☁Here is where you will gamble to pull out how much magic your character will have upon entering the role play.☁
Upgrades may be purchased later in play from a magic shoppe when enough jewel and AP has been acquired.
Upgrades will also be given when a character is able to move up a rank.
Upgrades may be purchased later in play from a magic shoppe when enough jewel and AP has been acquired.
Upgrades will also be given when a character is able to move up a rank.
Mages roll: Go to "Post Action" and roll a 6-sided dice. The number it lands on will determine your character's magika pool
1=200
2=300
3=400
4=500
5=600
6=700
Aces and Masters: Go to "Post Action" and roll a 4-sided dice. The number it lands on is your magic pool - Plus an additional 700 to that number for your total as a master
1=700
2=800
3=900
4=1000
Each player will get 2 roll chances for their character and be allowed to pick the better of the two. Sometimes the first roll isn't the best, so a second try ensures some measure of fairness
Deleting a post will result in a warning, making your magic 200 by default as well.
Deleting a post will result in a warning, making your magic 200 by default as well.