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Posted: Fri Aug 01, 2014 10:15 am
Knights and Senshi It has been five long years and the world of a Senshi as you know it has changed forever… There was a time when being a Senshi was to defend and save the souls of those in danger of corruption, a magical sailor who would help those who could not, who shielded the weak and saved the unfortunate. You helped to drive fear into the black hearts of the corrupted and the tainted - you were the unsung heroes of your time. But that time has long gone. Where the first rumors of terrorism and extremism were attached to your names you fought well to change the tide of hate that came with their lies. You helped to ease the minds of thousands that thought of you as the enemy and you convinced them you were indeed a friend. That what you did was good and just and the ones who had pointed the blame at you were the ones working behind the scenes plotting your demise. You were here to protect them from those that sought to destroy and your goal were simple, to protect this world. Sometimes this message got through, sometimes you were accepted for what you truly were and sometimes, just sometimes, you were seen as champions among men. You are heroes no longer. HistoryThe past five years has only seen trouble for the Senshi. From the slow decline in support to the very demise of the faction itself. As the Negaverse agents infiltrated deeper into the running of Destiny City you found your presence less welcomed, your movements more restricted, and your influence holding less sway. You had to watch, fractured in your small groups, as you lost the ears of those you hoped to protect the most. The people of Destiny city rejected you. There were rewards put up for your capture, average everyday people were encouraged to report sightings, to reveal hideouts and homes and to even help hunt you down themselves. You were no longer safe on the streets in plain sight and the more power the Negaverse gained, the more sway they held over even the most powerful of names. Soon they owned your shops, they control the media, they had a hand in the government and their influence spread like wildfire. You couldn’t hide, you could only run as everyone you knew, loved and cared for turned their back on you and watched your demise. You were now deemed a true terror threat, these rumors were now facts, these facts were now law and you were not welcome in this city, nor the world, any more. With little help found the already fractured Order were scattered further, some would tie together in this time, others had fragile friendships they could lean upon but to be a Senshi was to be an enemy of human life. There was very little you could do but witnessed the Negaverse rise to full power as you fought hundreds of twisted Youma that killed your allies, you saw the change in the streets as you hid yourself from your fellow man and you watched friends being killed or worse, corrupted until there was nothing left of them to save. You survive now by hiding in refugee camps away from the cities, these areas are kept concealed to aid not only yourself but the few supporters that have stood by you. They are just as hated for supporting Order and would be killed or corrupted just as quickly as yourself without a second thought – you must protect them, you must protect everyone you can. As the last few of you stand together you must fight to save the world around you, even if those you are trying to help hate you for it. You know the world can not survive with Chaos ruling. This is your last stand. You are the resistance.
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Posted: Fri Aug 01, 2014 10:53 am
The Resistance Over the past five years, things have grown bleak for members on the side of Order. The Negaverse, with their militaristic structure, clear leaders, and straightforward goal have risen to an almost totalitarian control over Destiny City. As they rose in power, so too did their drive to eliminate their opposition rise. Order: The Hunted. Captured, tortured, killed or corrupted; the fate of those on the side of Order is a grim one. While many have given up, preferring a miserable life of hiding in plain sight, submitting to the required Negaverse energy donations, there are those that still fight. These warriors, senshi and knights, have risen to the challenge: they will not let humanity fall. Their mission is a dangerous one, but for the fate of the world? It's worth it.
Welcome to the Resistance.
The Resistance consists of Senshi and Knights of all ages and stages who wish to stand up against the Negaverse and release humanity from its grasp and a future fraught with misery. As a member you have, over the past few years, learned that a little organization and standing together goes a long way. Within the Resistance, there are several positions available. Positions are often interchangeable, and a Senshi or Knight can be involved in several roles. These positions are: The Guard:Many Senshi, Knights, and their families are living in refugee camps in the forest and caves outside of Destiny City. While the Negaverse hasn't been able to discover their exact locations, they are very aware of the uncounted disappearance of civilians from the city. Many of the strongest members of the resistance volunteer to guard the camps in shifts to protect the inhabitants. This often involves being powered up at all hours of the night and day, working in shifts to make sure someone is always on guard and working with the guardians to keep everything hidden. Cats are an important factor in this to ensure that energy signatures are hidden! The Watchers:Not every knight or Senshi that lives within the city limits does so in fear of the Negaverse. Some live and work willingly in the city, gathering important information to send to the headquarters (such as movements of the Negaverse and its officers, newly captured individuals, deaths, changing policies and anything of importance that they think might be helpful in turning the war around). You are constantly reminded to keep on the look out for possible purifications, because every ally earned is an enemy lost. They are always on the lookout for new information, even if it means talking to an officer. Its a dangerous job and you are well aware of this, but to help save Earth, you are willing to take that risk. Watchers predominantly remain unpowered within city limits and take great effort to stay under the radar. They are key members of the Resistance and cannot afford to be caught! Sponsors:This is the financial backbone of the resistance. Sponsors provide the funding and necessities for members of resistance living outside of the city as well as the refugees in hiding. This requires them to live within the city limits. All of those providing funding are encouraged to live in pairs and groups, to ease the cost of living and allow as much as possible to be donated. Senshi and Knights are given a supply list, a rotating drop location, a time, and are expected to shop and drop. You realize that in doing this you run the risk of being found out and possibly endangering your housemates.You have been instructed to flee if caught, do not engage, your life is more important that a few supplies. You are warned not to commit crimes to accomplish acquiring necessities, though nothing will happen so long as you aren't caught, but if such actions bring problems to the resistance movement there will be consequences. Sponsors focus all their energy on funding the Resistance and rarely power up; they cannot afford to have the Negaverse track them to dropoffs. The Mainstay:It is up to this sector of the Resistance to take the bulk of the information from the Watchers and use it. They gather all the information together, makes plans and execute them. Trained in hand to hand combat, battle tactics, and magic use, these Knights and Senshi are tough and highly capable. They do everything from ambushing the Negaverse to performing search and rescues. They are not to be taken lightly. These are the Knights and Senshi who are prepared to do battle and fight to the death for their cause. In participating in these activities, there is always the risk of being killed or captured, but its a risk some are willing to take. Anything to get one step closer to winning the war. The Shadows:These Senshi, Knights, and even Cats are responsible for the shadowing and capture of enemies on the side of chaos. They get information from the Watchers and specialize in capturing targets and performing intense interrogation. Usually two Shadows and a Cat work as a team after acquiring a target, capture the enemy, and then transport them to a secret location. These locations are known to only select members of the Resistance and are accessible only by the Shadows. It takes a special kind of person to be able to do what the Shadows do, so they do not go out for general combat. To reduce the risk of death or capture, Shadows only go out with a specific target in mind, however they also work closely with the Mainstay in acquiring targets. Should the Mainstay capture enemies during ambushes, they bring them back to the Shadows. The Shadows are a mostly unspoken necessity; they are the darker side of Order in this war, often resorting to crude and merciless tortures during interrogation.
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Posted: Fri Aug 01, 2014 10:54 am
Safe Havens Chaos might have the run of most of Destiny City, but there are still a few places for Senshi, Knights, Order Cats, and their accompanying civilian family and friends to find some semblance of safety! These places are usually carefully monitored and patrolled by our beleaguered heroes, with energy signatures kept dampened as often and as best as the remaining Guardian Cats are able to do so. Order Headquarters: Our heroes' main place of refuge and a constant area of patrol and protection by Order's strongest and most dedicated. Located in the forests outside of the city, what started as a simple Headquarters for meeting and various attempts at organization has quickly turned into a small but growing community. Some Senshi and Knights choose only to visit for meetings, as well as to protect those who seek refuge here, while others have fled Destiny City altogether and live here permanently; small homes have sprung up to house the outcast Senshi, Knights, and their families, and the area is often scattered throughout by the tents of those who find shelter here on a less permanent basis. In the very center of the sprawling area is a large, stable structure where many gather at all times of day to seek comfort and solace in the company of others whose circumstances mirror their own, where children can play games, where families can eat a simple but sustaining meal, and where those with influence, ambition, or otherwise desperation and hope often gather to plan their next order of business.
Mountain Caves: While some have chosen to remain close to Destiny City, still others have sought safety a bit further away, trekking up into the depths of the Appalachian Mountains to find their own hideaways in its caves. The mountains offer the benefit of distance while allowing those who live here to remain close enough to take action when necessary. Many of those that have found themselves with criminal status, or those who wish to remain out of the public eye, have taken refuge here instead.
Name: Florence Court Apartments Player Owner: Silverah Building/Setting type: A vintage brownstone, now boarded up and marked condemned. Street/Local Landmarks: A street in Destiny City's historical district that has been hit hard by the war and the ensuing economic recession. Most of the local businesses are closed, making Florence Court's boarded up windows nothing out of the ordinary for the neighborhood. Found in Inner/Outer City: Middle city, a good halfway point between downtown and the suburbs. Building/Setting Purpose: Florence court is a safehouse used by Order operatives moving in and out of the city, as a place to exchange intel, arrange dropoffs, and lie low and get a good night's rest. It is operated by Babylon, who carefully verifies the identities of anyone and everyone who comes through the door. Sells: Florence court does not sell anything, but provides food, first aid supplies, and shelter to all members of the resistance. Times of Operation: Florence court is open at all hours of the day and night, provided you know how to get to the back entrance. Owner: Babylon/Finn Derouen Hiring: If you are interested in living or working at Florence Court in some capacity, please contact Silverah. Extra Information: Florence Court has a strict No Henshining Indoors rule. All approaches to the building must be made in civilian guise, and once inside, you may not assume your powered form until you leave. Any Special Requests: IF YOU WANNA RAID THE ******** OUT OF IT, LET'S DO IT.
Name: Oasis Hospital Player Owner: Bluefire Dragonz Building/Setting type: A sort of run down office building, refurbished and re-purposed into a functioning hospital. Street/Local Landmarks: Near the center of the order refugee town, where its most defensible Found in Inner/Outer City: Order Headquarters Building/Setting Purpose: Its a hospital. Wounded and sick come there to be treated in safety. Sells: --- Times of Operation: 24 hrs Owner: Princess Ida, though it is a community run place Hiring: They are always short handed and always looking for people to do even just grunt work (cleaning/hauling/lifting/etc). Anyone with medical training can be expected to be begged to help out. Extra Information: --- Any Special Requests: ---
Name: The Coffee Berry Building/Setting type: A brick one-story corner shop, housing a normal - if a little trendy - suburban cafe: tables and chairs outside, quiet little booths inside. Player Owner: LokisRose Street/Local Landmarks: The shop is located in a suburban shopping strip, in an area frequented by college-age students. Found in Inner/Outer City: Outer/suburban Building/Setting Purpose: Cafe Sells: Designer coffee (takeaway and dine in), a selection of cakes and pastries, and a small menu of breakfast/brunch specials available all day (foccacias, omelettes, salads, savoury pastries). The mixed berry cheesecake is a house special. Times of Operation: 6.30am - 4.30pm daily Owner: Gloria Gennaro (Sailor Subamara) Hiring: Yes: additional baristas, waitstaff, chefs and cleaning staff welcome. Part-time or full-time. Extra Information: The shop has a secluded back door/service entrance, and several back rooms which are not obvious from the the main shop areas. Any Special Requests: Nope, I'm good.
Name: Dig In Player Owner: litian Building/Setting type: A cheerful-looking shop, with the shop logo the words 'Dig In' with the 'G' also doubling as a beetroot - cheerfully emblazoned above the shop door. Outside the shop there are displays of fruit on the left and veg on the right in an attempt to tempt people into the shop. Inside there are more fruit and vegetable displays and a back door (generally kept locked) that leads to the garden and stairs up to the flat up top (leads to the kitchen). There is door in front near to the shop entrance that also leads to the flat up top (leads to a small hallway which runs into the living room area). Street/Local Landmarks: There is a coffee shop, a general supplies store and a book shop relatively nearby. There used to be two book shops but one has been 'closed down' for reasons that were not made public. Found in Inner/Outer City: Outer (in the city suburbs) Building/Setting Purpose: Fruit and Vegetable shop, some of which is grown in Marlin's garden located out back. Sells: Fruits and vegetables (the selection on offer varies depending on the season). On Wednesdays Marlin also sells fresh bread. Times of Operation: 08:30 - 16:00 Monday to Saturday (08:30 - 17:00 on Wednesdays). Owner: Technically Robert (Bob) Atherton (a cousin of Marlin's stepmother), however with Bob out of the city (and showing no intention of returning) Marlin acts as shop manager Hiring: Yes, however Marlin will need proof that you are part of Order Extra Information: There is a flat above the shop, where Marlin lives and a garden out back. The flat is nothing fancy, but boasts a small spare room and Marlin is happy to put up confirmed Order members who wish to escape the city in it temporarily until they can get out as long as they remain un-powered around the shop's general vicinity. Any Special Requests: I am happy to plot there being an attack on the shop at some point in future and/ or Nega raids - but for the moment the shop is safe and Marlin takes precaution to keep it that way.
Name: Take Me Away Player Owner: Sushi Surfer Building/Setting type: From the outside it just looks like a small, two-story brick building. Inside, it has a very homey feel to it with warm colors, wooden floors, and pictures of far away destinations. The front has a few steps leading to the doors. Mostly, only one door opens and the other one she keeps locked. It makes a lot of noise when opened as it's rather old, so she never felt the need to put a bell or any other noise maker on it. In the front, there is a register right by the entrance and off to the side are two tables with plush looking chairs. There is one bookshelf per genre and Negaverse propaganda in the very front where anyone checking can see. All the way in the back, there is a steep staircase leading up to her studio. The staircase is usually blocked off so no one can get up. Street/Local Landmarks: About five blocks away from Coffee Berry Found in Inner/Outer City: Outer Building/Setting Purpose: Bookstore and place to relax and read Sells: Books, mainly independently published books or ones from small publishers Times of Operation: 10 am - 11 pm Owner: Sabina Larenz Hiring: Not right now, she doesn't need workers Extra Information: She tries to have books from all genres. The only one's she doesn't have is a self-help section and anything to do with the Order (or terrorists). She also frequently makes food that customers can enjoy for free while reading. Her upstairs studio is where she keeps any allies that may need help. Any Special Requests: Any attack plotting is fine by me!
Name: Full Bloom Children Clinic Building/Setting type: A large brick building with automatic door and lots of large mostly open windows. From the outside the waiting room can be seen and is painted like a meadow with trees and with all manner of flowers, a veritable garden and is very bright and welcoming. Lily’s, Rose’s and Camellia's and are most prevalent. Among other flowers denoting peoples importance to him. Street/Local Landmarks: Across the street is a small shopping center with a few small chain stores and a eye doctor as well as veterinarian. Found in Inner/Outer City: On the outskirts of the city in a more rural area, purposely situated on a large plot of land with tree scattered about the in every which direction. Building/Setting Purpose: It’s children's clinic, bright and friendly with pediatricians and nurses on hand. There's a daycare on site for employees, some of the neighboring stores children might also attend. Parents bring their children in for anything from a routine checkup to broken bones. Sells: Nothing. Times of Operation: 6am - 9pm Owner: Xander Jacobs Hiring: Yes, Doctors, Nurses, Secretaries, Medical Billing Assistance, Day Care, and Maintenance Extra Information: Beneath the facility was once a fully operational emergency facility for order with a separate secret entrance among the trees at the back of the property. The facility no longer functions as such but is still accessible to order characters needing to hide. Guardian cat Sheena is always on duty to mask signatures for anyone who might slip in if they do not wish to power down and it might not be wise anyway for if its found. It also on the sponsors drop rotation, so sponsor donation may be dropped off at the clinic, even during the day. It doesn't look odd for a children's clinic to be receiving donations. Any Special Requests: I'm fine with it being found at some point in time the entrance does not open to chaos though, so they'd need know exactly where it is and force their way in. Have a safe place you'd like to offer up for Order? Fill out the form below and we'll add it to our list! To submit the form, please send a PM titled Order Safe Havens to The Space Cauldron! [color=blue][b]My Place is Safe![/b][/color] [b]Name:[/b] The name of your establishment. [b]Building/Setting type:[/b] What does it look like? [b]Street/Local Landmarks:[/b] Does not have to be an exact street, but you can describe where it is in relation to other areas of town! [b]Found in Inner/Outer City:[/b] Where's it at? Bear in mind that the closer to downtown it is, the more dangerous it will be.
[b]Building/Setting Purpose:[/b] What is this place usually used for when not opening its doors to Order members? [b]Sells:[/b] What does it sell, if anything? [b]Times of Operation:[/b] When, if ever, is it open to the public? [b]Owner:[/b] This can be a playable character or an NPC. [b]Hiring:[/b] If it's a business, can Order members find work here? [b]Extra Information:[/b] Feel free to add anything else you might think of here!
[b]Any Special Requests:[/b] If you would not like this setting to be used in an attack of some sort, please note that here!
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