It was quite some time after the encounter with the horse before Sherry felt like her old self again. She'd spent the time seated in the corner of some parking lot, her back against the cinder-block rubble of some old garage. She'd guessed it was a garage. It might have been a shed or a warehouse- Sherry had never been too concerned with was a building was, only how dangerous things
inside it might be.
Her charge -the little civilian woman who was still unconscious- sat next to her, propped up at a weird angle that Sherry hoped wouldn't leave her with a stiff neck when she woke up. If she woke up. The woman had been out cold since she'd tried to run away at the portal.
Damn it all. They had been
so close. But no. No. Nothing could be that easy. So here she was, stranded with some unconscious person in a strange city with vines and undead things and giant, freakish plant horses.
Armagnac chimed in. Her mental voice was just laced with feelings of comfort, wariness, and a hint of self-satisfaction.
Sherry nodded. The headache was finally gone, and she felt well again. Whatever that horsething did was intense, though. But they'd outrun it. Somehow.
Armagnac rumbled pleasantly in her head.
"Glad to see you like this," Sherry whispered.
She felt a shrug in return.
Sherry shook her head. She knew the weapon preferred to be in battle, i the action. She'd been growing ansty on the island. Sherry had been neglecting her spars, after all. She would have to work on keeping up with those.
For more than just keeping Armagnac happy, of course. Staying in top shape because of enemies was important, too.
With a sigh, Sherry stretched. "I suppose we should be moving. Need to find some supplies and see if we can't find a signal on this thing." She tapped her headset.
The Hunter stood and stretched again. Just as she was moving to pick up her civilian, she heard noise. Something moving...and not quite right. "Hm?"
When Sherry turned, she saw something that would have given her nightmares a few years ago. It probably still would, if she were honest with herself, if she couldn't destroy, of course.
Sherry looked at it, and it looked at Sherry.
It made a sound that might have been laughter and skittered towards her. Sherry summoned Armagnac.
HP: 58/60
Damage: 3
Mob HP: 7/10