[imgright]http://i1263.photobucket.com/albums/ii622/BloodBornAngel/07a3dba8-3450-4217-9639-a69a4477a39a_zpsz61vlhex.png[/imgright] [align=center]☼═━━━┈┈┈┈┈━━━═☼[/align] [b][color=orange][size=18][align=center]Caelum[/align][/size][/color][/b] [align=center]☼═━━━┈┈┈┈┈━━━═☼[/align] [align=left][color=darkred][i]"I may walk in darkness..."[/i][/color][/align][align=center]╔═══════════════════════════════════════════════════════════════════╗[/align]
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[align=center]╚═══════════════════════════════════════════════════════════════════╝[/align] [align=right][color=darkred][i]"... But here is where my flame burns brightest"[/i][/color][/align]
[imgright]http://i1263.photobucket.com/albums/ii622/BloodBornAngel/4d106813-018a-4b00-aa9f-bef3b920ea88_zps5y5oekpm.jpg[/imgright] [align=center][color=darkred][size=24]↭[i]Kara[/i]↭[/size][/color][/align] [align=center][i]Lead Hunter of Doma[/i][/align] [align=center][color=indigo][size=18]☽[/size][/color][color=darkblue] ═════[/color][color=blue]━━━[/color][color=cyan]┈┈┈┈┈┈┈[/color][color=blue]━━━[/color][color=darkblue]═════[/color] [color=indigo][size=18]☾[/size][/color][/align]
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• Description: This fabled sword is made from black steel. Otherwise known as titanium, and is imbued with the fire of the earth. Not only does it burn very hot, and can set flammable things alight very easily, but it also is nearly impervious to otherworldly entities. Making it very effective at cutting or blocking any form of magic. Since magic stems from beyond the mortal realm.
▅▅ABILITIES▅▅ • Please add a 1-2 sentence description
» Nature Type: Neutral Divinity~ Powers from a god but not "holy" or "unholy".
» Main Ability: Telekinesis~ The ability to manipulate one's environment with their mind.
» Sub Ability 1: Pyrokinesis~ Ability to generate and manipulate Thermal Energy.
» Sub Ability 2: Deava Physiology~ Physiological and genetic traits for a member of the Daeva species.
» Techniques/Moveset: Caelum's main technique is to destroy everyone and everything with a single blow. If that doesn't work oh well, better shoot them some more. Really, though, he focuses on single blows. He won't try and wear his enemy down, or play with them, just take them out. He uses his telekinetic powers to create plasma energy to blast at his foes for his most powerful attacks. Also to bolster his physical strength and speed.
◎◎ Telekinesis ◎◎ INDENT✖ Telepathy: This power is very simple. It allows Caelum to speak with his mind directly into anothers. Sometimes he speaks out loud when he does this, other times he remains silent. It matters not. Distance matters a little. As their is a delay between messages the farther away the target is. But as long as Caelum has met the person once in person he can talk to them from almost anywhere. INDENT✖ Psionic Strength: Using his mind Caelum can alter his physical strength. Using this power lets him exert up to 5 megatons of pressure. This is his maximum though. The higher he goes in strength the more he hurts himself. Bleeding form his nose, eyes, ears, as he literally fries his brain from the exertion. He can only use a 1/10th of his maximum strength safely. INDENT✖ Matter Manipulation: This has many applications, but to keep it short Caelum uses this power to change the state of matter. He can change solids into liquids, liquids into gas, and most importantly gas into plasma. This power is his hardest to use. It requires great focus, and time to use, but it is the most powerful of his abilities. By superheating gas in the air to create plasma Caelum can discharge this deadly energy for destructive force. A quick charge blast is equivalent to a .50 caliber round. A full charge can be equal in strength to a hydrogen bomb. The more powerful the blast, the longer it takes to charge. A full power blast would take 30 minutes to create. INDENT✖ Mental Wards: Caelum's mind is like a shield. It is nearly impenetrable. He does this to hide his thoughts and intentions from those who share telekinetic abilities. It would take someone very powerful to break his willpower. INDENT✖ Hyper-senses: Caelum can focus on each of his senses to heighten to superhuman levels. He can make his eyes sharper to see miles away or notice things moving at the speed of light. He can also enhance his sense of touch to feel vibrations if there are not lights to see with. He can make it so he can smell poisons and track specific odors in the air. And while he has to focus on a specific sense to to these things, he can focus on multiple at once. Though this is harder to maintain. Do not try and catch him unaware though. Because he is always heightening his sixth sense. So he can feel when danger is about to strike. He's a little paranoid. INDENT✖ Force Push/Pull: This is probably his most basic ability. He can exert the force of his willpower on objects. He can push and pull things, and move them around in the air if he pleases. He isn't very good with fine motor skills though. So playing a guitar or picking a lock with his mind doesn't really work.
◎◎ Pyrokinesis ◎◎ INDENT✖ Spark: Ability to create a flame wherever their is oxygen and control it to do nearly anything the mind can imagine. This becomes harder in high humidity or in freezing temperatures. And don't get him started on when it's raining. INDENT✖ Heat Resistant: Through his power of Pyrokinesis Caelum has a very high resistance to heat. No normal fire will burn him, but at very high temperatures it's possible to hurt him. Also, Hell-fire or Angel's-fire are not included in this resistance. INDENT✖ Blood-Fire: Because of his soul's energy bound to his flesh, Caelum's blood is literally always boiling. In a literal sense. His powers make his body temperature a little over 220 degrees Fahrenheit. Or 104.4 degrees Celsius. Water boils when it touches his skin, and he is almost never cold. His control of heat lets him change the temperature at different parts of his body but his core will never cool down.
◎◎ Deava's Physiology ◎◎ INDENT✖ Daeva's Immortality: The thing that stands out the most about a Deava's physiology is that they no longer have a soul like normal humans, and at the same time they are not completely divine/unholy essence like demons and angels. They're mortal flesh and immortal soul are woven together to make them never age. It also stops them from ever being able to separate body from soul. To kill them, you will have to end their life right away. Letting them bleed to death or die from a mortal wound will not work, because their soul will not leave their body and they will continue to heal from even the most grievous wounds. How long always depends on the damage though. INDENT✖ Accelerated Healing/Durability: Deava do not heal INSTANTLY but do recover from damage must faster then other creatures. The reason Caelum lacks defensive techniques is because he doesn't think he needs them. His body grows tougher after every time he heals. He can still be damaged normally but he simply is more "immune" to the sense of pain and will not lose stamina over wounds as fast as others. INDENT✖ Ashen Wings: One of Caelum's features are giant black feathered wings. These wings are nearly as strong as steal and partially magic resistant. They are unique to Caelum, as all Daeva have a single feature that stands out on their mortal body. Kind of like an extension of their soul. If his wings were removed he'd die. But they are very resilient, and very attacked to his body. It would take a superhuman strength to rip out his wings. One way you can tell they are Daeva's wings and not some sort of angels is that in the darkness you can see them smoldering faintly like hot coals. INDENT✖ Candle in the Night: A Daeva is a creature of Fire, and Darkness. These things may seem contradictory but it is a deep part of their nature. They are not "Unholy" but were spawned first in the darkness before light existed. Then they were given the flame of life. This makes them a beacon to all creatures tied to the darkness whether good or evil. Sometimes it makes them allies, other times, it brings powerful enemies. INDENT✖ The Cleansing Hand: The right hand of a Daeva is marked with a strange tattoo. This symbol is a magic that cleanses any sort of unnatural corruption that the Daeva touches. By unnatural, I mean from another plane of reality. Corruption that does not belong in this world. So most of the time, demons and angels do not like to be touched. Along with other kinds of creatures not from this realm. It is not deadly, but apparently very painful.
» Ultimate Technique:Cleansing Fire~ This technique is a last resort ability that Caelum hopes he will never have to use. If he if forced to fight someone or something that is too powerful to destroy normally, he can "cleanse" it from the specific reality he is in. By burning the energy form his own soul his body becomes flames that whatever they touch is destroyed, and removed from this dimension. At the same time though, once his souls energy is burnt up so is Caelum. His body will literally turn to ashes after this ability is used.
» Transformations: N/A
Character Skills --- ROOT Information xxxxxxxxxx
» ROOT On-Mission Name: Blood Angel
» Best Kind of Tactic or Skill: Cleaner | Record Keeper
» Position: Executive
» Main Weapon: Same as normal weapon.
• Appearance:
• Description:
Character Background Informationxxxxxxxxxx
» Personality: Caelum is a complicated person. At his core you could call him good natured, kind, helpful, compassionate, and loyal. Yet, he has lived for a very long time, and the core of his personality has become blurred with his age. Although you can trust him to do the right thing, you can also trust that he will lie to you without batting an eye. He has been lying for so long that he no longer shows any sign of whether his words are true or false. He gives of a trusting vibe most of the time, but with every sentence he speaks to you, you will know less then when you first laid eyes upon him. Caelum has been called passionate by some, and he would agree. Whatever he believes in, he has unwavering faith for. In people, in ideas, and in his own beliefs. At the same time as having a fiery passion, Caelum comes off as very cool-headed and level-minded. He has extreme control over his emotions, and it takes a lot to get him upset. You also really don't want him upset; when his anger is unleashed it is like a volcano erupting. Thousands of years of anguish bottled inside, and if you manage to break the seal, god have mercy on your poor soul. He can seem rather cheerful and has a playful, sarcastic tone sometimes. Really, on the inside he is rather broken. Years of pain and suffering just behind his brilliant smile. Caelum is quite complicated when you first get to know him, but if you manage to become his friend there are a few things you can always be sure of.
He will never betray you. He cares about your well being more then anyone's. Even his own. He will die for what he believes in. And he will never break a promise.
» Biography: Caelum has a very, very long past. It would take forever and way too much screen space to tell you everything about him.
So instead I'm going to tell you about what matters. Caelum was born royalty thousands of years ago. Exactly how long he doesn't remember. Around 2,500 years if he can guess. When he was a boy growing up in his kingdom, he wasn't a very likable child. He was greedy, selfish, and a compulsive liar. He also became quite power-hungry when he learned of magic and other supernatural things. This ultimately led to his death~ and rebirth.
In his lust for superhuman powers of his own Caelum looked to his kingdoms Gods and prayed for them to give him the power he deserved as king. Obviously, it would not be that easy though. Frustrated with this he turned to more nefarious methods of attaining this power he wrongfully felt entitled too. He began preparations to summon and bind one of his gods to do his will. After some time, and help from black wizards, he was able to start the ritual and it was his biggest mistake of his mortal life. Before it even began things felt wrong. The black mages that helped him prepare the ritual fled for fear of their lives, and all the birds and animals had fled the surrounding landscape where his ritual was being performed. Caelum was far too arrogant to be deterred though, and began heedlessly. The sky had begun to grow dark with the setting sun, and it's fiery orange glow illuminated his frame in the growing shadows. With the last few versus of his spell, the sun faded past the horizon.
That is when Aesma Daeva appeared. His god of Light. Their fabled protector from the darkness. He rose from Caelum's summoning circle like a flaming man, and slowly around him shadows rose from any patch of darkness that was left in his glowing presence. Each creature made of shadow had a fiery core in their chest, that pulsed in a rhythm that might have been their heartbeat. Caelum would never know though. In anguish Aesma exclaimed that he had committed a crime against humanity summoning him here, and that this could not go unpunished. For the first time he began to feel fear, and regretted the whole idea of summoning his gods to the mortal world. Caelum tried to apologize but was silenced by Aesma's booming voice. He condemned the young prince, and then his entire kingdom, for straying from the path of light. He told him that he was going to punish them, and force Caelum to atone for his entire kingdom's sins. With that the god broke the enchantments binding him to the summoning circle as if they were nothing more then spiders silk.
Caelum would have run but he was assaulted by one of the shadows before he could even take a step. It consumed him, wrapping him in it's dark embrace and Caelum felt it's fiery heart press against his breast; felt it burn right through his flesh and bone. When the fiery core was embedded inside him the shadow disappeared and left him to fall on his knees and hold his hands over the gaping hole that was smoldering in his chest.
That is when the old Caelum died. The details of his rebirth can be told another time. For they are much too painful to express in a short summary of his past. As to the fate the rest of his kingdom suffered? Well the reborn Caelum was their fate. The first thing that he did when reborn was destroy everything, and nearly everyone that resided within his cities walls. It was the will of his God, and he could not resist his will. This is how Caelum became what his is now. The Blood Angel. A "divine" being born in the blood of all that followed under his royal banner.
There are other tales that could be told. Of a daughter that was born and then lost. Of the countless people he's tried to save, and the countless more he's slaughtered. Tales of love and pain, war and peace. None of those really matter right now though. They're all his secrets to tell I suppose. And all secrets are discovered eventually.
» Relationship(s): • Daughter: Kara [Presumes Dead] • Wife: Lilith: [Presumes Dead • Coworker: Noein Kodou •
» Status: Alive
» Affiliation: Zaibatsu
» Occupation: ROOT
» Goal(s)/Ambition(s): To keep on living mostly, and to stop people that were like he was in his past from ever causing pain again.
» Other Information: Although most people don't notice, there are swirling scars all over his body from just under his collarbone down to his ankles. They are a scar from when he was reborn, and symbolize his soul melding to his flesh.
» Aura Color: A deep purple, mixed with red and black tints.
» Main Weapon: Herself.
• Appearance:
• Description: Karas' entire body is a weapon that she can mold to her liking.
▅▅ABILITIES▅▅ • Please add a 1-2 sentence description
» Nature Type: Shadow. Demonic Heritage.
» Main Ability: Shadow Form~ Kara's body is completely made of microscopic life forms that make up her entire conscience. She is a hive of living shadow. She can manipulate her own "body" and turn nearly invisible in darkness. Among other things. (Any power under this form is reduced when in direct sunlight.)
» Sub Ability 1: Blood Magic~ Forbidden magic that she inherited from her mothers side of the gene pool. Magic that uses blood as the fuel source, whether its the users own or anothers.
» Sub Ability 2: Telekinesis~ The ability to manipulate one's environment with their mind.
» Techniques/Moveset: Kara hides in the darkness waiting for her opponent to let down their guard most of the time. Otherwise she uses her malleable form to flit around erratically to confuse and take her opponents off balance. She prefers to attack and then fade into the darkness to wear her enemy down. Sometimes even using fear tactics.
◎◎ Shadow Form ◎◎ INDENT✖ Enchanced Strength: She technically does not have real muscles. Therefore she can increase her own strength by quite a bit. The most pressure she's able to exert is about 1 ton. INDENT✖ Devouring Shadow: Imagine that every little cell in her body had it's own little mouth to feed, and could eat up to hundreds of times it's own mass. Kara can literally eat anything she touches. (She is strictly a carnivore though. Green food is gross.) INDENT✖ Shapeshift: This is part of her natural physiology. Anything she can imagine, she can be. Down to specifics, even replicate entire organs and circulatory systems for organic creatures. Her true form is simply a mass of darkness. She cannot take on the thoughts of another creature though. Only mimic their physical form. She also uses this to make weapons out of her body, because she can also mimic inanimate objects. INDENT✖ Cloak of Darkness: If there is any form of darkness, even a faint shadow, Kara can step into it and disappear by removing her human form. She can still be hurt, but how can you tell one shadow from another? INDENT✖ Self-reproduction: This works similar to other creatures "healing" powers. When Kara is wounded what is actually happening is tons of the micro-organisms that make up her body are being killed. This causes her regular pain, and about the same amount of damage as it would a normal human. Instead of "healing" though she goes through reproduction, and begins replacing the dead cells with new ones to remove the damages. This takes time, but is much faster then a normal humans healing rate. INDENT✖ Shadow-walking: Similar to the way Kara turns invisible when she steps into darkness, she can also teleport between shadows. Whenever she does it it looks like she is walking into a pool of liquid, and then she can exit instantaneously from any other area of darkness. The only true limitation is that the shadow needs to be immobile. Distance also strains focus, and makes it harder to teleport to the correct destination.
◎◎ Blood Magic ◎◎ INDENT✖ Soul Sacrifice: Twice every year Kara must make a sacrifice to keep herself at full power. Technically she can live on forever as her hive form grows and reproduces by itself. It doesn't matter how many die, they just make new ones. But as time goes on her form gets weaker and her conscience will deteriorate. Through this blood magic Kara can retain her entire forms youth and strength, making it so she'll never have to go into hibernation. To perform the sacrifice she must bath in the blood of someone younger then her when she began the ritual. INDENT✖ Blood Runes: Writing specific runes in blood allows Kara to make many kinds of wards and sigils to do a plethora of things. She can hide her location from magical means of finding her or another. She can ward away Angelic, or Demonic forces, and even bind them in circles of blood. The most important use of this power though is torture. The runes can cause pain that isn't physical, and it is a great way to get information out of a target without causing real harm. INDENT✖ Alpha-predator: This power goes hand in hand with her ability to devour anything she touches. By consuming raw flesh she can heal at immense rates. Again, her healing goes by self-reproduction. So eating another living creature will nearly triple her rate of growth and she can regain strength from massive wounds if she eats another creature. The more meat she eats the better the effects. Humans are always the most delicious too.
◎◎ Telekinesis ◎◎ INDENT✖ Telepathy: This allows Kara to speak in anothers mind, and also hear their reply if they are so inclined. INDENT✖ Phobia: Kara can sense anothers fear very easily. Even if their mind is warded from her, she can feel the emotion like a seventh sense. This allows Kara to play mind games with her prey, and it's something she enjoys in her line of work. INDENT✖ Mind of the Hive: As a hive mind she has immense mental barriers that are nearly impossible to break down. It is not because she is actively warding herself from mental attack, it is because she is made up of so many separate minds that all only share a piece of of her true consciousness. To "attack" her mind would be fruitless, for you'd only be able to attack so many of the billions of little minds that are a part of her at once.
» Ultimate Technique:Possession~ Kara can take possession of another creature. She can forcibly enter the targets body through any orifice and seize control of their motor functions. She can also eat them from the inside this way. The limitations here are physical and mental strength of the target. Those will a high mental strength can block her from entering at all. Those with a large physical strength can wrestle for control rather easily. She also cannot eat targets very fast this way, because her form is so spread out when this happens. It'll only cause light damage unless she is given time to feed.
» Transformations: Can shape shift into any form. This is only limited by the amount of microorganisms in her body at the time.
Character Background Informationxxxxxxxxxx
» Personality: Kara is very disconnected from humanity. Sure she loves reading, music, and other things that humans do. But she is far from a part of their society. She see's all of humanity as food or entertainment. She is cruel and sadistic with her "toys" and although she may seem clingy and affectionate to those she likes, it's more of a "you're my favorite food" kind of love. She can feel any range of emotion a human does, but it is nearly eclipsed by her predatory nature.
» Biography: Kara was born the first, and probably only of her kind. Her father was an immortal being known as a Daeva, and her mother was a demon. They do not know why she was conceived as what she is but it is no longer an issue. Kara is what she is. At first her mother and father took care of her in a little happy family, but something happened and her father left before she was old enough to understand, her mother tried to take care of her, but eventually disappeared one day leaving Kara all alone. Being the child of two supernatural creatures had helped in her survival though. She was able to keep herself alive by hunting and traveling a lot. As she grew she changed from a sweet child to a merciless predator that hunted on mankind to survive.
Kara learned to mimic most of human culture and assimilated not to long ago to blend in with her chosen food source. She may be a cold-blooded killer but in her heart she wishes she knew where her father and mother were. Nothing would give her more pleasure then to see one of them again, and depending on the situation... eat them or hug them.
» Relationship(s): • Father: Caelum [Status unknown to Kara] • Mother: Lilith [Status unknown to Kara] •
» Status: Alive
» Affiliation: Doma
» Occupation: Lead Hunter
» Goal(s)/Ambition(s): Find out if her mother and father are still alive.
• Description: A steel scythe forged in demons blood. It is corrupt and full of the energy of death, a wound from this weapon will fester and needs to be healed by holy/light magic to be fixed.
▅▅ABILITIES▅▅ • Please add a 1-2 sentence description
» Nature Type: Necrotic Energy/Death
» Main Ability: Necrotic Energy Manipulation~ Necrotic energy is the energy that stems from the decay of living things. It is a sort of Negative side to energy, while life itself is the Positive side. This is mostly used for Necromancy.
» Sub Ability 1: Black Magic~ Dark arts that use magic for taboo things
» Sub Ability 2: Magic~ A form of manipulating the laws of nature.
» Techniques/Moveset: Layla doesn't get into the thick of things herself unless she has too. Her spells focus on raising the dead and weakening her foes, and she can cause more widespread damage then single target damage. When forced too however, her Shroud forms are dangerous to combat.
◎◎ Necrotic Energy Manipulation ◎◎ INDENT✖ Necromancy: This is an inherent ability to Layla, though it falls under the necromantic category. Layla can understand, and speak to any kind of undead. She can also see them even if they are invisible. And to a small extent, can order them to do things without actually magically commanding them. Weaker undead defer to her superiority. INDENT✖ False-life: By draining away or suppressing Necrotic Energy Layla can create a sense of "false-life". Meaning that she can sustain a dying person for longer then they should be alive. This can help mortally wounded people when the can't reach medical support in time. The more she uses this ability on a person who is dying the less effective it becomes. The effects last around 30 minutes to start. INDENT✖ Command-Undead: Layla can use her power of Necrotic Energy to make undead creatures submit to her. The more powerful the creature the harder it is to take control, but once she has it only another necromancer can break her hold over the creature. INDENT✖ Decaying Life: As the name suggests this spell lets her drain the life force of her foes. This attack comes in the form of a purple or green bolt of necrotic energy that weakens the target with every hit. Draining stamina and healthiness away. This spell has the opposite effect on undead creatures though. Necrotic Energy heals undead creatures instead, giving them new strength if they are wounded. INDENT✖ Reanimation: This power comes in a small ritual form. If there are undead close by Layla can resurrect them to fight for her. She can make zombies, skeletons, ghosts, ghouls, and wraiths. The most powerful creature she can create is a Revenant. [This power is locked temporarily] The Revenant takes the most time to raise, but it is the most powerful and perfect form of the undead. It nearly completely simulates life, besides a few subtle give-aways. It can command lesser-undead on its own and has the intelligence to rival any human. They are able to use a lot of black magic of their own as well, and even think for themselves with a small amount of free-will. This part of the spell works best on the very recently deceased.
◎◎ Black Magic ◎◎ INDENT✖ Curse: This spell is a curse of pain. It causes the afflicted to suffer agonizing pain, though none of it physical. Layla must touch the user on the skin and they are branded by the magic wherever she touched. INDENT✖ Which-bolt: Her most used offensive ability. She conjures a bolt of pure negative energy, which causes pain and paralysis in those it hits. INDENT✖ Shadow-walking: Layla can step into a shadow and exit from another. The shadows must be immobile, and the further the distance the harder it is to concentrate on the target destination.
◎◎ Magic ◎◎ INDENT✖ Elemental Manipulation: Layla uses this to create small bursts or blasts of fire, ice, lightning, or earth. She is not very skilled in this, and uses it mostly to harass her opponents. Not mortally wound them INDENT✖ Cure Light Wounds: This is the only spell that Layla uses that is part of Positive Energy, or the energy of life. She uses it to heal herself, or, since positive energy harms undead, a way to attack undead creatures if they go rouge on her. INDENT✖ Wards: Layla can create magical forcefields that negate other magic that hits them, but only to a certain point. If the point of power that they can block is reached they shatter.
» Ultimate Technique:Aura of Death~ This spell is one of the most devastating that Layla possess. She can draw upon the countless sources of necrotic energy in her environment to create a swirling mist of pure death that surrounds her. This necrotic cloud hurts and drains the life force of anything alive in its area of effect. Undead are instead healed. She can sustain this power for 10 minutes in her human form, but if she uses her Shroud magic she can hold it for even longer, and is also healed by her own necrotic energy.
» Transformations:Necromancers Shroud~ This spell transforms the user into a type of undead. When used Layla's stats and effects of her magic change. Positive or Holy magic damage done to her in this form is amplified.
Shroud of the Zombie: In this form Layla becomes a zombie. She is slower, and loses a bit of intelligence, but is tougher and stronger. (x2 Positive Energy Damage) » Statistics: • Attack: 9/10 • Defense: 9/10 • Speed: 5/10 • Intelligence: 7/10 • Stamina: 10/10 • Weapon Skill: 6/10 • Fighting Style: 7/10
Shroud of the Vampire: In this form she takes on the mantel of a vampire. She can move faster, strike harder, and walk on walls or the ceiling. She also has the small use of illusion spells and can drain her foes of blood to regain health. (x3 Positive Energy Damage) » Statistics: • Attack: 9/10 • Defense: 8/10 • Speed: 10/10 • Intelligence: 8/10 • Stamina: 7/10 • Weapon Skill: 8/10 • Fighting Style: 9/10
Shroud of the Wraith: In this last form Layla becomes a wraith, or vengeful spirit. She is incorporeal, and can only be harmed by magic/energy or magical objects. Silver or Iron can do a little damage to her but not substantial. She can fly, and pass through walls. All her spells are more effective in this form, but she cannot physically attack anyone. (x2 Positive Energy Damage) » Statistics: • Attack: 9/10 • Defense: 8/10 • Speed: 8/10 • Intelligence: 10/10 • Stamina: 8.5/10 • Weapon Skill: 5/10 • Fighting Style: 6/10
Character Background Informationxxxxxxxxxx
» Personality: Layla is a high spirited individual. She loves her work more than anything and despite her young age is a mastermind with the arcane arts. She is aggressive and pushy with everyone, especially people she likes, and has the attention span of a four year old. She is hyper-vigilant to details, but is lost on most social norms. Even though she acts stoic and uncaring to outsiders she is actually quite sensitive and being judged for her magic and work hurts her deeply. She is very affectionate for her subjects and immune to all temptations from the dark. Her heart as pure as gold when it comes to the end of the day.
» Biography: Layla was born on the winter solstice during the witching hour. Some say that she had been cursed when she was conceived; dark powers twisting the innocent newborn into something foul. Her mother was the only one she had growing up. The rest of her family's whereabouts are unknown. They lived in a swampy region next to a run down village of fishermen. Her whole childhood she had been harassed and called a Witch for the things that she could do.
It was when she was 8 that her mother became deathly ill. Layla tried everything she could to help her mother get better but nothing seemed to work. Her mother slowly wasted away before her eyes and she could not stop death from coming.... or could she? She knew she had magic in her. It had become painfully obvious when she made candles go out in rooms just by walking in them. Or when she stepped into a shadow and suddenly found herself someplace else. Maybe she could stop death with her magic too.
Layla began experimenting with her magic powers. It was hard on her own. She knew nothing of how magic worked. For days she sat out in the swamp trying to do something.. anything with magic. It wasn't until she came across a dying bird that she felt the strange sensation of magic in her. It seemed to be coming from the poor bird and she wondered why. Curiously she held the bird and felt the necrotic energy of an imminent death flowing through her fingertips. It dawned on her that her power reacted to negative energy and that she would be able to do nothing if she could not learn to manipulate it.
She started with the little bird. Trying her best to stave off its death by drawing out the necrotic energy. Although the bird seemed to be getting better, and her power stronger, in the end the bird passed away anyways. She tried over and over on multiple creatures she stumbled across to keep death from claiming them, but their lives were stolen each and ever time. Time was running short for her mother as well, and Layla became more and more obsessed with her work.
She began to loose hope on her project, because no matter what she did death claimed ever animal she tried to save, but an idea came to her one night while poking the corpse of a dead bird. It's body still gave off powerful necrotic energy. Could she use it to make the bird move again? She began to try and reanimate the dead critters she had collected, and slowly she was able to make them move again, till finally she had created her first true undead creatures. She quickly realized that this wasn't the same thing as keeping her mother alive though, and sat by her mothers side somberly as she quietly slipped away one night...
Layla could not save her mothers life with the powers she had, but she would not settle for so little. She practiced her power more and tested the extents of everything she could do. She combined science and magic to make up for the things magic could not alone recreate. She learned more about necromancy and how necrotic energy worked then anyone other necromancer in the world by the time she reached the age of 25, yet still, no matter what she did... she couldn't truly bring someone back. At least, not yet.
» Relationship(s): • • •
» Status: Alive... for now.
» Affiliation: Valeria
» Occupation: Master of the Arcane Arts
» Goal(s)/Ambition(s): To perfect reanimation. So that the undead are pretty much alive in every way possible. Not just mindless slaves.
» Other Information: Although she has studied magic a long time to be able to use it, anything to do with necrotic energy or necromancy is inherent to her. A part of her that has been their since her birth. Although the reason for this is uncertain, most would assume its a blessing form the God of Undeath.
1: I like it. Nice backstory and such. 2: I like it. Blood magic is magical. 3: I mean, personally I would just put magic as the one main ability because that pretty much encompasses all powers. Dark magic is still a subgroup of just magic so even it is included. Then again I am biased because that is how I made my character Adrian Warlock so... yeah...