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The Girl with the Purple Eyes

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MUSICnS0NN3TS

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PostPosted: Wed Jul 11, 2018 1:13 pm
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Yamanako Inikko
Nickname:
Age: Fourteen
Birthdate: 06/09
Gender: Female

Height: 5’3”
Weight: 97 lbs.

Nindo: “Let’s focus on not dying.”
Personality: Inikko is a very down-to-earth ninja most of the time when she doesn’t have to deal with people. A critical person by nature, she spends her time biting her tongue to be pleasant around others. Because of people like Shikaoni, she becomes a more maternal person, attempting to care of him as much as possible.
Village: Uzushiogakure
Title: Genin
Body Rank: D
First Class: Sensor
____{Resolution}{ You are more determined to get fine details from your sensory techniques, but in order to get this type of clarity the range of your techniques is reduced by half. You are able to discover the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank. At body ranks D and C users of this discipline able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill if you know the technique that was used. This only works for techniques which originate within the sensory area of the user. }
Second Class: Genjutsu
____{Mental Defenses}{ A Genjutsu user must, at all times, learn what it takes to make one's illusions more realistic, more believable. However, this has side effect of helping the user learn to identify that which others use. Genjutsu cast upon shinobi of this discipline are easier to see through and treated as one rank lower in terms of realism. Furthermore they are uniquely able to kai any jutsu that is classified as "un-kaiable" or "undetectable." In addition they are able to kai others out of these jutsu as well.}

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Bloodline: Yamanaka.


Chakra Pool: 410
Stamina Pool: 185
Chakra Element: Raiton, Fuuton
Chakra Color: Dark Orchid
Chakra Materialization: A rain of flower petals flowing around her.

Passive Status Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
• Strength ► 0
→ N/A {Ex. Punch Hard PA, Move Fast no Jutsu}
• Speed ► 0
→ N/A
• Reflex ► 0
→ N/A
• Fortitude ► 0
→ N/A

Strengths:
• Observant: If she has observed something, she’s more likely to realize weaknesses.
• Psychological: She has a strong knowledge of human psychology and how people react to certain reactions.
Weaknesses:
• Reliant: Due to her fighting style, she relies on other ninja to do the dirty work.
• Hot-Headed: Much like the women of the Yamanaka Clan, her blood runs hot, especially when dealing with Nara men.
Fears:
• Fire… it is just too flashy and bothers her eyes and senses.
• Going mad: When you are inside people’s heads, there is a chance to extract their psychosis onto themselves.

Modifiers:
• Learn 1 extra Ninjutsu technique per post. {Sensor Class}
• Learn 3 extra Genjutsu technique per post. {Sensor Class, Genjutsu Class, Yamanaka Clan}
• Learn 1 Sensor Technique per post. {Sensor Class}
• Must be a Sensory Class Ninja.
• Is allowed to go into the A.N.B.U. or Oinin at Chuunin Rank.
• Yamanaka abilities are referred to as Inton, or Mind/Yin Release.
• Used within the Ino-Shika-Cho trio, Yamanaka Clan jutsu abilities have any durations increased by two posts. If used within Ino-Shika or Ino-Cho formations, Yamanaka Clan jutsu abilities last longer by 1 post.
• Starts out in the second tier of the Botany Job. Also, ryo spent to gain a business licence for running a flower shop is halved in cost.
• Jutsu used by the Yamanaka that take the shape of something like any maruton or elemental ninjutsu, taijutsu or bukijutsu will be overwhelmed by same rank techniques.


Personal Attributes:
•Strong Minds, Strong Hearts!: When connected telepathically, allied ninja can Korabo their attacks without needing training.
•Inton Mastery: +10 Genjutsu, and +75 Chakra.
•Shared Information: All information gathered by anyone who is a part of the telepathic network is shared with the group, not just that by the Yamanaka. This does require the Sensing Transmission technique from below.



▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両0 {starts at 0}
AC: 200

Chakra Training:
D-Rank:
Basic Training: Performance








C-Rank:









B-Rank:









Missions Complete: {all start at 0}
D Rank :: 1

C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}

Crafting Jobs Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Job Titles
• {Botany} || → {Current Title}
• {Job} || → {Current Title}

Job Missions Complete: {all start at 0}
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 03 / 10 {Sensor and Genjutsu Limit}
• Genjutsu : : 03 / 20 {Genjutsu Limit + Yamanaka Limit}
• Taijutsu Styles: : 00 / 00
• Bukijutsu Styles: : 00 / 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Type:
Weapon Range:
Weapon Weight:
Weapon Size:
Weapon Location:


▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬




▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton:
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
Yamabiko [ Echo ]


Raiton



Fuuton


Bloodline
Shintenshin no Jutsu [ Mind Body Switch Technique ]
Shintenshin no Torauma [ Mind Body Switch Trauma ]
Yamanaka Clan Telepathy

▬▬┤|G e n j u t s u

{Enchantment}
Kuuden [ Static ]
Kiri no Jutsu [ Mist Technique ]

{Your second Type's name}


{Your third Type's name}


▬▬┤|T a i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|B u k i j u t s u

{Style name here}
• {Stage progression / techniques learned}

▬▬┤|F o r m l e s s S t y l e s

Current Slots Available → 00 // 00 {Find in Formless Style and Class information}
Locked Formless
• {Training Links}
Slots Used
• _______ → || [X] {Please include links for training}

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Yamanaka Inikko is the child of the famed Yamanaka clan of the felled Konohagakure. A strong willed young woman, Inikko was actually a pretty joyous child. She would help her family out in their flower shop around the village and would learn how to be a lady. Being born of a clan of that caliber puts pressure on them from a young age, especially when calamity happens. The people that remained after the Kyuubi destruction, she traveled to Uzushiokagure with her partner clans; the Nara and Akimichi.

Once the move from Kohona to Uzushio happened, Inikko redefined herself as a ninja. The famous Ino-Shika-Cho formation that had wowed generations of ninjas was beginning to fall apart after the mass exodus. Luckily, Inikko has someone to rely on; Shikaoni. Though not the greatest person to rely on, Shikaoni is the only person to give her any sense of normalcy. This is a person who would have been on her team back in Kohona and to move forward with life with him will help her grow as a ninja.
 
PostPosted: Wed Jul 11, 2018 1:19 pm
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Sensory Techniques

o1/1o Ninjutsu Used

Yamabiko [ Echo ]
→→Rank: E
→→Description: Activation of this Jutsu lets the user locate the relative location of anything in the vicinity by listening to the echoes of a sharp sound, such as blades clashing, a rock skipping, etc. The technique is activated by some form of sound caused by the user. Louder sounds travel farther. It effectively works like echolocation, giving the user a display of the path in which the sound travels for one [1] full post. The visual can be maintained at an upkeep of the original cost per post, as well as a constant sound, such as music. Only the user can see the visual path.
 

MUSICnS0NN3TS

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MUSICnS0NN3TS

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PostPosted: Wed Jul 11, 2018 1:21 pm
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Genjutsu Techniques

Enchantment Style
o2/2o

Kuuden [ Static ]
→→Rank: E
→→P/S. Sense: Sound // -
→→Base Duration // Upkeep: 2 Posts // 10 Chakra
→→Source: Area of Effect → All within 30 feet +10 ft/rank of chakra used
→→Description: This Jutsu targets the sense of hearing of a foe. While under the effect of this skill, the victim constantly hears the sound of static in his ears, making it difficult for one suffering from this affliction to hear sounds over the annoying noise. Often used to hamper communication between foes, as well as a distraction. The effect is increased by one rank iif the target is wearing/using a communication device.

Kiri no Jutsu [ Mist Technique ]
→→Rank: E
→→P/S. Sense: Sight // -
→→Base Duration // Upkeep: 2 // -
→→Source: Phantasm
→→Description: An illusionary clone that charges towards the enemy, jumps, then explodes in a fog of mist, flower petals, leaves, or anything the caster can think of to confuse their opponent. Note, this is not an actual clone, but is perceivable by all who can see it.

• Atama Kusari No Jutsu [ Chained Mind Technique ]
→→Rank: C
→→P/S. Sense: Sight // -
→→Base Duration // Upkeep: 1 Post // 10 Chakra
→→Source: Line of sight of user’s hands to intended target
→→Description: This technique uses intricate hand movements and subtle Chakra waves to render the target hypnotized and incapable of movement. However, if the target cannot see the Shinobi's hands, the technique will not take hold. This effect will only last as long as the Shinobi continues to perform the technique and the target can see the Shinobi's hands. In other words, while performing this Jutsu, you are helpless, but so is your target (Similar to the Shadow Bind technique). Ideally, this technique would be used as part of a team strategy. Requires complete concentration. i.e. talking, flinching, distractions, et cetera will break the bind.

• Kukan Hyouketsu no Jutsu [ Body Freeze Technique ]
→→Rank: C
→→P/S. Sense: Touch // -
→→Base Duration // Upkeep: 2 Posts // 10 Chakra
→→Source: Contact
→→Description: This Genjutsu, like the Immortality Technique, starts with the user gathering a small amount of illusionary electricity in their hands, but then must physically contact the target in order to fully initiate the Genjutsu. When the user hits the target, the electricity seems to discharge, reducing the amount of body heat that will be generated. Soon after, the target begins to feel very cold, and afterward they will start to get the symptoms of hypothermia: shivering, slurred speech, loss of coordination and sluggish movements.

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• Kokuangyou no Jutsu [ Journey into Black Darkness Technique ]
→→Rank: C
→→P/S. Sense: Sight // Chakra
→→Base Duration // Upkeep: //
→→Source:
→→Description: Kokuangyou no Jutsu is a Genjutsu technique which causes the Shinobi's opponent to be enveloped in total darkness. While in the black void, the Shinobi will be unable to see any incoming attack or threat.

• Nouzui Momiryouji [ Brain Massage ]
→→Rank: C
→→P/S. Sense: Sound // Touch
→→Base Duration // Upkeep: 2 Posts // 10 Chakra
→→Source: Produce an audio effect that is intended to relax
→→Description: By focusing upon the part of the brain that controls motor functions and emotional connections and whistling a small tune (or played by instrument or song), the technique brings upon the target a sense of great apathy, to the point where moving is such a chore that they simply don’t want to do it. Laying down is easier, after all!

• Kori Shinchuu no Jutsu [ Sly Mind Affect Technique ]
→→Rank: C
→→P/S. Sense: Touch // -
→→Base Duration // Upkeep: 3 Posts // 10 Chakra
→→Source: Can be made into a trap, otherwise acts as normal for genjutsu
→→Description: Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the Shinobi is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Is allowed to be set down upon the environment as a seal, activating upon any person's presence. (this includes accidental release by the user) Must be maintained via a chakra drain, but no hand sign maintenance is needed if placed as an environmental seal.

• Mokugeki [ Pantomime ]
→→Rank: C
→→P/S. Sense: Sight //
→→Base Duration // Upkeep: 3 Posts // 10 Chakra
→→Source:
→→Description: For the next 3 posts, the target will believe they are trapped in a small, invisible and soundproof box. They will be granted the full abilities of a mime and as such they can trace the walls, bang on the sides, and scream without making a sound and with perfect accuracy. The Jutsu is autpmatically dispelled if anything enters the box.

• Soriddo Kasumi Buki [ Solid Mist Weapon ]
→→Rank: C
→→P/S. Sense: Touch // Sight
→→Base Duration // Upkeep: 2 Posts // 10 Chakra
→→Source: Physical Phantasm // Enchantment is cast upon self, though pain delivered through contact with enchantment
→→Description: When a weapon of a Kumo Bunshin [ Cloud Clone] hits the opponent, it creates a sense of pain, as it the opponent was hit by a real weapon. However, it does not actually cause physical damage. You can also make them explode into elements [ Fire, water, earth, wind, lightning ] causing the target to believe he or she is engulfed in it.
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Illusory Style


• Kasumi Juusha no Jutsu [ Mist Servant Technique ]
→→Rank: D
→→P/S. Sense: Sight // -
→→Base Duration // Upkeep: Instant (1) // 5 Chakra
→→Source:
→→Description: Kasumi Juusha no Jutsu is a Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual Shinobi is able to remain hidden and throw Kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant’s illusion body but not destroy it.

 
PostPosted: Wed Jul 11, 2018 1:30 pm
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Bloodline Techniques

Ninjutsu
o2/1o

Yamanaka Clan Telepathy
→→Rank: E
→→Official Description: This technique allows the user to telepathically communicate with other people. The user can also transfer this ability to another person by touching their forehead. The user can communicate with multiple people at once and the targets can also communicate with one another while the technique is in effect.
→→Guild Description: Communicaton can be done with up to three individuals, not including the user. The technique ends when the user so decides, or the targets stop being willing, or conscious. Can only be used on friendly targets, and the distance does not matter so long as they are within sensory range when the connection is made. Must be reapplied every day, as deep sleep causes a disconnection. This technique, otherwise, will continue on indefinitely for five chakra per post, with an additional five for every person beyond two.

Shintenshin no Jutsu [ Mind Body Switch Technique ]
→→Rank: C
→→Official Description: The Mind Body Switch Technique is the signature ability of the Yamanaka clan. Originally, this ninjutsu was suited for intelligence-gathering missions rather than battle. With it, a ninja sends his mind into a target's body supplanting the target's mind with their own. The user transfers their consciousness to the target, giving them complete control of the body for a short period of time. While in control of the body, the user is able to communicate with the target. As the user propels all of their mental energy, the shooting range and number of hits are considerably limited. It is also possible for the user to switch bodies with the target. This has great strategic value when used on a team-mate as neither body is left incapacitated and they may also make use of the user's abilities as well as their own while doing this. To remain inconspicuous when spying, the user can perform this technique on an animal, such as a hawk, which they can use to do aerial reconnaissance. Normally, their original body is left defenseless while this technique is active, leaving it susceptible to attack until they return. The mind transfer moves in a straight direction and takes some time to return to the user's body if it misses. Because of these reasons, it should only be used on immobilized targets. Similarly, if the opponent's will is strong enough, they can force the user from their body, as Sakura Haruno did to Ino Yamanaka during the Chūnin Exams. Lastly, should any physical injury befall the victim's body while the mind-link is active, it would cause the user's body to also receive those same injuries. This can be rectified if user cancels the technique before the victim's body receives the damage.
→→Guild Description: For missing the target, the user's consciousness will take 1 complete post to return to the body. (no other actions to be taken) Keeping control of another requires a push-pull of chakras: In addition to the chakra to activate this jutsu, the user will spend as much additional chakra as they desire. For the target, they will have to expend more chakra than the user's initial amount--cumulative for each post--until the amount is overcome. This amount is not deducted if the target avoids capture, but if they break it the user immediately returns to their own body. This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape. Maximum duration is 10 posts.


Genjutsu
o1/2o

Shintenshin no Torauma [ Mind Body Switch Trauma ]
→→Rank: C
→→P/S. Sense: Sound // Sight
→→Base Duration // Upkeep: 5 Posts Max// 25 Chakra
→→Source: Vocal Cue
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User Image→→Description: Once someone is affected by the Mind Body Switch Technique and it is dispelled, Inikko as a genjutsu user can make them suffer a bit more by placing a genjutsu in their head as if she was still in their mind. To the target, Inikko would still be inside of their head but not in control of them. Subsequently, the target sees Inikko as unconscious if they could see her. The amount of posts it takes to dissipate is equal to half the number of posts they suffered under the Mind Body Switch.


 

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