Better cover your ears as you fight her, it is said her singing drives knights male and female into a deep madness. Height: 100 feet
Shadow Harpy HP 80/80
gaia_crownBoss auto damage: 5 (SEE SPECIAL EFFECT BELOW)
gaia_crown[ SPECIAL EFFECT ]ON THIS BOSS ONLY. ANY TIME if you do MORE than 6 damage, you are driven with madness. Select and QUOTE a target (yourself is fine too). That target takes your damage instead
gaia_crownBoss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Your character now gains a cape. This allows them to SKIP any step of the questing (see prp - questing) they wish and automatically select what they want from that phase @ dice result. 2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here. 3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINTx2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
gaia_crownCritical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Right Wing (Red): /10 Left Wing (Gold): /10 Head (Violet) /10
gaia_crownFrenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
What was it with monsters who couldn't sing for s**t
BATTLE DAMAGE
Your Arena Rank:Rank 3 DAMAGE DONE: DAMAGE TAKEN: 13 YOUR REMAINING HP: 36/50 BOSS REMAINING HP 80/80 TURNS TAKEN: 1 Items used:
YOUR SKILLS
gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Your Arena Rank:Rank 3 DAMAGE DONE: DAMAGE TAKEN: 5 + 7 = 12 YOUR REMAINING HP: 24 BOSS REMAINING HP 80/80 TURNS TAKEN: 2 Items used:
YOUR SKILLS
gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Your Arena Rank:Rank 3 DAMAGE DONE: 3 + 1 = 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 19/50 BOSS REMAINING HP 76/80 TURNS TAKEN: 3 Items used:
YOUR SKILLS
gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Your Arena Rank:Rank 3 DAMAGE DONE: 5 + 1 = 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 14/50 BOSS REMAINING HP 71/80 TURNS TAKEN: 4 Items used:
YOUR SKILLS
gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Your Arena Rank:Rank 3 DAMAGE DONE: 8 + 1 = 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 0 BOSS REMAINING HP 71/80 TURNS TAKEN: 5 Items used:
YOUR SKILLS
gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Haze blinked at the harpy, the harpy blinked back. Haze squealed.
BATTLE DAMAGE
ARENA RANK:Rank 3 DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/40 BOSS REMAINING HP 30/80 TURNS TAKEN: 1 ITEMS USED: ---
RANK BONUSES
gaia_crown[Rank 1]Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown[Rank 2]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
ARENA RANK:Rank 3 DAMAGE DONE: 0 MISS DAMAGE TAKEN: 5 YOUR REMAINING HP: 30/40 BOSS REMAINING HP 30/80 TURNS TAKEN: 2 ITEMS USED: ---
RANK BONUSES
gaia_crown[Rank 1]Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown[Rank 2]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
ARENA RANK:Rank 3 DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 25/40 BOSS REMAINING HP ??/80 TURNS TAKEN: 3 ITEMS USED: ---
RANK BONUSES
gaia_crown[Rank 1]Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown[Rank 2]Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
At least it wasn't Jason running around like a child.
BATTLE DAMAGE
Your Arena Rank:Rank 3 DAMAGE DONE: 14 (TO SELF) DAMAGE TAKEN: 5 (+Effect) YOUR REMAINING HP: 31/50 BOSS REMAINING HP 52/80 TURNS TAKEN: 1 Items used: -
YOUR SKILLS
Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle.
Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
OOC
My character's name: Yuki Character's journal link:Here BRIEF DESCRIPTION OF MY CHARACTER Reference here; without pointed ears. Rank of character Knight Sacred Points obtained: 2/100
My character's name: Riley Illithadian Character's journal link:ok BRIEF DESCRIPTION OF MY CHARACTER Tall, slender, graceful, and entirely obsessed with purity; Riley was raised from birth as a priestess of the light, and continues to follow the values and practices of her stringent sisterhood. She is always prepared with a ritual or a prayer to help purify anything necessary, especially the air and water surrounding them, or the earth beneath their feet. She does not like being touched, or looked at for very long, nor will she meet the gaze of a passerby for longer than is absolutely necessary. She is meek, humble, and completely unprepared for what lies ahead of her. Physical Description:CLICK HERE She wears an unadorned white medieval dress, and a belt of large, extremely heavy prayer beads as a constant burden to remind her of her duty. Her face is partially covered by a modesty veil, which hangs at the lower half of her face. Her eyes are grey, and her hair is black, with only the top layer matted into tight dreadlocks using beeswax - these are carefully wrapped and braided with purple and white ribbons. See this picture for an example of this hairstyle. Intricate filigree of some metal slips in and out of the top of her hair, weaving upward into delicate designs created with special religious significance in mind. Rank of character knight
BATTLE DAMAGE
Your Arena Rank:4 DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95/100 BOSS REMAINING HP 46 TURNS TAKEN: 1 Items used: --
YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).