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Posted: Sat Nov 28, 2015 12:41 pm
To avoid clutter, this location will be where all profiles must be posted to be reviewed. Quote the respective mods. Under construction.
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Posted: Mon Dec 21, 2015 2:37 am
XXX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️XXXXXXXXXX XXX♊️ BASIC INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x NAMExxxxxxxxx ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx ░▒▓ ♈x LINEAGExxxxxxxxx XXX♊️ PHYSICAL INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx ░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx Candour obviously has the regular Camp Jupiter tattoo on his right arm. As a Son of Mars, his SPQR tattoo has two spears crossed above the Roman Slogan with four lines underneath to show his four years of service. However, Candour is also covered in scars all over his body (from the neck down) from various wounds and of various sizes. His body has been described as a "war zone" and is a chilling testament to a past that most, including Candour, would love to forget. He often tries to keep these scars hidden and it is said if he is willing to show them then he is serious. XXX♊️ PSYCHOLOGICAL REPORT ♊️XXXXXXXXXX ░▒▓ ♈x DEMEANORxxxxxxxxx Although Candour gives off a moody and stoic persona, this mask is but a thin veil to hide the fact that the young man is almost constantly seething with rage and disdain. Candour's history of violence, horribleness and crime has left a large, black indelible stain on the young man's soul and psyche that few believe will ever be worked through. Candour is very open with his shame about the things he has/ had to do and they haunt him. It is for this reason that many speculate that he will never move on because he will never forgive himself.
However, despite his failed attempts to act cool, calm and collected; Candour's rage needs to be expelled somehow. Should he fail to do so it can boil over and make him explode and unleash the unbridled fury that is always clawing away inside of him to get out. Candour does this by being naturally aggressive, brutally honest and harsh with his words. He does not care for other peoples' feelings or egos, Candour lives up to his name when he speaks and he does not waste his words. The only other way for him to deal with himself is the obvious: To fight.
Candour will often "indulge" his need to fight through one of two ways. The first is his natural disdain for authority that will often see him pick fights with people who try and give him orders and the second is his hate for bullies. He does not hold back with either treating both sets of enemies as if their actions weighed equal amounts. He is a ruthless and efficient fighter, seeming to have no strategic capability as even his aura seems to overwhelm his opponents. This is far from the truth though, as Candour's martial prowess has made him not just an excellent one-on-one combatant but a fantastic Military Trainer and Tactician. He can evaluate threats and tactics in a heartbeat.
Surprisingly, Candour has displayed a large capacity to want to protect those who are weaker than him or weak in general, his comrades, his underlings and the very little amounts of friends he has. His harshness and directness can pull the best from people. This is what Lupa hopes will be his redemption. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx As a Son of Mars, it could be easily assumed that all of Candour's talents lie in fighting but Candour also has other talents that seem to surprise people. Candour's openness and honesty not only make him a good person (relatively speaking if you remove the rest of him) but they also make him a good leader. Candour's harshness and cold analysis cannot only identify the strengths and weaknesses of a person but also motivate them to become better than they were before. It is a trait that some people aren't even sure if he realizes and it feeds in well to another hidden trait of Candour's: His ability to teach.
Candour took the 4th Cohort and made them something new. His tutelage and leadership have been instrumental to the Cohort's rise and a lot of Camp Jupiter's officials were surprised by Candour's potential... Only to be reminded of his shortcomings soon after. ░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx To list Candour's shortcomings would be a labour worthy of Heracles. He is rude, aggressive, stand offish and seems to think that the rules do not apply to him. A mixture of these things and his bad attitude make Candour almost impossible to work with or command. He may be angry at the world and he may be always angry at the world but his ability to push people away from him is astounding and has even led to him being isolated on the Battlefield more than once.
░▒▓ ♈x AMBITIONSxxxxxxxxx When asked about his future plans, Candour often stares blankly at the person who asked him or shrugs his shoulder nonchalantly. This comes as a surprise to many who know him because he often has an answer for everything but the question of his future often stuns Candour. Whether he thinks he doesn't deserve a future or whether he just lives for the moment is unsure but what people are sure of is that Candour's trying hard at one thing only: Protecting Hazel and Imogen thanks to the oath he made his brother. ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx Outside of fighting Candour doesn't really like to do much and playing any sort of games and losing is bound to lead to an argument and by extension a fight - so instead Candour likes to read by himself. Occasionally a book may rile him enough so that he may throw it like a discuss but, all in all, it is a relaxing activity for him nonetheless.
His other interests are top secret. Candour is a good dancer and enjoys dancing; his was taught to do so by his Mother and she justified him learning to do so because it would make him good on his feet whilst also getting him used to learning sequences of complex movements. Even after her death Candour still likes to dance and does it by himself when no one is watching. It acts as a sort of comfort and remembrance to his Mother. Candour is also secretly a fan of Justin Bieber and owns quite a bit of the singer's merchandise. Candour says it is because Justin too likes to dance and makes music that is good to dance to. XXX♊️ POTENTIAL ASSESSMENT ♊️XXXXXXXXXX ░▒▓ ♈x POWERSxxxxxxxxx List powers here. Note: you do not have to use all 10 slots. If the abilities you learn in the story are within your heritage, they can be updated for later times
• Telumkinesis (Transformation) Telumkinesis is a trait usually reserved for War God Children and is the absolute mastery and manipulation of weapons. Candour's version of the ability, however, is split into three distinct parts that are reliant on him making physical contact with the weapon he wishes to manipulate. The first facet of this power-set is Transformation. Transformation sounds like a broad ability but in this case only means that Candour can edit the properties of the weapon he is holding. He can change the sharpness of a blade, the length of it and even the style of it but he cannot transform a weapon into other weapons; the power to do that is saved for Evolution and Devolution.
• Telumkinesis (Transmutation) Telumkinesis Transmutation allows Candour to instantaneously change the materials that weapons are made out of. He has to touch the weapon to initiate the change and the change remains permanent however Candour can only call upon materials that he himself has used to fight. So, he cannot make a weapon change into just any old material or alloy; he has to have held the material before and used it. Believe it or not this is by far the most useful and least taxing of Candour's Telumkinetic abilities.
• Telumkinesis (Evolution/ Devolution) The final facet of Candour's Telumkinesis power-set, Evolution and Devolution is the ability to turn a weapon that Candour is holding into another type of weapon. The limitation to this is that the weapon that Candour wishes to transform must belong to the same "family" as the weapon he is wishing to create. He cannot say... Evolve a Baseball Bat in a Sword but he could Transform it into a Hammer because they are both weapons of the Blunt variety. Devolution is the same process but in reverse with the same restrictions. This is by far the most taxing of Candour's Telumkinetic abilities.
• Rally (Ally Empowerment Aura) Simply called 'Rally' due to the effect it has on his allies, Candour has the ability to manipulate his own aura and project it outwards towards his allies. Allied fighters will often feel reinvigorated and gain a huge surge of morale when in the presence of Candour and Candour too will feed off that morale and improve too. This ability is in constant flux however and is directly connected to Candour's emotional state - it is therefore a rarity that he ever activates it because to use it requires a positive demeanour; in most cases Rally activates by accident and Candour just rolls with it.
Rally cannot be active at the same time as War Cry.
• War Cry (Enemy Enfeeblement Aura) Candour's more frequently used Aura, War Cry sends a wave of dread and killing intent outwards from Candour that makes his foes quake in their boots. Whilst emanating this menacing aura it has been said that Candour appears large and bulkier even though he does not go through any sort of physical change. His allies are not effected by the wave much like his foes are not effected by Rally thanks to some sort of Aura link that allows Candour to sense people's loyalty to him. People have theorized that the reason Candour may be so unlikable is because he actually permanently has this Aura activated and cannot switch it off. This theory is also given weight by the fact that Candour is pretty much always angry and this Aura is linked to his negative emotions and the negative emotions around him.
War Cry cannot be active at the same time as Rally.
• Enhanced Strength Although most Demigods are naturally strong and War God Children are often some of the physically strongest: Candour takes it to another level. Easily able to wrestle with some of the World's worst monsters barehanded, Candour has proven his strength in competitions over and over again. He is truly superhuman and many theorize that his strength and other physical enhancements come from the fact that his Telumkinetic Powers are so inhibited in comparison to his siblings. Often compared to a young mortal Hercules, it is unknown what the true limits to Candour's strength are and many fear it.
• Enhanced Stamina Candour can go longer, harder and faster than anyone mortal could ever dream of and even surprisingly most Demigods. Whether it is in a combat scenario or plain old exercise Candour has shown that his energy reserves are far and beyond the normal Mortal Level. This helps no end with his Enhanced Strength as the ability to throw bigger punches comes with a higher energy cost. Atlas really wants to trick Candour into holding up the sky but has never had the opportunity.
• Enhanced Endurance/Resilience Candour has always been able to take a punch even before his Demigod traits manifested themselves but after they did Candour became even more daunting an opponent. Able to survive in extremes even some Demigods wouldn't even think about trying and can take punishment that would make Tartarus seem like an easy way out. This heightened Endurance and Resilience has made it hard for all sorts of opponents to hurt Candour and they compare him to the Nemian Lion. For even though he can be cut, the cuts are nowhere near as deep as they should be and his bones have been known to stop even Imperial Gold blades. The wounds inflicted by Imperial Gold also seem to not cause Candour as much discomfort as they should because Cadnour's rage seems to overcome their negative effects by "burning away" the soul rot.
• Enhanced Reflexes With these Super Human reflexes, Candour has been shown to dodge arrow fire from the greatest archers and block seemingly impossible blows with ease. This is in part due to the other traits that he is blessed with coming together as one cohesive unit and working together to produce a truly Godlike result.
• ░▒▓ ♈x SKILLSxxxxxxxxx • Inherited Martial Prowess As the Son of the War God and a UFC Women's Champion it was safe to assume that Candour was born to fight but his talents in combat far outstrips that. When it comes to fighting, Candour is a master at everything one needs to be to be a savage and brutal fighter. He can master almost every weapon, every fighting style and handle almost any opponent. Fighting runs through his veins and vibrates in his molecules. It fills his lungs. This level of devotion and study and aptitude is almost divine and it has been said that Mars himself is scared to fight Candour in combat...
• Inherited Strategic Thinking & Aptitude Unlike the Children of Ares, the Children of Mars are not JUST great fighters but they are also great strategists too. Candour has shown exceptional tactical thinking and application during his tenure in the Legion and even the Children of Athena have stood in awe of his ballsy but brilliant strategies. This keen sense of direction and ability to break down and plan does not just apply itself to large scale battles though but also within the microseconds of actual one-on-one combat too. Candour has a truly harrowing ability to assess, analyze, plan, simulate and finally strike with precision within seconds; a skill that many of the educators in New Rome and now Tertio Rome would apply to his non-combat related academics.
• ADHD Like almost all Demigods, Candour's natural heroic reflexes manifest themselves as ADHD like symptoms. These make him impulsive and he finds it hard to keep still. It also helps him to stay alert to his surroundings. When he was younger his ADHD was actually a lot worse but as he grew older he grew into himself; maybe his body finally became able to handle all of the energy that coursed through it on a daily basis?
• Dyslexia (Latin Hard-Wiring) For Roman Demigods it is very hard to read standard English and there are numerous types of distortion that make their problem look similar to Dyslexia. It is not Dyslexia. Roman Demigods are "hard-wired" to understand Latin their ancient language whilst the Greeks are hard wired to Ancient Greek. The Dyslexic tendencies also tend to make it so Latin is very obvious to Candour. He seems to be able to spot it where others struggle.
• Environmental Awareness Candour's time on the streets taught him many things and one of those things was to always be wary of one's surroundings. Candour is overtly aware of the World around him be it the people around him, the conversations in his vicinity, the moods of people around him, exits, entrances, possible weapons, possible environmental takedowns and pretty much anything to do with the area he currently finds himself in. Combining this skill with his other powers and talents makes for a very, very frightening set of prospects.
• Street Smarts Candour's time on the streets has allowed him to develop an amazing amount of street smarts. He knows how to talk to people, he knows what he needs to do in situations and he is very much comfortable beating the pavements and working on the ground.
• Slight of Hand Candour became a great pickpocket on the streets, in becoming a master thief he became a master of slight of hand tricks. He has shown proficiency at street level magic tricks, pick-pocketing and switching the positions of things without people noticing. Candour has shown somewhat high levels of proficiency in planting things on people as well but he does find this somewhat difficult. Apparently it is easier to take than to give.
• High Pain Threshold Even with his extra resilience and toughness, Candour didn't always have a high pain threshold but actually felt as though pain was magnified if he was able to feel it. But after spending his time in the Pit Coliseums and being tortured by his own Masters and other slaves... Candour developed a high pain tolerance as a necessity to survive. And whilst it is very, very useful that Candour does not feel the pain that would normally debilitate other people - it can also be somewhat of a curse when he does not feel the pain of critical wounds and ignores them completely.
• Indomitable Will Candour's strength of character and the rage that boils under the surface of his soul has actually come to save Candour's life. It has given him an Indomitable Will, what this means is that Candour is less susceptible to things like hypnosis, charm speak, forced actions and mind control and has the ability to "burn" invading forces out of his mind or at least resist or contain them until he finishes his current task. This Indomitable Will also has physical attributes too it rather than just a defense against psychic attacks; it manifests itself as a fearless streak and a tenacious attitude in pretty much all aspects of his life.
• Teacher & Trainer Candour actually has an amazing ability to teach and train others. Whether this is because he is the Son of Mars Ultor or just a natural ability is unsure but is something that people still debate. Candour's presence and personality seem to bring about a want to impress him and brings out a strange sort of best in people. Candour can make people dig deep rather than give up. He inspires loyalty despite being brutal. He is someone you want to train your army... Just ask the 4th Cohort.
• Superior Dancer Candour is a phenomenal dancer in a lot of fields thanks to lessons taught to him by his Mother. Melanie Meadows thought that Dancers made good fighters and whilst training Candour to fight and look after himself, she also taught him to dance because it was good for keeping him light on his feet and helped him physically overcome his dyslexic and ADHD tendencies. He could soon remember long sequences of complex moves both in dance and in a fight and it also helped him become supple. He kept up his practice even after his Mother's death and even as "The Gladiator" Candour was sometimes forced to dance for clients by his slave master.
• Above Average Singer Although not an Apollo Demigod or Legacy, Candour's continued practice and natural need to sing has helped him to develop an above average singing voice. It's not amazing or in the realm of Justin Bieber but it's quite a nice lower tone.
░▒▓ ♈x WEAKNESSESxxxxxxxxx • Emotional Stability Although only 19, Candour's life has not been a happy one and he has seen/done things that even the Olympians would not leave unscathed. These experiences and their emotional baggage have left deep trench-like psychological scars on Candour's soul and by pushing the right buttons one can easily take advantage of them. The effects of playing on Candour's past or emotional imbalance can range from putting him into a berserker like state or even freezing him in terror.
• Telumkinesis Tactile Reliance Candour's Teluminetic powers are a lot less prominent than his other siblings. Whilst his siblings can summon weapons from nowhere, make weapons float around them or simply curse weapons from long range - Candour has to be making physical contact with a weapon he wishes to effect if he wants to use his power. Attempting to Telumkinesis a weapon from range yields no results at all.
• Teamwork with Strangers/ Rivals Teamwork for Candour is somewhat hard as it is, throw in a stranger or a rival to the mix and it becomes impossible. Candour cannot work with people he doesn't know and people that he doesn't know cannot work with him; they do not understand him and therefore question him which Candour doesn't like. When it comes to Rivals, Candour usually dislikes his Rivals and cannot bury the hatchet.
• Ranged Combat Even though he would probably be a natural at it, Candour disrespects ranged combatants (save for Frank) thinking them a cowardly and sorry lot. To fight and kill should be done within arms reach of each other as to not trivialize the lives taken. To shoot from long range goes against this and thus, out of principal, Candour will not used weaponry which puts him at a huge disadvantage against other people who are not so proud as he.
• Disrespect for Authority Proud - Candour doesn't like being given orders even by people he likes. Something about it just gets under his skin and makes him want to flip out; Frank once said it was because of Candour's past and Candour couldn't help but agree. As such, Candour will openly defy orders and fight with his superiors if he thinks they are wrong. Candour has natural leadership skills too so maybe it is because he is better suited to be a leader than a follower.
• Unlikable It is hard to like Candour. He is arrogant, angry, rude and confrontational and a little scary to boot. It is hard for Candour to be sometimes taken seriously and people are very reluctant to help him. However, those who do end up liking Candour and who Candour likes back gain a very reliable friend and ally.
• Determination/ Relentlessness Sometimes Candour can become rather obsessed with his mission or target or goal and can forget about pretty much everything else. He has been known to charge through enemy ranks alone and isolate himself due to his fearless tendencies. It's almost like tunnel vision that gets worse and worse the more frustrated he gets. He will also refuse to give up chase, sometimes leaving him alone or leading him into traps.
• High Pain Threshold A boon and a curse, Candour's high pain threshold comes from fighting in the Underground Coliseum as well as hours upon hours of torture and experimentation; and whilst it helps in combat it can also mask grave wounds that need treatment or small woulds that can escalate. Candour once burnt the palms of his hands on a boiling pot once and didn't realize until it came to an infected blister.
• Hazel Levesque-Zhang and Imogen Zhang Candour swore on the River Styx to protect Frank's family and this makes them prime hostages to take if one is against Candour. His sense of duty to his oath is almost all consuming and can lead to Candour not only being manipulated but used by his opponents.
░▒▓ ♈x FATAL FLAWxxxxxxxxx • Rage The amount of Rage that continuously bubbles underneath Candour's skin is dangerous and easy to exploit and sadly unchangeable. It has often been remarked that Candour's Rage is like a Forest Fire that is uncontrollable and unbiased; it will either spread and destroy all that surrounds it or consume itself and die. Candour tries his best to make sure that his Rage does not blind him and cause him to do anything stupid but it is only a matter of time before he cannot hold it back anymore. XXX♊️ HISTORY ♊️XXXXXXXXXX ░▒▓ ♈x PAST HISTORYxxxxxxxxx ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx Before Grover's Armies attacked Camp Jupiter, three strange things happened to Candour that he couldn't ever have anticipated. The first was that Bellona returned one day, late at night and summoned Candour to her temple so that the two of them might talk. Candour had no idea what it was about but he trusted Bellona and so decided that he should go. Bellona looked grave, her statue looked carefree compared to the visage she wore. Candour tried to wrap his head around what was going on and, sitting Candour down, she finally revealed why she had summoned him to her temple so late in the night. She had finally finished her investigations into the arrow that had killed Candour's Mother and the arrow belonged to Cupid. Candour's rage almost burst through again until both Frank and Mars emerged from the shadows.
Frank looked grave too. He shook his head at Candour, who was visibly shaking at the thought of Cupid having killed his Mother, and then Candour turned to Mars for answers. There wasn't any. Not really. Cupid had taken offence to Melanie taking precedent over his Mother Venus and had taken things into his own hands when Mars had slapped her in front of the Gods at a feast. Candour's rage came out in a vicious and guttural howl; he tried to blame Mars for what happened but Frank put a hand on his shoulder and said otherwise. For Mars to have struck Venus, Melanie must have been special maybe even more special than Frank's and feeling the first pang of jealousy towards Candour Frank announced that his revenge against Cupid would have to wait. There were more pressing matters to attend to.
Mars then proceeded to tell his sons about Grover's coming threat and that one of the two of them would not make it (according to Apollo and the Spirit of Delphi).Candour looked towards Frank and Frank looked towards Candour; the two of them could tell already what was about to happen and Frank made Candour promise on the River Styx to protect Hazel and Imogen should anything happen to him in the coming battle. The two brothers looked towards their Father and Aunt, they looked away and disappeared. The Romans were already preparing for battle when Frank and Candour exited the temple... Grover was already among them and one of their lives was about to reach its end.
Candour organized the Fourth Cohort to form the rear guard for the evacuee column whilst Frank organized his own small force of retirees to come to their aid. The two brothers fought valiantly against the encrouching horde but were overwhelmed despite their fervor. Candour dismissed the Fourth in order to make a final stand and Frank stood beside him as the two stood back to back; they grew tired and they grew weary and eventually they both realized that if things didn't change soon then both would end up dead. Which is when Frank did the unthinkable.
Summoning Arion, Hazel's famous steed, Frank pushed Candour back and reminded him of his promise. The Horse picked Candour up with ease and darted in the opposite direction from Frank. Frank died saving the Romans from Grover's army.
When Camp Jupiter met up with Camp Half-Blood, Candour retook control of the Fourth with a vengeance and rushed Grover's ranks in opposition to the Children of Ares and smashed into the advancing wave. He was battered and bruised but he continued to smash his way through Grover's army trying to get towards Grover; his rage and anger was once again becoming apparent and his guiding force in life. He hated everything and everyone and life was so unfair... Candour couldn't deal with it anymore and in an explosive fit almost decimated the column that he was assigned to attack. The battle was won elsewhere though and whilst many allowed Grover's army to retreat, Candour chased after them and put them to the sword. He was merciless and even the Romans were scared of him when he returned to the main staging area. Hazel tried to comfort Candour, knowing how Frank;s soul would be treated thanks to his heroic life but Candour didn't want to hear it. Frank was the only family he seemed to have left and now he was gone. Candour now only had Frank's memory and the promise he made to him left.
He took his duty as Hazel and Imgen's protector seriously and organized the Foruth to help rebuild Tertio Rome.
In the Year he has served at Camp Gemini, Candour has fallen back into old habits. He keeps himself to himself except for when he needs to be with the Fourth and continues to rub people the wrong way. The Greeks really don't like Candour and their hatred for him almost caused a ruckus when he spat in the face of Clarisse la Rue after a disagreement. Praetors and Chiron alike had to try and calm the situation down. They understood that Candour was angry but that didn't give him the right to act as he was.
Candour pretty much ignored them though, his responsibilities were to the Fourth (who were his friends for the most part) and Hazel and Imogen (his family). He would kill Cupid to avenge his Mother and Grover to avenge Frank... To kill Gods one has to train hard.
XXX♊️ RELATIONSHIPS ♊️XXXXXXXXXX ░▒▓ ♈x FAMILYxxxxxxxxx • Mars (Father, Complicated) To explain Candour's relationship with Mars would be difficult. Mars assumed that Candour was dead when he lost track of him and mourned his loss as well as Melanie's. However, when Bellona found Candour again Mars did not believe her and thought she just had a guilty conscience. When it ddid turn out to be Candour though, Mars did not know what to do or say. So he kept his distance.
Mars would not talk to Candour until Frank took him under his wing. Frank would act as a mediator for the two up until their final conversation where Bellona revealed Cupid killed Melanie and Mars said that one of his sons would die. After that, Mars has remained quiet and does not approach Candour sensing his rage and hostility. Mars is not quite afraid of Candour as per say but he does not know how to deal with him.
• Melanie Meadows (Mother, Deceased) Melanie Meadows was not only a champion fight but a champion Mother as well. She was kind, loving and thought the world of her son. She even trained him as a fighter and as dancer. However, even though she was an amazing person she was destined for calamity - having upset the Goddess of Love by stealing her Man [Mars] Melanie could not have foreseen her fate. Alone in her apartment, not knowing of the problems that had occurred thanks to her on Olympus, she was hunted down by Cupid and assassinated for bringing shame upon his family.
Taken before he time, Melanie's memory hangs around Candour's heart like a lead weight and now he finally knows who killed her he is determined to avenge her.
• Bellona (Aunt, Favoured) Having introduced Mars to his Mother, Bellona has always felt a strange sense of responsibility towards Candour even before his Mother died. She would often visit them in secret as the baby sitter that Melanie hired whilst she was training and continued to do so for Mars whilst he was forbidden to. However, after what happened when Venus spoke ill of Melanie, Bellona could not believe that she had suddenly died and when Candour told her about it later she could hardly believe what she had heard. She did not want it to be Cupid: But it was and Bellona broke the news to Candour when she too was sure of it.
Bellona has had a strange relationship with Candour, she took him to Wolf House personally and she even presented herself as his servant girl in the Underground Coliseum. She was impressed that Candour was so kind to her even in his situation and is very fond of the young man.
• Frank Zhang (Half-Brother, Deceased) Frank was the first person in a while to accept Candour for who he was and what he was and for that Candour would be eternally grateful. The two met when Candour first arrived in New Rome and was attacked by Legionnaires because he was an intruder. Frank was sent to deal with Candour within the city and the elder brother smacked the younger through New Rome quite easily. He then took Candour under his wing and helped him grow and progress in Roman society.
Candour was reluctant to take Frank's help at first but after a while truly began to see him as his big brother; the two grew close and looked out for one and other in all things. Candour was the only person Frank trusted to look after Imogen and Hazel and before sacrificing himself made Candour promise on the River Styx to look after them. Candour hates Grover for killing Frank and keeps his promise to his dead brother with every breathe he takes.
• Hazel Levesque-Zhang (Sister-in-Law, Life Debt) Franks wife and the Mother of Candour's niece, Imogen, Hazel is probably one of the kindest people Candour has ever met. She accepted Candour into her home right from the offset and even when Candour was angry or difficult never gave up on him. Candour isn't scared of her even though she is a daughter of Pluto but he is aware she does not need the protection that he promised Frank. Candour swore to protect her on the River Styx though and as a result continues to protect her even though Hazel protects him more by acting like a Motherly figure.
• Imogen Zhang (Niece, Life Debt) Candour's niece, Candour used to have a great relationship with the small child before Frank died. Now he protects her from a distance like he promised. The real reason he keeps his distance though is because of how angry he is and not wanting to lash out and hurt her like he sometimes can; Candour genuinely thinks the world of Imogen but feels as though he may corrupt her or ruin her by being to close to her.
• Clarisse la Rue (Half-Sister, Enemies) Clarisse and Candour's beef is infamous. No one can even remember what truly happened but all they know is this: Clarisse said something that upset Candour and he spat in her face in reply. The two of them have often come to blows and Fourth Cohort and the Children of Ares are often in the midst of an uneasy ceasefire thanks to the laws set down by the officials of Camp Jupiter but feud or not they are still family...
░▒▓ ♈x FRIENDSxxxxxxxxx • 4th Cohort (Comrades, Subordinates & Friends) The Fourth Cohort has been one of the only places where Candour has felt like he belonged in a while. After the incident with the First, the Fourth threw down their shields for Candour and took him in as their own Centurion; Candour felt like he owed them for their loyalty and as a result went about turning them into the best Cohort in the Legion. Members of the Fourth, both past and present, recognize Candour's effort and Candour would willingly die for his comrades.
• Lupa and Her Pack (Teacher, Favourable) The Wolf Goddess Lupa really liked Candour. She often said more than once that she found it sad that he was not born a wolf for if he was he would certainly be a member of her pack. He wasn't born a wolf though and eventually he had to leave her. Lupa woulod once again show how much she liked Candour when she arrived at Camp Jupiter for his Selection Ceremony and acted as his letter of recommendation.
Candour respects Lupa greatly and would willingly answer her call to arms if she felt it necessary.
░▒▓ ♈x ENEMIESxxxxxxxxx • Cupid (Brother, Sworn Enemy #1) Cupid killed Candour's Mother after Mars chose Melanie over Venus. Candour did not know that arrow belonged to the God of Erotic Love at first but after Bellona told him the truth, Candour could not help his feelings towards his supposed brother. Candour wants to kill Cupid and not only take his bow and quiver as a trophy but also pin his wings to Venus' altar. The very thought of Cupid is enough to make Candour fly off of the handle with anger and, if these two do ever meet, it is advised that you stand well away from the fireworks.
• Grover Underwood (Sworn Enemy #2) Grover Underwood is directly responsible for the death of Candour's Brother, Frank Zhang, and a lot of suffering that Camp Jupiter has went through in the last year. Candour wants to kill Grover not just to end the war but also to avenge Frank. It often puts him at odds with the Greek Campers who think that the "Satyr" is still in there somewhere and could be saved with the right incentive but Candour thinks that the "Faun" needs to die for his crimes. He may be Greek and the heir to a Greek God but he will suffer Roman justice.
• Venus (Hated Enemy) Candour isn't stupid, he knows that a lot of the tragedy that has befallen him and his family is a result of Venus' hubris but she didn't send Cupid to kill his Mother. Even though this is the case, he doesn't hate her any less. In his mind, the correlation between cause and effect is too great for him to ignore and Venus might as well be as guilty as Cupid for the ruining of his life.
• Empousai (Intent to Genocide) As a Gladiator in the Underground Coliseum, you aren't just seen as a potential asset as a prizefighter but you are also seen as a bit of a luxury commodity that your slave Master can "rent out" to paying customers. People would pay more money to spend more time with famous Gladiators and Candour unfortunately ended up becoming one of these Luxury Commodities due to his status as "The Gladiator" and earning his own mask. His celebrity garnered the attention of many monsters, demigods and minor deities but the ones who seemed to want Candour the most were a gaggle of Empousai. They would pay a lot of money to spend time with Candour and they had urges and the Slave Master didn't mind thm taking chunks out of Candour to satisfy them.
They would feed on Candour for hours and eventually, unable to put up with it anymore, Candour crushed one of the Empousai's heads in his hands and left her for dust. The Empousai were no longer allowed to buy Candour's time but the undeniable truth was that they had left their mark on Candour forever... He hopes to one day return the favour on their entire race.
XXX♊️ CAMP INSIGNIA ♊️XXXXXXXXXX
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Bear Necessity Vice Captain
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Posted: Tue Dec 22, 2015 7:36 pm
XXX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️XXXXXXXXXX XXX♊️ BASIC INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x NAMExxxxxxxxx ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx ░▒▓ ♈x LINEAGExxxxxxxxx Demigod Legacy: Daughter of Dionysus, Granddaughter of Aphrodite.
XXX♊️ PHYSICAL INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx 115 pounds, Buxom but jogging fit.
░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx Double ear piercings, nose piercing, few beauty marks here and there, purple eyes and hair streaks. Described as very beautiful. XXX♊️ PSYCHOLOGICAL REPORT ♊️XXXXXXXXXX ░▒▓ ♈x DEMEANORxxxxxxxxx Ever since she was young, started about age 9, Bryony could see through the Mist, see things normal children couldn't see. Which left her feeling alienated, especially when her mother died and she could no longer confide in someone who understood (her mother being a demigod of Aphrodite). All her life, her Aunt thought her crazy and eventually through numerous therapy sessions, she started to believe it too. And of course, that impact on her psyche took a toll, and no one wants to be friends with an insane little girl. Bryony's behavior took a shift for the pessimistic and sarcastic nature, destroying that hopeful child-like innocence inside, when she was taken to a Sanitarium by her Aunt. Bryony lives in denial on a near constant basis, not knowing if what she saw was real or just a delusion or her imagination in overdrive. So much so that even her natural demi-god powers were unknowingly self-altered and helps her hide better among normal humans (since she believes she is one). Bryony is desperate for balance and for a steady pillar to help anchor her to some kind of stable ground. Beside all of that horrible trauma, she's funny, friendly, and kind. She is desperate for friend but doesn't want to seem weird or face disappointment so she keeps to herself. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx Nothing she sees as 'Useful', but she can be a good listener for someone who wants to vent, just don't expect her to know what to say to make your feel better. Bry likes to think she's funny and can usually make people smile and feel a bit better from it. While she's not used to having much, she's okay with sharing things and is giving for those in need (knowing how it felt and still feels to be someone in need). If she ever did have friends, she would defend them to the last moment for they would be the most precious things he ever had.
░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx Bryony can be too pessimistic or too far in denial to realize she has offended someone or is doing something bad. She often thinks only of herself, merely out of the habit that she is the only one who does. She's too apprehensive of new things and going out of her comfort zone to be much fun, making her (a daughter of Dionysus) seem like a black sheep. While she may be a giving and a nice sort inside, deep down she does not share attention from a person, since she had no little of it through her life. Any small gem of attention or acknowledgement is absorbed hungrily. She can be very Jealous, st seeing someone she likes or wants attention from conversion or sharing things with someone else, viewing it as if they have so much attention to give and there's none left for her. Because of this (which she is aware of) she tends to not get attached cause she hates that side of her self, that hunger for attention, choosing to linger in that cliche "staring into a warm loving home while it rains on me outside' kind of low worthless self-esteem.
░▒▓ ♈x AMBITIONSxxxxxxxxx Bryony actually never had many aspirations, least of all that can be counted is her childhood aspiration to be a Princess.... or a Jedi - A Tomb Raiding Jedi Princess. Any currant aspirations would most likely be along the lines of finding her Father (unfortunately for her that would be Mr. D, what a shock there for her!), and of course proving that she's not crazy. Of course she also wishes to have dates like a normal person and feel like she's not separate from others and alone. She was never given any direction in life so her lack of ambition comes from being smothered by people and medications all her life (so far). ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx For Dislikes, to be short and blunt: Assholes. Gods, monsters, people... just about anything that is an a**, she hates. She hates the God's behavior towards just about everything, and on top of that she fears them so that just makes her dislike them all the more. She also hates bullying and bigotry.... and ground meat. She also hates being manipulated or used, mislead, and feeling as if she is worthless. She dislikes the colors Yellow and Brown. She also hates alarms, car alarms, clock alarms, all kinds of alarm sounds/Police/Ambulance Sirens. The sound just makes her want to rage.
As for likes: Bryony loves junk food (which she then has to spend all her time working off), her favorite drinks, being Barq's Rootbeer and Sparkling Red Grape Juice, also tea, and peppermint water. She had always been lucky enough to have a green thumb, even in the most roughest places to have plants (like the courtyard of the Sanitarium, or a crack through the wall of her room), she could find little things and watch them grow. Her favorite plant being Wysteria, her favorite tree being a tie between a Willow and a Mimosa. She loves the color Purple (also the movie), and usually dies her hair in streaks of the color (now that she is out of the Sanitarium, mind you) to match her eyes.
As for Hobbies: Bry likes to garden, when she gets the chance (but has no idea how to properly garden), play video games on her computer, her New 3DS XL, and her Xbox 360 (usually either Assassins Creed, Fable, KOTOR, Skyrim, Deadpool, a melange of Marvel games ( Ultimate Alliance, Marvel: Legends, etc), Sims 2, Tomb Raider, Super Mario, Pokemon, and Animal Crossing.) She loves movies and music but is to shy to dance or sing to them since she hates being watched or judged. You'll never see her singing karaoke or reading a report in front of a class. While she does like dressing up, it's more of an out of place style of retro clothes or things that are far too elegant to wear in public with a Gala or Ball taking place. She usually settled for muted fashions, keeping it simple in casual clothes. XXX♊️ POTENTIAL ASSESSMENT ♊️XXXXXXXXXX ░▒▓ ♈x POWERSxxxxxxxxx
• ADHD / Dyslexia - Typical Demigod traits.
• Clear Sight - She's had this since she was 9 years old, but during her pre-teen years she was 're-programmed" through extreme therapy methods and her Clear Sight vanished till she had another 'episode' and could see the monsters and such again.
• Moderate Charmspeak - It's nothing as powerful as an actual child of Aphrodite, but she can subtly influence others without knowing it.
• Chlorokinesis - One of her main powers (alongside her Mental abilities), which shows control over plants (especially vines) and their growth and manipulation. She can use them as her weapon to hold others, reach high or extremely low areas, as a whip, or even as a slow painful growth into flesh or even from inside flesh if the seeds are there. This power makes her weapon extremely important and connected to her; a Thyrsus Staff (actually made of Celestial bronze made to look like a giant fennel stalk and a large pine cone, the vines around it are real and living from the power of the staff itself.
• Mental Manipulation - While she cannot fully make someone do what she wants, she can drive them mad, or try to cure them of it. Little did she know that she was not only curing other crazy people at the Sanitarium, she was driving herself slowly mad at the same time. As her mind is her most powerful weapon, she has moderate Telekinesis, being able to move things with her mind, and Telepathy, being able to read minds -but very rarely communicate the same way.
░▒▓ ♈x SKILLSxxxxxxxxx • Fluent in French - While it is a trait of Aphrodite kids, she thinks she knows it so well since she is Canadian.
• Bo-staff Training - With her weapon being a Thyrsus, it only makes sense to utilize it to it's fullest capacity, both as a weapon of power and as a long staff weapon itself.
• Five-Finger Shopping - Ever since she got out of the Sanitarium, she's LOVED shopping. It gives her a thrill and if you, like her, have no money.... you use this "Discount". While she mainly used this subtle thrall power of her voice, she often just steals and runs. Though with her new friend in the Hermes Cabin, she's getting better.
░▒▓ ♈x WEAKNESSESxxxxxxxxx • Lactose Intolerant - No matter what her body rebels as ingesting, Bryony still consumes dairy no matter the consequences.... and they are numerous (mostly bathroom related - ew).
• Bryony can be rather Lazy, often having to push herself to go jog off the junk food she just ate, or having to make herself get out of bed... especially for training. She doesn't like being told to do things or forced, being quite stubborn as well.
• See her Fatal Flaw.
░▒▓ ♈x FATAL FLAWxxxxxxxxx DOUBT/FEAR - it is the root of her issues with Fear and her lack of Self worth. She doubts everything, whether she is sane or not, whether she has friends or not, or is even capable of the simplest task. Bry is afraid of new things, afraid of failing, and afraid she is worthless, doubting all that tell her differently. XXX♊️ HISTORY ♊️XXXXXXXXXX ░▒▓ ♈x PAST HISTORYxxxxxxxxx Bryony was born to Lydia Woods (a demigod of Aphrodite who was well known as being very beautiful and charming and a party girl) and Dionysus (former demigod, God of Wine & Madness & Theater), him leaving long before Bry was born. She had a relatively normal childhood, her mother doing all she could to keep both of them safe (with assistance from Dionysus), but at age 9, Bry started to tell her mother all these things she had been seeing and that was when Lydia finally told her all about the Greek Gods, but didn't tell her who her father was for fear of Ariadne's vengeance.
Believing it all, she couldn't keep it a secret since she wanted to impress some snooty girls at school and so Bry told them all about what she was and what she could probably do and that they should totally be her friends. This had quite the opposite effect and everyone started to snicker at her in the hallways and making fun of her in classes. A few months later, her mother was in a horrific car crash on the way to pick her up from school and Bry blamed herself for blabbing and telling their secret. She told the police the reason why her mother was dead and that she had been murdered, but the cops just disregarded her blabbering on and on about this as nonsense and shock.
She was then sent to live with her Aunt, Judith, a human sister of Lydia's who was a Child Psychologist who was engaged to a Dentist, Harold Kinney. The time Bry spent here was horrible and controlled. No sweets, strictly enforced bedtime, no games, no junk food, and homework before everything. Didn't brush your teeth, grounded. Didn't eat all your vegan dinner, grounded. You get the idea. Judith discovered Bry's drawing book of all the monsters she had seen and was worried that this was more than just some imagination or excuse for her mother's death, and with some more snooping about, Judith came to the conclusion that Bryony was in fact, delusional and most likely snapped from the shock and stress of loosing her mother and blaming herself.
So Judith did what Judith always did, think of herself and her own life first. Not wanting to have to take care of a crazy pre-teen for the rest of her days (or the rest of that year even), Judith sent her off to a facility ran by her friend, Dr. Melody Brooke. Bryony stayed her for years and during those years, she was convinced by Dr Brooke that she was indeed crazy and she needed to admit that before she could get any better. Once she did, she stopped seeing through the Mist (unknowingly blocking herself), and started her journey to 'recovery.
Just because she couldn't see them, did not mean that she was off their radar and the attack on the Sanitarium proved that quite well. If nightmares of the earth trying to consume her didn't wake her up, the large wild group of satyrs and monsters did. Hellooo, Gaea to Bryony... everything is ********. The fight was completly one sided and many humans were turned into savage wild frenzied weapons. But why? To find demigods, especially the one that Gaea had been trying to use, but had been denied. Having seen this in her nightmares, Bryony just knew what was coming... death... or worse. She saw the destruction of the sanitarium as her ticket to a new life... but... could she do it? Or fail and die in the attempt?
Bryony didn't actually think much on that attack, having assumed it was a psychotic episode and moved on. Oh it was very real, she just was afraid to admit the truth. There were monsters and ladies made of earth and rocks trying to kill her..or whatever the wanted. She took advantage of the chaos and lived in relative bliss, eating junk foods, watching tv, and going and having whatever she wanted.
Life was good for a while.. that is till she was tracked down. Something powerful called to her.... demanded her allegience or 'else'. This time it wasn't the dirt napping lady... it was something.... wild, and this time she didn't think she could resist it like she had with Gaea. The stress of having attempted her all to resist the dark urges of whatever Wild thing it was, left her passed out in the woods that she had been attracted to. She woke up days later in the Med ward of some teenager camp, much to her chagrin. ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx Once Bryony awoke at the New camp she immediately thought she was lost in a psychotic episode and though everything wasn't real. This lead to some seriously disturbing actions of temping death and injury to prove that it was just a delusion. After a few days it became clear to her that it MIGHT be ...real. Key word "Might". Instead of being a social butterfly, she did her best to stay in the cabin that was addigned to her and all the other unclaimed that remained. . It was only just recently did Dionysus claim Bryony as his offspring with the floating symbol abov her head. and a few days later she got to pick out a weapon but a Thyrsus staff appeared to her instead. XXX♊️ RELATIONSHIPS ♊️XXXXXXXXXX ░▒▓ ♈x FAMILYxxxxxxxxx
• Dionysus (Father - God of Wine & Madness & Theater)
• Children of Other Gods (Cousins)
• Children of Dionysus (Half-Siblings)
• Children of Aphrodite (Aunts and Uncles)
• Aphrodite (Grandmother - Goddess of Love)
• Lydia Woods (Mother - Dead - Demigod Daughter of Aphrodite)
• Judith Woods (Aunt - Dead - Human Sister to Lydia Woods and Aunt to Bryony)
░▒▓ ♈x FRIENDSxxxxxxxxx ░▒▓ ♈x ENEMIESxxxxxxxxx
• Ariadne, most likely... - The wife of her Father, Dionysus. We all know how Wives act to their husbands cheating and the products of such affairs... She may even have been responsible for killing Bryony's mother, Lydia.
• Most Titans, Giants, Monsters...etc.
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Posted: Thu Dec 24, 2015 9:50 pm
XX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️EXCUSES XX♊️ BASIC INFORMATION ♊️EXCUSES ░▒▓ ♈x NAMExxxxxxxxx ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx Placed in Hermes cabin due to the lack of a cabin for Eris
░▒▓ ♈x LINEAGExxxxxxxxx Demigod, Son of Eris, Grandson of Nyx
XX♊️ PHYSICAL INFORMATION ♊️EXCUSES ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx ░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx Has a few tattoos. One on His neck that says "is ego resuscitate ego commode called neck infernum" translated it says "If I cannot move heaven, I will raise Hell" He has a human transmutation circle on his left shoulder with a ribbon under it that says "Pain will never be enough" meaning that any and all pain inflicted on himself by either him or others will not suffice to make him human.
And finally he has a Golden apple on his right arm that says "Σε Έριδος θα βρούμε την ειρήνη" which means "In discord we find order" XX♊️ PSYCHOLOGICAL REPORT ♊️EXCUSES ░▒▓ ♈x DEMEANORxxxxxxxxx He Is a smooth talker. Many have said he has a silver tongue and, he enjoys using it. He is typically level headed and enjoys a good conflict between people. Though he does get angry. It may take a little but when does get angry, his silver tongue seems to find a razor edge and cuts as well as any knife. He does hold a grudge, and for a long time. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx Easily trustful, smooth talking, and Handy with Swords and Knives.
░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx Alexander, albeit being the son of Eris, is loyal. He hates fighting with anyone he would call a friend. He will fight to protect the friends he makes. His anger can make him rash. If he gets angry enough he will act out of sheer Rage compared to his usual thought through tactics.
░▒▓ ♈x AMBITIONSxxxxxxxxx He wants to know what it means to have a family. He wants to find people he can call his friends and family and finally be happy ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx He Loves to read. Any Fantasy novel he can get his hand on he devours.
He Also loves debating. He honestly doesn't care if he likes the subject or not,if someone seems willing he will argue the opposite their point.
He hates raw apples, raw apples make him queasy. Though he adores applesauce and apple juice.
XX♊️ POTENTIAL ASSESSMENT ♊️EXCUSES ░▒▓ ♈x POWERSxxxxxxxxx
• Trusting aura- well when you need to cause a little mayhem one of the easiest ways to do that is from the inside. When he wants to he seems to exhume an aura of trust. He's like that friend that when you see you can't help but spill your guts out. This doesn't mean people like him or even fully trust him. It only seems to open the door for his silver tongue. Works within a 10ft radius.
• Discord Aura- now against his trusting aura he has one that can make people feel uneasy and paranoid. It can make people agitated, all the way to down right aggressive. The ability all depends on how mentally stable the person is. This only works when someone is within a 10ft radius of him.
• Invisibility- He has the ability to completely go invisible
• Golden (apple) Rule- he can take an everyday item and make it the most desirable item in a room. He can make people feel as if they need to outright fight for the item, or attempt to steal it away in secret. As long as he can touch it the item will be lusted be everyone who can see it. And once the person sees it they become obsessed with having it, even if they can't see it.
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• ░▒▓ ♈x SKILLSxxxxxxxxx His Father was a slight nut. When his mother and father split his father seemed to loose his mind and became obsessed about the "end of times". He wanted to prepare his son, he didn't believe guns were a sensible means in the end. So he trained him in sword play and hand to hand combat. ░▒▓ ♈x WEAKNESSESxxxxxxxxx Anyone who is generally strong willed he can't use his abilities on. If the person doesn't doubt themselves he can't plant the seed of discord.
He has a soft spot for women. Its not anything sexual, but an interest none the less. ░▒▓ ♈x FATAL FLAWxxxxxxxxx His goal of getting revenge on those who have done him wrong can drive him to insanity. He will stop at nothing to get revenge. XX♊️ HISTORY ♊️EXCUSES ░▒▓ ♈x PAST HISTORYxxxxxxxxx As a child Alexander was shy. In school he was always the outcast.the other kids would bully him. They tormented him everyday, until he turned thirteen. That's when everything changed. He was in bed after school crying when a symbol appeared above his head. That day everything changed. At school he was a different person. Suddenly the kids that were bullying him were sharing things about their personal lives with him. He was suddenly able to gain the trust of almost everyone at school. He was king and he liked it. He would spread rumors about teachers and students, he would cause best friends to fight and became enemies. He felt like he could do anything. When he was 14 he decided he would rid himself of the one person who had plagued him him for as long as he could remember. When he was 4 his father married a witch of a woman. She was cruel and seemed to only care about what money his father was making. He couldn't see why but his father seemed to love her. Sadly after Alexander discovered his talent he decided to fight back. He is the reason for his mother and father splitting. Of course he never told his father this but it was his fault. He of course never shared the information that the rumors he spread about that woman were false. He felt great pleasure in it. After they split Alexander father decided that they both needed a distraction. His father had learned to fight with his time in the military and he had always continued to learn. His dad thought guns were impersonal and useless in a real fight so he trained Alexander in hand to hand and swordsman ship. He taught Alex everything he knew. For 4 years it was constant training. On his 18th birthday he left his fathers house and wandered the country. After a while he was found after he caused a rather bloody and gruesome fight between two gangs who had previously had a truce. ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx He has only been at the camp for a few months. He has been trying to get on everyone's good side and figure out who hates who. He wants to cause as much trouble as he can.
XX♊️ RELATIONSHIPS ♊️EXCUSES ░▒▓ ♈x FAMILYxxxxxxxxx • Nephew of Charon, The Fates, and The furies
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• Its rather hard for him to make "friends"
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• None at the time, but that will most likely change
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Posted: Fri Dec 25, 2015 10:40 am
XXX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️XXXXXXXXXX XXX♊️ BASIC INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x NAMExxxxxxxxx ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx ░▒▓ ♈x LINEAGExxxxxxxxx XXX♊️ PHYSICAL INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx 165 lb, thin but athletic
░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx He has large gages on both ears as well as various other piercings, he also has numerous tattoos up and down his arms, most notably a large green snake wrapped around his right bicep and a cross on his left bicep. He also has a large tattoo of a large caduceus in the middle of shoulder blades on his back. He also has a scar on his left cheek from when someone pulled a knife on him. XXX♊️ PSYCHOLOGICAL REPORT ♊️XXXXXXXXXX ░▒▓ ♈x DEMEANORxxxxxxxxx Dante usually carries himself as a laid back, easy going individual, often responding with "Whatever." or "I don't care." He often comes across as disinterested or uncaring which is a major turn off to a lot of people, but he actually does care a lot. He just finds it easier to pretend he doesn't. Being a true son of Hermes, he loves to pull pranks on others. His favorite victims being the Ares/Mars kids because of their over the top reactions. He also has a thing about quoting movies, being a huge movie buff and what not. Other than that, besides being the son of an all powerful Greek deity, he's just your average teenage kid.
However, he's hesitant on getting too close to other people on a personal level, which stems from his Fatal Flaw of Distrust in others. Although it is not impossible to gain his trust, its just extremely difficult and will take a lot of both time and patience. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx Humorous, street smart, loyal, slow to anger
░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx Judgemental, compulsive liar, explosive temper, thief, distrusting
░▒▓ ♈x AMBITIONSxxxxxxxxx As for the distant future, he has no idea since he really hasn't thought that far ahead. He's more of the "live in the present" kind of guy. But for short term goals, live long enough so he can meet those long term goals of whatever he comes up with. ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx He loves watching movies of any genre (except romance/romantic comedies). His favorite film franchises are Indiana Jones and Star Wars, and his favorite characters are the ones played by Harrison Ford. He also really likes James Bond and Mission Impossible. Other than movies, he just loves food of any kind. He hasn't found anything that he dislikes and he doesn't plan on to. XXX♊️ POTENTIAL ASSESSMENT ♊️XXXXXXXXXX ░▒▓ ♈x POWERSxxxxxxxxx • Fast Runner - Being the son of Hermes, the god of athletes, grants him the natural ability to be able to run a lot faster than your average human being. Some might even say that he could give Usain Bolt a run for his money (heh, get it).
• Thievery - This is kind of a given. All children of Hermes/Mercury have this ability which translates out to many different skill sets. Lock picking, stealth, etc. However, not all of these skills are always used for the specific purpose of theft. Mostly stealth to be able to sneak out of the camp at night.
• Agile - Another perk of being the son of the god of athletes. Dante and other children of Hermes/Mercury are extremely agile and quick on their feet, granting them faster reflexes than most other demigods and all other mortals.
• Aptitude - With Hermes being a versatile god, this can translate to having his children be able to learn skills much faster than normal humans, even most other demigods. They can even go as far as mastering them at a much faster pace. In Dante's case, he may be able to do many things, the few things that people would consider him a master in are fighting dirty (both hand-to-hand and swordplay) and crafting booby traps.
• Traveller - Dante can't get lost, ever. At least not in the mortal world. Being the son of the god of travellers and border crossing, Dante can find the quickest and safest route to any destination in a matter of moments. He describes it as having his own internal GPS. It may not be useful for combat, but when it comes to quests, he's your guy.
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• ░▒▓ ♈x SKILLSxxxxxxxxx • Bilingual - He can speak both perfect English and Spanish. At times though, when he's not paying attention, his Spanish leaks over when he's speaking English and vice versa.
• Negotiator - It may or may not have something to do with his father being the god of trade, but he can negotiate anything with just about anyone. Some made the assumption that he was actually a child of Aphrodite and was using charmspeak by the way he can just get people to agree to his terms.
• Street Smart - Growing up in a not-so-good neighbourhood on the South Side of Chicago, you have to learn how to adapt and survive on the street or else you would probably end up being shot. Dante was no exception to this.
• Cooking - Little known fact but Dante can actually cook anything very well. His favourite being traditional Mexican food passed down from his grandmother. Just a fair warning to those tasting his food, don't be surprised to find out that Dante put something...extra in the food...
• ░▒▓ ♈x WEAKNESSESxxxxxxxxx • ADHD and sever Dyslexia - Not uncommon for demigods to have. Even though the ADHD is said to be battle reflexes and the dyslexia is because their brains are programmed for ancient Greek and not English, it still makes living life in the normal world that much harder.
• Distrust in people - Just because he may act all friendly and buddy-buddy around someone, does not mean he trusts them. He's afraid of getting too close to someone in fear of having that person turn around and double-cross him.
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• ░▒▓ ♈x FATAL FLAWxxxxxxxxx Distrust This could either stem from growing up with the wrong group of people as friends, or just being related to those who are always looking over their shoulder, knowing that someone is going to take something of theirs, but Dante has a really hard time trusting others. And in the middle of battle, when you need to count on someone to have your back, you can see how this might be a problem for either himself or someone else. XXX♊️ HISTORY ♊️XXXXXXXXXX ░▒▓ ♈x PAST HISTORYxxxxxxxxx Dante was born and raised on the South Side of Chicago. He grew up with a single mother, like most kids he grew up around, and his grandmother. And though his mother had a job as a nurse at the nearby hospital, they still had to live in low income housing in the worst neighbourhood possible and that lead to Dante not growing up with "right" group of friends. He was introduced to drugs and alcohol at around age 12 and is still thoroughly hooked on them now (none of the hard drugs, mostly just marijuana). He was suspended from school multiple times for possession as well as getting into fights and stealing from teachers and other students. He was never caught in the act though, just people snitched on him. All in all, he was not a model kid. If he has any regrets in his life, he wished he could've been a better son for his mother's sake.
Like most demigods, when he hit the magical age of 12, sh*t started getting really weird. Weird as in a bunch of tall muscular guys cornering him in an alley when he was walking home from school, and that wasn't the weird part. The weird part was the fact that Dante swore that each guy only had one eye, smack dab in the middle of their heads. After out running them, which wasn't hard to do, he told his mom and grandma what happened. His grandma just passed it off as a 12 year old's imagination and his mother did to, but Dante had a feeling that there was something she wasn't telling him.
These occurrences when on for two years, each one getting more and more dangerous until his mother couldn't take it. Dante remembered coming home from his last day of school to his mom packing his things. When he asked her what was going on, all she said was that she was sending him to a summer camp out east. He tried to protest but his mother wanted to hear none of it. She kept telling him that it was for his own protection and that it was what his father wanted. Of course she refused to go into details on the father part. After giving him all his bags, she ushered him out the door where a large white van was waiting. After a tearful goodbye from his mom, she made him promise to not cause too much trouble at this camp before loading him up and sending him on his way to the one and only, Camp Half-Blood.
As soon as he stepped out of the threshold of The Big House and into the camp, he was claimed right away. A glowing caduceus appeared above his head, the symbol of the God, Hermes. Even though the gods were making the effort to claim all of their children, it was still a bit unusual for someone to be claimed that quickly. So, like all children of Hermes, he was shuffled into Cabin 11 where the rest of his now half-brothers/sisters were staying.
To be completely honest, Dante hated it there. It wasn't the people though, he got along with his own cabin mates relatively well. It was just the whole idea of this camp that irked him. He once described the camp as cult-ish in nature. They're not allowed to leave, they have to live by a certain code, and they worshiped pagan gods. He grew up with a strict Catholic grandmother, who forced him to get baptised, confirmed, the whole nine yards so he knew next to nothing about Greek deities. Disney's Hercules was the extent of his knowledge. After a few weeks or so, he caught on. He learned a lot and understood a lot, but that still didn't mean he liked it there. He's notorious for sneaking out of camp at night, as well as smuggling in things like real alcohol and marijuana to sell to the other campers for a profit, which of course drove the head of the camp crazy, most because they can never caught him in the act. ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx Dante wasn't there when Grover's Army attacked. He snuck out (again) and when he came back, the camp was in ruins. Luckily, he found the survivors of the attack a ways away, as well as survivors from Camp Jupiter, but he wasn't exactly welcomed back with open arms. They saw him as a deserter, no where to be found when they needed him most. However, they thankfully didn't desert him or even killed him, but he was never treated the same way again.
When they finally founded Camp Gemini, he moved into the Greek side with the rest of the Camp Half-Blood survivors and into a recreation of Cabin 11 with the rest of the Hermes kids. His half-brothers/sisters seemed to have moved from the attack and things went back to normal, but Dante can still feel the tension between him and the other veteran campers who were there. XXX♊️ RELATIONSHIPS ♊️XXXXXXXXXX ░▒▓ ♈x FAMILYxxxxxxxxx • Carmella Ramirez - Mother
• Juana Ramirez - Grandmother
• Hermes - Father
• Children of Hermes/Mercury - Half Brothers/Sisters
• ░▒▓ ♈x FRIENDSxxxxxxxxx • His Half-Brothers/Sisters in Cabin 11
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• ░▒▓ ♈x ENEMIESxxxxxxxxx • N/A at the moment
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• XXX♊️ CAMP INSIGNIA ♊️XXXXXXXXXX
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Posted: Sat Dec 26, 2015 6:04 pm
Hola! Hope you guys are having a wonderful Holiday Season, sorry I've not been around much but the Holidays do often see me whisked away on adventure after adventure. But I'm here now and as such I will commence th first looking at and approving of profiles!
Your feedback is inside your quotes and if you have any reason to debate what has been said inside them feel free to talk to me about it in the "Profile Debate Thread" which you may find by clicking here: X
P.S: I will also be working on what's wrong with the Camp Insignia coding soon. Do not panic. My photobucket has been acting weird.DoomedAngelForgivenDemon Doomed, you're up first so you will be looked over first. So let's get to it! Firstly, Klayko is busy so don't quote him. This has been explained in the announcement thread which you should have taken time to read; if you haven't read it then you need to pay more attention and work on it because ignorance is not an excuse. If it was because you saw me quote him then I can't approve my own profile so I HAVE to quote him. If it's because you don't know me then you may have to deal with that. Sorry bro, I know it's harsh but we need your help to make the guild as smooth as possible and that can only happen if you're willing to read what we put up and be sociable with us. I can't help you if you won't talk to me. Secondly, it is very clear that you have read some of the books quite well and you know your Greek Mythology. However, it seems as though you are not aware of a few things that the story of PJ or HoO has set out. So, I'm going to give you a quick little lesson about the plot of both sets of books and the assumed outcomes of their aftermath to help you. It's important and I know we've put our own spin on things too but, all in all, these things would have still happened. Sorry about spoilers btw. At the end of PJ Percy makes the Olympians swear a certain set of things; almost like promises they need to fulfill in order to repay him for his help. The first thing he asks is that all Demigods are claimed by the time they aare 13 and the second is that all Greek Gods and Goddesses receive thrones and Cabins at Camp Half Blood even if they do not have children (this is more out of respect). After Heroes of Olympus Jason Grace continues this work as Pontifex Maximus and goes between both Camps making sure that all Goods receive the recognition that they deserve. So, the bit in your profile about Eris not having her own Cabin is incorrect and needs to be redone and rethought to match continuity. Second of all, it is pretty much impossible for Ares to be your Uncle family tree-wise. Ares is not a brother to Eris and he would not be the Brother of Your Father unless he too was a Demigod of one of Zeus' own children. But I may be misunderstanding something because your profile is like... bare. Not as me in Bear but almost nothing bare. Which leads me to my third point. Even with this said though, Lineage is about your DIRECT Lineage. Ares would just be a family member like Bellona is to Candour. This profile is... lacking in general. It needs a copious amount of work to get past me and is also pretty dreadful in terms of grammar and punctuation and set out and... well... You get the point. Work through the profile a couple more times and see if you can expand and add detail to it about stuff. It is pretty sparse right now and makes little to no sense. If you wonna talk to me about this judgement the Profile Debate Forum is linked to the X above. Rebel the DESTROYA Hey Rebel! All in all this profile is pretty good. I like it. It needs a few tweaks here and there in terms of grammar though but that shouldn't be anything you can't handle with a quick proofread. That you'll be fine with so I won't bore you by going into it. However, I do think we should think of a way to make "Versatility" less broad (I understand the irony of this statement too btw) because it could see you coming into conflict with people. Right now you make it sound as though Children of Hermes can pretty do anything to a certain point: Which is not 100% true nor is it 100% untrue. Luke Castellan was good at a lot of things but was possibly one of the best swordsmen Percy ever faced. So that proves that they can master skills as well as have a wide range of different ones. I think I have a solution, I have past experience with a power like this when I played a Child of Aphrodite and created "The Ultimate Man Perk". The Perk basically made my character irresistible to Women naturally when other men were around and made him better at things than other men if he was in competition with them. I had to specify this only happened when he was in competition with those other men and these talents faded outside of competition but he did have talents of his own too (he was a baker) and he was still attractive but it just seemed more so when other guys were around. I think we need to do something similar to this for Dante. Could we possibly change the power of "Versatility" to a power based on learning? Maybe say that Dante can learn new skills quicker and perfect them at a faster pace than others making him Versatile? Does that make sense? Hit me up with what you think in the profile debate thread. 28/12/2015 EDIT: Rebel, babu! This is great! The GPS thing is a great idea. Approved by me.
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Bear Necessity Vice Captain
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Bear Necessity Vice Captain
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Posted: Tue Dec 29, 2015 4:01 am
Femme Feral Hey Femme! I'm not going to lie, this is really good and a perfect example of how Demigod/ Legacy Hybrids should work. I quite like her, if you think this is enough then I declare her approved. Make sure you save her somewhere.
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Posted: Tue Dec 29, 2015 4:15 am
Bear Necessity Femme Feral Hey Femme! I'm not going to lie, this is really good and a perfect example of how Demigod/ Legacy Hybrids should work. I quite like her, if you think this is enough then I declare her approved. Make sure you save her somewhere. Not gonna lie, I am very giddy reading that. 3nodding Though not sure what you mean by 'save her somewhere'? sweatdrop
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Bear Necessity Vice Captain
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Posted: Tue Dec 29, 2015 4:17 am
Femme Feral Not gonna lie, I am very giddy reading that. 3nodding Though not sure what you mean by 'save her somewhere'? sweatdrop Don't worry. You are very welcome to the praise, I believe if someone does something right they should be told so. smile Just save her in your journal somewhere for now. To keep her safe. We don't really have an area to put profiles yet.
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Posted: Tue Dec 29, 2015 4:33 am
Bear Necessity Femme Feral Not gonna lie, I am very giddy reading that. 3nodding Though not sure what you mean by 'save her somewhere'? sweatdrop Don't worry. You are very welcome to the praise, I believe if someone does something right they should be told so. smile Just save her in your journal somewhere for now. To keep her safe. We don't really have an area to put profiles yet. Ah! I got you now. XD Will do~ whee
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Posted: Tue Dec 29, 2015 1:13 pm
XXX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️XXXXXXXXXX XXX♊️ BASIC INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x NAMExxxxxxxxx Marisa Marques da Silveira Pombal ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx ░▒▓ ♈x LINEAGExxxxxxxxx Demigod – Daughter of Poseidon
XXX♊️ PHYSICAL INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx ░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx Birthmark on the right side of her neck that looks like a water drop XXX♊️ PSYCHOLOGICAL REPORT ♊️XXXXXXXXXX ░▒▓ ♈x DEMEANORxxxxxxxxx Marisa is a sweet and energetic girl, sometimes a bit over her head as she isn't used to being around people her age she doesn't know how she should act (what is "acceptable"). She can be perceived as naive and "immature" as she doesn't seem to show much importance to the whole demigod status like many others do (at least not yet). She has a strong connection to her emotions believing it's best not to hide what one is feeling. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx Marisa doesn't concern herself too much with what others may think about her, being who she is for who she is and not for others. Her kind nature makes her quick to forgive and forget, being one who does not hold grudge ░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx Despite her friendly nature, she easily gets nervous, especially in situations she's never been in before. This nervousness acts up her ADHD and makes her quite clumsy and even awkward. Marisa is also very connected to her emotions, she has difficulty concealing her true state of mind which is sometimes a blessing but both a curse depending on the circumstances. ░▒▓ ♈x AMBITIONSxxxxxxxxx It is hard to say what her ambitions are at the current time as she is finding herself in a completely new situation. Right now, her most current ambition is to fit into the camp and be of some aid. ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx Due to how she was raised and her mothers profession, she has a high interest in the past, archaeology and treasure hunting situations. Having spent a lot of time on archaeological sites, she entertained herself through reading, sketching (a skill most archaeologist have) and music (both listening and playing some instruments: keyboard an guitar). XXX♊️ POTENTIAL ASSESSMENT ♊️XXXXXXXXXX ░▒▓ ♈x POWERSxxxxxxxxx
• Hydrokinesis: As Daughter of Poseidon, it is only natural that she has a strong connection with water (be it fresh or salt), allowing her to control it. Both the power of her hydrokinesis and her capability to control it depends on the size of the water source available. Marisa has always shown a natural gift towards this, however, it still requires some form of concentration. Over time she has found that moving her body, somewhat like a dance, aids her focus and concentration when controlling water. Examples of things she can do with this ability are as follows: ~Tsunami's and Tidal Waves: These of course are impossible to create unless in extremely large bodies of water (e.g. the ocean), they also require a large amount of energy and a bit of time to gather. It's more common for her to use smaller waves. ~Hydrogenesis: Unlike her father, Marisa isn't capable of producing water merely from her powers, although it may seem like it. What this ability does, is gather/draw out water from the environment (e.g. humidity in the air, ground, plants etc). As can be imagined the drier the climate the harder and longer it takes to gather a decent amount of water. This is generally only used when away from sources of water, as a last resort kind of situation. AT least this is the limit of this power as of this moment, for there may come a time where she too may generate water at will from her energy alone. ~Water Solidification: As the name states, with this, Marisa can alter the surface tension of water to give it physical properties similar to that of other objects. She can make her water in her control sharp and/or hard. This ability will allow her and others to walk of water. ~Water Blasts: When in control of water, Marisa can send them out as blasts of water in various shapes and forms. She can always use this as a means of propulsion both in and out of water by using the force of the blasts to her advantage. ~Water Pressure Immunity: Marisa is capable of swimming in depths far exceeding a normal humans limits, unaffected by the water pressure. ~Underwater Breathing: Ability to breathe underwater. Although this comes naturally for her, by manipulating water to create air bubbles she can make it so her allies too can breathe underwater. ~Mist/Clouds: By gathering and dispersing water into the air she can create mist in an area or clouds of rain (although the later is connected mostly with her Atmokenesis). ~Water constructs/manipulation: As previously mentioned, Marisa can manipulate water into whichever form she wishes as long as she has enough of this. As also stated, when doing so she tends to move her body along with the movements.
• Geokinesis: Poseidon although not known for it as much as he is for the ocean, is also God of Earthquakes. His power over the realm of earth is limited as it is Hades domain. Marisa, like her father can generate earthquakes, however, that is the limit to her geokinetic ability. By no means can she manipulate the earth in the same manner she can with water. Her quakes depending on their intensity can be as simple as knocking things off balance or potent enough to form large cracks and gaps in the ground.
• Atmokinesis: Marisa can summon hurricanes and other types of storms, the storms generally cause heavy downpours and can emulate wind by moving the water in a certain direction as it falls alongside increasing it's speed. This water then exerts enough force to give the illusion of strong winds. If she wishes to exert a stronger force on a person she can push them with either water moisture in the air, or water that has already fallen on said person, this gives the illusion of yet an even stronger wind.
• Aquatic Animals and Horse Communication: Marisa can understand and freely communicate with aquatic creatures and horses. A simple but useful ability as this allows her to gather information and help from them from time to time.
• Water-Induced Abilities: When in contact with water, Marisa obtains a massive amount of superhuman clarity, strength, speed, agility, and endurance equivalent to that of a full god. This however only lasts a limited time, unless submerged in water. On top of this coming into contact with water greatly increases her self healing capabilities and cures poisons/venoms, the time taken to do this increases proportional to the severity of the wound
• Superhuman durability: Her ability to endure much more than what regular humans ever could mostly comes tied to her ability to withstand water pressure as to be able to do so naturally makes her body resistant. This doesn't mean she doesn't feel pain nor incapable of getting hurt, it merely implies that she can withstand much more than what may appear. Compared to other demigods, she isn't as durable. Lack of training is partially to blame, however as mentioned, the presence of water boosts this temporarily to much higher levels.
• Superhuman Stamina:Marisa has a considerably high amount of stamina and endurance, which could potentially explain her high levels of energy. Simply put, she is capable of last a long time before running out energy both ability wise and physically. As mentioned, the presence of water boosts this temporarily to much higher levels.
░▒▓ ♈x SKILLSxxxxxxxxx
• ADHD: Like all Demigods, her survival reflexes are seen by regular society as nothing more than ADHD and impulsive tendencies, however for someone of her nature, it merely means she has a level of alertness above that of regular humans. This if used right will help keep her alive and survive in this world. • Dyslexia: Hardwired to read Ancient Greek naturally. • Multilingual: Due to how she was raised, Marisa is fluent in various languages (mainly romantic languages and English), this includes not only speech but the written form of the languages as well. Despite being a Greek Demigod, as her mother was an archaeologist, she over the years as learned Latin, although it is the one out of all the languages she knows she is slowest at. • Flexible: Marisa is considerably flexible and able to withstand being in what most would find as awkward positions for quite some time (archaeology isn't easy). She is also quite capable of twisting into and out of tight spaces. • Dancing: Although she never hand any professional lessons, she has learned things here and there through the internet, her mother and other people she's met during her life. This helped her become agile on her feet and capable of swift yet smooth movements. It is through this she has become so adept at manipulating water, using dance like movements as a sort of medium for her focus. • Music & Singer: As one of her pass times throughout her whole life (as being stuck in the middle of no where doesn't give you much to do) she has become quite the musician and has often been complimented in having a wonderful voice. Some have even said her singing is almost siren like with the right kind of music (however it isn't dangerous like that of a sirens just a compliment). She tends to play instruments more then she does sing as she finds it a bit more embarrassing to sing than to play.
░▒▓ ♈x WEAKNESSESxxxxxxxxx
• Battle: Having only just recently entered this life style and never having had any martial lessons before, Marisa is quite horrible at it for various reasons, though the main one is lack of training and experience. • Hesitation: This is part of one of the reasons why she is bad at battle, she is a bit too kind hearted, finding it hard to bring herself to attack someone without good motive (life of death scenario) • Extreme Heat/Dryness: Marisa finds herself to get weaker when in a situation that dihidrates her or if under extreme heat. This makes her use her energy faster as evaporated water is much harder to gather then when it is in its liquid form. • Ice/Extreme Cold: Same principle as above, water in the form of ice is also harder for her to manipulate requiring her to use more energy.
░▒▓ ♈x FATAL FLAWxxxxxxxxx Naive: Marisa sees the best in people, despite their flaws which she tries to over look by paying more attention to their qualities then their faults. This, despite being a good thing in terms of being friendly with people, sadly makes it possible for people to “manipulate” and “trick” her by playing with her belief they “mean well”. This can lead her to becoming distraught from feeling used and betrayed. XXX♊️ HISTORY ♊️XXXXXXXXXX ░▒▓ ♈x PAST HISTORYxxxxxxxxx To speak about Marisa’s life, one must first fade further into history, before she was born as it was through the actions of her mother and fate that she ended up coming into this world the way she is now.
Marisa’s mother was born and raised in Portugal, however her life until adulthood isn’t of great interest as it differs little from any regular person. The only curious matter one may want mentioned is the fact that she was different from most humans, the mist didn’t work on her. Of course she didn’t quite understand what such a thing was, nor what it was hiding. All she knew, was at times it felt like she sensed things no one else could. Perhaps it was due to these strange sensations she gained an interest in ancient myths and tales which eventually led her to follow Archeology in college. She had a desire to find out about the past, discover long lost and forgotten truths. In her early 20’s her mother finalized her studies, picking subaquatic archeology as her specialization (preferred area) as the south of Europe is filled with coast lines where many things have easily been lost at sea. Her first paid job after graduation (a funded internship) lead her to one of the Greek Islands where storms and currents had revealed ancient greek ruins in the waters nearby. It was soon discovered that the ruins were a forgotten temple, one that history never mentioned and had once belonged to the Island, its patron Poseidon. Something about this site held something of importance to the Greek God, this thing, whatever it was, was enough to stir Poseidon and bring him about to make sure it didn’t fall into human hands. Seeing Marisa’s mother, a young and eager woman wanting to make way through life, he saw her as the perfect person to use to sabotage the findings. Things didn’t exactly go as planned, and the God ended up falling for her, yet, because of her feelings for him, she followed through with his wish and kept the artifact from the rest of the team. After her internship was finished, the two split ways. In a way she had never expected Poseidon to tag along for long, after all, God’s had their spouses and the last thing Marisa’s mother wanted was to bring the wrath of one. Even with the child growing in her womb, it was best to grow without a father than be in constant danger if their heritage was fully known by all.
Marisa was born and raised by her mother, who never really hid the fact that she was a demigod as eventually such a thing would be known anyways but she still waited for the girl to be old enough to understand. Either way, Marisa showed the existence of her abilities from a young age, fortunately, she was raised in partially isolated locations as her mother continued her career as an archeologist, traveling the globe with her daughter tagging along. Marisa by default, learned archology and many times helped her mother when she wasn’t doing her homeschooling or playing around. Although she never met her father face to face, except for when he claimed her at the age of 13, she always felt he was somewhat watching and was taught by her mother than if she wanted he would listen. Unfortunately he wasn’t all that responsive when she did, either way, she decided to keep doing so for various reasons, one of which was so he couldn’t say that she never tried. Marisa, despite all this has an idea Poseidon does care for her, though she isn’t quite certain, but every year on her birthday she’d always find strange objects on the shore during walks.
For 17 years, Marisa’s life was relatively the same until recently where things took a drastic change….
An International Conference for Archeology took place in the United States, her mothers recent site, having found objects of great interest leading to unique publications was invited to give a seminar about it. Marisa like always, went with her mother, however her mother discussed that it was probably time for her daughter to stray from her and join the others of her kind. This wasn’t a topic that brought the best out of Marisa, for she didn’t see the point of going to a camp for demichildren. She didn’t want that sort of life and stubbornly refused that she had no intention of going, her mother of course had no desire of making her either. Unfortunately, Marisa would soon find herself with no choice. Taking advantage of the conference to stay extra days for vacation a trip to visit historical landmarks was made, around the same time Grover began his uprising. Marisa doesn’t know what caused it, for she was asleep in the car as it was late at night, only jerking awake when feeling something suddenly ram into their vehicle causing it to roll off the canyon edge. It was dark, other than the headlights spinning as the car tumbled down the side, Marisa didn’t see much else, nor would she as the impact knocked her out. The next thing she knew she was walking up in a hospital a few days later receiving the news her mother died on impact yet she “miraculously” survived. The young woman knew it wasn’t by mere luck she lived while her mother hadn’t. The car had landed into a creek at the bottom on the canyon, the way it had fallen allowed water to seep into Marisa’s side, that was what saved her, her “God half”.
Confused, Marisa stayed in the hospital a few days to “recover” but when hearing that she was going to end up being sent back to Portugal she slipped out in the middle of the night. None of her relatives understood her, the only place she might feel welcomed would be that Camp Half Blood they discussed her going to before the tragedy happened. Marisa found her way to the camps location only to find it destroyed and abandoned… as if things couldn’t have been bad enough her only other place to “go” was now gone too. Fortunately, fate would find some grace left in it to help her, sending another demigod her way, someone who was more aware of what was going on in “their world” leading her to the new camp. ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx Marisa hasn’t been at camp for very long so there is no relevant history to state here. XXX♊️ RELATIONSHIPS ♊️XXXXXXXXXX ░▒▓ ♈x FAMILYxxxxxxxxx
• Júla Rodrigues Pombal – Mother - Deceased
• Percy Jackson – Half Brother – Missing – Has never really met him but has heard of her while at the camp and from her father
• Tyson – Half Brother – Has never met him either. Was told of his existence by her father.
• Poseidon – Father – Only met him once face to face when she was 13, when he claimed her and where she was told of her other brothers. She doesn't show any contempt for her situation like many do, viewing it similar to how Christians speak to a Divine Father of their spirits. They don't even have proof their deity lives yet they still speak with Him. She does the same with her father, using him as a means to release concerns and thoughts without needing to speak to a real person. Perhaps she is a little annoying but she figures if it really bothered Poseidon he'd have sent some sign or yelled in her head to shut up.
• ░▒▓ ♈x FRIENDSxxxxxxxxx
• Pen Pal – Childhood friend she met when in Spain, due to her travels they are more like pen pals. They’ve only been face to face a few times throughout the years. Lately they haven’t corresponded much.
• ???? - The Demigod she came to cap with (their profile is still being made)
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• ░▒▓ ♈x ENEMIESxxxxxxxxx XXX♊️ CAMP INSIGNIA ♊️XXXXXXXXXX Bear Necessity Edited. Wasn't sure if it was best to repost or just edit the initial post.
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Posted: Tue Dec 29, 2015 4:05 pm
Aquos Dragoa Hey Aquos, I'm looking at this and looking towards the Percy Jackson Wikia and Percy's own profile... There are a few things I want to address. They aren't big but I think you should think about them considering your position in the guild as a Moderator and as a Child of Poseidon. 1. The first one is basic Grammar and stuff is a little iffy but it's not really a big deal. Look over it, re-read it and hopefully it will work out with you being able to fix it. 2. The second thing I think you need to work on is your powerset because at the moment it's a bit messy in terms of looks and in terms of like... being a powerset in general. If you look at Percy's powers on the PJ Wiki (Here) there is a lot more depth and detail that goes into the powers and they are a little better organized. I'm not sure about how we could work to organize your powers a little better but I think we can work on the actual content of your powers and their descriptions on the next points. 3. Your power content is pretty good but needs some work both aesthetically and in terms of description. A good example of this is in your description for Geokinesis. Poseidon's children have little talent at this and can just about make Earthquakes due to it being Hades' realm but you don't really explain that fully. You need to make sure that your powers are fully explained and developed. Look over your powers and think about what you want to do and think about what you want to tell people about your powers. 4. What about Atmokinesis? Percy can generate minor storms and winds as long as there is Water somewhere nearby. You should look into this and think about it. 5. Is your fatal flaw really being Gullible in the way you describe it or are you more naieve? You should think about this too. You can talk to me about this in the debate thread if you want but these are more my honest opinions.
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Bear Necessity Vice Captain
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Josh Starwind Vice Captain
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Posted: Wed Dec 30, 2015 6:26 am
XXX♊️ CAMP GEMINI PERSONNEL RECORDS ♊️XXXXXXXXXX XXX♊️ BASIC INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x NAMExxxxxxxxx ░▒▓ ♈x AGExxxxxxxxx ░▒▓ ♈x D.O.B.xxxxxxxxx ░▒▓ ♈x ASSIGNMENTxxxxxxxxx ░▒▓ ♈x LINEAGExxxxxxxxx XXX♊️ PHYSICAL INFORMATION ♊️XXXXXXXXXX ░▒▓ ♈x HEIGHTxxxxxxxxx ░▒▓ ♈x WEIGHTxxxxxxxxx ░▒▓ ♈x DOMINANT HANDxxxxxxxxx ░▒▓ ♈x NOTABLE FEATURESxxxxxxxxx Richter has vibrant piercing blue eyes that you can never seem to forget. As well as the mark of Trivia/Hecate branded on the inside of his left forearm. As well as his completed 10 year legion service tattoo on his right bicep.
XXX♊️ PSYCHOLOGICAL REPORT ♊️XXXXXXXXXX ░▒▓ ♈x DEMEANORxxxxxxxxx Richter has a very quiet and unassuming personality. He is usually the last to talk and only when he believes his input is required. Preferring to remain quiet and listen as others discuss. Richter comes off as almost shy or stand offish to those who do not know him. What is really going on is the cold calculating mind of an assassin and spy. Richter notices the small things other people tend to forget and uses his mysterious nature to move about. Though he is also incredibly loyal to those around him and is always willing to come to the aid of his friends. ░▒▓ ♈x USEFUL TRAITSxxxxxxxxx Acting as a spymaster, Richter has picked up a great many skills, having gained the knowledge of how to read people and understand body language, as well as figure out puzzles and codes. He also has a natural talent to disappear when he does not wish to be discovered. He is also incredibly adaptable and a survivor, allowing him to infiltrate enemy lines and remain there for extended periods of time without anyone being the wiser.
░▒▓ ♈x POTENTIAL FLAWSxxxxxxxxx The biggest flaw to Richter was born out of who he was. As spymaster he had to learn to be self reliant as nobody was around to aid him. This has made him into a loner and somewhat of an outcast. While more than capable of fighting in a unit he does not prefer it and tries to do many things on his own. Also because of his training he can't help but use it everywhere. Causing him to look to deeply into things that just aren't there. This feeds into his fatal flaw of paranoia. There is also a unique darkness to Richter that he fights to control. In that he is willing to do whatever it takes to get the information he needs including being willing to torture and break someones mind for the information.
░▒▓ ♈x AMBITIONSxxxxxxxxx Having already left Camp Jupiter and moved into New Rome. Richter was finally able to attempt at a normal life. Though now with the Sons of Pans return he now only wishes to bring things to a swift end so he can return to his normal life before he is once again consumed by the shadows. ░▒▓ ♈x INTERESTS / HOBBIESxxxxxxxxx Reading Chess Mind Games People Watching Spying on the Praetors(No longer does this) Carpentry and Building XXX♊️ POTENTIAL ASSESSMENT ♊️XXXXXXXXXX ░▒▓ ♈x POWERSxxxxxxxxx
• Umbrakinesis - The ability to mentally generate and manipulate darkness and shadows. Richter's skill in this ability could be said to rival that of his fathers. Able to create mold and form shadows at a whim. He can create solid shadow weapons, cover himself in darkness, dissipate and become his own shadow or even hide in someone else's. Though his greatest and most deadly ability is how he can cause physical damage to an object or person by damaging their shadow. The most brutal version of this is having his shadow strangle or impale a person's shadow so that they feel the effects.
There is a huge weakness to this ability. Like his father direct sunlight weakens him and completely nullifies all of his umbrakinesis attacks or manipulations.
• Shadow Travel - A side ability to his umbrakinesis Richter can walk into the a shadow and use it as a portal to teleport elsewhere. He has found he can do this anywhere in a 5 mile radius however needs to know the exact location he is going for it to work, and must enter and exit a shadow of his size or larger.
• Demonic Shapeshifting - A skill Richter has never taken the time to master. He can only use it for two things. He can give himself shadow demon wings that grant him the ability to fly and can extend razor claws that can tear through thin sheets of steel and wood.
• Geokinesis - The mental and/or physical ability to control/manipulate earth. Richter is quite skilled in this art however does not use it for brute and drastic changes but instead simpler things. Instead of creating massive earthquakes or huge fissures to swallow his opponent. He can instead create quick pitfalls, projectiles, spikes, and encase his opponent in earth. Though like any good son of Pluto if necessary he can split the earth and open hole to the underworld to devour his opponent.
• Ferrokinesis - The mental and/or physical ability to conrol/manipulate metal and gemstones. Richter finds this ability incredibly useful and it is his second most powerful skill. Able to not only make subtle changes to a locked door so it clicks open or bend a spoon and put it back in place. He has used it to blow out solid reinforced steel doors or catch a volley of arrows dead in there tracks before shooting them back upon his foes. He has not yet stopped a bullet with this ability but it is very much implied he could if necessary. Though it should be known he is only able to manipulate natural metal and gemstone. Those enchanted or forged by gods are still beyond his complete control. Though he can make slight adjustments such as push a bronze blade a few inches to the left or right keeping himself relatively safe from attack.
• Necromancy - The magical ability to summon and command the dead. Richter was never particularly found of this ability and therefore never really practiced or studied it. However that being said he has gained a knack for ordering the undead about. As such he has used it primarily to force rogue souls and undead to return to the underworld and obey his command. However he has never been able to force a corpse to tell him the future.
• Death Magic - The magic of inflicting death or necrotic damage to a living thing. Richter through practice has developed his father's unique power over death and can inflict necrotic damage on objects causing them to decay rapidly. The two primary ways he has found use for this is to drain someone's life force to heal minor wounds to himself, as well as decay and rot wood so as to weaken it.
• Pluto's Curse - Richter has figured out how to inflict Pluto's Curse on a living being. He can curse people so that their soul will never leave their body and their body will turn to dust so that their soul will be lost. To do this he must maintain in physical contact as well as eye contact. Where the mark of Pluto is burned into there retina and there very soul.
░▒▓ ♈x SKILLSxxxxxxxxx Dagger/Knife Wielding Master - Richter never took to the roman shield and Gladius technique and instead preferred to wield knives and daggers for getting in quick and dirty. Richter has taken it upon himself to not only learn gladiator brutal tactics, but also learned apache knife fighting, ninjitsu stealth tactics and when he left camp infiltrated the CIA Black ops team to learn the art of modern CQC
Skilled Martial Fighter - Alongside knife training Richter has trained extensively in martial capabilities, mainly focus on swift strikes and disabling grapples. Other than the CQC training he received, he is also skilled in Wing Chun, Kenpo, Jujutsi. His main focus was getting in and quickly taken down and neutralizing an opponent whether they are armed, armored, or even unlikely enough bigger and taller than him. Master of Disguise - Richter has perfected the art of disguise. Able to assume the identity of anyone regardless of position, station, or personality. Because of his unique hobby of people watching. Richter has learned the ability to not only change his appearance, but also his entire persona, Able to change his stance, gate, and speech pattern. As well as even mimic other peoples voices perfectly. This has come in great handy when infiltrating locations and getting in with locals. Though like any good disguise it does require time and observation. So as to perfectly pick up a persons habits and stance to properly mimic them. He is also skilled in completely making up unique disguises of his own so as to not always need to take someone's place but become someone else entirely.
Ventriloquism - Through years of practice Richter has learned how to throw his voice as a means of distraction as well as because of his ability to mimic the voices. Literally put words in other peoples mouths.
Torture/Gathering Info - A less joyful skill and not one he flaunts about. However Richter has learned the art of torture and is skilled at getting people to tell him what he needs to know. Being relatively self taught Richter learned much of what he knows from experience and practice on the job. What makes his methods truly terrifying. Is that because of who his father. Keeping someone from death and alive and well makes the release of death. Truly a gift only he can give his...well victim.
Acrobatics - Having never focused on the more physical aspects of training. Richter trained in things like parkour and gymnastics. So as to have complete control of the movements of his body. So as to be able to move freely anywhere he needs to go even in broad daylight where his powers may not be as strong.
Peak Strength - Richter keeps his body in peak physical condition. Something he does easier than most because the natural advantage of being one of the big 3 kids. Though his strength will not will him an arm wrestling contest against a son of mars. It is still great and is perfectly balanced across his entire body. So as to rival an olympic athlete no matter the sport.
Peak Reflexes - His greatest asset Richter has honed his reflexes to perfection. Having trained them with such precision and speed. That he can catch an arrow with his bare hands if necessary. (Though why when you could just deflect or dodge it) Richter has actually boasted several times that he could probably catch a fly with chopsticks. Though nobody has ever seen him do this.
Peak Stamina/Durability - Because of his extensive training regiment and the way he trains. Richter can literally last for hours in even the most extreme and physically demanding tasks. Including running without stopping for 24 hours, engaging in grueling combat for several hours, and not letting the affects of food, water, or sleep deprivation get to him. He is also incredibly durable from all the training and and testing he has done to his body. Allowing him to survive a beating a normal man would crumble from.
ADHD - is characterized by high levels of inattention, being highly distractible, impulsive and restless, hyperactive or hypersensitive. Most demigods are labeled as suffering from ADHD, but it is actually a sign of their heightened senses and natural aptitude for battle. ADHD also gives demigods greater battlefield reflexes and the ability to see where their opponents will strike due to the tensing of their muscles. It is usually coupled with dyslexia in demigods.
Making Pottery - After leaving the legion and retiring to New Rome Richter wanted to do something creative with his powers, and took up pottery. Hand crafting vases and other things from clay. Richter took up the ancient greek and roman traditions of telling stories and legends through pictures on vases and other works of art. He has actually become quite good at it. However is far from mastering his craft. ░▒▓ ♈x WEAKNESSESxxxxxxxxx Lacks Teamwork - Because of his place in the legion. Richter spent most of his time by himself and not learning many the same legion philosophy. The biggest one being the importance of the man next to you or the legion. As such he feels uncomfortable being forced to work with others and which causes him to delegate many tasks to himself and to ignore ideas and tasks given to him by his peers.
Distrusts others - Another by product of his training. Richter spent his life searching out lies and treachery and therefore can't help but notice it in others whether white or black. Therefore he has developed a strict distrust of everyone even his own superiors. Causing him to doubt any information given to him and always withhold a little back unless he was absolutely quadruple sure.
Dyslexic - Dyslexia causes it's hosts to have difficulty decoding words and putting sounds of words together to make sense. Although, there is a lot more to it. As a demigod this is a constant issue for Richter, when trying to read or understand the english language. However this is only because his brain is hardwired to read latin and as such goes away during those times.
Daylight - Like his father direct sun or daylight, weakens Richter. This is mostly shone in how he can completely nullify his umbrakinesis. However it doesn't need to be true daylight, harnessed daylight or sunlight will have the same affect. Though it must be true harnassed sun or daylight. UV rays do nothing against him. As it is the divine properties of the sun that weakens him and not the sun itself.
Terrible with a sword and shield - Richter hates the sword and shield fighting style. Believing the shield unbalances and slows him down. As such he never practiced more than necessary with it. Causing him to be terrible not only in single combat with it but also in a shield wall. ░▒▓ ♈x FATAL FLAWxxxxxxxxx Paranoia - Good ol fashion paranoia. Richter learned his fatal from a banshee that tried to surprise him. After forcing it down and neutralizing it's wail he forced it to tell him his flaw. There he learned that his paranoia was so bad that not only will it push everyone he cares and knows about away. One day it will drive him mad jumping at his own shadow before he eventually kills himself or an actual danger he could not see kills him. Though since then Richter has tried exceptionally hard to try and keep his paranoia in check. But it is always there nagging at the back of his skull. XXX♊️ HISTORY ♊️XXXXXXXXXX ░▒▓ ♈x PAST HISTORYxxxxxxxxx
Richter's story began in 1902 when he was born in a small apartment in Hell's Kitchen to his mother Lakissa Harlock, an irish immigrant who came over with her family to start a new life and find wealth in the Americas. Something without realizing Lakissa had succeeded in doing when she met a dashing gentleman, who also happened to be Pluto.
Though unlike her family, Lakissa only wanted a prosperous and happy life and was not enamored by wealth, something Pluto found very endearing. After his birth Richter and his mother lived a life of comfort. She worked as a clerk for a local general store in the kitchen and Richter grew up knowing that he was special and when he was old enough learned of who his father was. Something that even when Pluto himself came to see him he had trouble believing. Though couldn't understand why. For the most part though the first 12 years of his life. Until Pluto offered to take Lakissa and Richter on a vacation to Las Vegas and enjoy the upcoming high life out west. This would have been a great family trip except during the vacation Richter's paranoia kicked into overdrive and he believed he was being followed and ran away to find a place to hide. Sadly that place was the Lotus Hotel/Casino and Richter became trapped in it for several decades. (Richter would later find out from his father. That it was a hellhound who lead him there at the request of his mother. When she had learned of the things going on with the Olympians and did not want her son to be inadvertently dragged into the politics.)
Richter does not remember much about his stay at the Lotus Motel other than one day his paranoia resurfaced and he immediately began to distrust everything about the place and ran out of it in terror. Where he found a revenant waiting for him. The revenant explained what had happened and promised to take him someplace he can be safe. For some reason even his paranoia was quiet as he seemed to agree and let the revenant take him to the Wolf House. It was there that he was judged by Lupa and taken in as her cub and prepared for his future.
The next few month would go by in a blur. Richter was never the most skilled fighter int he roman arts nor did he particularly excel in team games. Though Lupa did recognize the unique skill typically admonished by her kind. The trait and skills of the lone wolf. A silent lone being skilled at survival and getting the job done. Lupa immediately began to change her focus and prepared him for a life that as she put. "Is very hard and lonely, but has great worth." Something Richter would not understand until later in his life.
Time would once again fly by as he moved on from the Wolf House and find his way to Camp Jupiter, be claimed by his father Pluto and surprisingly accepted into the 1st cohort. Which apparently ment that great honor and prestige were already his. Richter didn't seem to care about this as he thought they were all assholes looking to stab each other in the back, but he knew how to blend and get by so he did.
This is how he spent his first year as the event of the Titan War and the mist disappeared and the Greek demigods arrived and he learned he had a half-sister and technical half brothers and other siblings. Richter kept his head down for most of this and only watched and listened. Until one day he was approached by the then Praetor Frank Zhang.
At first Richter thought he was in trouble and that maybe they had come to expel him for some unknown reason. That was until Frank spoke and for the second time in his life his paranoia seemed to die away. Apparently Hazel had taken her own interest in her half brother and not feeling comfortable enough to intrude decided to send Frank to talk to him instead. (Something he has still yet to thank her for as it may have saved his life.)
Frank was an immediate source of comfort to Richter able to seemingly break through his paranoia. He helped ground Richter's mind and focus on what was real and around him and even give his new life meaning. Frank had suggested to Reyna that they re-open the ancient Roman spymasters and that Richter be there test pilot for the program. Richter would not only do normal quests but also go out and gather information for the camp about threats in the world and make sure no threat could ever infiltrate it and cause harm to Camp Jupiter. A task Richter excelled at and allowed him to use his flaw as a gift. With purpose and a grounding stone the next few years flew by until he was 17 years of age.
Richter had slowly began to master his craft and worked for both Praetors differently. He worked with Frank to help find lost campers and unique threats across the globe so that the rest of the legion could be sent to stop them. While Reyna used his abilities in a darker fascination, using him to route out insurrection and stop threats who would dare challenge the camp. He became not just her spy but an interrogator as well. Causing him to learn some skills he was sure Frank would not have approved of. Though he could not disprove there usefulness.
It was also during this time that he discovered that Campers were assaulting and unjustly persecuting sons and daughters of Trivia. Believing that they were traitors because of Trivia's/Hecate's role in the Titan War. Richter had made it his personal mission to cause this to cease and after finding one of the newest daughters being brutally bullied and beaten by some other campers decided he could take it no longer and decided to take matters into his own hands. Attacking the bullies from the shadows he dragged them into the darkness as they screamed in terror as the Lone Wolf of Pluto took care of them. The 3 bullies were later found crucified on 3 large stone crosses with a note stapled to one of there chests. Saying that the same fate would come across any who dare lay a hand on a fellow legionnaire no matter who there parents were. Though it was known what it really ment those who dare mess with the children of Trivia be warned.
Of course he could not hide his actions from Reyna and Frank who realized he had solved a problem but did it in such a brutal way that he had to be punished and was sentenced to a month of s**t and grunt duty. Which he took quietly and without protest. It was during this month that Richter was approached in the night by Trivia herself. Who wished to thank him for not only his service to her children but his courage to accept his punishment. As a reward Trivia promised to help him and taught him how to use his father's Death Magic, as well as claimed him friend to all her children and placed her mark upon his left forearm. She also informed him that his father wanted to inform him that he was proud of the man he was becoming. Which he took far greater pride in than either gift she gave him.
After completing his punishment things returned to relative normalcy for the next 5 years as he finished up his time with the legion. He was invited to his sister's wedding and made a groomsman at her request and he had assisted in training new spymasters with similar gifts for the legion and best of all, his paranoia remained in check.Though that all changed when he was honorably released from the legion and allowed to go out into the world or go to New Rome to begin his life.
Frank and Hazel offered to let him come live with them in New Rome and Hazel even suggested he go to school, but Richter just couldn't imagine a normal life after all the things he had done during his time at Camp Jupiter. He respectfully declined her offer and instead decided he would go and visit his father and headed to the Underworld. (It was during his journey to the Underworld where he encountered a rogue banshee that after being defeated revealed to him his flaw of paranoia and how his life would eventually end.)
Pluto was happy to see his son and welcomed him into his kingdom willingly. Though Proserpine was less than thrilled, but Richter had come prepared and brought her gifts to appease her so as not fall victim to the same thing that happened to Nico. For the most part the family reunion went as well as could be expected. Richter would go and get things for Proserpine and learned how his father ran things in the underworld. Though it was evident that while his follow enjoyed his stay and even Proserpine had seemed to atleast tolerate his presence. He could not stay and that he would need to leave to find someplace he could call home. Though Proserpine would give him advice he would later use. Which was to take his powers and instead of using them in the dark, but create something in the light.
However before he would take those words to heart Richter decided to spend the next 3 years in the world and see how it had changed and see if there was anything for him. It was during this time that he decided to learn from America's spymasters, the CIA. Infiltrating there organization as a new recruit he spent 3 years learning their methods and skills and adding them to his repertoire as he just tried to experience life. Though as time went on his paranoia became worse and worse. He couldn't help but think people knew who he was or that someone was watching him. Which sometimes were founded as a rogue harpy or cyclops would try themselves against him and be slain just as quickly as they arrived. But it slowly became to much and he had to return to New Rome or disappear into his own paranoia until some monster got lucky.
Though the timing couldn't have been more perfect as he returned shortly after the birth of his niece which seemed to immediately quell his paranoia as. How could anything so small and innocent ever be a danger. Even though in the back of his mind he knew the power such a child would have as she was now a legacy of 2 major gods and a war god. Though being near the Zhang family seemed to quell his thoughts and make him decide to take Proserpine's words to heart and take a favorite hobby of his and make a living out of it. He bought a small shop in New Rome and took up the ancient tradition of creating pottery and painting stories and legends upon them. As well as crafting other ceramics and pottery.
The next 2 years of his life were quiet and simple just what his mind needed to escape the darkness of his mind and soul. For the most part Richter enjoyed a life of solitude occasional joining Hazel or Frank for family outings as well as making other friends, but still a hermit life seemed to suite him well and he was happy.
This all changed though the day the Sons of Pan made there move on New Rome and Camp Jupiter. Richter was inside his shop the day he heard the alarms ringing as the army approached in a swarm. Though let it never be said Richter was never prepared for an invasion on his home city. Running upstairs he was in his gear in minutes and portal to the city walls. He was there to see just how massive the oncoming army was and immediately realize the only victory would be if they could get 50% of the cities occupants to safety before it burned to the ground. Realizing what he must do Richter moved through the shadows to Hazel. Telling her and Frank this would be a evacuation attempt the city was already lost and for Hazel to take Imogen to the Camp and Frank to start evacing the rest of the city. Richter would use his abilities to teleport as many people of the city as he could then return to assist.
It was obvious that Hazel disapproved of the idea of leaving Frank but after Frank agreed with the idea Richter took both Imogen and Hazel and teleported them to Reyna and the rest of Camp Jupiter where the legion was already getting prepared and in formation. At first he thought Hazel would have cursed at him for taking her from her husband, but was pleasantly shocked when she hugged and kissed him and made him promise to not just look after Frank but keep himself safe as well. He nodded at her and then disappeared into the shadows once more. For the first half of the fight Richter focused on transporting and protecting as many as he possibly could back to the camp as well as using his abilities to help create barriers and walls to slow down the assault. It was when the sun began to set that Richter changed his tactics to aiding in the defense. using his power he appeared by Frank's side seeing that Frank had also met up with his half brother Candour as well as a few others. Richter knew that he would be no good getting in formation with them. The Sons of Mars did not need his martial skills, so giving Frank a nod Richter sheathed his daggers and disappeared into the shadows and like an invisible bullet flew through the long shadows growing as the sun sank and his strength maxed out. The next few hours would be a fighting retreat with Frank and his cohort keeping the attackers at bay as they bought time for the evacuation to finish, and Richter thinning out the swarm and making sure they were never flanked from the shadows.
Though as thing grew more desperate and Frank began sending his men back including Candour who seemed to argue until Frank seemed to force him to go from a promise. With nobody left but Frank to hold the final lines Richter flew from the shadows and appeared beside his long time friend and most trusted ally. hile he was know equal for the legendary Frankin combat. He was able to send the darkness at there foes in waves keeping them pushed back. It was during these most dire moments that Richter suggested they return to Camp Jupiter as Reyna had probably already organized the legion and they could fully retreat find better ground, but Frank refused to leave wanting to by them every second he could. So even though he told him to go Richter stayed by his side using his powers to make sure the shadows always remained clear that was until the eldest Son of Pan arrived to challenge Frank himself. New that in their exhausted states there was no way they would have been able to defeat him. So went to grab Frank and bring him kicking and screaming if he could. However as he lunged Frank turned and decked him into the shadows before throwing a bag after him saying bring it to Hazel.
Richter could have argued or left or done anything but instead safely hidden in the darkness. Richter watched as Frank and the Eldest Son clashed. It was the most epic battle Richter has ever seen. Even if it only lasted a few seconds. Frank was slain and there was nothing Richter could have done. So he fulfilled his last wish. Vanishing in the shadows he reappeared by his sisters side and gave her the oak stick that was Frank's curse and life.
Richter was around long enough to see the single tear form in his half sister's eyes before he vanished into the safety of the darkness. Richter doesn't remember much of the remaining night. He knew he went to Reyna and they argued about something and then from what he was told during the final battle of the two camps. There was an entire flank of forest that no enemy was ever able to pass as the moment they entered the shadows. They souls were screamed in agony as there bodies and souls turned to ash and while many souls were sent to his father there were many that would never receive his father's judgement.
After the battle ended and the following year Richter has returned to the legion. Offering his services to Reyna once more. Richter planned to find out where these sons of Pan had retreated to and when he did the eldest son would never be judged by his father as Richter planned to judge him personally, as he turned his soul to ash. ░▒▓ ♈x PRESENT HISTORYxxxxxxxxx Over the last year Richter has spent most of his time in his work. Working with Reyna he has been travelling all over the world. Looking for where the Sons of Pan and Grover had retreated to as well as rounding up as many lost demigods as he can. He has also been searching for his father and his family that were lost in the battle of the Underworld. To see where they have gone into hiding. However has heard no word of there location or what has become of them. So now after a year of being gone he returns to camp Gemini to report his failure and maybe participate in an old school game of capture the flag.
XXX♊️ RELATIONSHIPS ♊️XXXXXXXXXX ░▒▓ ♈x FAMILYxxxxxxxxx Pluto (Father, Closish) - Richter is close with his father as any child of Pluto or Hades could be anyway. His father cares for him deeply and even with his paranoia. Richter can't help but feel the love from afar. After leaving the legion. Richter spent several months in the Underworld with his father while he contemplated what he wanted to do.
Lakissa Harlock (Mother, Deceased) - Richter relationship with his mother was never a great one. Not that his mother was terrible or he never tried to form a relationship. It was just the nature of his personality. He was just far to different from her. They both tried to bond but sadly after he entered the Lotus Hotel he has since moved on. He was informed by his father that she was cared for and lived a happy existence and even went on to have a normal family. Something Richter does take comfort in.
Hazel Levesque (Half-Sister, Distant but close) - Ah Hazel his darling sister. What an interesting story that is. Going off years lived and age. Richter is the younger by age but older by having been born before her. Also Richter does not suffer from his sisters curse and has never actually died. Though Hazel does try to form a familial bond with Richter. He seems always shocked by the efforts. Though at the same time very appreciative. Hazel even had Frank make him a groomsman at her wedding to Zhang.
During his time at New Rome they seemed to bond even more as he was invited to several dinners. Though Richter preferring his loner lifestyle always seemed to keep his distance. This distance has grown even more as of late as after Frank's death Richter has been unable to spend much time around his half-sister believing that if he was more prepared he could have made sure Frank got out as well as his oak branch.
Frank Zhang (Half Brother in-law, trusted friend, deceased) - Meeting Frank was either the best or worst thing that ever happened to Richter. As it was he who suggested he and other become reactivated Roman Spymasters for the legion. Though the two had always worked together well during his time and as such. When he died he decided that he would return to his position as spymaster for the newly formed Camp Gemini and work for Reyna and the new second Praetor to deal with this new threat.
Frank also was a beacon of honesty and friendship for Richter. Able to quell his paranoia and protect him from the innate darkness within him. The two were relatively close and Richter was there in Frank's final moments to witness them before delivering the oaken branch to Hazel.
Imogen Zhang (Niece, distant but close) - Imogen seemed to have the same ability over Richter as Frank able to help calm his paranoia and quiet his mind with her innocence. However Richter is not the uncle type and as such keeps his interactions with his niece relatively small. However since Frank's death. Richter has been making small vases with stories of her fathers exploits painted upon them and leaving them in his nieces room in the middle of the night. As ways for her to remember who and what her father was. ░▒▓ ♈x FRIENDSxxxxxxxxx Hecate/Trivia (Teacher, friend) - Richter proved himself a friend of Trivia/Hecate after a time where he defending her children in Camp Jupiter during a time when they were being targeted and bullied by other campers. She branded him with the mark of Trivia/Hecate and claimed him friend of her and all her children as well as taught him how to use his father's Death Magic
Reyna Ramírez-Arellano (Praetor, boss) - Reyna and Richter have that kinda relationship where everyone believes they hate each other, but is actually true and deep respect for one another. Reyna who is very protective and forceful in making sure the camp is safe. and Richter who is willing to do the dirty things other like Frank or Percy would frown upon. Have a deep understanding and friendship that realizes sometime you have to do the wrong thing to get the right a chance. ░▒▓ ♈x ENEMIESxxxxxxxxx Mars and his children (Clashing methods and ideology) - Richter himself has no personal beef with the sons of Mars and Mars himself. However they never seemed to like him. Mainly as those who see him at camp see him suck at the sword and shield and hating working with others. While those who see what he does really do as cowardly, weak, or even dishonorable. As he spends his time in the shadows looking to attack from behind instead of attacking threats head on.
Proserpine (Step-Mom, Mutual Respect) - As the b*****d son of her husband. Proserpine obviously dislikes Richter. However Richter actually could care less either way. In fact he instead decided to put his skills to a positive use. Using them to acquire things and do tasks for his step-mother. In return she has yet to turn him into a flower. A win win in his book. XXX♊️ CAMP INSIGNIA ♊️XXXXXXXXXX
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Posted: Wed Dec 30, 2015 7:46 am
Josh Starwind A good profile. There are a few grammar and spelling errors here and there but not enough to make it unacceptable. Accepted. Post him up.
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Bear Necessity Vice Captain
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Posted: Fri Jan 01, 2016 1:35 pm
Bear Necessity You are good to go for Candour
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