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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] Shadow puppy (Jason) [ded] Goto Page: 1 2 [>] [»|]

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poke mattix

Rainbow Lover

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PostPosted: Thu May 21, 2015 4:42 am


User Image - Blocked by "Display Image" Settings. Click to show.
It howls when it is sad, and likes to smack people around with its oversized claws.
Height: 6 feet


Shadow Puppy HP 100/100

gaia_crown Boss auto damage: 10

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. SACRED POINT x3. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
3. BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here.
4. BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here.

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Tail (Black): /10
Head (Violet): /10

gaia_crown Frenzy No

QUOTE PLAYERS HERE
poke mattix rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Thu May 21, 2015 4:43 am


Jason perfect battle tactic was to run away and avoid being bitten.

BATTLE DAMAGE

Your Arena Rank: Rank H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 91/100
TURNS TAKEN:
Color: Gold
Items used:

YOUR SKILLS

gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)



poke mattix

Rainbow Lover

25,750 Points
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phantompanther13 rolled 1 8-sided dice: 8 Total: 8 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Thu May 21, 2015 5:01 am


"Oh it's cute. it's so cute!" Trisha squealed.
It was a giant puppy! owe that hurt, it was rough...

BATTLE DAMAGE

Your Arena Rank: Trisha - Rank 4
DAMAGE DONE: 8
DAMAGE TAKEN:
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 83/ 100
TURNS TAKEN: 1/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
phantompanther13 rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Thu May 21, 2015 5:03 am


...

BATTLE DAMAGE

Your Arena Rank: Trisha - Rank 4
DAMAGE DONE: 2
DAMAGE TAKEN: 10
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 81/ 100
TURNS TAKEN: 2/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 8-sided dice: 3 Total: 3 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Thu May 21, 2015 5:04 am


BATTLE DAMAGE

Your Arena Rank: Trisha - Rank 4
DAMAGE DONE: 3
DAMAGE TAKEN: 10
YOUR REMAINING HP: 70/100
BOSS REMAINING HP 78/ 100
TURNS TAKEN: 3/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
phantompanther13 rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Thu May 21, 2015 5:06 am


BATTLE DAMAGE

Your Arena Rank: Trisha - Rank 4
DAMAGE DONE: 5
DAMAGE TAKEN: 10
YOUR REMAINING HP: 70/100
BOSS REMAINING HP 73/ 100
TURNS TAKEN: 4/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
poke mattix rolled 1 10-sided dice: 9 Total: 9 (1-10)

poke mattix

Rainbow Lover

25,750 Points
  • Happy Birthday! 100
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  • Beta Gaian 0
PostPosted: Thu May 21, 2015 5:08 am


BATTLE DAMAGE

Your Arena Rank: Rank H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 64/100
TURNS TAKEN:
Color: Gold
Items used:

YOUR SKILLS

gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)


PostPosted: Thu May 21, 2015 5:09 am


Micheal ran in and summoned a demon. Or rather devil.

and threw down a buff

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 0
DAMAGE TAKEN: 10
YOUR REMAINING HP: 70/80
BOSS REMAINING HP64 / 100
TURNS TAKEN: a/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
poke mattix rolled 1 10-sided dice: 1 Total: 1 (1-10)

poke mattix

Rainbow Lover

25,750 Points
  • Happy Birthday! 100
  • Beta Forum Regular 0
  • Beta Gaian 0
PostPosted: Thu May 21, 2015 5:09 am


BATTLE DAMAGE

Your Arena Rank: Rank H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 150/180
BOSS REMAINING HP 64/100
TURNS TAKEN:
Color: Gold
Items used:

YOUR SKILLS

gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)


phantompanther13 rolled 4 4-sided dice: 1, 1, 1, 4 Total: 7 (4-16)
PostPosted: Thu May 21, 2015 5:10 am


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 7
DAMAGE TAKEN: 10
YOUR REMAINING HP: 60/80
BOSS REMAINING HP47 / 100
TURNS TAKEN: 2/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

turn 1

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 10-sided dice: 5 Total: 5 (1-10)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Thu May 21, 2015 5:11 am


...


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 15
DAMAGE TAKEN: 10
YOUR REMAINING HP: 50/80
BOSS REMAINING HP32 / 100
TURNS TAKEN: 3/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

turn 2
phantompanther13 rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Thu May 21, 2015 5:12 am


...


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 13
DAMAGE TAKEN: 10
YOUR REMAINING HP: 40/80
BOSS REMAINING HP19 / 100
TURNS TAKEN: 4/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

turn 3

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
poke mattix rolled 1 10-sided dice: 2 Total: 2 (1-10)

poke mattix

Rainbow Lover

25,750 Points
  • Happy Birthday! 100
  • Beta Forum Regular 0
  • Beta Gaian 0
PostPosted: Thu May 21, 2015 5:13 am


BATTLE DAMAGE

Your Arena Rank: Rank H
DAMAGE DONE: 2
DAMAGE TAKEN: 10
YOUR REMAINING HP: 140/180
BOSS REMAINING HP 17/100
TURNS TAKEN:
Color: Gold
Items used:

YOUR SKILLS

gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle
gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)


phantompanther13 rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Thu May 21, 2015 5:14 am


...


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 13
DAMAGE TAKEN: 10
YOUR REMAINING HP: 30/80
BOSS REMAINING HP4 / 100
TURNS TAKEN: 5/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

turn 3

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 10-sided dice: 1 Total: 1 (1-10)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Thu May 21, 2015 5:17 am


and Micheal just let his pet nom the thing to death.

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank G
DAMAGE DONE: 10
DAMAGE TAKEN: 10
YOUR REMAINING HP: 20/80
BOSS REMAINING HP-6 / 100
TURNS TAKEN: 6/
Items used:

YOUR SKILLS

takes up that turn.

Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.

Special skill:
4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle.

Shadow Devil HP 100/100

gaia_crown Boss auto damage: 10





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

turn 4
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 [>] [»|]
 
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