█HEIGHT ▬ 5'6" █WEIGHT ▬ 139 lbs █SCARS/TATTOOS ▬ Black Club tattooed on the right wrist (♣). █MARKINGS/FAUNUS FEATURES ▬ 5-pointed star birthmark just over her inner left ankle.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Strength: Even from a young age, Alba had shown a great deal of natural strength. █Faunus Trait/Bonus Talent ▬ Weapon Versatility: Due to her training from a young age, she was trained to be able to wield and use a variety of different weapons with as much efficiency as she can use her primary weapon. █Other Talents ▬ Now, listen to teacher: Though one might not think it of her, Alba has actually shown that she can be, and always has been, fairly decent in teaching those that are willing to listen (specifically in ways of fighting) with her experience and her rare moments of wisdom. █ ▬ Vigilant: Helping her keep out of trouble before it usually began, her watchful alertness has kept her from getting jumped and/or surprised by attacks or people. (It's not as good for her left side since her accident). She's ever keeping vigil eye when awake. █LEARNT ABILITIES █Strongest Skill ▬ Animatronic Creation: Due to the desire to have a pet and not able to have actual animals around, she took into account to learn from one of the more...unapproachable enforcers that also knew a thing or two (because he made the robotic guard dogs). Though she's not the best at it, she can make decent creations, and does so from any scrap she finds laying around; though she can create it, she needs someone else to program it. █Weakest Skill ▬ Weak Hearing: Due to an accident during training, she had lost a great deal of her hearing in her left ear, making her partially deaf. So, she has to tilt her head to hear better with her right ear or have the person talking to her be on her right side. Or, if you are trying to escape/get the jump on her, make sure to use her left side. █Other Skills ▬ Strategic Placement: She's always found a knack for placing her chains and other traps in just the right place after studying an area in order to keep their places guarded. It's helped with her semblance especially when setting the chains in just the right place to spring when someone or something gets close. █ ▬ Concealment: In order for her traps to be more efficient, she has learned to conceal them without it effecting their attack attempts. █PERSONALITY TRAITS █Nature ▬ Alba is loyal to her family, but to others, she has a rather aloof way of treating them. She doesn't show emotions very well, and that can make her come off as cold or rather bored in whatever she does. She does enjoy a game of chess now and then and if she loses, she does so with the grace her younger sisters lack. She also tends to enjoy the thrill of the hunt and takes pride in achieving her goals even though she hides it well. She respects her sisters for different reasons (Blandina for her motherly affection, and loyalty; Tyche for her intellect and devious mind; Flavia for her energy and enthusiasm). █Vernacular ▬ Her voice, like Tyche's is slightly raspy when she talks.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Being born into an unhappy and chaotic household, she would soon learn the evils that exist in this world. ▬ When she was about three, she would be blessed with another sister, though her parents did not seem happy about it, though why she would not know. ▬ When she was around five, she had been taken from her family by the crime syndicate in Atlas that their father had been involved with after she showed natural strength and intimidation with her unnerving aura. She would find herself being conditioned to become an enforcer in future. Her sister would be born when she was about six. ▬ She lost most of her hearing in her left ear when she was about nine-years-old due to during a training session. Some dumb-a** b***h had shot a gun close to her person, busting that eardrum. She was lucky not to lose hearing in both ears. ▬ During her time in between training, she would be taught the game of chess, growing a love for the strategy game. Her love for the game would be reflected in the weapon she created for herself. And would go on to create her sister's weapons (including Tyche's cane in the future). ▬ When she was finally able to return home for a couple days out of the weeks, she would find her sisters abused...Angered, she would face her father who would shrink away before trying to lash at her, but she would be too fast and strong to fight him. He never messed with her when she was home. ▬ Being away most of the time, she was not always witness to or able to protect her sisters from their misfortunes. As the years passed, she found herself with the freedom to return home more often. Per Blandina's and Tyche's requests: rather than protecting them, they would ask her to look after the youngest, Flavia. ▬ Alba took pleasure in the small things in life, like the secret nighttime picnics. The rare moments of peace...they had kept the sisters' spirits a little light...At least for a little bit. ▬ She noticed her sister would be hanging out with the wrong sorts of children but, she figured it was a phase. After all, one must make friends at some point. Little did she know that they would start her little sister's desire for fire and her accident. Though it was not much, she would talk with a weapon smith that she would use some of her own money to gain a cane for Tyche. (Something she found dear to her devotee of Fate). ▬ At the age of sixteen, her little sister would talk to them of Lady Fate, telling her that it was only a matter of time before they would be free. Alba would only nod; having saved up money as suggested as well as prepared a few things to take her sisters away. ▬ A year after, at the age of seventeen, the plan was in motion. It was perfectly planned; she was surprised. Their bags packed, money safely hidden among them...their parents were to be dead. The kingdom was in a craze...And they were escaping. Tyche's plan had worked... ▬ Having waited with Flavia outside the burning house, once she saw Blandina with Tyche, the sisters left Atlas behind forever. ▬ Through proper channels and much negotiation, the sisters would purchase several acres and make a home for themselves to which Alba spent much time protecting and watching over their territory and her sisters. And keeping their "guests" in or from escaping.
█FUTURE PLANS ▬ Involved with Tyche's villain plans; She makes sure that none trespass on or off the Nerigatti "property".
█BASE LEVEL ▬ 50 Posts
█DESIGNATED CONTROLLERS ▬
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Checkmate is a simple war hammer weapon with a black king for a head and that extends in pole length to become a reach weapon. The opposite end of the weapon is bladed for a slash swing if the wielder chooses to use it. █Melee Form ▬ *See description.* It will usually be in its short form; short form: 3 feet long. It's head when someone/something is walloped with it leaves a bruise the size of a cantaloupe. █Ranged Form ▬ N/A █Other Form(s) ▬ Reach form extends the hammer to be at 6 feet long. Dust crystal can be set in the crown. █Ammo Type ▬ N/A █ ▬ No ranged. It's pretty solid and weighty, so you gotta be rather strong to wield it without injury
█OTHER WEAPONS █ ▬ Kusarigama-chan █ ▬ Kunai (x12) █ ▬ Short Cog Axe █ITEMS █ ▬ Chess set/Scroll █ ▬ Tinkering Tools/Bandages (per Blandina's request) █ ▬ Small backpack with things inside/Water Flask
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Album Catenis (White Chains) █*AURA COLOR ▬ White █*DESCRIPTION █ ▬ Her aura takes the form of chain-linked bonds/rope. The length of each rope varies from 6 ft to as long as 20 feet, with the strength of reinforced steel. She uses them to either bind her target(s) or as whips. De-materializing after a certain number of posts, she must rest 3 posts before she can materialize them again. She can only summon/create two chain ropes at a time, but the amount to create increases as she levels up by 2s. █*LEVEL 0 ▬ She can only summon/manipulate 2 aura chain ropes at a time to manipulate as she desires. (For example, coiling them on the ground like a snake waiting to strike; activating when another aura is felt near them.) Should the chains not be activated after 3 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 1 ▬ She can only summon/manipulate 4 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 4 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 2 ▬ She can only summon/manipulate 6 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 5 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 3 ▬ She can only summon/manipulate 8 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 6 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*DRAWBACKS ▬ The chains de-materialize after a certain amount of posts, making her have to wait for a 3-posts rest to reapply them after they do so. ▬ Needs solid surface to appear/form. ▬ Area in which said chain(s) will appear/form glows white. ▬ Only as strong as reinforced steel and can be broken with enough strength and/or force. ▬ There is no guarantee that it will work or capture anything. And it does require reapplication after the resting period. ▬ Someone with a dodge/agility talent/skill will have a greater chance of not getting caught (if at all). ▬ Whether it catches or not is discussed between myself and those involved.
█HEIGHT ▬ 5'6" █WEIGHT ▬ 139 lbs █SCARS/TATTOOS ▬ Black Club tattooed on the right wrist (♣). █MARKINGS/FAUNUS FEATURES ▬ 5-pointed star birthmark just over her inner left ankle.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Strength: Even from a young age, Alba had shown a great deal of natural strength. █Faunus Trait/Bonus Talent ▬ Weapon Versatility: Due to her training from a young age, she was trained to be able to wield and use a variety of different weapons with as much efficiency as she can use her primary weapon. █Other Talents ▬ Now, listen to teacher: Though one might not think it of her, Alba has actually shown that she can be, and usually is, a fairly decent teacher to those that are willing to listen and has much to teach (especially in the ways of fighting). █ ▬ Vigilant: Helping her keep out of trouble before it usually began, her watchful alertness has kept her from getting jumped and/or surprised by attacks or people. (It's not as good for her left side since her accident). She's ever keeping vigil eye when awake. █LEARNT ABILITIES █Strongest Skill ▬ Animatronic Creation: Due to the desire to have a pet and not able to have actual animals around, she took into account to learn from one of the more...unapproachable enforcers that also knew a thing or two (because he made the robotic guard dogs). Though she's not the best at it, she can make decent creations, and does so from any scrap she finds laying around; though she can create it, she needs someone else to program it. █Weakest Skill ▬ Weak Hearing: Due to an accident during training, she had lost a great deal of her hearing in her left ear, making her partially deaf. So, she has to tilt her head to hear better with her right ear or have the person talking to her be on her right side. Or, if you are trying to escape/get the jump on her, make sure to use her left side. █Other Skills ▬ Strategic Placement: She's always found a knack for placing her chains and other traps in just the right place after studying an area in order to keep their places guarded. It's helped with her semblance especially when setting the chains in just the right place to spring when someone or something gets close. █ ▬ Concealment: In order for her traps to be more efficient, she has learned to conceal them without it effecting their attack attempts. █PERSONALITY TRAITS █Nature ▬ Alba is loyal to her family, but to others, she has a rather aloof way of treating them. She doesn't show emotions very well, and that can make her come off as cold or rather bored in whatever she does. She does enjoy a game of chess now and then and if she loses, she does so with the grace her younger sisters lack. She also tends to enjoy the thrill of the hunt and takes pride in achieving her goals even though she hides it well. She respects her sisters for different reasons (Blandina for her motherly affection, and loyalty; Tyche for her intellect and devious mind; Flavia for her energy and enthusiasm). █Vernacular ▬ Her voice, like Tyche's is slightly raspy when she talks.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Being born into an unhappy and chaotic household, she would soon learn the evils that exist in this world. ▬ When she was about three, she would be blessed with another sister, though her parents did not seem happy about it, though why she would not know. ▬ When she was around five, she had been taken from her family by the crime syndicate in Atlas that their father had been involved with after she showed natural strength and intimidation with her unnerving aura. She would find herself being conditioned to become an enforcer in future. Her sister would be born when she was about six. ▬ She lost most of her hearing in her left ear when she was about nine-years-old due to during a training session. Some dumb-a** b***h had shot a gun close to her person, busting that eardrum. She was lucky not to lose hearing in both ears. ▬ During her time in between training, she would be taught the game of chess, growing a love for the strategy game. Her love for the game would be reflected in the weapon she created for herself. And would go on to create her sister's weapons (including Tyche's cane in the future). ▬ When she was finally able to return home for a couple days out of the weeks, she would find her sisters abused...Angered, she would face her father who would shrink away before trying to lash at her, but she would be too fast and strong to fight him. He never messed with her when she was home. ▬ Being away most of the time, she was not always witness to or able to protect her sisters from their misfortunes. As the years passed, she found herself with the freedom to return home more often. Per Blandina's and Tyche's requests: rather than protecting them, they would ask her to look after the youngest, Flavia. ▬ Alba took pleasure in the small things in life, like the secret nighttime picnics. The rare moments of peace...they had kept the sisters' spirits a little light...At least for a little bit. ▬ She noticed her sister would be hanging out with the wrong sorts of children but, she figured it was a phase. After all, one must make friends at some point. Little did she know that they would start her little sister's desire for fire and her accident. Though it was not much, she would talk with a weapon smith that she would use some of her own money to gain a cane for Tyche. (Something she found dear to her devotee of Fate). ▬ At the age of sixteen, her little sister would talk to them of Lady Fate, telling her that it was only a matter of time before they would be free. Alba would only nod; having saved up money as suggested as well as prepared a few things to take her sisters away. ▬ A year after, at the age of seventeen, the plan was in motion. It was perfectly planned; she was surprised. Their bags packed, money safely hidden among them...their parents were to be dead. The kingdom was in a craze...And they were escaping. Tyche's plan had worked... ▬ Having waited with Flavia outside the burning house, once she saw Blandina with Tyche, the sisters left Atlas behind forever. ▬ Through proper channels and much negotiation, the sisters would purchase several acres and make a home for themselves to which Alba spent much time protecting and watching over their territory and her sisters. And keeping their "guests" in or from escaping. ▬ As time passed, she would still be guarding her sisters and their property, though every once in a while, they would take their youngest sister out now that Flavia's 17. Though her younger sisters would be followers of Fate, she could not deny that she'd found more enjoyment in her animatronic creations and working with her hands. There's still nothing she wouldn't do for her sisters though (and she would never even think of crossing Tyche). She would grow curious of rumors of an old shadow that could possibly have followed them from Atlas. She would refuse to be involved in the Purge once it came about; keeping Flavia from going as well due to Blandina falling ill.
█FUTURE PLANS ▬ Involved with Tyche's villain plans; She makes sure that none trespass on or off the Nerigatti "property".
█BASE LEVEL ▬ 50 Posts
█DESIGNATED CONTROLLERS ▬
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Checkmate is a simple war hammer weapon with a black king for a head and that extends in pole length to become a reach weapon. The opposite end of the weapon is bladed for a slash swing if the wielder chooses to use it. █Melee Form ▬ *See description.* It will usually be in its short form; short form: 3 feet long. It's head when someone/something is walloped with it leaves a bruise the size of a cantaloupe. █Ranged Form ▬ N/A █Other Form(s) ▬ Reach form extends the hammer to be at 6 feet long. Dust crystal can be set in the crown. █Ammo Type ▬ N/A █ ▬ No ranged. It's pretty solid and weighty, so you gotta be rather strong to wield it without injury
█OTHER WEAPONS █ ▬ Kusarigama-chan █ ▬ Kunai (x12) █ ▬ Short Cog Axe █ITEMS █ ▬ Chess set/Scroll █ ▬ Tinkering Tools/Bandages (per Blandina's request) █ ▬ Small backpack with things inside/Water Flask
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Album Catenis (White Chains) █*AURA COLOR ▬ White █*DESCRIPTION █ ▬ Her aura takes the form of chain-linked bonds/rope. The length of each rope varies from 6 ft to as long as 20 feet, with the strength of reinforced steel. She uses them to either bind her target(s) or as whips. De-materializing after 3 posts, they rest. She can only summon/create two chain ropes at a time, but the amount to create increases as she levels up by 2s. █*LEVEL 0 ▬ She can only summon/manipulate 2 aura chain ropes at a time to manipulate as she desires. For example, coiling them on the ground like a snake waiting to strike; activating when another aura is felt near them. Should the chains not be activated after 3 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 1 ▬ She can only summon/manipulate 4 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 4 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 2 ▬ She can only summon/manipulate 6 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 5 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*LEVEL 3 ▬ She can only summon/manipulate 8 chain ropes at a time to manipulate as she desires. Should the chains not be activated after 5 posts, they will fade away. Having to be reapplied after the semblance after a rest. █*DRAWBACKS ▬ The chains de-materialize after a certain amount of posts. ▬ Only as strong as reinforced steel and can be broken with enough strength and/or force. ▬ There is no guarantee that it will work or capture anything. And it does require reapplication after the resting period. ▬ Someone with a dodge/agility talent/skill will have a greater chance of not getting caught (if at all). ▬ Whether it catches or not is discussed between myself and those involved.