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poke mattix rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Sat May 16, 2015 11:24 pm
A human-shaped shadow that lulls its opponents with a false sense of security, by singing out of tune songs. Height: 6 feet Shadow Siren HP 55/55 gaia_crown Boss auto damage: 6
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. SACRED POINT x2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 3. BLACK TICKET x2. Please log these in your journal. You can exchange them for prizes here. 4. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Tail (Gold): /10 Head (Green): /10
gaia_crown Frenzy No
This beast likes to eat and eat and eat...and will not stop.. EVER. Height:40 feet Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nothing 2: Nothing 3. Nothing 4. Nothing
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (None): Tail (None):
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away). QUOTE YOUR PLAYERS NAME HERE
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poke mattix rolled 4 4-sided dice:
4, 2, 3, 4
Total: 13 (4-16)
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Posted: Sat May 16, 2015 11:27 pm
"...This gonna hurt." Said pokerus as she stared at the two monsters. BATTLE DAMAGE Your Arena Rank: Rank 4DAMAGE DONE: 13 + 1 = 14 DAMAGE TAKEN: 16 YOUR REMAINING HP: 84/100 BOSS REMAINING HP 86/100 55/55 TURNS TAKEN: 1 Items used:Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sat May 16, 2015 11:36 pm
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: DAMAGE TAKEN: 16 YOUR REMAINING HP: 68/100 BOSS REMAINING HP 86/100 55/55 TURNS TAKEN: 2 Items used:Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sat May 16, 2015 11:38 pm
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 3 + 1 = 4 DAMAGE TAKEN: 16 YOUR REMAINING HP: 52/100 BOSS REMAINING HP 82/100 55/55 TURNS TAKEN: 3 Items used:Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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poke mattix rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sat May 16, 2015 11:40 pm
BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 5 + 1 = 6 DAMAGE TAKEN: 16 YOUR REMAINING HP: 36/100 BOSS REMAINING HP 76/100 55/55 TURNS TAKEN: 4 Items used:Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Bloodlust Dante rolled 4 4-sided dice:
2, 1, 4, 3
Total: 10 (4-16)
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Posted: Sat May 16, 2015 11:56 pm
Damien found Knight poke fighting two beasts again. Sighing, he charged into the fray, weapon in hand. BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: 10+1 to devil DAMAGE TAKEN: 16 YOUR REMAINING HP: 84/100 BOSS REMAINING HP 55 /55, 65 /100 TURNS TAKEN:1 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Bloodlust Dante rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 12:00 am
BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: 3+1 to devil DAMAGE TAKEN: 16 YOUR REMAINING HP: 68/100 BOSS REMAINING HP 55 /55, 61 /100 TURNS TAKEN:2 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Bloodlust Dante rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 12:11 am
BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: 6+1 to devil CRIT *Sacred Point* DAMAGE TAKEN: 16 YOUR REMAINING HP: 52/100 BOSS REMAINING HP 55 /55, 54 /100 TURNS TAKEN: 3 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Bloodlust Dante rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sun May 17, 2015 12:16 am
BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: 4+1 to Devil DAMAGE TAKEN: 16 YOUR REMAINING HP: 36/100 BOSS REMAINING HP 55 /55, 49 /100 TURNS TAKEN: 4 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Bloodlust Dante rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 12:19 am
All the nope. BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: DAMAGE TAKEN: 16 YOUR REMAINING HP: 20/100 BOSS REMAINING HP 55 /55, 49 /100 TURNS TAKEN: 5 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Bloodlust Dante rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sun May 17, 2015 12:20 am
Double Nope. BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: DAMAGE TAKEN: 16 YOUR REMAINING HP: 4/100 BOSS REMAINING HP 55 /55, 49 /100 TURNS TAKEN: 6 Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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poke mattix rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Sun May 17, 2015 3:06 am
And then poke was deds BATTLE DAMAGE Your Arena Rank: Rank HDAMAGE DONE: 3 + 1 = 4 DAMAGE TAKEN: 16 YOUR REMAINING HP: ded BOSS REMAINING HP 51/100 55/55 TURNS TAKEN: 5 Items used:Color: White YOUR SKILLS gaia_crown Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Bloodlust Dante If you'd like you can KO yourself so you can go fight other things, or we can waiting for someone to save us ouo
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Posted: Sun May 17, 2015 3:26 am
What was this? two monsters? O.O "By Thor, and Aries, Two?"Weakener BATTLE DAMAGE Your Arena Rank: Micheal - Rank H DAMAGE DONE: 10 + 5 DAMAGE TAKEN: 12 YOUR REMAINING HP: 38/50 BOSS REMAINING HP 41/100 50/55 TURNS TAKEN: 1 Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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phantompanther13 rolled 4 4-sided dice:
4, 1, 4, 1
Total: 10 (4-16)
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Posted: Sun May 17, 2015 3:27 am
Just... crap, crap. BATTLE DAMAGE Your Arena Rank: Micheal - Rank H DAMAGE DONE: 10 DAMAGE TAKEN: 12 YOUR REMAINING HP: 26/50 BOSS REMAINING HP 31/100 50/55 TURNS TAKEN: 1 Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle. ANY ADDITIONAL TARGETS If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
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Posted: Sun May 17, 2015 3:33 am
Micheal turned to the other people who were down and then raised his sword. "Get your butts up, and kill this thing." ((full revive)) BATTLE DAMAGE Your Arena Rank: Micheal - Rank H DAMAGE DONE: 0 DAMAGE TAKEN: 12 YOUR REMAINING HP: 14/50 BOSS REMAINING HP 41/100 50/55 TURNS TAKEN: 1 Items used: YOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank H Full Revive: Revive all fallen party members. Can only be used once per battle.
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