|
|
|
|
Posted: Sat May 16, 2015 8:24 pm
It makes an uncanny cry as it flies overhead, whistling in a sharp voice "STEEEVEEEEEEE" Height: 30 feet Shadow Steve HP 150/150 HP gaia_crown Boss auto damage: 1 (SEE SPECIAL EFFECT BELOW)
gaia_crown [ SPECIAL EFFECT ]ON THIS BOSS ONLY. For each turn that passes, add +1 to your auto damage. So for round one, you take 1 auto damage. For the second turn you take that becomes 2, for the third turn it becomes 3, etc etc. This effect does not go away until you die (if you die, the bleed is reset). This INCLUDES healing/ using a one time use effect.
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Steve drops a whole bunch of scales! These grant you +5 BLACK TICKETS A DAY. That means all you have to do is wait till reset, and you can automatically collect +5 Black tickets. You can only own ONE of this item. The count starts from WHEN you obtain this item. 2: BLACK TICKET x5. Please log these in your journal. You can exchange them for prizes here. 3. Nulberryx2. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINTx5. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Right Wing (White): /10 Left Wing (Black): /10 Head (Violet) /10 Tail (Green)/10
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away). PLAYERS shyanimegrl: Danirate Levinski medigel: Piper PhiferWolf: Uru Rathurue: Rei
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 4 4-sided dice:
1, 1, 4, 1
Total: 7 (4-16)
|
Posted: Sat May 16, 2015 8:27 pm
Danirate Levinski charges at another shadow steve. BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 8 DAMAGE TAKEN: 1 YOUR REMAINING HP: 99 BOSS REMAINING HP 142 TURNS TAKEN: 1 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
|
|
Posted: Sat May 16, 2015 8:28 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: DAMAGE TAKEN: 2 YOUR REMAINING HP: 97 BOSS REMAINING HP TURNS TAKEN: 2 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
|
Posted: Sat May 16, 2015 8:29 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 8 DAMAGE TAKEN: 3 YOUR REMAINING HP: 94 BOSS REMAINING HP 134 TURNS TAKEN: 3 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
|
|
Posted: Sat May 16, 2015 8:31 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 15 (critical hit!) DAMAGE TAKEN: 4 YOUR REMAINING HP: 90 BOSS REMAINING HP 119 TURNS TAKEN: 4 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
|
Posted: Sat May 16, 2015 8:33 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP 113 TURNS TAKEN: 5 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
|
|
Posted: Sat May 16, 2015 8:34 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 11 (critical hit!) DAMAGE TAKEN: 6 YOUR REMAINING HP: 79 BOSS REMAINING HP 102 TURNS TAKEN: 6 Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat May 16, 2015 8:36 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: An item was used. DAMAGE TAKEN: 7 YOUR REMAINING HP: 72 BOSS REMAINING HP 102 TURNS TAKEN: 7 Items used: 1 Nulberry was used during this turn. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
|
|
Posted: Sat May 16, 2015 8:39 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 3 DAMAGE TAKEN: 8 YOUR REMAINING HP: 64 BOSS REMAINING HP 99 TURNS TAKEN: 8 Items used: 1 Nulberry previously used during an earlier turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
|
Posted: Sat May 16, 2015 8:40 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 8 DAMAGE TAKEN: 9 YOUR REMAINING HP: 55 BOSS REMAINING HP 91 TURNS TAKEN: 9 Items used: 1 Nulberry previously used during an earlier turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 8-sided dice:
4
Total: 4 (1-8)
|
|
Posted: Sat May 16, 2015 8:41 pm
Piper joined the battle in hopes of getting one of those shiny scales from Steve. BATTLE DAMAGE Your Arena Rank: Rank H DAMAGE DONE: 4 YOUR REMAINING HP: 98/100 BOSS REMAINING HP 87 TURNS TAKEN: 1 Items used: YOUR SKILLS gaia_crown Rank 2: Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
|
Posted: Sat May 16, 2015 8:42 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 4 DAMAGE TAKEN: 10 YOUR REMAINING HP: 45 BOSS REMAINING HP 83 TURNS TAKEN: 10 Items used: 1 Nulberry previously used during an earlier turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
medigel rolled 1 8-sided dice:
6
Total: 6 (1-8)
|
|
Posted: Sat May 16, 2015 8:43 pm
BATTLE DAMAGE Your Arena Rank: Rank H DAMAGE DONE: 6 YOUR REMAINING HP: 95/100 BOSS REMAINING HP 78 TURNS TAKEN: 2 Items used: YOUR SKILLS gaia_crown Rank 2: Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
medigel rolled 1 8-sided dice:
1
Total: 1 (1-8)
|
Posted: Sat May 16, 2015 8:44 pm
BATTLE DAMAGE Your Arena Rank: Rank H DAMAGE DONE: YOUR REMAINING HP: 91/100 BOSS REMAINING HP 78 TURNS TAKEN: 3 Items used: YOUR SKILLS gaia_crown Rank 2: Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points gaia_crown Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
8
Total: 8 (1-8)
|
|
Posted: Sat May 16, 2015 8:45 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 9 DAMAGE TAKEN: 11 YOUR REMAINING HP: 34 BOSS REMAINING HP 68 TURNS TAKEN: 11 Items used: 1 Nulberry previously used during an earlier turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
 |
|