CodesRecording code:
[align=center][b] title[/b][/align]
[b]Type:[/b]
[url=]Link[/url]
[b]Item:[/b]
Battle:
[quote="BATTLE DAMAGE"]
[b]DAMAGE DONE:[/b]
[b]DAMAGE TAKEN:[/b]
[b]YOUR REMAINING HP:[/b] /30
[b]BOSS REMAINING HP[/b] [/quote]
Arena
[quote="BATTLE DAMAGE"]
[b]Your Arena Rank:[/b] [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=24688625]Micheal - Rank G[/url]
[b]DAMAGE DONE:[/b]
[b]DAMAGE TAKEN:[/b]
[b]YOUR REMAINING HP:[/b] /50
[b]BOSS REMAINING HP[/b] /
[b]TURNS TAKEN:[/b] 0/
[b]Items used:[/b]
[quote="YOUR SKILLS"]
[b]takes up that turn[/b].
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.
Rank 4: Sharpshooter: When you miss your next hit is always a critical that does 2x damage (unless you miss again). Please note that this does not give sacred points.
Rank H Full Revive: Revive all fallen party members. Can only be used once per battle.
Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
Special skill:
charged attack: this is basically a special version of your existing attack. Roll 8d4 to unleash it, and the damage you do is equal to your roll. You can only use it after successfully hitting a monster 3 times in succession. You CAN use this in the arena.
5. Prism casket: As long as you own this, you can represent any boss colour weakness. For example, if you are red, but the boss requires green breaks, the prism will let you sub in as green breaks. HOWEVER you can only pick one colour per boss battle.
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.
[size=16][b][color=orange] Shadow Devil HP 100/100[/b][/size][/color]
[size=11]:crown:[b]Boss auto damage:[/b] 10
[size=16][b][color=orange] Shadow Puppy HP 100/100[/b][/size][/color]
[size=11]:crown:[b]Boss auto damage:[/b] 10 [/size]
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[quote="ANY ADDITIONAL TARGETS"]If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH![/quote]
ORP character tag[spoiler][quote="OOC"]
[b]My character's name:[/b] Micheal
[b]Character's journal link:[/b] [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=24688625]link[/url][url=http://www.gaiaonline.com/guilds/viewtopic.php?t=24688607]link[/url]
[b]BRIEF DESCRIPTION OF MY CHARACTER[/b]
Tall and well build it is clear that Micheal once worked hard for a living. His hands contain calluses from handling a plow. His face is tanned along with ever bit of exposed skin, a testament to how long he was out in it. On his right arm is a series of scars as well as a tattoo of a tiger. Under the jacket on his shoulder is another tattoo of a star.
Micheal has a nice red cloak that was torn at some point. He still wears it. he also has a tool belt full of little items designed to be helpful in a bad situation. Over his shoulder he has a heavy ax slung which he carries with ease. He has a smile full of adventure, and a touch of mischief.
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