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Reply { ARCHIVED } ----------------- Knights, May 2015
[R3] [battle] [Shadow Manticore] (Micheal and Trisha) open Goto Page: 1 2 [>] [»|]

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phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Fri May 15, 2015 10:41 am


User Image - Blocked by "Display Image" Settings. Click to show.
It wasn't too happy about all those cereberos you defeated, and has come to the rescue for its fallen brethren!
Height: 10 feet


Shadow Manticore HP 70/70

gaia_crown Boss auto damage: 5

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
2: BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here.
3. BLACK TICKETx2. Please log these in your journal. You can exchange them for prizes here.
4. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (Black smile /10
Tail (White): /10

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).

To fight mob: Use the code below and past it to the FIRST POST of your battle!
PostPosted: Fri May 15, 2015 10:44 am


weakener

"woop woop!"


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 62/70
TURNS TAKEN: 1/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 4 4-sided dice: 2, 1, 4, 4 Total: 11 (4-16)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Fri May 15, 2015 10:45 am


Fancy frilly attack for the win!


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 11
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/50
BOSS REMAINING HP 51/70
TURNS TAKEN: 2/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.



phantompanther13 rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Fri May 15, 2015 10:46 am


Trisha was here, she would help.


BATTLE DAMAGE

Your Arena Rank: Trisha - Rank 3
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 48/ 70
TURNS TAKEN: 1/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.





ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 8-sided dice: 7 Total: 7 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Fri May 15, 2015 11:01 am


More attacking with his ax, it was a good ax. yes.

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/50
BOSS REMAINING HP 41/70
TURNS TAKEN: 3/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.



phantompanther13 rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Fri May 15, 2015 11:04 am


More attacking. always good.


BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 30/50
BOSS REMAINING HP 38/70
TURNS TAKEN: 4/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.




phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
phantompanther13 rolled 1 8-sided dice: 4 Total: 4 (1-8)

phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
PostPosted: Fri May 15, 2015 11:06 am


..
How did these things fit down here anyways?

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 25/50
BOSS REMAINING HP 34/70
TURNS TAKEN: 5/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.



phantompanther13 rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Fri May 15, 2015 11:07 am


...
Micheal just had no clue.

BATTLE DAMAGE

Your Arena Rank: Micheal - Rank 3
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 20/50
BOSS REMAINING HP 28/70
TURNS TAKEN: 6/
Items used:

YOUR SKILLS

takes up that turn.
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP.




phantompanther13

Dangerous Flame

14,900 Points
  • Cheercrusher 50
  • Brandisher 100
  • Jolly Roger 50
Smerdle rolled 1 8-sided dice: 1 Total: 1 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:12 am


Brenley had never seen... whatever that thing was, but it was very large and very shadowy, so it had to die. After nodding at the two already engaged in the fight, he lunged at the creature hopefully. Too slow.

BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 28/70
TURNS TAKEN: 1/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.
Smerdle rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Fri May 15, 2015 11:20 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/50
BOSS REMAINING HP 21/70
TURNS TAKEN: 2/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 4 Total: 4 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:21 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/50
BOSS REMAINING HP 17/70
TURNS TAKEN: 3/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.
Smerdle rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Fri May 15, 2015 11:22 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 30/50
BOSS REMAINING HP 15/70
TURNS TAKEN: 4/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 6 Total: 6 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:24 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 25/50
BOSS REMAINING HP 9/70
TURNS TAKEN: 5/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.
Smerdle rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Fri May 15, 2015 11:24 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 20/50
BOSS REMAINING HP 6/70
TURNS TAKEN: 6/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.

Smerdle

Scamp

Smerdle rolled 1 8-sided dice: 8 Total: 8 (1-8)

Smerdle

Scamp

PostPosted: Fri May 15, 2015 11:26 am


BATTLE DAMAGE
Faction: Green
Your Arena Rank: 3
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 15/50
BOSS REMAINING HP -2/70
TURNS TAKEN: 7/10
Items used: n/a


YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) [13 for knight]
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. (0/3 used)
Weakener: At the start of the battle, shave 10% off the boss's HP.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 [>] [»|]
 
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