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THIS IS HALLOWEEN: Crossroads

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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Day Zero, Sept 2015
[SOLO] Nothing New (Sherry)

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Grifferie rolled 1 10-sided dice: 5 Total: 5 (1-10)


Grifferie

Crew

Deus Sherry

PostPosted: Fri Oct 02, 2015 8:14 pm


MOB SUMMON

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show. [ MOB NAME] Undying Crawler
User Image - Blocked by "Display Image" Settings. Click to show. MOB HP: 10 HP
User Image - Blocked by "Display Image" Settings. Click to show. Mob Autodamage: -2 damage
User Image - Blocked by "Display Image" Settings. Click to show. Mob Special Ability: N/A
User Image - Blocked by "Display Image" Settings. Click to show. Mob Loot: Roll 1d4 to see what you get:
1: ROLL 1d10 for loot after you roll this one. This is the card number you get. (http://halloween.thesporkedken.com/loot/card_1.png <-- REPLACE THE "1" in the .PNG with the number of the card to get the CORRECT image). Add to journal and use here
2: N/A
3. A potato on the minis site. Redeem it here!
4. N/A


Quote:

Character's name: Sherry Greyson
Character's faction: Life Hunter
Character's survival stats: Alive
BRIEF DESCRIPTION OF MY CHARACTER Sherry is medium-height, blond, long fancy Hunter coat.


OOC

Character's name: Winnifred Opal Staford
Character's faction: University
Character's journal link: Here
Character's survival stats: Here
BRIEF DESCRIPTION OF MY CHARACTER Short and female, short light brown hair, dark brown eyes.


Grifferie rolled 2 12-sided dice: 7, 2 Total: 9 (2-24)
PostPosted: Fri Oct 02, 2015 9:05 pm


It was quite some time after the encounter with the horse before Sherry felt like her old self again. She'd spent the time seated in the corner of some parking lot, her back against the cinder-block rubble of some old garage. She'd guessed it was a garage. It might have been a shed or a warehouse- Sherry had never been too concerned with was a building was, only how dangerous things inside it might be.

Her charge -the little civilian woman who was still unconscious- sat next to her, propped up at a weird angle that Sherry hoped wouldn't leave her with a stiff neck when she woke up. If she woke up. The woman had been out cold since she'd tried to run away at the portal.

Damn it all. They had been so close. But no. No. Nothing could be that easy. So here she was, stranded with some unconscious person in a strange city with vines and undead things and giant, freakish plant horses.

Armagnac chimed in. Her mental voice was just laced with feelings of comfort, wariness, and a hint of self-satisfaction.

Sherry nodded. The headache was finally gone, and she felt well again. Whatever that horsething did was intense, though. But they'd outrun it. Somehow.

Armagnac rumbled pleasantly in her head.

"Glad to see you like this," Sherry whispered.

She felt a shrug in return.

Sherry shook her head. She knew the weapon preferred to be in battle, i the action. She'd been growing ansty on the island. Sherry had been neglecting her spars, after all. She would have to work on keeping up with those.



For more than just keeping Armagnac happy, of course. Staying in top shape because of enemies was important, too.

With a sigh, Sherry stretched. "I suppose we should be moving. Need to find some supplies and see if we can't find a signal on this thing." She tapped her headset.

The Hunter stood and stretched again. Just as she was moving to pick up her civilian, she heard noise. Something moving...and not quite right. "Hm?"

When Sherry turned, she saw something that would have given her nightmares a few years ago. It probably still would, if she were honest with herself, if she couldn't destroy, of course.

Sherry looked at it, and it looked at Sherry.

It made a sound that might have been laughter and skittered towards her. Sherry summoned Armagnac.

HP: 58/60
Damage: 3
Mob HP: 7/10


Grifferie

Crew

Deus Sherry

Grifferie rolled 2 12-sided dice: 4, 3 Total: 7 (2-24)


Grifferie

Crew

Deus Sherry

PostPosted: Fri Oct 02, 2015 9:08 pm


Her first swing had hit the thing, but it was a quick little devil, reaching out to scratch at Sherry even as she hit it.

Her counter swing barely grazed it as it swiped again and then whirled out of reach. Damn. She'd thought she'd been ready, but apparently all that running and headaches had taken some sort of toll.



The crawling thing seemed to be laughing, still.

HP: 56/60
Damage: 1
Mob HP: 6/10
Grifferie rolled 2 12-sided dice: 6, 4 Total: 10 (2-24)
PostPosted: Fri Oct 02, 2015 9:12 pm


Sherry stepped forward, bringing her blade down towards the thing's head. It moved to hit her before darting away again. Sherry had hit it, she knew, and it was slowing down.

HP: 54/60
Damage: 4
Mob HP: 2/10


Grifferie

Crew

Deus Sherry

Grifferie rolled 2 12-sided dice: 5, 4 Total: 9 (2-24)


Grifferie

Crew

Deus Sherry

PostPosted: Fri Oct 02, 2015 9:14 pm


Slowing down, a little. But this thing was still pretty fast.



Sherry rolled her eyes (which meant this fight couldn't be going too badly if she had time to roll her eyes) as she lunged at the creature again.

Her blade hit the thing's neck, and it fell.

HP: 52/60
Damage: 3
Mob HP: DEAD
Grifferie rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Fri Oct 02, 2015 9:20 pm


"See," Sherry said as she desummoned Armagnac, "we're fine. I know what I'm doing."

She gave the creature a kick even as it began to dissipate.



"I know enough." She glanced around. "We should probably get moving though. There might be more of those." Never mind they had been about to move, anyway, but that was beside the point.

Sherry went back to her civilian, who was still breathing, thank goodness, picked up the woman and turned to leave.


Grifferie

Crew

Deus Sherry

Reply
{ ARCHIVED } ----------------- Day Zero, Sept 2015

 
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