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Posted: Thu May 21, 2015 4:42 am
It howls when it is sad, and likes to smack people around with its oversized claws. Height: 6 feet Shadow Puppy HP 100/100 gaia_crown Boss auto damage: 10
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. SACRED POINT x3. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 3. BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here. 4. BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here.
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Tail (Black): /10 Head (Violet): /10
gaia_crown Frenzy No
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poke mattix rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Thu May 21, 2015 4:43 am
Jason perfect battle tactic was to run away and avoid being bitten. BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 90/100 BOSS REMAINING HP 91/100 TURNS TAKEN: Color: Gold Items used: YOUR SKILLS gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)
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phantompanther13 rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Thu May 21, 2015 5:01 am
"Oh it's cute. it's so cute!" Trisha squealed. It was a giant puppy! owe that hurt, it was rough... BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 8 DAMAGE TAKEN: YOUR REMAINING HP: 90/100 BOSS REMAINING HP 83/ 100 TURNS TAKEN: 1/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Thu May 21, 2015 5:03 am
... BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 2 DAMAGE TAKEN: 10 YOUR REMAINING HP: 80/100 BOSS REMAINING HP 81/ 100 TURNS TAKEN: 2/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Thu May 21, 2015 5:04 am
BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 3 DAMAGE TAKEN: 10 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 78/ 100 TURNS TAKEN: 3/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Thu May 21, 2015 5:06 am
BATTLE DAMAGE Your Arena Rank: Trisha - Rank 4 DAMAGE DONE: 5 DAMAGE TAKEN: 10 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 73/ 100 TURNS TAKEN: 4/ Items used: YOUR SKILLS takes up that turn. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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poke mattix rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Thu May 21, 2015 5:08 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 80/100 BOSS REMAINING HP 64/100 TURNS TAKEN: Color: Gold Items used: YOUR SKILLS gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)
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Posted: Thu May 21, 2015 5:09 am
Micheal ran in and summoned a demon. Or rather devil. and threw down a buff BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 0 DAMAGE TAKEN: 10 YOUR REMAINING HP: 70/80 BOSS REMAINING HP64 / 100 TURNS TAKEN: a/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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poke mattix rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Thu May 21, 2015 5:09 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 10 YOUR REMAINING HP: 150/180 BOSS REMAINING HP 64/100 TURNS TAKEN: Color: Gold Items used: YOUR SKILLS gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)
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phantompanther13 rolled 4 4-sided dice:
1, 1, 1, 4
Total: 7 (4-16)
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Posted: Thu May 21, 2015 5:10 am
BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 7 DAMAGE TAKEN: 10 YOUR REMAINING HP: 60/80 BOSS REMAINING HP47 / 100 TURNS TAKEN: 2/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 1
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phantompanther13 rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Thu May 21, 2015 5:11 am
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 15 DAMAGE TAKEN: 10 YOUR REMAINING HP: 50/80 BOSS REMAINING HP32 / 100 TURNS TAKEN: 3/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 2
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phantompanther13 rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Thu May 21, 2015 5:12 am
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 13 DAMAGE TAKEN: 10 YOUR REMAINING HP: 40/80 BOSS REMAINING HP19 / 100 TURNS TAKEN: 4/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 3
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poke mattix rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Thu May 21, 2015 5:13 am
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 2 DAMAGE TAKEN: 10 YOUR REMAINING HP: 140/180 BOSS REMAINING HP 17/100 TURNS TAKEN: Color: Gold Items used: YOUR SKILLS gaia_crown Rank H Full Revive: Revive all fallen party members. Can only be used once per battle gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active)
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phantompanther13 rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Thu May 21, 2015 5:14 am
... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 13 DAMAGE TAKEN: 10 YOUR REMAINING HP: 30/80 BOSS REMAINING HP4 / 100 TURNS TAKEN: 5/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 3
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phantompanther13 rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Thu May 21, 2015 5:17 am
and Micheal just let his pet nom the thing to death. BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 10 DAMAGE TAKEN: 10 YOUR REMAINING HP: 20/80 BOSS REMAINING HP-6 / 100 TURNS TAKEN: 6/ Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH! turn 4
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