Civilian side already approved:
http://www.gaiaonline.com/guilds/viewtopic.php?t=24811565Senshi: Sailor Hamal of Talismans
HamalChallenge: I suggest you surrender.
Fuku Colour: Main Color: White, obviously. But also #8E236B and gold.
Secondary Color: Fuku: Collar --
Bow --
Bodice --
Sleeves --
Brooch --
Bottoms --
Tiara --
Choker --
Shoes --
Gloves --
Accessories --
Notes -- Something oriental mixed with fur. Otherwise leaving it to artist to discuss and design.
Attacks: Sailor Scout Attack: Talisman of Sparks
As she speaks the first word a slip of bright yellow paper appears between thumb and index fingers. It is as the last word is spoken that markings for “sparks” in bright red symbols appear going down the bit of paper. Holding the talisman out, toward the target (who must be within six feet of Sailor Hamal ), the talisman will dissolve into reddish-orange colored ball energy with bits of yellow paper, which have turned into golden shards, suspended inside.
The orb is then launched forward towards the direction of her opponent at speeds similar to a racquet ball being smashed. Upon contact with a solid object the orb explodes and the flecks of sharp golden flecks of paper burst outward like a firework in a 3’ area around the point of impact. Upon contact with exposed skin the magic sparks will feel like the skin is burning, like being close to an open flame. It may also feel like the magical shrapnel is cutting into the flesh but this sensation is akin to a paper cut. The magic will last for thirty seconds and can be used three times. Players may aslo choose to sustain lasting damage in the form of paper-cut thin lacerations about two inches long (It will not slice into uniforms), but this is player choice and is an additional chosen affect, not a guaranteed one.
Super Sailor Scout Attack: Talisman of Explosions
As she speaks the first word two slips of bright yellow paper appears between her thumbs and index fingers. It is as the last word is spoken that markings for “explosions” in bright red symbols appear going down the bit of paper. Holding the talismans out toward the target (who must be within six feet of Sailor Hamal ), the talismans will dissolve into two reddish-orange colored ball energy with bits of yellow paper, which have turned into golden shards, suspended inside.
The orbs are then launched forward towards the direction of her opponents at speeds similar to a racquet ball being smashed. Upon contact with a solid object the orb explodes and the flecks of sharp golden flecks of paper burst outward like a firework in a 3’ area around the point of impact. Upon contact the magic sparks will cause a character's exposed skin to burn, as though it were being held over an open fire. It may also feel like the magical shrapnel is cutting into the flesh but this sensation is akin to a cut worse than a paper cut, but not something bad enough to need stitches. This magic will last for thirty seconds can be cast three times. Players may aslo choose to sustain lasting damage in the form of deeper lacerations about two inches long (which can now slice thorugh uniforms), but this is player choice and is an additional chosen affect, not a guaranteed one.
Eternal Sailor Attack: Talisman of Combustion.
When this attack is cast Sailor Hamal’s body is covered in glowing red symbols before the magic seems to be sucked into the yellow piece of paper she is holding in her outstretched hand. Pointing at a target standing no more than 10’ from where she is, a blast of hot energy is shot in a general direction.
Upon impact with her target, or a solid object if the person dodges, the talisman explodes in an intense blast of heat that will throw the target, and up to two additional people standing within arms reach of them, backward up to 7’ away depending on the weight of the person/object (300lbs would only go 4’). Like a concussive blast it leave the person feel disoriented and like they got the wind knocked out of them. In addition their exposed skin would feel warm like they just opened an oven.
This attack is meant to do damage and put space between her and the enemy or whoever/whatever Sailor Hamal is trying keeping them from. This attack can be used twice in battle. This attack can also be used on non grounded objects, but it can do damage to whatever object it hits so discretion is a must.
Note: As a talisman is summoned it can in fact be knocked from Sailor Hamal's hand but a new one will just appear, without using one of her attacks turns, and the one removed from her possession will vanish. Until the attack is fully cast it doesn't count as being used.