Halloween Trick-Or-Treat
Hello all! Happy October, and upcoming holidays!
For this, our first Halloween, we wanted to do something fairly light and fun. So, we're doing a Trick-Or-Treat and Battle event between the regions!
We've also made several Event Items postable during the event. Your character does not need to be in a Haunted House, or even participating, in order to post for these items. They are post anywhere, and are listed below.
While this event is in effect you may post for:
Sweet Hearts = 10 posts
Rare Candies = 20 posts
Paper Lantern = 35 posts
Rage candybars = 35 posts
Sweet Incense = 35 posts
Please note, though, that Pickup does not effect the post count for these items.
*** Also note that you can post for Area Specific items in the Haunted Houses. Please see below, in the FAQ, for more information : ) ***
As well, each region has been giving a 'Haunted House' attraction in one of their creepier locations. These haunted houses are filled with spooky tours, attractions, and various activities. In order to get to the Haunted Houses, you may travel normally or be teleported. There are various Mediums across the land, trying to help with all the increased activity. Psychics, Hex Maniacs, and others wander around with their pokemon; you may NPC one, and have them teleport you to one of the Haunted Houses.
They may not be used to travel elsewhere, however, you may be teleported back to your original location when you leave the Haunted House.
This is purely to make it easier for people to get to the event, and should not be used to travel between other locations.
The Haunted House Locations are:
Kanto: Lavender Town
Johto: Ecruteak
Hoenn: Mt Pyre
Sinnoh: Old Chateau
Unova: Strange House
Kalos: Haunted House
Now, while at the Haunted House, there are a few things you may do. Further explanation is below; if you have any questions, please check the FAQ in the next post. If your answer is not there, or the wording is not clear and you're still confused, please feel free to ask for further explanation in the Questions, Comments, and Concerns thread.
Haunted House Activities
There are a few things to do at the Haunted Houses. Along with several different attractions and various locations to explore, you may also Trick-Or-Treat and Battle.
Trick-Or-Treating may be done once a week, while visiting the Haunted Houses, regardless of how many you visit. To do this, roll a 10 sided die. The corresponding number below is the prize you get!
#1: Trick: Licked by a Litwick: Reset a pokemons Exp count ( keeping all currently earned Exp and earning levels accordingly.)
#2: Treat: Someone left their bag: Any 3 Halloween event candy items
#3: Trick: THEY WONT LEAVE ME ALONE: One TM of choice
#4: Treat: Watching ghost movies when you hear knocking:RageCandyBar x1
#5: Trick: Gifted by a Ghastly: Rare Candy x5
#6: Treat: Something smell funny to you guys? Find one incense ( excluding Mysterious and Lucky Incense )
#7: Trick: Look gang its a clue! No waits its just old gum: One held item ( excluding plates, gems, lucky eggs and mega stones )
#8: Treat: Something doesn't feel right ...: One TM of choice
#9: Trick: This isn't Valentine's day!: Sweet Heart x3
#10: Treat: Befriend the monster under the bed: One lv10 shiny first stage Ghost, Fairy, Dark or Psychic type pokemon
Battling is a bit more complex. There are two types of challenges to choose from.
When your character arrives at a Haunted House, please quote a mod and indicate, in rp context or in the quote, which Challenge your character will be attempting.
They may attempt both challenges, if you want, however, prizes will only be rewarded once a week for one of them. The other is simply for exp.
If your character completes one of the challenges, congratulations! They may receive eight of the food items listed below, and an additional prize.
The additional prize is essentially dependent on how many times your character has completed a Challenge for prizes. The first time you complete one of these challenges you will get an event item of your choice (excluding Balm Mushrooms and Megastones)
The next week, if you complete one of these challenges you will get x2 TMs of choice and a Lucky egg.
The third time you complete one of these challenges you will get one TM of choice, x2 Big Mushrooms, and a hold item of choice.
If you complete a challenge all three weeks, you get a bonus prize of One event item of choice, a paper lantern, x5 rare candies, and a lucky egg.
The two challenge types are:
Normal:
The pokemon will start at level 15, and increase by 5 as you progress through them.
So the first one will be level 15, the next 20, the next 25, and so on.
This must be done consecutively, however, you will be allowed to heal your pokemon after the first 5.
You may use healing items, however, you are only allowed three "regular" potions.
If your first pokemon faints, you may use two more, however, if three of your pokemon faint, the pokemon will flee, and you'll have to restart. We don't want to make the challenges too difficult, but there should still be a challenge.
So the first one will be level 15, the next 20, the next 25, and so on.
This must be done consecutively, however, you will be allowed to heal your pokemon after the first 5.
You may use healing items, however, you are only allowed three "regular" potions.
If your first pokemon faints, you may use two more, however, if three of your pokemon faint, the pokemon will flee, and you'll have to restart. We don't want to make the challenges too difficult, but there should still be a challenge.
Mirror Mode:
The pokemon's level will match the pokemon set out against them.
Their HP will also be the same, and the exp gained from them will be whatever their mirrored level falls under. For instance, if the pokemon sent out is level 14, the pokemon will be level 14, and, if defeated, will yield 10 exp.
You do not have to battle them consecutively, however, you also may not switch pokemon DURING a battle.
You may, however, switch pokemon between battles, but keep in mind that if your pokemon faints, you've lost, so choose carefully, and make sure to strategize!
To help for those that have lower level pokemon and more limited movesets, we've added in that you will be guaranteed the first move for each battle.
Their HP will also be the same, and the exp gained from them will be whatever their mirrored level falls under. For instance, if the pokemon sent out is level 14, the pokemon will be level 14, and, if defeated, will yield 10 exp.
You do not have to battle them consecutively, however, you also may not switch pokemon DURING a battle.
You may, however, switch pokemon between battles, but keep in mind that if your pokemon faints, you've lost, so choose carefully, and make sure to strategize!
To help for those that have lower level pokemon and more limited movesets, we've added in that you will be guaranteed the first move for each battle.
The pokemon you must defeat are:



Ability: Infiltrator - Ignores Light Screen, Reflect, Mist, and Safeguard
Turn#1 -

Will-O-Wisp: Burns TargetTurn#2 -

Curse: User loses half max HP and curses opponent. Cursed pokemon lose 1/16 max HP per turnEvens -

Hex: 65, Inflicts double damage if target has a status affliction Odds -

Flame Charge: 50, raises user's speed one stage, makes contact


Ability: Cursed Body - Has a 3/10 chance of Disabling any physical move that hits the Pokémon
Turn#1 -

Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) Turn#2 -

Wring Out: Damage depends on how much HP the opponent has. 100-75% HP: 120-dmg, 74-50% HP: 80-dmg, 49-25% HP: 60-dmg, 24-5% HP: 40-dmg, 4%-1HP: 10-dmgEvens -

Scald: 80, 7/10 Chance of Burn Odds -

Giga Drain: 75, Restores HP to the user equal to 1/2 of damage dealt. 

Ability: Mummy - Contact with this Pokémon spreads this Ability
Turn#1 -

Knock Off: 65, Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way, Makes Contact.Turn#2 -

Disable: Disables last move used by target pokemon for 4 turns Evens -

Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage Odds -

Dark pulse: 80, 3/10 Chance to Flinch target 

Ability: Cursed Body - Has a 3/10 chance of Disabling any physical move that hits the Pokémon
Turn#1 -

Screech: Lower targets defense two stages Turn#2 -

Knock Off: 65, Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way, Makes Contact.Evens -

Shadow Claw: 70, 1/10 Chance to critically hit, Makes Contact Odds -

Headbutt: 70, 4/10 Chance to Flinch target, Makes Contact


Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop.
Turn#1 -

Torment: Target cannot use the same move In a rowTurn#2 -

Perish Song: All pokemon that hear this song, faints in three turns, user included Evens -

Shadow Ball: 80, 8/10 Chance to Lower targets special defense One Stage Odds -

Psychic: 90, 1/2 chance to lower targets special defense one stage 

Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop.
Turn#1 -

Toxic: Badly Poisons Opponent Turn#2 -

Confuse Ray: Confuses target pokemon Evens -

Hex: 65, Inflicts double damage if target has a status affliction.Odds -

Future Sight: 120, Damage occurs 2 turns later 


Ability: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm
Turn#1 -

Hail: Changes the weather to Hail for 5 Rounds Turn#2 -

Fake tears: Lower targets special defense two stages Evens -

Double Team: Raise evasiveness one stage Odds -

Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact


Ability: Insomnia - The Pokémon cannot fall asleep while having this ability
Turn#1 -

Worry Seed: Changes target's ability to Insomnia. If the target was sleeping, they will wake. Worry Seed will fail if used against pokemon with the abilities Multitype, Stance Change, or Traunt.Turn#2 -

Trick: Swaps held Items with target Evens -

Energy Ball: 90, 1/2 chance of lowering targets special defense one stage Odds -

Sludge Bomb: 90, 7/10 Chance to Poison Please keep in mind that the pokemon have their first two moves Pre-decided, and after that, you must roll to decide which move they will use next.
You may battle these pokemon wherever in the house you want, and rp them as you see fit, but you must adhere to the Challenge rules. This means you can't heal your pokemon in the Normal Challenge between pokemon battles unless it's after the 5th pokemon, and you cannot switch a pokemon during a battle in the Mirror Challenge. If you have any questions, again, feel free to check the FAQ, and ask in the Questions and Concerns thread : )
The Halloween Event Items that you may pick from are:
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
To Obtain: Event Item
Again, you may claim eight of any combination of these (all of the same kind, or a combination of various ones) when you win a challenge.
When you complete a Challenge:
Please quote a mod! One of us will look over your battle and either send you a PM, or quote you and approve the battle. You may then claim your eight Halloween Items, and corresponding, additional prize.
