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Reply { Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)
[ MISSION ][ Runic Mechanic ][ Zere ]

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Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Wed Jun 14, 2017 10:53 pm


[ JOB LISTING ] Runic Mechanic
[ DIFFICULTY LEVEL ] gaia_star gaia_star gaia_star gaia_star
[ TASK ] To utilize their resources, hunters have the opportunity to craft, buy, or bribe their way into owning their very own runic vehicle.

Quote:

Runic technology has advanced to the point where, with the proper technique, runic vehicles were a possibility on Deus. They were even made versatile enough to the point where they could be taken through portals and into Halloween itself, and provide invaluable passive assistance on the field.

Unfortunately given the popularity of these vehicles, the current waitlist to rent out a vehicle was already a year out. Instead of waiting that long, the Mist division has opened up their meeting hall to Deus at large for any aspiring runic mechanic to build their own vehicle.

Quote:

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What's so special about Runic Vehicles?
Building a runic vehicle will grant you access to a class-B artifact for the rest of the meta. Putting in the time to complete an artifact will enable you to choose one of the following powers:
  • An additional T2 Fear.
  • A passive +3 to your attack rolls.
  • +30 HP
  • A chance to reroll dice in any event/external mission thread.


In addition, each runic vehicle has a durability. Durability has two functions:

  1. It costs durability to use the ONE power you've given it (above).
  2. You can, at any point, opt to have damage go to your vehicle instead of your character. Please note that vehicle damage carries over from thread to thread and does not recover between RPs. Vehicles can be destroyed. If your vehicle is destroyed, you will need to build another.


Please note that using these powers will cost your artifact's HP. Once the artifact's HP hits zero, it is destroyed. You can, however, rebuild it... but you will need to go through the entire process all over again.



Please follow the prompts below. Each prompt has a minimum word could you must meet to qualify for this optional item. It's fine if you roll/calculate ahead of time, however you may NOT use your item IC or in any other threads until you have filled out your posts.

To build your semi-customized artifact, follow the prompts below. Add the points (pts) at the end of each result and hang onto them as they'll come into play later.

If you don't like your dice, you can reroll each prompt up to three times. If you reroll you still need to meet the minimum word requirement for that prompt.

Alternatively, if you don't want to write and/or roll you can choose to bribe. Bribing past prompts will cost you currency. Please subtract the currency from your journal as you spend it, should you choose to go this route. When you bribe, you get to choose your result.



[ STEP ONE - ACQUIRING THE NON-RUNIC VEHICLE ]
    In order to have a runic vehicle, you need to acquire a base to work off of -- that is, you need to go to the Human World and get a vehicle of some sort. You can choose anything from a car to a scooter to a motorcycle, however please don't choose something like a Peterbilt truck or hoverboard. The smallest you can go is a go-kart, and the largest you can go is a mid-sized pickup truck. You also *MUST* choose a vehicle of some sort -- an electric powered scooter or bicycle cannot be chosen.

    Minimum Word Count: 150 words
    Bribe Cost: 5 currency (+10 pts.)

      Roll 1d6. You find the base for your vehicle...
      1. ... while out on a mission. It looks okay; not great shape but not terrible shape either. +5 pts.
      2. ... forgotten in a junkyard. You take it, confident that you can restore it and turn it into something amazing. +0 pts.
      3. ... parked on the side of the road. You probably either hotwired it or bribed its owner to part with it. +5 pts.
      4. ... at an auction. It's seen better days. +0 pts.
      5. ... brand new at a car lot. It's in pristine condition. +10 pts.
      6. ... on the Internet. Either through an advertisement or you saw it in a viral video and had to have it. +5 pts.


[ STEP TWO - REPAIR AND PREP ]
    Now that you have a base to work with, it's time to fix it up before outfitting it with runes. You're also racing against the clock -- if you take too long, the Fear around Deus Ex will warp it into something unusable. As soon as that's complete, it's time to add any additional (and optional) things to the vehicle to personalize it.

    Minimum Word Count: 100
    Bribe Cost: 10 Currency (+25 pts)

      Roll 1d4. Multiply the result by 5 and add that many points. ie:
      1. +5 pts.
      2. +10 pts.
      3. +15 pts.
      4. +20 pts.


    [ STEP THREE - RUNE CARVING ]
      Traditionally on Deus, creating runes was a lot more involved and difficult. Thanks to the advantages of technology, a new method of runic carving has been developed: runic paint. Runic mechanics can brush their runes onto their vehicles, with the more artistically inclined weaving runes into intricate illustrations and designs on their vehicles. For the more traditionally inclined, the old method of carving rocks still exists. Said rocks are then adhered to the inside of the vehicle, or even worked into the metal on the vehicle's frame itself. All vehicles also have an option to turn the rune glows on, off, or have it at a "dim" setting to give their vehicle a nice glow without looking obnoxious.

      Whatever method (or mixture of methods) you choose, it's time to power it up.

      Minimum Word Count: 250
      Bribe Cost: 10 Currency (+30 pts)

        Roll 5d6 to determine the overall quality of your runes. Add the point totals up.
        1. The rune glows bright for a moment... then fades, broken. +0 pts.
        2. The rune takes on a steady glow. +5 pts.
        3. The rune glows bright and sparkles a little bit. +10 pts.
        4. The rune flashes brightly, then flickers and sputters out. +0 pts.
        5. The rune takes on a rippling sheen. +5 pts.
        6. The rune glitters and shimmers like a rainbow before settling on a color to match all of the other runes. +15 pts. (One time only! If you roll this again, it's only a +5pt bonus).


    [ STEP FOUR - FINISHING TOUCHES ]
      You're almost done. It's time to touch up the paint here, a rune there, and add some sick underlighting or find a decent air freshener for your wheels.

      Minimum Word Count: 100
      Bribe Cost: N/A

        Roll 1d4 for every 100 words you choose to write in this section. If you write 300 words for instance, roll 3d4.
        • Odd: The rune didn't do anything. +0 pts.
        • Even: You touch up an existing rune and improve it. +5 pts.


      Quote:

      [ DETERMINE VEHICLE DURABILITY ]
        Add up all your points. Match your point total to the chart below:
        • 0 - 20: Vehicle Durability: 25/25
        • 21 - 30: Vehicle Durability: 35/35
        • 31 - 40: Vehicle Durability: 45/45
        • 41 - 50+: Vehicle Durability: 55/55


        [ SELECTING A BONUS ]
          Before you can drive your vehicle out of here, it's time for one last thing: choosing a Fear drive. The Fear drive enables your vehicle to give you a passive bonus when you take it with you on mission.

            CHOOSE ONE OF THE FOLLOWING:

            • Bonus Fear Attack: You can pick ONE additional T2-level Fear Attack to use. Using this ability will cost -10 vehicle HP each time you use it.
                Example: My character is a trainee hunter with The Chill. While I can normally only use it twice, by taking this option I can also use a the T2-level Battle Cry. Each time I use the Battle Cry in combat, I'd remove 10 HP from my vehicle's HP.


            • Bonus +3 Modifier: On every attack roll, you can add a +3 modifier to your rolls. Whenever you roll with the +3 modifier, -5 HP is removed from your vehicle's HP.
                Example: I'm an Intermediate/Stage 2 hunter. To attack, I'd normally roll 2d10-6. Instead, I'd go (2d10)+3-6 and subtract -5 vehicle HP.


            • Beefed Up Defense: My vehicle has a bonus +30 HP on top of whatever it already has.

            • Bonus Reroll Chance: At the cost of -10 vehicle HP, your vehicle will allow you to reroll any event/external mission dice. You cannot use this to reroll battle/Fear dice, but you can use your vehicle to give you another shot at various jobs (LOOKING AT YOU, TRANSPORTER, I'D LIKE TO SEE YOUR EVENT #4 BIRDS TRY AND STEAL MY COOLER NOW!).



[ UPON COMPLETION ]

Choose:
Quote:

PACKAGE 1 - THE VEHICLE
You can keep the vehicle you created. Note its durability and Fear bonus in your journal.


Quote:

PACKAGE 2 - THE GOODS
If you do NOT have a vehicle, you can choose this package. The vehicle you just built is forfeit.
User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +10 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +2 Arcana Bonus
gaia_crown +1 RARE UNIQUE CLOTHING PIECE RELATED TO THIS JOB (LINK COMPLETED THREAD HERE)


Quote:

PACKAGE 3 - USED CAR
If you already have a vehicle and built just one you'd rather use instead, choose this option. Your old vehicle is considered sold/forfeit and cannot be used again.

User Image - Blocked by "Display Image" Settings. Click to show. +1 Raffle Ticket (you can only claim a MAX of 3 per player this way!)
User Image - Blocked by "Display Image" Settings. Click to show. +5 Currency
User Image - Blocked by "Display Image" Settings. Click to show. +1 Arcana Bonus


Quote:

Regarding Vehicles -
You can only have one vehicle at a time.
If your vehicle is destroyed in combat, it explodes and deals 20 dmg to all parties present.
If your vehicle is destroyed, you CAN build another.
If you build a vehicle one day and build a better one the next day, you can switch to the new vehicle -- the other one will be considered "sold" and cannot be used ever again. In addition, you will have to take the "Used Car"
package -- the currency you received is what your vehicle sold for.
Kanth rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Wed Jun 14, 2017 11:30 pm


Coming back from his 'Loan Shark' job, Zere stopped and stared at a small vehicle. From his understanding, it was a Civ-style short car, and upon closer look, it was white, dingy, and seemed to have been there for quite some time.

The door was left unlocked, and Zere double checked and triple checked around the car before looking inside, seeing the keys in the ignition.

He blinked, staring.

The cushions were still in nice condition (even if they smelled a little musty), and the main floors were relatively clean, save for a few stains here and there from whatever food had been dropped onto the floor.

Despite that, one of the cup holders was broken, but it could be fixed with relative ease.

"... who would leave a perfectly good car like this?" He queried aloud, shaking his head before climbing into the vehicle and driving it back to the base.

Well, it beat walking, for sure.


+5 pts



User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection
BRIEF DESCRIPTION OF MY CHARACTER: Etzer is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.


Quote:

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
Kanth rolled 1 4-sided dice: 4 Total: 4 (1-4)

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Wed Jun 14, 2017 11:33 pm


Breathing in as he shut off the car, Zere got out and made sure no one was around before he began to work on the interior of it. He'd work on the exterior once he figured out how to improve the inside.

Opening the back door, he recoiled as he smelled something horrible in the backseat that he'd completely missed before -- he donned a glove and felt around under the seat before pulling out a dead rat.

It had been there so long it was starting to decay.

Throwing it out and far away from the car, Zere grabbed a scrub brush and began to deep clean the seats, making sure to get into every nook and cranny. He did the same for the floors, the backs of the seats, and the steering wheel before cleaning out the empty dashboard, and then the windows.

It was then that he moved to the outside of the car, scrubbing the dirt and grime off until it was nothing but sudsy. Zere then he lifted a bucket and dumped it on the car until it was sparkling on the outside...

But for the inside, he took a hose to the entire thing and rinsed it out until there were no suds left.

"A clean car is a good car," Zere sung, sucking his lips together in happiness.


+20 pts



User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection
BRIEF DESCRIPTION OF MY CHARACTER: Etzer is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.


Quote:
Kanth rolled 5 6-sided dice: 4, 5, 4, 5, 5 Total: 23 (5-30)
PostPosted: Wed Jun 14, 2017 11:34 pm


Zere knew that the car didn't have enough time to dry, so he grabbed a rag and started to dry the outer bit himself, enough to where he could paint the necessary runes that were needed on it. There was no way it couldn't have the runes, due to how much the FEAR around Deux Ex ate away at everything.

Walking around, Zere stared at the entirety of the car as he tried to figure out where to place the runes so they wouldn't be rubbed off easily.

He perked up, then opened the door and began to draw on the runes on the interior of the door, where it shut against the metal frame. Not only would they be protected, but no outside wear and tear would get at it easily, either!

Crouching at the door's level, Zere painted a few runes and watched in dismay as they sputtered out.

"No no NO," Zere cried, exasperated. Couldn't he do anything right!?

Pursing his lips, he attempted a second time, finally satisfied that the second took on a rippling sheen.

The third glowed brightly before sputtering out, and Zere grimaced, pushing through until the fourth and fifth runes took like the second one did, all three shimmering together and creating a good runic barrier.

It would have to do.

Maybe if he waited long enough he could paint over a few of them and see if it would help matters any, or add anything to the car in the long run.

For now, he'd watch the paint dry, and cross his fingers in hopes that it would stay.


+15 pts



User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection
BRIEF DESCRIPTION OF MY CHARACTER: Etzer is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.


Quote:

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
Kanth rolled 6 4-sided dice: 3, 3, 3, 2, 4, 2 Total: 17 (6-24)

Kanth

Fallen Galaxy

21,490 Points
  • Object of Affection 150
  • Treasure Hunter 100
  • Battle: Rogue 100
PostPosted: Thu Jun 15, 2017 5:29 pm


6d4 for 600+ words

Deciding that enough time had passed, Zere smiled as he saw that the paint had dried, and touched up a few runes.

Three took easily, but the other ones still hadn't flared to life, so Zere considered it a lost cause, and figured what he had would be good enough.

The interior seats were still damp, so he found an errant air freshener to wrap around the driver's rear view mirror, snorting at the shape of it -- it was a tiny blue pony that had some sort of guitar it was holding.

Weird.

+15 pts

55 pts total

Stepping back to look at his vehicle in a complete manner, Zere allowed a small smile to grace his face as he added one more thing to it -- a FEAR attack that would allow the vehicle extra attacking power, in case they got into it with another entity that they couldn't fight alone.

Yeah, The Battle Cry sounded on par for the course, and a perfect match.

He'd definitely be giving this vehicle to the Mist Division.


User Image - Blocked by "Display Image" Settings. Click to show.CHARACTER: Zere
DIVISION: Mist
META JOURNAL
ARCANA: Reflection
BRIEF DESCRIPTION OF MY CHARACTER: Etzer is tall and well dressed, with long black hair usually tied up in some sort of ponytail. He is unusually tired all the time, and often found chewing on a food item of some sort, as well as carrying around a "Choose Your Own Adventure" book with some kind of terrible title. Who reads this rubbish?

His main weapon is a rather sizeable black whip.


Quote:
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{ Rebellion } -- WEEK 2 HUMAN WORLD (Jobs RP/minis only!)

 
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