
Gym Leader:


Challenge:
Prize: Marine Badge, 55 Exp & TM-55: Scald


Shell Armor: Prevents attacks from critically hitting and reduces damage from Physical Attacks by 10% of the total damage.








Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss.







Sniper: Critical Hits by this pokemon do x3 damage instead of x






Location specific events:

Location specific items:

Encounter: Tall Grass
-3 Encounter posts are required, then roll a 12-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
Some battles can become's an SOS battle in which the initial encounter may summon a second Pokemon to support it after the first turn. You may then roll for which Pokemon is summoned, and what the level of that Pokemon is. Only one Pokemon can be summoned at a time and a max of three per battle with no more than 2 being on the battlefield at once. Each summoned Pokemon costs -1 Encounter posts.
Every Tuesday, Thursday, and Saturday, it will rain, and enable weather SOS encounters.
#1 Sandygast
#2 Krabby
#3 Makuhita [ SOS ]
#4 Wingull
#5 Shuckle
#6 Sandygast [SOS ]
#7 Pyukumuku
#8 WingulL
#9 Wimpod [SOS ]
#10 Makuhita
#11 Krabby
#12 Wingull
S.O.S
#1 Jigglypuff
#2 Meowth
#3 Tangela
#4 Buizel
Weather: Raining Makes the weather change to Rain For 5 Rounds. Halves the Dmg of Solarbeam. Synthesis, Morning Sun, Moonlight restore 25% max Hp. Increases the base Dmg of Water type moves by +40 and decreases the base Dmg of Fire type move Dmg by -30.
#1 Staryu
#2 Farfetch'd
#3 Wingull
#4 Buizel
Encounter: Honey
Roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Komala
#2 Marill
#3 Tangela
#4 Komala
#5 Inkay
#6 Tangela
Encounter: Sweet Scent / Horde
-20 rp posts are required, then roll a 4-sided dice. This will determine the Pokemon that appears. Encounters 5 of the same pokemon. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Shellos
#2 Yanma
#3 Wingull
#4 Azurill
Encounter: Surfing
-3 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
#1 Tentacool
#2 Tentacruel
#3 Mantine
#4 Tentacool
#5 Wailmer
#6 Lapras
Encounter: Fishing
-5 rp posts are required, then roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon
#1 Mareanie
#2 Corsola
#3 Chinchou
#4 Remoraid
#5 Qwilfish
#6 Binacle
Levels, Hp & Exp:
#1 Lv:8 / 80Hp / Exp:7
#2 Lv:9 / 90Hp / Exp:7
#3 Lv:10 / 100Hp / Exp:7
#4 Lv:11 / 110Hp / Exp:7