬ Light scars illustrated on the picture
        MARKINGS/FAUNUS FEATURES


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Aura Mastery: He has sharply refined the basics of aura to build what he believes to be an absolute foundation. Building on that foundation he can sense and identify most auras when expanding his outward primarily while using his semblance and changing it's lustre and hardness. Max range of detection 50 meters.

        Bonus Talent ▬ Sword Master: Has made himself well versed in sword combat. Greatswords being the main focus but expanding that focus toward other blade types.

        Other Talents ▬ Strength: Along with his stamina training he has also done strength training to increased his physical capabilities so he can wield and swing it as fast as a one-handed sword among being stronger in general. (lift 800Ilbs)

        ▬ Spatial Awareness: While developing and practicing his Semblance he has formed an awareness and positioning of people, places, and things around him feeling out their presence as opposed to relying solely on his straight sight and peripherals.

        LEARNT ABILITIES
        Strongest Skill ▬ Stamina: Constant combat training scenarios for one versus many, repetitive sword drills, and strength exercises are among one of many things he has done to be able to go for long periods without getting tired. All he wants to do is fight more.

        Exploitable Weakness ▬ Kesshin: is unaware of many of the talents/skills he posses. He has good knowledge of aura and a knack for it and repressed/no knowledge of his Semblance.

        ▬ Oberon: Training in the art of the sword he is not as knowledgeable in hand to hand combat can easily be over powered by martial artists if confronting them directly.

        Other Skills ▬ Dead Shot: He has trained to shoot exceptionally well from point blank, short, and mid ranged distances. Sniping ranges only when aided by a scope that reduces the sight range. Essentially he is trained in good accuracy with firearms in general.

        ▬ Keen Eye: He has refined his eyes so he can tell who or what might be hostile towards him or his associated party based on their movement's, gestures. Overall, it he can read body language really well. It also aids in informing his ability to anticipate enemy movements in battle so he can act appropriately whether it be to defend, counter, or press an advantage he might think he sees.

        ▬ Thrill of Battle: In a many dire situations one might fear death, but even in that fear there is power, and for some there is even a thrill. Channeling that energy when moderately wounded or near the brink of death his reflexes and speed are heightened and he is able to work through the pain more easily; in some cases overclocking his body until eventual collapse or death. He can keep himself going for a solid 3 posts before he KOs.

        LIKES
        ▬ Weapon Maintenance
        ▬ People
        ▬ Spicy & Sweet Foods
        ▬ Machine Tinkering
        ▬ Close Quarters Combat

        DISLIKES
        ▬ People
        ▬ Overly Cheesy Foods
        ▬ Excessive Bleeding
        ▬ Idleness
        ▬ Cowards
        ▬ Combat
        ▬ Kesshin

        *Exploitable Fear ▬ Kesshin: is afraid of death/excessive gore (mangled bodies and such and excessive blood)

        Oberon: Knowing what he is, fears being too weak and phased out as an entity entirely.

        PERSONALITY TRAITS
        *Nature ▬ Kesshin at a glance might seem very intimidating but in reality he is quite meek and soft-spoken always thinking about what he is going to say before he says it. Despite that, he is very self-sufficient and reliable if pushed to the occasion. An ambivert leaning more so on the spectrum of introvert he can sometimes get easily overwhelmed by stronger personalities but at the same time something deep inside him enjoys them. Being self-sufficient he is no fool and knows the cruelty of both men and Grimm; how he copes? Oberon...

        Vernacular ▬ He as a softer, politer, and lighter common tone when he is living as a civilian. In contrast when he is Oberon, his voice is sharper, colder, and deeper.

        Positive Traits ▬ Kesshin despite being the way he is tries to help those who he sees call out to him using the same skills that helped him survive help others. His looks and physique sometimes can grant him a false air of confidence or intimidation he can use to his advantage. Deeper inside himself there is a hidden confidence in himself even he doesn't seem to know about and on moments where he is pressured it forcibly shows itself for his own survival being able to tap into his "hidden" potential. This hidden potential and confidence lies with Oberon.

        Negative Traits ▬ Sometimes Kesshin prioritizes his own survival over others depending on the situation; he can be cunning but sometimes that isn't enough and so he does what he has to do to survive. Also as stated previously Kesshin is unaware of his true potential dulling his skills; to many, he may seem like a pretty average mercenary who somehow hasn't gotten himself killed yet, but that changes when Kesshin becomes Oberon and he comes with his own problems.

        Oberon's loyalty generally lies with those who can pay him the most. Most times it doesn't matter the job Oberon will take it for the right price, though he still has his own code he abides by. He enjoys the thrill of battle almost as much as he enjoys his money. Unlike Kesshin he is usually more direct or blunt and distant with clients and partners.

╫ H I S T O R Y ╫

        BACKGROUND ▬ "There is only one unspoken rule in Vacuo, if you can survive, you are welcome there." Kesshin was not welcome... Born in the sands of Vacuo Kesshin's life was not easy our the gate. His family was by all means incapable of taking care of themselves but Kesshin especially seemed unsuited for the environment and it made him essentially the weakest link of the family. Being the only son he was a disgrace to his father and mother. But to his sister, she understood him and worked with to take on his share of the world load. Kesshin and his sister often talked about their dreams of being huntsmen and huntswomen; their strength was the epitome of what Kesshin and his sister wanted to be. As they grew older they pushed each other to work hard and grow their strength all while coping with the harshness of Vacuo.

        Eventually they joined a community of monster hunters (not to be confused with an official huntsmen guild). Kesshin's sister, having more promise of the two and Kesshin making it in by the skin of his teeth giving a poor showing in many eyes. It made it hard for Kesshin to make friends but he still had his sister. As he progressed he often asked his sister how she did so well, how she wasn't afraid. She told him she just pretended that the person welding her weapon wasn't someone different, to be that strong she became someone else otherwise she didn't think she could keep up with the expectations of the family. Kesshin didn't really understand but he still admired her for it. Eventually after they finished their official training and field test years shadowing other veteran members they both became hunters for hire. Kesshin hadn't made many friends at the monster hunter guild and he didn't want to hold anyone back so he only took a couple of jobs he thought were well within his ability to take care of his family.

        One day in the midsts of a fierce sandstorm the village his family was residing in was assaulted by Grimm without warning. Kesshin took arms with his sister and begain aiding in the defense but to no avail coupled with the sandstorm defending proved extremely more arduous. Watching many fall in battle around him Kesshin continuously froze unable to combat the Grimm. He ran away, losing track of his sister in the process. Luckily they planned ahead of time to meet back at their home if they were separated. And that is what Kesshin did. But when he arrived... Kesshin couldn't hold his stomach down... Blood stained the ground, sanguine sand chocked with body pieces... His mother and and father making eye contact with him as the last of their life was ripped from their body. All he could do at this point was hide while berating himself at how much of a coward he really was. He constantly thought about his sister... hoping she was okay. Looking over to the creature that hadn't noticed him yet his heart trembled. There in jammed in his back was his sister's weapon, and under his feet an indistinguishable mess of a body. This was happening only a few months after his graduation; his sister's words all those years ago about being strong ran through his head frantically and yet he could do nothing but hide before something in him snapped and seemingly passed out... When he came too he was being transferred to an abandoned hospital with a few functioning facilities, battered but alive, blood stained all over his clothes and the taste of sanguine sand in his mouth.

        Months past and Kesshin seemed to try to pull his life back together moving away from Vacuo, not wanting to really ever return. Everything has been seemingly a blur for a couple of months and he realized his body doesn't seem to be getting the proper rest it needs despite him taking it easy. Somehow he is over exerting himself where he would find himself sleeping for days or even have lapses in his memory. Little does Kesshin know his sister's words did have weight in his heart and mind and have given birth to someone new. He feels as though its just trauma; it hasn't hurt anyone yet so the immediate need for Kesshin to figure out what is going on, along with having to find work to feed and shelter himself has been his excuse for constantly avoiding it all this time, so much so he has gotten used to it. Now he continues to live his life at the very least for his sister.

        Extra: Fight or flight kicking in unbeknownst to Kesshin he had chosen to fight, to survive. That day he unlocked his semblance though... not as himself, his alter ego going by the moniker "Oberon" based on the look of his Semblance. Though it did not affect the Grimm; upon further investigation, testing, and training Oberon has gotten a handle on it as well as having to share residency while still trying to complete his own agenda and seemingly live his own separate life as a mercenary under the moniker Oberon as to not be lumped in with Kesshin. Working all sorts of jobs to gain money to increase his aims and be the one to survive in this cruel world.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        NAME ▬ Adjudicator
        DESCRIPTION ▬ A weapon Oberon raised the money for to have made for his primary use.
        Melee FormAdjudicator: 5.5ft in length, the Adjudicator is a greatsword with a Rotella (3ft in diameter) attached for parries and grip guarding. Also a portion of the gun barrel sticks out allowing it to be used for surprise point blank burst firing.
        Ranged FormHushed Bellow: 5.5ft in length, A gatling gun suited for regular ammo, not particularly outfitted for dust but his aura can be fed through the weapon to fire off his semblance equivalent to how plants fire off seeds or essentially like a firing off a blank. This skill does not pierce aura defense but still inflicts damage. It has to the potential to fire off 50 devastating rounds max per post (effective range is up to 450 meters based on google)
        Other Form(s) ▬ Compact Mode: retracts to a figure of a rectangular backpack 3.5ft in length, with straps for carrying on back and a handle on top to carry around like a briefcase. It has a lock function on it that needs to be handled a certain way before it can extend into a weapon form.
        Ammo Type ▬ Physical Ammo & Aura
        DRAWBACKS ▬ The Hushed Bellow is bulky and has a spinning start up before firing.

        OTHER WEAPONS
        Gear Blade: Kesshin's 2 handed sword (5ft). It doesn't have any special functions save retracting itself into a big gear for Kesshin to "holster".


        Ammo Carried ▬ 300?

        ITEMS
        ▬ Scroll




╫ S E M B L A N C E ╫

        *NAME ▬ Faerie Dust
        *AURA COLOR ▬ Green
        *DESCRIPTION ▬ When Kesshin activates his Semblance, aura comes off his body similar to shedding moth scales shimmering like gold dust. The dust acts as a Semblance suppressant, disrupting the function of their Semblance and negating it. It can expand 15ft in diameter around him. Kesshin does have sway over the dust as well, being able to close or part areas within his 15ft diameter field on a base level (ease of manipulation increases as his Semblance level increases). Finally Kesshin has the ability to feel the presence of anyone around his semblance somewhat similar to feeling someone standing over you. The effect of the nullification lasts 2 posts unless constant in the field of dust in which the post count doesn't start until said opponent has left the range of the field. The field lasts 3 posts before dissipating with a 3 post cooldown.

        *LEVEL 0 ▬ Sigun Flare: He can change the lustre of Faerie Dust making it shine and shimmer like the sun, blinding enemies and allies alike if caught in the sight for 1 post (DOES NOT AFFECT KESSHIN HIMSELF). After use this removes the 15ft field of Faerie Dust effectively starting the cooldown earlier if used before the original 3 post duration is up.(0-99 posts)

        *LEVEL 1 ▬ He has better mastery of manipulation of Faerie Dust in the 15ft field and when using Sigun Flare instead of dissipating entirely, reduces Faerie Dust diameter around himself to 10ft. Faerie Dust still fades with a total duration of 3 posts regardless of when the skill has been activated. (100-199 posts)

        *LEVEL 2 ▬ Dohn Mheg Dust: Applying his mastery over his aura even further Kesshin can change the hardness of his Semblance a kin to tiny blades of razor steel turning his more somewhat passive Semblance into more of an effective offense there by eliminating the 15ft field around him but still maintaining a 15ft diameter effective control of the Faerie Dust around him (best example: Senbonzakura from bleach). Also, the effect of nullification no longer comes from being within the effected area in this state since it is effectively gone. This skill does not pierce aura defense but still inflicts damage. Still, coming into contact with his Semblance still causes the nullification effect which is still 2 posts and still fades with a total duration of 3 posts regardless of when the skill has been activated.(200-299 posts)

        *LEVEL 3 ▬ Eo Dohn Mheg Dust: With mastery over "Dohn Mheg Dust" Kesshin can now push the maneuverability and hardness of his Semblance making it easier to control over all and as tough as diamond. With said control he can use his Semblance to form more recognizable constructs (a sword, a shield, hammer, a big fist etc similar to Gaara's sand manipulation This skill does not pierce aura defense but still inflicts damage. Coming into contact with his Semblance still causes the nullification effect which is still 2 posts and still fades with a total duration of 3 posts regardless of when the skill has been activated.(300-399 posts)

        *DRAWBACKS
        ▬ Nullifying ability doesn't affect Grimm because Grimm have no Aura/Semblance.
        ▬ Does affect both friend and foe. (DOES NOT AFFECT KESSHIN HIMSELF)
        ▬ Because it is essentially somewhat of a weighted dust as strong wind can move it from it's original area disrupting Kesshin's 15ft field at levels lower than 2 when it is less solid.

        narxfang

        xLulie

        Deadly_Tiger

        Noble Negative J3T

        KnightsRoyal

        Aeval_Silvertongue



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Deadly_Tiger
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