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Posted: Thu May 21, 2015 8:19 pm
It makes an uncanny cry as it flies overhead, whistling in a sharp voice "STEEEVEEEEEEE" Height: 30 feet Shadow Steve HP 150/150 HP gaia_crown Boss auto damage: 1 (SEE SPECIAL EFFECT BELOW)
gaia_crown [ SPECIAL EFFECT ]ON THIS BOSS ONLY. For each turn that passes, add +1 to your auto damage. So for round one, you take 1 auto damage. For the second turn you take that becomes 2, for the third turn it becomes 3, etc etc. This effect does not go away until you die (if you die, the bleed is reset). This INCLUDES healing/ using a one time use effect.
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Steve drops a whole bunch of scales! These grant you +5 BLACK TICKETS A DAY. That means all you have to do is wait till reset, and you can automatically collect +5 Black tickets. You can only own ONE of this item. The count starts from WHEN you obtain this item. 2: BLACK TICKET x5. Please log these in your journal. You can exchange them for prizes here. 3. Nulberryx2. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINTx5. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Right Wing (White): /10 Left Wing (Black): /10 Head (Violet) /10 Tail (Green)/10
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
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phantompanther13 rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Thu May 21, 2015 8:22 pm
Trisha stared up at the creature? "Steve?" BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 9 DAMAGE TAKEN: 1 YOUR REMAINING HP: 99/100 BOSS REMAINING HP 141/150 TURNS TAKEN: 1/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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Posted: Thu May 21, 2015 8:30 pm
Micheal summoned a thing. and dropped a few buffs. BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: o DAMAGE TAKEN: 1 YOUR REMAINING HP: 79/80 BOSS REMAINING HP 141/150 TURNS TAKEN: 1/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Thu May 21, 2015 8:32 pm
BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 19 DAMAGE TAKEN: 2 YOUR REMAINING HP: 77/80 BOSS REMAINING HP 122/150 TURNS TAKEN: 2/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Thu May 21, 2015 8:34 pm
BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 15 DAMAGE TAKEN: 3 YOUR REMAINING HP: 74/80 BOSS REMAINING HP 107/150 TURNS TAKEN: 3/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 2
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phantompanther13 rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Thu May 21, 2015 8:35 pm
Micheal missed, his steed did not. BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 10 DAMAGE TAKEN: 4 YOUR REMAINING HP: 70/80 BOSS REMAINING HP 97/150 TURNS TAKEN: 4/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 3
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phantompanther13 rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Thu May 21, 2015 8:36 pm
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 12 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/80 BOSS REMAINING HP 85/150 TURNS TAKEN: 5/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Thu May 21, 2015 8:37 pm
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 20 DAMAGE TAKEN: 6 YOUR REMAINING HP: 49/80 BOSS REMAINING HP 65/150 TURNS TAKEN: 6/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 5
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phantompanther13 rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Thu May 21, 2015 8:42 pm
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 6 DAMAGE TAKEN: 7 YOUR REMAINING HP: 42/80 BOSS REMAINING HP 59/150 TURNS TAKEN: 7/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Thu May 21, 2015 8:43 pm
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 2 DAMAGE TAKEN: 8 YOUR REMAINING HP: 36/80 BOSS REMAINING HP 57/150 TURNS TAKEN: 8/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Thu May 21, 2015 8:45 pm
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 2 DAMAGE TAKEN: 9 YOUR REMAINING HP: 27/80 BOSS REMAINING HP 53/150 TURNS TAKEN: 9/ Items used: YOUR SKILLS takes up that turn. Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Thu May 21, 2015 8:49 pm
And she missed BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 0 DAMAGE TAKEN: 2 YOUR REMAINING HP: 177/180 BOSS REMAINING HP 53/150 TURNS TAKEN: 2/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Thu May 21, 2015 8:52 pm
Still missing horribly. really? BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 0 DAMAGE TAKEN: 3 YOUR REMAINING HP: 177/180 BOSS REMAINING HP 53/150 TURNS TAKEN: 3/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Thu May 21, 2015 8:53 pm
... BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 5 DAMAGE TAKEN: 4 YOUR REMAINING HP: 170/180 BOSS REMAINING HP 47/150 TURNS TAKEN: 4/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Thu May 21, 2015 8:55 pm
... BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 165/180 BOSS REMAINING HP 44/150 TURNS TAKEN: 5/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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