Welcome to Gaia! ::

Nyoko's Guild

Back to Guilds

The private guild of Kitsune Mistress Nyoko. 

 

Reply Not Really Secret
A Run For Your Life!

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit


Kitsune Mistress Nyoko

Captain

Shameless Elocutionist

PostPosted: Tue Jun 21, 2016 10:15 am


Because I want to participate in the T-Rex Rolling Game, but I've already won an event freebie.
Kitsune Mistress Nyoko rolled 6 6-sided dice: 2, 6, 2, 1, 5, 2 Total: 18 (6-36)
PostPosted: Tue Jun 21, 2016 10:16 am


Scenario 1: People are panicking, everyone is running and pushing through the shuttles, desperately trying to get out or at least further away from the snapping jaws of the T-Rexes. Screaming can be heard and before you can do anything else you are swept up by the tide of people scrambling. What did you do:
Roll Number: 2. You stumble around a bit, a little disoriented but soon you get a grasp on the situation and fight against the tide. You look around noticing someone’s discarded bag of snack foods and drinks. You pick it up and get off the shuttles and look around for the best place to run to hide from the T-Rexes. You head in that direction. Points 6


Scenario 2: You keep running; the plains are too open and soon the T-Rexes get bored of tearing at the useless metal of the shuttle. People are running in all sorts of direction to get away but it isn’t long before you hear screaming again and the sound of thudding footsteps. You're almost there, to the edge of the jungle, when you notice two paths. One is larger with several other people running down, it must have been a path created by some of the larger plant eating dinosaurs. There another path; it is less open with more coverage but there are less people and even more so less of a clear way to follow through. Which path do you end up taking:
Roll Number: 6. You head towards the smaller, less well walked path. It’s clear that it was meant for smaller dinosaurs and creatures, as some of the taller branches reach for you but you keep going until you lose the path and stumble around in the jungle for a bit. Getting lost doesn’t help. Points 4


Scenario 3: You are starting to feel pretty hopeful, there aren’t any more sounds of thundering footsteps or snarling threatening to snatch you up. You slow down a little bit taking more of a chance to look around, realizing you have no idea where you are and it’s been quite some time since you have seen what looked like a trail leading somewhere. You stumble upon a small shack with nobody around and inside there are some limited supplies that might help you figure out some direction and how to get out of there. What do you do:
Roll Number: 2. You walk in and scope the place out. You don’t take a whole lot of time going through everything and what most of it looks like is just some junk someone left but you open a few drawers and cupboards. You manage to find some flares, an old map, and a tin of tuna. Points 4


Scenario 4: You are still in the shack either resting or still looking around for anything to your advantage when you hear a scream and not long after the sound of heavy footsteps coming close to where you are hiding. One of the T-Rexes has found your location, or more to say stumbled in the same vicinity as you. It starts to sniff around and you start to panic, worried that it can smell you or at least the fear coming off you. What do you do?
Roll Number: 1. You run. Dumb. But terror takes over and you start fleeing into the jungle again. The T-Rex is distracted but it doesn’t take long for it to realize you are running and it starts to go after you. Points 1


Scenario 5: Eventually the T-Rex leaves you alone for a brief moment, either it can’t find you in the jungle as you run or it has becoming increasingly bored trying to figure out if you are in the shack or not. You take this moment to settle down from your adrenaline rush of almost being eaten again for a second time. When you gather your wits you get up to your feet and head back into the jungle this time following a trail you found or even better the map or map and compass. You have no problem traveling. What happens:
Roll Number: 5. You are getting pretty close to the safe haven, but unfortunately you have reached a river that is running pretty swiftly, not to mention the sharp rocks and potential of being dragged down some waterfall. You don’t think a whole lot about what to do, instead you start to leap from rock to rock, but they are pretty slippery and you fall in. Points 2


Scenario 6: You are so close that you can see the safe haven compound. You are going to make it and you are going to make it alive. Of course you hear it, the sound of snarling and thundering footsteps behind you coming closer. Sucking in any air you can, you start to sprint full speed ahead towards the closing doors. How do you make it in?
Roll Number: 2. You are running as fast as you can. The roaring noise behind you starts to make you tremble as you scramble to make it to the door. People are trying to close it shut while others are trying to wave you in. You pick up the pace and leap through the opening of the door. SAFE! Points 6

Total of Points: 23


Kitsune Mistress Nyoko

Captain

Shameless Elocutionist

Reply
Not Really Secret

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum