|
|
|
|
Posted: Sat May 16, 2015 6:01 pm
Also known as king of the skies, it uses its claws to drag its prey away. Height: 30 feet Shadow Dragon HP 130/130 gaia_crown Boss auto damage: 5
gaia_crown [ Boss Special Effect ]: Instead of counting +1 for each round for frenzy, it goes up by +2 per round.
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 2: BLACK TICKETx3. Please log these in your journal. You can exchange them for prizes here. 3. BLACK TICKETx3. Please log these in your journal. You can exchange them for prizes here. 4. SACRED POINTx3. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Head (Gold smile /10 Tail (Blue): /10
gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away). PLAYERS shyanimegrl: Danirate Smerdle: Brenley Smerdle: Mmur
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat May 16, 2015 6:05 pm
The next challenge was a shadow dragon. Knight Danirate readily drew his sacred weapon, Alpinely the rapier. BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 0 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95 BOSS REMAINING HP 130 TURNS TAKEN: 2 Items used: 1 Nulberry was used during this turn. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 4 4-sided dice:
1, 2, 1, 1
Total: 5 (4-16)
|
|
Posted: Sat May 16, 2015 6:07 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 5 + 1 = 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 90 BOSS REMAINING HP 124 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
|
Posted: Sat May 16, 2015 6:08 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP 120 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
|
|
Posted: Sat May 16, 2015 6:10 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 80 BOSS REMAINING HP 117 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
4
Total: 4 (1-8)
|
Posted: Sat May 16, 2015 6:12 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 75 BOSS REMAINING HP 112 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
|
|
Posted: Sat May 16, 2015 6:14 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70 BOSS REMAINING HP 106 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
7
Total: 7 (1-8)
|
Posted: Sat May 16, 2015 6:15 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 65 BOSS REMAINING HP 98 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
|
|
Posted: Sat May 16, 2015 6:16 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60 BOSS REMAINING HP 94 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
|
Posted: Sat May 16, 2015 6:18 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 55 BOSS REMAINING HP TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
5
Total: 5 (1-8)
|
|
Posted: Sat May 16, 2015 6:19 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 50 BOSS REMAINING HP 88 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
|
Posted: Sat May 16, 2015 6:20 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45 BOSS REMAINING HP 84 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
3
Total: 3 (1-8)
|
|
Posted: Sat May 16, 2015 6:21 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 7 (critical hit!) DAMAGE TAKEN: 5 YOUR REMAINING HP: 40 BOSS REMAINING HP 77 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
8
Total: 8 (1-8)
|
Posted: Sat May 16, 2015 6:24 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35 BOSS REMAINING HP 68 TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
|
|
shyanimegrl rolled 1 8-sided dice:
1
Total: 1 (1-8)
|
|
Posted: Sat May 16, 2015 6:25 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 30 BOSS REMAINING HP TURNS TAKEN: 2+ Items used: 1 Nulberry used during a previous turn is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
|
 |
 |
|
|
|
|
|
|
 |
|