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Tags: One Piece, Literate, Role Play, Battle, Adventure 

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Deecee Sama
Captain

Genius

PostPosted: Fri Apr 21, 2017 12:55 am
You make your customs here to be approved by a mod. Do not quote us, we'll get to them at a reasonable pace. Also, please do not reserve posts. Copy the code below and post them up. Only five at a time.

[size=10][b]Character Name:[/b]

[b]Technique Name:[/b]
[b]Description:[/b]
[b]Trait(s):[/b] [i][Devil Fruit, Airwaves, Animal, Rokushiki, etc][/i]
[b]Effect:[/b] [i][Damage l Dot l AoE l Etc][/i]
[b]Range:[/b]
[b]Duration:[/b]
[b]Tier:[/b]
[b]Cost[/b]
[b]Base:[/b] [ Prowess or Strength. If neither, put N/A. ]

[b]Profile Link: [/b][/size]
 
PostPosted: Fri Apr 21, 2017 6:09 am
Character Name: Derek Jeager
Profile Link: [The Artillery]
Technique Name: Quick Swap
Description: The user fires of a round with their currently held weapon, then swaps it to another in their inventory and fires another shot using the new firearm, and can be aimed at a new target. This heavily limits the effective range of the weapons, but can be useful in getting ready for other techniques.
Effect: [Damage l +10 Speed Boost during technique use]
Tier: 1
Base: [ Prowess ]

Technique Name: Leg Shot
Description: The user aims at the target's leg to disable their movement and make it harder for them to escape using the damaged limb.
Effect: [Damage l -10 Speed on Target 3 posts]
Tier: 1
Base: [ Prowess ]

Technique Name: Arm Shot
Description: The user aims at the target's arm to weaken their offensive capabilities, and make it more difficult to hold weapons or use the damage limb to fight.
Effect: [Damage l -10 to Damage stat on Target for 3 posts]
Tier: 1
Base: [ Prowess ]

Technique Name: Body Shot
Description: The user aims at the target's body to inflict a damaging wound that will continue to drain their vitality over time, usually due to blood loss.
Effect: [Damage l Dot for 3 posts]
Tier: 1
Base: [ Prowess ]
 

Steel Lapin

Magnetic Bunny

10,500 Points
  • Partygoer 500
  • Perfect Attendance 400
  • Signature Look 250

XV_Xarso_XV

Fanatical Zealot

PostPosted: Fri Apr 21, 2017 9:40 am
Character Name: Yusuke
Technique Name: Hot Head
Description:Yusuke is a naturally ill-tempered individual, capable of being triggered by almost any provocative action at any given point. So much so that it reflects through his adrenaline, as it is normally held at a higher point than most individuals. This level of adrenaline can be used to strengthen his attacks by +10 for three posts.
Effect: [User gains +10 power during technique use.]
Tier: 1
Base: [ Strength ]

Technique Name: Southern Heat
Description: A not-so-formal fighting form Yusuke grew into after years of constant conditioning in many fights. This style focuses on three types of attacks: low kicks, high strikes, and quick combos adding the use of knees and elbows. It is fierce, quick, and very strong as it gives Yusuke +10 Speed.
Effect: [Damage| Buffs Yusuke's Speed by +10 for three turns.]
Tier: 1
Base: [ Prowess ]


Technique Name: Brave Step
Description: While his opponent is just outside his striking range, Yusuke naturally takes a quick step forward as he attacks. This action can not only give him the advantage in a close-quarters fight, but also kills an opponent's attack speed by -5 speed. Can be used [3] times before cooling down for one post.
Effect: [Debuffs the opponent's speed -5 by closing the distance between them and the user.]
Tier: 1
Base: [ Prowess ]

Technique Name: Magma Kid
Description: Upon eating the Magu Magu No Mi, the individual is capable of producing magma from their body. Typically, it appears as if the user is sweating the the element from their body. Anyone that comes into contact with the magma is burned upon contact.
Effect: [Damage]
Tier: 2
Base: [ Strength ]

Profile Link: ******** Off
 
PostPosted: Sat Apr 22, 2017 12:01 am
Character Name: Rune Alfsparre
Profile Link: Link


Technique Name: Totem: Monkey
Description: Channeling the silliness of a monkey, the user utilizes a specialized acrobatics utilizing their paw pads to propel them about in a series of elaborate stunts which can be used to confuse opponents or dodge attacks.
Effect: [ Passively buffs Speed by +05 ]
Base: [ Prowess ]
Tier: 1

DC: Passives are no longer a thing, You'd have to pay the cost accordingly, with a maximum of a technique going 3 posts.

Technique Name: Totem: Dove
Description: Channeling the passive nature of a dove, the user locates a place in order to roost. For every post they are able to perch atop of any given thing, they are able to regain a set amount of Endurance so as to continue fighting. This can only be activated if the user does not move.
Effect: [ Regenerates +05 Endurance per post ]
Base: [ Prowess ]
Tier: 1

DC: Currently you can regen health but not endurance.

Technique Name: Totem: Cat
Description: Channeling the nurturing nature of a cat, the user pin points an afflicted area which has been damaged and utilizes soothing motions with their paws in order to alleviate pain.
Effect: [ Heals +10 Health ]
Base: [ Prowess ]
Tier: 1

DC: Approved. Repost the others for approval.



Wishyuu
 

wisyuu

Omnipresent Bard


Bodhisattva Empress

PostPosted: Sat Apr 22, 2017 3:47 pm
Underconstruction b***h ! ! ! (4/22/2017)

Character Name: Ima Aud Brady
Technique Name: Soru: Over The Rainbow
Description: A speed based technique. It involves the user thrusting their wings at high speeds, seemingly making one look like they vanished and reappeared in another area. Masters of this technique seem to be able to deplore its use multiple times in succession. The user gains + 200 speed, nakama gain +100 speed when drafting, and opponents -100 prowess.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Speed
Profile Link:


Character Name: Ima Aud Brady
Technique Name: Soru: Over The Rainbow
Description: A speed based technique. It involves the user thrusting their wings at high speeds, that they take off so fast it looks like they Masters of this technique seem to be able to deplore its use multiple times in succession. The user gains + 200 speed, nakama gain +100 speed when drafting, and opponents -100 prowess.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Speed
Profile Link:



Character Name: Ima Aud Brady
Technique Name: New Heights
Description: The user becomes capable of unpowered flight making use of falling, parachuting, and gliding to make very rapid changes in direction. The user gains + 200 speed, nakama gain +100 speed when drafting, and opponents -100 prowess.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Speed
Profile Link:


Character Name: Ima Aud Brady
Technique Name: Fly Birdy Fly
Description: With large enough wings the user becomes capable of powered flight making use of lift and thrust movements to navigate in air. The user gains + 200 speed, nakama gain +100 speed when drafting, and opponents -100 prowess.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Speed
Profile Link:


Character Name: Ima Aud Brady
Technique Name: The curve
Description: With large enough wings the user becomes capable of external powered flight making use of balooning and soaring to suddenly change in any direction seamlessly. The user gains + 200 speed, nakama gain +100 speed when drafting, and opponents -100 prowess.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Speed
Profile Link:


Character Name: Ima Aud Brady
Technique Name: Shigan: Compression Wave
Description: The user slams shut their large electro charged wings in order to compress electricity and release beams that explode against anything it touches with a stunning force proportionate to the users prowess +200.
Effect: [ Buffs | Stuns ]
Tier: Five (5)
Base: Prowess
Profile Link:


Character Name: Ima Aud Brady
Technique Name: Rankyaku: Tornado
Description: The user flaps their electro charged wings and creates a electro tornado around them. The tornado will drag objects into it's spiral and break a limb. The user will be the eye of the tornado where it is peaceful. The tornado will mobilize along with the user.


The power of this technique is the user's Prowess + 200.



Effect: [ Buffs| Displacement ]
Tier: Five (5)
Base: Prowess
Profile Link:



Character Name: Ima Aud Brady
Technique Name: Rankyaku: IONz
Description: The user sends a streamer from their body straight up into a storm cloud to channel lightning from the cloud to their body. The user may release this energy with a flap of their wings like Rankyaku and anything under the user's wings will experience a lightning storm. The power of this technique is the user's Endurance + 200 while lowering the opponents' prowess - 100 and raising nakama's prowess + 100.
Effect: [ Buffs | Debuffs ]
Tier: One (1) - Five (5) [ Weapon Breaker ]
Base: Endurance
Profile Link:



Character Name: Ima Aud Brady
Technique Name: Shigan: Rain Storm
Description: The user takes flight across the sky creating a powerful charge that generates storm clouds along the area traveled. [ Die Rolls? ]
The storm clouds will then flood the field with each drop of rain carrying the penetrative force of Shigan. The power of this technique is the user's prowess + 200 while lowering the opponents' prowess - 100 and raising nakama's prowess + 100.
Effect: [ Buffs | Debuffs ]
Tier: Five (5)
Base: Prowess
Profile Link:
 
PostPosted: Sat Apr 22, 2017 3:47 pm
Character Name: Jurulum Von Adams
Technique Name: Light Manipulation: Weapon Make.
Description: By consuming the light fruit, Juru is able to create weapons out of light. He can create only physical items in this basic state such as swords, spears, clubs and other basic hand weapons. Weapons created add +10 Prowess when used and count as any basic weapon.
Effect: Damage +10 Strength when used.
Tier: 1
Base: Prowess
Profile Link: Bloop

DC: Weapons can only last 3 post maximum. Also, your wording is off in terms of damage. Says it increases Prowess in one area and Strength in another. Reread it.

Technique Name: Light Beam.
Description: Fairly simple. Juru points his finger, palm, leg or a part of his body forward, concentrating the light from his body forward. The light focuses and then shoots out as a beam, aiming to shoot into anyone that it catches. As light can only move in straight lines, the beam can only move straight. Prowess + 10 when used.
Effect: Damage +10 Prowess when used
Tier: 1
Base: Prowess

DC: Approved. It has a one post cooldown.

Technique Name: Look at me. Now you cant.
Description: This is a more dirty technique. By focusing light in Juru's pointer and middle finger, he can shine it in someones face, blinding them for a post. Someone who is blinded loses -10 prowess.
Effect: Debuff. -10 Prowess
Tier: 1
Base: Prowess

DC: No effects Tier 1. Blinding someone would be Tier 2. Repost with edits.


Genji Gincosu
 

Genji Gincosu

Divine Phantom


Misujage

Saint

PostPosted: Tue Apr 25, 2017 10:04 am
Character Name: Merlin

Technique Name: Fist of the Beast King:: SUMMER RAIN
Description: Merlin gathers water water droplets onto his hand and flings it like a shotgun blast in a five foot distance in front of him. The pellets of water stab sharp but they are incapable of piercing flesh. It strikes everything in front of Merlin before the droplets fall back to the ground. [The Power of this Attack is Merlin's Current Prowess +10]
  • One [1] Post Cooldown
    Effect: Damage
    Tier: 1
    Base: Prowess

    Technique Name: Fist of the Beast King:: AUTUMN MAW
    Description: Utilizing his right and/or left hand. [Interchangeable with his right and/or left foot]. Merlin will fire off a short range (Ten [10] Foot Distance) shockwave that traverses on the water deposits in the air. The wave is five by five feet wide, and has the shape of a Lion's head. Tinted a soft shade of blue to show its form is from that of water, and not physical air itself. [The Power of this Attack is Merlin's Current Prowess +10]
  • One [1] Post Cooldown
    Effect: Damage
    Tier: 1
    Base: Prowess

    Technique Name: Adolescent Rampage:: TANTRUM
    Description: By oscillating how tight the muscles of his gills are, Merlin can draw in a deep breath and have them "whistle" at different pitches allowing sound to collect within his throat. Upon shouting he releases the sound in front of him as an expanding wall of sound that starts as a five by five foot circle that expands outward to a ten by ten foot wall of sound whoms maximum range is twenty feet before dissipating. Anything weaker than the power of this attack is struck by dissonance allowing it to be consumed by the vibrating sound waves and passed through while being destroyed. All objects/people in the path of the attack are struck as the sound waves continue regardless of whether or not a target is hit. [The Power of this Attack is Merlin's Current Prowess +25]
  • One [1] Post Cooldown
    Effect: Damage | Full Length Extension
    Tier: 2
    Base: Prowess


    Profile Link: Here

    DC: Approved.

    Misujage
     
  • PostPosted: Thu Apr 27, 2017 10:39 am
    Character Name: Goldilocks

    Technique Name: Shigan Systema: Masshō
    Description: A unique Shigan technique in which the user utilizes their control over air waves and combines it with Shigan in order to shoot out thin bursts of pressurized air with their fingers. They're the size of an actual rifle round and are extremely precise and can pierce through flesh. The attack itself fires with a power of her [Prowess +10].
    Effect: Offensive
    Tier: 1
    Base: Prowess

    DC: Approved

    Technique Name: Tekkai Systema: Tatchi
    Description: [ x ]. Using her own style of martial arts the user has created a unique variant of Tekkai. Utilizing their iron body they will absorb a melee or physical attack using their Endurance before performing a counter assault that uses the attacker's weight and momentum against them; usually in the form of a slam. The user uses their [Prowess +25] for the power of this technique. Can only be used when {Revenant Aura} is active.
    Effect: Defensive | Counter
    Tier: 2
    Base: Prowess

    DC: Approved

    Technique Name: Black Hole: Revenant Aura
    Description: The user layers themselves in a malleable veil of blackness that can extend out five feet; using their darkness to strike down their foes. For up to [3] posts Goldy augments herself with her devil fruit to attack enemies with her [Prowess]. This ability can be countered by Haki and seastone. Has up to a [3] post cooldown. The power of this increase is determined by her [Prowess+10] when in effect.
    Effect: Buff | Augmentation
    Tier: 1
    Base: Prowess

    DC: Approved

    Technique Name: Black Hole: Dark Star Sphere
    Description: [ x ] Goldi's signature long-range attack. Combining her developing power over darkness and black holes with the ability to manipulate and pressurize air waves, the user will form a three foot ball of blackness. This ball, upon release, can cause anything weaker than it [objects, terrain, etc] that's within a ten foot radius to be swallowed and crushed by the black hole. The user can then detonate it near a target, causing a ten foot explosion. The sphere's power is equal to her [Prowess +10] upon conception. It's range is ten feet.
    Effect: Offensive | AoE
    Tier: 1
    Base: Prowess

    DC: Approved

    Technique Name: Black Hole: Revoke
    Description: The signature and most basic move of the Darkness fruit. By coming into contact with the opponent directly or with something on their person, Goldilocks can completely cancel out their Devil Fruit abilities no matter what form they're in. It is unlike the effect of a body of water or seastone, in which both just inhibit a person from controlling their powers. This reverts them back to an average state, making it seem as if they never gained their powers at all; be they Paramecia, Zoan, or Logia. Can last up to [3] posts before the cost needs to be paid again.
    Effect: Silence
    Tier: 3
    Base: ---

    DC: Approved

    Profile Link: [ x ]


    Sahana Kurumi
     

    x E U R Y D I C E
    Crew

    Hygienic Bloodsucker


    Ryunosuke Ryusei
    Crew

    PostPosted: Fri Apr 28, 2017 2:34 pm
    Order Form
    Name: Geno The Magnificent
    Character Profile: The Blue Mage

    Category: Cyborg Attachment/Weapon
    Tier Level: Tier 1
    Item: Spell Drive System: Blizzard
    Offensive Power: 40
    Description: This part allows Geno to fire out a small, blue round from his hand. With a range of 10 ft, this round will explode into the formation of ice upon whatever is struck, damaging the target as appropriately. This part may be used up to [5] times per fight without being recharged by some other method.
    Total Price: 37,500 Beli

    Category: Cyborg Attachment/Weapon
    Tier Level: Tier 1
    Item: Spell Drive System: Fire
    Offensive Power: 40
    Description: With internal chemicals and the like, Geno can release blasts of fire straight from his palms, that shoot out to about 10 ft away from himself. The blasts expand quickly from his palm, getting to about a 5 ft wide blast. This part may be used up to [5] times per fight without being recharged by some other method. Firing from both palms at once for a larger area or to cause more damage in a focused area will consume two uses.
    Total Price: 37,500 Beli

    Category: Cyborg Attachment/Weapon
    Tier Level: Tier 1
    Item: Spell Drive System: Thunder
    Offensive Power: 40
    Description: Running off of an internal battery back, Geno can send strong electrical shocks directly through his hands, electrocuting a target with direct contact. This part may be used up to [5] times per fight without being recharged by some other method.
    Total Price: 37,500 Beli

    Category: Cyborg Attachment/Equipment
    Tier Level: Tier 1
    Item: Spell Drive System: Bio
    Description: This part allows Geno to release gases from his mouth, either allowing them to spread out slowly, or expelling them forcibly in a singular direction. The former will fill the air in a 5 ft radius around himself, while the latter can be forcibly directed in a line effect out to 20 ft away instead. This part comes with several adjustments to Geno's lungs, keeping him immune to the effects of any poisons that rely on gas or inhalation. Geno may make use of any created poisons on his person with this part at his leisure. Thanks to the required air build up for this part to be used, Geno must wait at least [2] posts between each use, but is otherwise only limited by how many doses of other poisons he has available.
    Total Price: 35,000 Beli

    Category: Other
    Tier Level: Tier 1
    Item: Bio Lv 1
    Offensive Power: 40
    Description: This vial contains a mixture of weak cardio-toxins to be utilized with Geno's [Spell Drive System: Bio] and will convert into a gas when used for such. A single vial contains [5] usable doses and when inhaled by another, it triggers a damage over time effect, dealing 20 damage to a victim every post for 2 posts as the toxins cause damage to the tissue of their heart and lungs, resulting in irregular heartbeats and painful coughing.
    Total Price: 10,000 Beli


    X o l u s
    Ryu: Love you~<3
     
    PostPosted: Sat Apr 29, 2017 10:15 am
    Character Name: Jurulum Von Adams
    Technique Name: Light Manipulation: Weapon Make.
    Description: By consuming the light fruit, Juru is able to create weapons out of light. He can create only physical items in this basic state such as swords, spears, clubs and other basic hand weapons. Weapons created add +10 Prowess when used and count as any basic weapon. 3 post cool down.
    Effect: Damage +10 Prowess when used.
    Tier: 1
    Base: Prowess
    Profile Link: Bloop
    .
    Technique Name: Look at me. Now you cant.
    Description: This is a more dirty technique. By focusing light in Juru's pointer and middle finger, he can shine it in someones face, blinding them for a post. Someone who is blinded loses -10 prowess.
    Effect: Debuff. -10 Prowess
    Tier: 2
    Base: Prowess



    Genji Gincosu
    Kuru: Approved.
     

    Genji Gincosu

    Divine Phantom


    Lerry Jive

    Hilarious Genius

    PostPosted: Sat Apr 29, 2017 11:26 am
    Character Name: Kaito
    Technique Name: Ashes to Ashes
    Description: With the consumption of the phoenix fruit Kaito has essentially gained they ability to transform into a majestic blue flaming phoenix. Kaito’s full form has him in all his glory. Frame covered completely of tangible flames. Hybrid form allows him to remain mostly in his human state with the exception on his blazing wings and sharp talons. Kaito while in hybrid he is known to retract his talons as well as shape is flaming wings to have his flames frame his arms when they are not required. These blue flames are not hot and they do not burn or spread like normal fire; instead, they are what allow him to heal/physically damage. Kaito can recover from any damage he accumulates in his human form by reverting to his phoenix, or hybrid phoenix form, or just by summoning blue flames around his body. He has even been seen recovering using mere scattered flames and turning into his human form simultaneously.
    Effect: Transformation
    Tier: 0
    Base: N/A
    Profile Link: -Poses-

    Technique Name: Dust to Dust
    Description: With the ability of his devil fruit as his disposal, Kaito is able to manipulate the flames he produces to his leisure. The flames can be used in a multiple of ways. Kaito can shape the flames into anything he wants. Naturally the flames that are created are tangible considering they are still apart of him. The manipulation of the flames cannot occur if they are not one with him and connected to his body. The flames still don't burn but they are indeed palpable. When his flames are being used in an offensive manner’/doing damage [ +10 Strength ]
    Effect: Offensive
    Tier: 1
    Base: Strength


    Technique Name: Blue Flames of Resurrection
    Description: One great advantage Kaito has is the ability regenerate any wounds with the blue fire he generates. Because of this, he was able to press through attacks with very little effort. His physical prowess is equally shown by his resilience. Kaito often ignores most of the injuries he sustains in battle, not suffering any debilitation despite the wounds on his body because they are gone within moments. Kaito still gets hurt from the attacks however the pain he feels while this technique is active is mute. Because of this, Kaito is very resilient and can tank a huge amount of damage in his phoenix form with no visible consequence other than the time taken to regenerate. When this technique is used Kaito has [ +10 Health ] to the HP he lost in battle.
    Effect: Healing/Regeneration
    Tier: Tier 1
    Base: Health/Endurance


    DC: This would be based on prowess. It's also tier + stat. You have a character so you can change your stats around however you want. Pending.

    Technique Name: Impenetrable Wall
    Description: With his abilities Kaito is essentially a full body tank. Using his skills not only to do damage but to fully suppress damage coming at him/allies as well. Kaito burst into flames as he throws himself at an incoming attack. Using his flames and body he effectively acts as a wall not letting damage go through as his body heals from the assault. The willingness to launch his himself into harm’s way essentially Imitating his opponents into a root for [ 3 ] post keeping them in place and unwilling to move. Through the use of this technique Kaito gains [ +25 Endurance ] to his defenses.
    Effect: Defensive/Rooting
    Tier: Tier 2
    Base: Endurance


    DC: You're doing two things. Either this is a defense or a technique. Its gotta be one or the other.

    Technique Name: Zero Gravity
    Description: With the skill to manipulate air pressure to his whim. With the use of this technique Kaito uses his might to perform a strike with his arm/wings. The results is the immense force causes the air in front of the strike to creates a powerful vacuum in its stir as the manipulated air rushes back into place. Any opponent that does not succumb to his initial swing will have to then deal with this powerful wind vacuum and relentlessly pulled towards Kaito if they lack the strength to resist his might. This wind tunnel manifest intense gales powerful enough to overwhelm and catch his opponents off balance. [ +25 Strength ] Through the use of this technique.
    Effect: Offensive/Displacement
    Tier: Tier 2
    Base: Strength


    Technique Name: Whisper in the Wind
    Description: Through the use of his flames naturally they are tangible. However, through the use of Whisper in the Wind Kaito is able to make those tangible flames, intangible. Being able to phase through attacks as they just pass through him as if he was not present at all granting Kaito near invulnerability while it is active. The only way for Kaito to take damage upon this use of this technique is to be hit with Haki or a part of his body that is not completely covered in his now intangible flames.
    Effect: Defensive/Phasing
    Tier: 2
    Base: Endurance


    DC: This isn't how this works. You phase through damage, by eating the damage. That's how the fruit is set up. Pending. Anything not commented on, is approved.
    Lerry Jive


     
    PostPosted: Sat Apr 29, 2017 8:40 pm
    Character Name: Kageboshi

    Technique Name: Ninja Art #1: Feather Stepping
    Description: Through the use of Life Return the user has full control over their body, as such, the user will make themselves incredibly light and more flexible, allowing them to perform stealthy and agile maneuvers such is moving without sound, scurrying across walls and water surfaces, etc. Because of their newfound nimbleness they gain [+10 Speed] for up to [3] posts.
    Effect: Movement
    Range: Self
    Tier: 1
    Base: N/A

    DC: Approved

    Technique Name: Ninja Art #7: Rhythm Echo
    Description: [ x ]. Rhythm Echo is a soundless motion that creates afterimages of the body through a varying cadence of steps. When used in battle, one or multiple images can appear based on the user's movement that mimic the user actions and expressions. They can be used for a wide variety of purposes that include tricking the opponent and making it more difficult to perceive the user's next action. When in use this ability bolsters the user's [Speed] by [+25]. This ability lasts for [3] posts.
    Effect: Movement | Illusion
    Range: N/A
    Tier: 2
    Base: N/A

    DC: Approved.

    Technique Name: Ninja Art #15: Bathing In Satan's Hot Spring {First Dip}
    Description: Although the user is unable to use Electro due to their lack of fur, they are able to secrete a deadly venom from their pores through a combination of Black Mamba genetics and the use of Life Return. The user can coat themselves and their weapons in a concentrated venom. When successfully striking an opponent this venom seeps in through the pores or through an opening in the body. This poison attacks the opponent's constitution, causing things like fatigue and nausea. Over the course of [3] posts the venom will sap their stamina, lessening their ability to use techniques; lowering their [Endurance] by [-5] per post.
    Effect: Debuff | DoT
    Range: N/A
    Tier: 1
    Base: N/A

    DC: Approved

    Technique Name: Ninja Art #27: Forbidden World of Transparency
    Description: Having eaten the Clear Clear Fruit, the user has gained the ability to make themselves invisible. Upon doing so they can remain invisible for up to [3] posts before having to pay the activation cost again.
    Effect: Utility | Stealth
    Range: Self
    Tier: 1
    Base: N/A

    DC: Approved

    Profile Link: Here
     

    x E U R Y D I C E
    Crew

    Hygienic Bloodsucker


    PonderingPenguin

    Lonely Humorist

    12,000 Points
    • Dressed Up 200
    • Statustician 100
    • Consumer 100
    PostPosted: Sat Apr 29, 2017 11:21 pm
    Character Name: Aeson Nuadha Leslaw

    Technique Name: Extendo Claws
    Description: Aeson's gloves are made of living plants that are known for their thorns. The gloves design puts the thorns on the tips of his fingers which he can extend and move much like a snake to stab his enemies, the thorns can also be detached from the glove. [+10 Prowess] [1 post cooldown]
    Effect: Damage
    Range: 1-10ft
    Tier: 1
    Base: Prowess

    Technique Name: Venusflytrap Trap
    Description: Aeson is able to control a a large group of Venus flytrap that would burrow underground before springing out and latching on to a person's legs and torso. Making the person more vulnerable to attacks. [+10 Prowess] while person is [rooted] and lasts [2] posts with the a [2] post cooldown.
    Effect: Root
    Range: 1-20ft
    Tier: 2
    Base: Prowess

    Technique Name: Barking Up the Wrong Tree
    Description: It's a fairly simple technique for the Mosa Mosa no Mi fruit. It simply springs ups a tree from the ground to defend Aeson. The tree itself won't move unless commanded to [1] post cooldown between commands. It's defense is Aeson's endurance [+10 endurance].
    Effect: Defense
    Range: 1-10ft
    Tier: 1
    Base: Prowess

    Technique Name: Flower Mating
    Description: All flowers and plants release pollen in the air at an alarming rate causing people to sneeze uncontrollably. Preventing people from being able to focus with all the sneezing [-25 Prowess] . Lasting [3] posts with a [3] post cooldown.
    Effect: Silence
    Range: 1-30ft
    Tier: 3
    Base: Prowess

    Profile Link:Link


    Pondering Penguin
    Kuru: All Approved
     
    Reply
    Pʀᴏғɪʟᴇs [ Cʜᴀʀᴀᴄᴛᴇʀ Cʀᴇᴀᴛɪᴏɴ ]

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