All current Mist shinobi must post their profiles here and update them accordingly. Please post only after the profile has been accepted. If the shinobi dies, then please put strike through the entire profile.
↬ (this is optional, but you can state how you got your nickname, whether it was a fight that made the world recognize your strength or your mom was too lazy to say your whole name hehe)
Age: 24 Gender: Male Ethnicity: Japanese Height: 6'1" Weight: 145lbs Personality: Calm / Calculating / Sinister
Sexuality: Straight Family: All deceased
Theme Song: You Cant Stop Me - Andy Mineo Nindo: "Protect the ways of the Mist" Background Info: Sin was taken in by the mizukage when he was young, his parents were killed in a war inside the country. Sin witnessed their deaths, he swore he would never let anyone he cared about be killed again while he had the ability to stop it. Sin trains everyday to protect those he cares about.
Other Info He likes training with his peers and having tea. He likes fine blades and teaching the young ninja. He doesn't like those that betray the mist.
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Strength: Close Combat / weaponry / Lightning Ninjutsu Weakness: Genjutsu / Wind Ninjutsu / Long Ranged Combat
↬ Fears
Failing the Mizukage / Losing those he cares about Village: Kirigakure / Mist Rank: Jounin Class: Sage Bloodline: Sharingan
↬ Stage
3 tomoe
Clan
↬ Clan 1
Raiken
Demon:
Chakra Points: 260
Missions Complete:
S - A - B - C - D - E -
Opponents Defeated: TEXT TEXT TEXT Battle Theme: LINK HERE
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Quote:
SUMMON INFO
Jutsu List:
↬ Number learned ↬ Number to be learned
Ninjutsu
↬ Lightning
All Lightning Jutsu up to Jounin
↬ Uchiha
passives: • Sharingan Perception While the Sharingan is active, the wielder is able to see even the slightest movements made by their targets, making them near impossible to trick with a sleight of hands move; this includes being able to see chakra, even underground.
• Jutsu Mimicry While in battle, the Sharingan can let the wielder mimic a jutsu that was used in the previous post as long as the wielder may use that jutsu for an additional 50% chakra. The user may mimic a jutsu that is not of an element they possess, as long as it is below their rank, for double the chakra cost. Any jutsu mimiced lose 1 rank in power
• Jutsu Copying While observing a jutsu be performed, the Sharingan may copy the chakra patterns used to perform the jutsu, allowing the wielder to gain instant knowledge of how to perform the jutsu. In order to learn the jutsu, it must be a jutsu the user is normally able to perform, meaning only jutsu of their element, clan, or bloodline.
• Genjutsu Identification Due to the ability to see one's chakra flow, the wielder of the sharingan may see when one's flow is being disrupted by a genjutsu or tell when they themselves are under one, allowing them to break out of them easier.
Raiken
xxxxxPASSIVE ABILITIES • Thunderstruck • Lightning and Magnetism manipulation to the extent of your rank, no further. At a young rank, your lightning and magnetism might not be the best, but at higher ranks, the lightning and magnetism manipulation is superb
• Thunder Sonar • Objects that hold lightning that you've made can be tracked by you from anywhere, sensed by you, and that lightning can be given back using the passive "volt siphon" technique for a small restoration of chakra for more raiton techniques
xxxxxTECHNIQUES
• Raikou Sao no Jutsu - Lightning Rod Technique D Rank This is the technique that is used so that the person can first start conducting electricity in the first place. With it, they're basically making the battlefield considerably more lethal, along with preparing their future techniques. The user makes it so his entire body is wrapped up in lightning, making it so that whenever an opponent touches them, they'll get zapped. However, the amount of damaged from the zap varies from stage to stage. Also, it's only defense. When a person attacks, they're forced to drop the jutsu to do so. You have to be standing still in order to use this technique in defense.
• Electric Net C Rank By releasing numerous amount of static wire which turns into a net used to ensnare the target's body, as it sends signal's through there nervous system's making them twitch and unable to move. [If Hit the traget is paralyzed for two of their posts]
• Lightning Fumma Shuriken B Rank Creating an intense shuriken made completely of deadly lighting this is thrown Extremely fast and is very painful being made of pure lighting the giant shuriken cannot decapitate limbs but will cause huge shocks once it hits.
• Raikou Heki no Jutsu - Lightning Burst no Jutsu (Usually said as 'Lightning...BURST-O!') B Rank This jutsu is a variation of the Tama Raikou no Jutsu. Instead of just firing off from one part of his body, though, it fires off in the shape of a barrier around him that typically goes for four or five meters. The shape is similar to the Hyuuga Haiten, though there's no spinning and no chakra being launched. Instead, it's just lightning being fired out. This barrier will let things come in and out as they please, but with each passing through the barrier they are electrocuted with a high amount of voltage. Things such as Kunai and other weapons can make it through the barrier, if one can seen the user behind all the white fire.
Taijutsu
The Hidden Rain's Mirror Image Taijutsu Stage 6
↬ Magnetic Force Jutsu
up to Jounin
↬ Universal Ninjutsu
Up to Jounin
Other Info: (regarding important shinobi info)
Quote:
WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING
Weapon: Grass Cutter Blade normal length and width
Style: Aims for openings and exploits them at any means possible
↬ In the majority of his missions, the nin's preferred method of ending life has been strangulation through the use of piano wire.
Age: 18 Gender: Male Ethnicity: Dominican Height: Six feet, Four Inches Weight: Four hundred pounds(Assuming these wires are heavy) Personality: Kind, Astute, Wise
Sexuality: Pansexual Family: He never met his immediate family, however any surviving members of his clan are considered family.
Theme Song: Revofev Nindo: "Perception becomes reality." Background Info: Mist ninja under normal circumstances did not take in outsiders; least of all those that were already near death. Turpis was not an exception to this general code of conduct. In fact, the ninja that found him promptly inserted a blade into his back as an act of mercy for the helpless youth. Turpis was awakened from unconsciousness by the act, but what truly amazed his savior was the lack of blood emerging from the wound. In that moment, the mist ninja decided against ending Turpis' young life and instead brought him back to the Hidden Mist Village.
For the first year Turpis lived in secrecy from the village. His odd appearance combined with his alien nature in regard to the village made for the perfect victim of childhood cruelty. His guardian gifted him clothing that obscured the plethora of stitch lines that littered the young boy's body. His days were spent reading the older ninja's books, and nights were spent exploring the nature of his body. During this time, he formed the closest bond with his mentor and resident guardian.
At the age of eleven Turpis was enrolled at the ninja academy within Kirigakure. With a natural affinity for learning, and no friends to distract him he managed to absorb the information presented to him like a sponge. It was during this formative year that Turpis learned about the fundamentals of ninjutsu and the social politics of being in a group. The well liked children had power of those that were neutral or unpopular, and the teachers had power over all. Thus, his goal was to be well liked.
After his graduation, Turpis was promoted to being a genin after graduating from the academy. Set in a group of three, he was surprised to find his guardian had been appointed as their jounin. While his guardian displayed no favoritism to his ward, he made a point of warning the genin to not reveal his appearance to his enemies or his friends. Thus, Turpis relied heavily upon his ninjutsu and taijutsu throughout his early ninja career.
This carried on well into his Chuunin years. They were ultimately uneventful, and he spent the majority of the time doing missions with his fellow squad mates. During this time he developed a strong bond with both of his squad mates, which in both cases resulted in relationships. They were short lived, but provided the male with experience on what people wanted. After the second break up, Turpis returned his focus to bettering himself.
It was during his third month as a jonin that tragedy struck. A relatively simple mission went awry when his squadmates decided to take a detour through into Wind territory. The group was ambushed, which forced Turpis into using his clan jutsu. He slaughtered the opposing ninja mercilessly and for the first time in five years he felt truly alone.
He returned to the village a hero at the young age of fifteen, and spent the next two years in a kind light in the eyes of the villagers. But out of the spotlight he spent his time learning the covert details of that mission two years past. Upon learning that the Mizukage had a hand in sending them into that situation, Turpis began to plot. He called upon his guardian, with whom he had not spoken to since becoming a Jonin, to assist in the plot.
When the day came to stage a coup, Turpis guardian turned upon him under orders of the Mizukage. The act revealed a conspiracy that had been several years in the making. With his trust broken, Turpis killed the one person he had left in the world that he thought he could trust. Alone, he confronted the Mizukage as he addressed the village. With a public audience, Turpis shed light upon all that had been done in the dark. Even the ninja that acted as guards were taken aback at the illicit activity their leader had taken part in for the sake of personal gain.
It was not long until the Mizukage was taken away to be dealt with and Turpis was elected his successor. Other Info Turpis hates spiders. With a passion. Those suckers are just creepy. I mean seriously. Eight legs is just weird on an insect.
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Strength: His combat prowess is matched only by his sheer intellect, which he makes much effort to mask. Weakness: He is heavily susceptible to genjutsu. Fire! Fire baaad. His body is quite flammable(So all fire stuff is ranked up when affecting him right?)
↬ Fears
Spiders Village: Kirikagure Rank: Mizukage Class: Taijutsu Specialist Bloodline: Oragami no Dara
↬ Stage
1 Clan
↬ Jiongu
Demon:
Chakra Points: 359 (After calculating the subtraction of thirty for being a Taijutsu specialist and adding the twelve percent base addition for being in the Jiongu clan.
Missions Complete:
S -3(0) A -7(0) B -15(0) C -37(0) D -43(0) E - 122 (0)
Opponents Defeated: (Will be added here I suppose) Battle Theme:Revofev
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Jutsu List:
↬ Number learned 16(Excluding bloodline/clan jutsu) ↬ Number to be learned (Max 50)
Ninjutsu
↬ Element 1
a c a d e m y
• Tsuchi Gunjikoudou no jutsu • Doroku Gaeshi • Tsuchi Tou Tou • Kimitate assembly
g e n i n
• Aerial dodge •Kinobori no jutsu •Nin shiki Kaado •Shinjuu Zanshuu no jutsu •Ohitsuji Kashiraa •Repair (Jiongu) •Free tendril manipulation(Jiongu) •Butterfly Kamikaze Unit
c h u u n i n
• Zombie Taijutsu • Doryuudan no jutsu • Iwa no Yoroi •Iwa no Doomu •Tendril shield(Jiongu) •Combination(Jiongu)
j o u n i n
• Ultimate Finger Flick • Kage Bunshin no jutsu • Shindoryuudan no jutsu •Sekkai bunshiin no jutsu •Manifestation
s a n n i n
• • • TEXT HERE
↬ Element 2
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n
Taijutsu
a c a d e m y g e n i n c h u u n i n •Dynamic Action j o u n i n •Gouwan •Tsuuten Kyaiken s a n n i n
Other Info: (regarding important shinobi info)
Quote:
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Name: Katsu Naikiri Nickname: Strongest Swordsman, The Undying
↬ Famed for his single-minded preference and specialization into swords along with the inability of the mass to properly kill him. And keep him killed.
Theme Song:https://www.youtube.com/watch?v=PORqCvS7wcA&index=22&list=UULyz4zAzzYyHpOaHUAj0dag Nindo: “Cut. Everything.” Background Info: Katsu was once a villager of the Village hidden in the Caves. As the name suggests, this was an underground earth country village. The Cave Village was extremely isolated and could not be normally found unless a person dug it up. Because of the labyrinth-like structure of the village, the ninja and leaders could control the village and literally keep it in the dark. This dictatorship was never questioned, it was followed or death. One day, Katsu’s parents tried to hide Katsu and oppose the ninja. They gave him instructions and food and he obeyed. As soon as they mentioned the words “change”, they were killed by the cave shinobi. Katsu was able to escape by digging his way up and out of the caves before any ninja could catch and execute him. He then fled to the Mist Village and had lived there ever since.
Other Info Likes: -Swords -Swordsmen/Swordswomen -Uphill battles -Honor and Bravery in other people -Salty foods
Dislikes: -Fish -Tyrants -Those who rely too heavily on lineage -Arrogance
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Strength: Kenjutsu, Adaption, Speed, Stamina Weakness: Vulnerable to genjutsu and lacks offensive and defensive ninjutsu
↬ Fears: Caves
Village: Kirigakure Rank: Sannin Class: Weapon User Bloodline: Bloodline Crusher Special: -1 on Chakra Cost of Weapon Techniques[Due to having no clan]
Chakra Points: 250
Missions Complete:
S - xx A - xx B - xx C - xx D - xx E - xx
Opponents Defeated: Battle Theme: LINK HERE
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Jutsu List:
↬
Ninjutsu
↬ Suiton
xxxxx• Up to Jounin
s a n n i n
• Kinjutsu: Hada Shihai (Forbidden Release: Body Control)
↬ Raiton
xxxxx• Up to Jounin
s a n n i n • Sword of Kusanagi: Chidori Katana • Chidori Stream • Chidori Sharp Spear
Taijutsu
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n Bukijutsu
↬ Techniques
a c a d e m y • g e n i n • Kenoshi(Sword Pressure)[Genin+] c h u u n i n • Dendou Unagi(Electric Eel) j o u n i n • Gyogun(School of Fish) • Uchuu no Kenjutsu(Showering Arrows Sword Technique) • Tsume-Bouhatei no Kenjutsu(Talon-Mole Sword Technique) s a n n i n • Namazu(Catfish) • Saidai-Konran Suzumebachi(Grand-Choas Hornet)
↬ (this is optional, but you can state how you got your nickname, whether it was a fight that made the world recognize your strength or your mom was too lazy to say your whole name hehe)
Age: 14 Gender: Male Ethnicity: Japanese / Land of Iron Native Height: 5'9 Weight: 145 Personality: Kaien is obsessed with being a great ninja which makes him sort of a workaholic . He's laid back and quite observant to things around him which allows him to have perfect understanding for things .
Sexuality: Heterosexual Family: Kaien is a Orphan child but was raised by the samurai of the Land of Iron . He has many relatives so much that placing every name would be over doing it . Also he considers his comrades in Kirigakure family .
Theme Song: Nindo: Dead men tell no tales Background Info: Whats known so far about the Land of Iron native is that he is your typical Ninja brat one that is always looking for edge and superiority over his opponents . He eats, sleeps , and dreams ninjutsu that he is regarded as sometimes a nerd and a pest for frequent questions from his piers about there trials as shinobi's or wanting to follow on big missions .
Other Info (regarding anything: Likes, Dislikes etc)
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Strength: Weaponry , Ninjutsu , Taijutsu Weakness: Having those close to him held as hostage , can be overpowered physically
↬ Fears
Failing a Mission Village: Kirigakure Rank: Chuunin Class: Assassin Bloodline: The Rinnegan
↬ Stage
• Path One: Deva Path (10 chakra) The Deva Path is the primary path. It focuses on the attractive and repulsive forces, along with gravity. It is often considered the strongest path, and for good reason. It possesses some of the most powerful techniques known to the Rinnegan's arsenal.
Bansho Tennin 20 Chakra The Bansho Tennin is a technique revolving around the idea of attraction. The Rinnegan wielder may aim their hand forward and will then proceed to pull the target towards them. This is a rather quick pull that almost no one can resist. However, it does leave you rather open. While using the Bansho Tennin, you may not move until your target is within a four foot vicinity from where you are standing. Against multiple targets, this can turn fatal, and so it's safest to use against an individual. The Bansho Tennin can only be used on one target at a time, and can only be used once every three posts. You cannot simply stop this technique by coating your feet with chakra.
Shinra Tensei 20 chakra, 75 for a massive scale By aiming your hand forward, you will create a barrier that can block any and all attacks and will repel objects outwards. This can be used offensively and defensively, but is primarily defensive. It focuses on the aspect of repulsion and can be crafted into a larger scale than its regular potency, which is then capable of destroying an entire village. However, it can only be used once every 3 posts, and the larger scale will prevent you from using another Rinnegan technique for 5 posts. You cannot simply stop this technique by coating your feet with chakra.
Chibaku Tensei 75 chakra Arguably the most powerful Rinnegan technique to exist. The Chibaku Tensei is a technique where you will release a ball of gravity into the air, similar to a black hole. This ball of gravity will suck everything except you into it, surrounding the tiny object. This tiny force of gravity cannot be destroyed, and you may control what is or isn't pulled into it. It can pull an entire forest into its massive stature and even the land surrounding it. At its full size, it resembles a miniature moon, and if anyone has been sucked into it, they have almost definitely been crushed to death. Using this technique prevents any other Deva Path skills from being used for 6 posts.
• Path Two: Asura Path (5 chakra) The Asura Path focuses on futuristic combat, like guns, robotics and laser beams. Its body is very sturdy due to a stretching of almost metal armor across its limbs, and its instant mechanics are very deadly.
Chakra Explosion 20 chakra The Chakra Explosion ability will create a large laser beam from any part of your body. Any. This laser beam can cut through almost any object like parchment and can even be focused into a simple strike of the fist, which would shatter most of someone's body. The laser strike explodes a few seconds after contact, finishing the job.
Chakra Propulsion 10 chakra The Chakra Propulsion greatly increases someone's speed (+1 rank). It allows you to sort of glide in the air by a kind of "jetpack" effect on your feet, which sends you flying forward like a rocket. This effect can last for up to 5 posts and during this time, you can basically fly, with the ability to ascend or descend in the air.
Flaming Arrow Missiles 20 chakra The Flaming Arrow Missiles allows you to launch one dozen rockets from any part of your body that will all home in on the enemy or enemies. Their explosive effect is powerful, but the homing effect is what they're really revered for, and their speed is proportional to yours.
Flaming Arrow of Amazing Ability 20 chakra This technique involves launching your hand forward as if it were a rocket. This hand will be protected by a vast amount of chakra that will prevent it from taking any harm, and it comes back to your body like a boomerang after it has reached its destination. It shoots forward at incredible speed and slams against the enemy with tremendous force, enough to shatter every bone in their body. If the hand is somehow destroyed, it can be recreated for 10 extra chakra.
• Path Three: Human Path (0 chakra) The Human Path can read the minds of their targets, as well as pull away their soul from physical contact. However, if you read their mind, you must pull out their soul afterwards, as it is part of the technique. This prevents you from being able to take them as a hostage, or to simply read someone's mind for simple pleasures, as it'd just result in their death.
Clan Hatake - White Chakra
↬ Jutsu • White Blades Rank Here The Hatake performing the jutsu, using their unique white chakra, emit long, dual curved blades jutting out from their forearms. However, they can be emitted from other places of the body, such as the lower legs. They are very durable and razor sharp on both edges. The blades dull edge can deliver a burning sensation if bare skin were to be touched to it for more than a second, but isn't too harmful in itself. The blades are able to be moved as fast as the user can move their forearms, so it is in direct relation to their speed. On a durability, they rank about an 8 on the moh scale. Striking something harder can cause them to waver or even break and disperse. The chakra cannot be absorbed back into the body after taking this shape.
• White Plating B-Rank White Hatake chakra is pushed to the surface of the body out of the skin and forms armor plating in hexagonal patterns. This can not be done for the entire body, only a full limb or patch of body. This can be used to make taijutsu more damage inflicting due to its hardness, ranking 8 on the moh scale. Well protecting the user well from physical attacks, it will falter under jounin or above level ninjutsu.
• Hatake Will O' Wisps A-Rank Base-ball sized globes of swirling chakra are dispersed from the user's hands, an amount of fifteen to twenty-five at a time. Although slow moving, they are very dangerous. The smallest amount of physical contact with one of the globes will cause it to detonate with the force of 3/4 of a papertag and a short-range cloud of slicing chakra. This sharp chakra is not great enough to produce life threatening cuts, but can be incredibly painful...think papercuts all over ones limb or body. The user can detonate them remotely one at a time as they see fit as well as control their movement...though slow in this manner. Their paths and positions are easily affected by wind. They will not detonate in a chain-reaction manner and cannot be set off by contact with one another. Only solid objects can effect them. (I.E. Doton, kunai, throwing a stick, ect.)
• White Whip C-Rank The user is able to emit a single, long, whip made of chakra from their arm and have complete control over it. It can be cut with normal weapons of durable construction, but can still be used even if cut down. Being struck by the whip will often result in a painful sting and a long laceration meant to draw a good amount of blood. Such a whip might also be used as a rope for climbing or maneuvering.
• White Sapper C-Rank After activating the jutsu, the user's hands glow bright white with chakra. They will then make a grab for an adversary's body. If skin contact is made, a white hexagonal pattern will appear on their body and seem to graft onto their skin. Every three second interval (once per enemy post), this will emit a blinding flash and cause a strong burning sensation, though no physical damage. This jutsu stays attached to the person as long as it is not disrupted by a form of chakra. Following this principle, the sapper is easy to remove by a simple "wall-walking" technique specified to the area affected.
Demon: Not Allowed ...
Chakra Points:195
Missions Complete:
S - A - B - C - D - E -
Opponents Defeated: None at the moment Battle Theme: LINK HERE
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Jutsu List:
↬ Number learned ↬ Number to be learned
Ninjutsu
↬ Lightning
a c a d e m y
• • •
g e n i n
• Nagare Isou no Jutsu (Current Transfer Skill) • •
c h u u n i n
• Raiton no Yoroi (Lightning Release: Lightning Armor) • Denki Hifu no Jutsu (Electric Skin Technique) •
j o u n i n
• • •
s a n n i n
• • •
↬ Water
a c a d e m y -
g e n i n - Mizu Bunshin no Jutsu (Water Clone Technique) Mizu Soujuu (Water Manipulation) Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique) c h u u n i n - Kirigakure no Jutsu (Hidden Mist Technique) Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill) Suimenka no Kisoku ( Breathing underwater Technique)
j o u n i n - Kiri Shikaku no Jutsu (Mist Vision Technique)
s a n n i n -
Taijutsu
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n Genjutsu
↬ Genjutsu
a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
↬ Non Elemental
a c a d e m y - Henge No Jutsu (Transformation Technique) Kawarimi No Jutsu (Body Switch Technique)
g e n i n - Kinobori no Jutsu (T. Kyou Masukingu No Jutsu Aerial dodge
c h u u n i n -
Nioi Ue Fuku no Jutsu (Smell Covering Technique) Suimen Hokou no Gyou (The Art of Water Walking)
j o u n i n -
s a n n i n -
Other Info: Scar on left eye , I look exactly like my photo ... also I'm carrying double tanto's across my back
Quote:
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Style: Kaien is very acrobatic and precise with his attacks , even when you think you have him subdue he'll try to find a way .
↬ During Zachery's Chuunin exam he made use of his mist ability's in a unique way. Using his Bloodline, which produces lighting black in color, he used his lighting jutsu on the mist. The water vapor in the mist carried the electricity to his opponent, winning the match. The mist turned black because of the black lighting going through it, thus earning Zachery his nickname.
Age: 16 Gender: Male Ethnicity: White Height: 6.0 Weight: 160 Personality: Quiet, cautious, unreadable
Sexuality: Straight Family: Any Raiken
Theme Song:https://www.youtube.com/watch?v=3rV40ypje7o Nindo: "Never assume anything and you shall never be surprised." Background Info: Zachery was born into the Raiken clan based in the Village Hidden in the Mist. He also was born with the Ranton kekkei genkai, allowing him to be a master at lighting and water justu. Zachery was not one for many friends or any, preferring to focus on training his ability's as a ninja. This allowed him to graduate the academy two years early, and be one of the youngest Genin to advance to Chuunin. He kept his bloodline secret till the Chuunin exams to the surprise of everyone when he used his Kekkei Genkai to win. Zachery has spent the remaining years simply training, not trying to advance till he wanted to.
Other Info Likes: -Quiet places -Swords -Thinking -Calculating situations Dislikes: -Cowards -Loud People -Idiots
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Strength: Chakra/Elements/Handseals/Suiton+Raiton learned (-1) posts/Raiton used against them is weakened by one rank/Strength of Raiton increased by 1/+1 Speed/An increased rank in raiton or magnetism jutsu of any kind and decreased rank in raiton and magnetism jutsu of any kind that is used against you./Lightning and Magnetism manipulation to the extent of your rank./no limit to number of Ninjutsu/-2 training reduction on all ninjutsu
Weakness: Ninjutsu Reliance/Stats/Wind, double damage if not triple/Metal/Only learn 4 styles of any type, weapon or taijutsu
↬ Fears:
Failing a mission/Losing/Disappointing his Clan or village Village: Kirigakure Rank: Chuunin Class: Ninjutsu Bloodline: Ranton
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Jutsu List:
↬ Number learned (I'm not really sure on how much justu I'm allowed to start with, so i need some feedback.) ↬ Number to be learned
Ninjutsu
↬ Raiton
a c a d e m y
• Yurayura Ranpu no Jutsu (Flickering Light Technique) • Raikou Bunshin no Jutsu (Lightning Clone Technique) • Seiteki Suji no Jutsu (Static Strings Technique) • Ikatsu [ Threatening ] •Raikou Sao no Jutsu - Lightning Rod Technique
g e n i n
• Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique) • Raiton: Denshi no Jutsu (Lightning Release: Electron Technique) • Nagare Isou no Jutsu (Current Transfer Skill) • Kumogatta [ Cloud Formations ] • Electric Net • Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet) •Kumo Keba no Jutsu (Cloud Wisp Technique)
Theme Song:Recovery Nindo: "If you want to die, I'll kill you for you." Background Info: When he was younger, he belonged to Konohagakure, and had a little sister. Of course, he wasn't happy there and staged his own death to escape. When he joined Kirigakure he was already a chuunin and showed his dedication through multiple missions. He's somewhat loyal to the village, but he has a blood lust that is hard to mask. He's a fake kind of person, masking his evil with good deeds and smiles.
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Strength: Ninjutsu, genjutsu, and attacking. Weakness: Taijutsu Village: Kirigakure Rank: Chuunin Class: Ninjutsu Class Bloodline: Senju
a c a d e m y Kawarimi No Jutsu (Body Switch Technique) Nawanuke No Jutsu (Rope Untying Technique) Anrokku no Jutsu (Unlocking Technique) Mizu Soujuu (Water Manipulation) Doton: Doroku Gaeshi (Earth Release: Rock Shield) g e n i n Mokuton: Shibu Shuriken [Wood Release: Branch Shuriken] Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Mokuton: Moku Kawarimi no Jutsu [Wood Release: Wood Replacement Skill] Mokuton: Moku Bunshin [Wood Release: Wood Clone] Blinding Fist Technique C Aerial dodge Heaven String Impalement C Kyou Masukingu No Jutsu (Sound Masking Technique) Mizutamari no Jutsu (Water Puddle Technique) c h u u n i n Suimen Hokou no Gyou (The Art of Water Walking) Hiton: Jouteiwana (Light Release: God's Snare) B Light Twiser B Bakuyaku Onsen Bakudan (Explosive Geyser Bomb)
Taijutsu
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n Genjutsu a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n
Other Info: (regarding important shinobi info)
Quote:
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Name: Wixus Attem Raetrai Nickname: WAR
↬ WAR was made by Wixus as a way to in a sense disown his original name, but keeping a part of it. He does not use Wixus as his name anymore, he refers to himself, and expects to be referred to as War. In fact he even would sign papers with War.
Sexuality: Heterosexual Family: His Family originally abandoned him, so he disowned them.
Theme Song: LINK HERE [Later] Nindo: "..." Background Info: War was born smaller than a normal baby, especially considering the family he belonged to was a martial arts training family. Since he was small they refused to teach him any form of martial arts or weapon usage, and even shunned him for about 10 years. Which is when he hit a growth spurt, eventually became extremely large. His family tried to praise him, but he ignored them, two years later, he left and began travelling on his own.
Opponents Defeated: N/A Battle Theme: LINK HERE [Later]
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Summon Info
N/A
Jutsu List:
↬ 30 [Stages: 14][Jutsu/Special Moves: 16] ↬ ???
Ninjutsu
↬ Non-Elemental
a c a d e m y
• Henge No Jutsu (Transformation Technique) • Kawarimi No Jutsu (Body Switch Technique) • Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique) • Nawanuke No Jutsu (Rope Untying Technique) • Anrokku no Jutsu (Unlocking Technique)
g e n i n
• Aerial Dodge • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) • Kyou Masukingu No Jutsu (Sound Masking Technique) • TEXT HERE
c h u u n i n
• Suimen Hokou no Gyou (The Art of Water Walking) • Chakra Tsuitou no Jutsu (Chakra Hunting Technique) • TEXT HERE
j o u n i n
• Kage Bunshin No Jutsu (Shadow Clone Technique) • Tenkuu Hokou no Gyou (The Art of Walking on Air) • Ultimate Finger Flick Technique • TEXT HERE • TEXT HERE
Name: Aobi Senju Nickname: Joker of the wooden mist (Given by a classmate for his unpredictable movements in battle)
↬
Age: 17 Gender: male Ethnicity: African American/ Italian Height: 5'9 Weight: 160 Personality: energetic, sarcastic, loyal
Sexuality: Hetero Family: Mataki Senju, Yuki Hatake (Both bolted when he was born)
Theme Song:My Generation Nindo: Live by the sword die by the sword...And if all else fails improvise Background Info: Aobi was born on a brisk January evening under the stars of konoha's backdrop. It was a time of peace in the villages but his parents were barely in their late teens themselves. Afraid of the repercussions of their parents the young couple decided to get rid of the baby. Traveling to the mist they dropped aobi at the gate of the mist village. One of the village elders raised him until he was five at which time he was placed in the orphanage.
Over the next two years he made friends and began to tap into some of his chakra reserve. It was obvious he had a bit more energy than the other children but no one had a clue who or where he was from. It wasn't until he turned eight that he received an anonymous letter explaining exactly who he was. Learning that their was not only the senju but hatake bloodline in the village the mizukage decided to place him in the academy. It wasn't long before he adapted to learning simple jutsu and growing as a shinobi.
After being granted the rank of genin he quickly took a squad under his wings. His two squad mates admired his jutsu and allowed him to lead them out on missions. His attention to detail allowed them to succeed even on the deadliest missions any of them had faced. Once they had a few missions under their belts their senpei allowed them to enter the chuunin exams. While aobi managed to succeed he felt he let his teammates down as one of them managed to fail the exam. Keeping that failure with him he has now ventured closer towards his goal to becoming a hunter-nin amongst the mist. Other InfoAobi likes order and well thought out strategy...Dislikes unruly and reckless nin.
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Strength: speed, weapons , high chakra reserve Weakness: fire, taijutsu,
↬Fears: failing missions, Not living up to his potential
53,500 ryo Opponents Defeated: TEXT TEXT TEXT Battle Theme:dropping plates
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Quote:
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Jutsu List:
↬ Number learned ↬ Number to be learned
Ninjutsu
↬ Suiton
a c a d e m y
mastered
g e n i n
mastered
c h u u n i n
•Kirigakure no Jutsu (Hidden Mist Technique)
j o u n i n
•Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
s a n n i n
•
↬ Doton
a c a d e m y mastered g e n i n mastered c h u u n i n Jutsu: Iwa Toge Chakushu no Jutsu(Rock Thorn Launch Jutsu) Hell Zone Rock Shard Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill) Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast) Doton: Doryu Heki (Earth Release: Mud Slide Barrier) Iwane Banpu (Rock Bump) Doton: Doryu Heki (Earth Release: Mud Slide Barrier) Doton: Wareme Souzou (Earth Release: Chasm Creation) j o u n i n Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast) s a n n i n
Taijutsu
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n Genjutsu
↬ Universal
a c a d e m y
•Anrokku no Jutsu (Unlocking Technique) g e n i n
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) • Kyou Masukingu No Jutsu (Sound Masking Technique) •Nin Shiki Kaado (Secret Information Cards)
c h u u n i n
Ninpou Kawara Shuriken (Roof Tile Shuriken Technique) Kisousei Ninpou Kawara Shuriken (Homing Roof Tile Shuriken Technique) Shuriken Shadow Clone Jutsu Suimen Hokou no Gyou (The Art of Water Walking)
j o u n i n
s a n n i n
↬ Lightning
a c a d e m y
mastered
g e n i n
mastered
c h u u n i n
Raiton: Raikou Shunshin (Lightning Release: Lightning InstantaneousKumo Tate no Jutsu (Cloud Shield Technique) Hikuhiku Eda no Jutsu (Twitching Limb Technique) Raiton: Raiton no Yoroi (Lightning Release: Lightning Armor) Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique) Raiton: Raiton no Yoroi (Lightning Release: Lightning Armor)
j o u n i n
Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique
s a n n i n
↬ sand
a c a d e m y
mastered
g e n i n
mastered
c h u u n i n
•Piercing Glass Mist Suna Taihou (Sand Cannon Technique) Sunagakure (Hidden Sand) Suna Futoiude (Great Arm of Sand)
Mokuton: Soutei Hashira [Wood Release: Binding Pillars] Mokuton: Shichuuka no Jutsu [Wood Release: Four Pillar Home Skill] Mokuton: Shichuurou no Jutsu [Wood Release: Four Pillar Prison Skill] Serial Pillar Houses Technique Smothering Bind Technique Mokuton: Moku no Yoroi [Wood Release: Wood Armor]
j o u n i n
• Mokuton: Take Yaiba Joushou no Jutsu [Wood Release: Bamboo Blade Rising Skill]
s a n n i n
Mokuton: Jukai Koutan [Wood Release: Birth of Dense Woodland] Mokuton: Mokuryuu Rendan no Jutsu [Wood Release: Wooden Dragon Barrage Skill]
↬ Jiton
a c a d e m y
g e n i n
Iron Sand Conversion Magnetize Iron Sand Style: Iron Fist
c h u u n i n
Iron Sand Style: Iron Shield Iron Sand Style: Iron Pellet Cannon Iron Sand Style: Basic Weapon Creaton Technique Gathering Assault Chuunin
j o u n i n
Iron Drizzle Jounin
s a n n i n
• Iron Sand Style: Iron Sand Vortex Iron Sand Style: Railgun
Other Info: usually carries a back of info cards in his pocket as well as two katana strapped across his back as well as kunai and two daggers which he straps on either side of his waist. Can always been seen wearing his overcoat when out in the village.(See pick above.) Wants to be a member of the hunter-nin unit.
Quote:
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Name: Rose Allamora Liang Nickname: Joli Diable, Incubus
↬ "Joli Diable" is translated into "Beautiful Devil". Given to, oddly, by his father who watched him battle during his Genin years. Having never seen anyone, turn the art of butchering, instilling fear, and pain to others with similar elegance and grace of a ballerina's dance.
Theme Song:The Ballad of the Bleeding Rose Nindo: "Our lives are not our own. From womb to tomb, we are bound to others, past and present, and by each crime and every kindness, we birth our future." Background Info: Rose has a story, like many in the shinobi world, in where you rise from the top from being at the bottom. His father, was a shinobi of Kirigakure's military force. A man who utilized skills with a unique weapon, known as the 'Phoenix Talons'; or Adamantium claws. Weapons that were feared not only because of the legendary metal within them, but because of the strength of the user that wielded them. Zhang, in all his pretentious glory, would often visit a escort who at times... performed in a brothel. It was a woman he was in love with, but because of the social standards he had to keep his honor and would not engage in the woman outside of those walls. At least, until after one night of fiery passion, procured life. Life, that made Zhang re-evaluate keeping his glory and respect, while a woman he loved held a child that was of his own creation; how can he act honorable, when he can't even act honorable before his family? Putting his pride and honor aside, he took the ridicule of the 'unholy' matrimony and brought their love life to surface. Using the funds he gained throughout his years of service, which unfortunately was cut once the knowledge of who his wife was, and purchased a home for his family. This wasn't all that bad... Celeste halted from being a brothel woman, and became a teacher in etiquette, tea ceremonies, ballet , and a opened up a studio for rather high classed performances despite the history of the owner; adding to her share of the money that had been so severely depleted after their love came to surface. One may curse her past but they could not curse her shows, which were deemed nothing less than a work of art. Odd as it may sound, despite how people felt about what she used to be, they could not doubt her talent in how good she was in those fields; even whilst holding a budding life within her.
Eight months and a week later, Rose came to the earth. As beautiful as his mother, and holding the pride and strength of his father. As Rose grew, he held something of a fan base growing. It seems his rather sharply looking parents procured quite an alluring child. One that had something of the seductive and teasing nature of his mother, and the charm, wit, and intelligence of his father. All combined into this child who took to his rather 'exquisite' looks as a gift rather than a curse. His Academy days, sprouted rather well. For his mother, not caring about his true gender, taught him how to dance in ballet as well as more... seductive dances. Even at times when money got short again, she dressed him up to do dances and perform. For it would take a rather intense looks at certain areas that one should only see in closed doors, to tell his gender when he danced; and his mother definitely abused that feature when she could. But it bothered not Rose. He in fact added the fluency, elegance, and elaborate moves of the dance to his fighting and creations. Making his fighting through puppety seem... beautiful... yet brutal due to his father's teachings. His father taught and trained him so hard, because due to his child having such...'elaborate' looks, the fear of him being picked on was with his puppets as he could; further teaching him poisons, seals, and as many things to protect his bon as possible. With the two parents teachings, he was something of a rose that one would fear to touch. Beautiful and illustrious to look at, taunting even... yet dangerous and lethal. For each opponent Rose faced was demolished in such an elegant yet monstrous manner that on-lookers could do nothing but watch in shock at the display. Mixed in views of what they have seen.
Soon, he became known as "Joli Diable"; or... the 'Incubus' upon becoming Genin, as his charms indeed did catch many eyes and his hands took many garments.
Other Info ↬ Likes: Fine Arts, Beauty, Seduction, Defeating his opponent in methods that would deem to be art.
↬Dislikes: Ugly things, Someone disrupting his art, To be considered not beautiful, To lose a close companion
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Strength: Kugujutsu, Poisons and Human Anatomy, Support Weakness: Taijutsu, Physical Labor
↬ Fears
To be considered not beautiful Village: Kirigakure Rank: Sannin Class: Puppet Class Bloodline: Ranmaru's Dojutsu
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• Nagare Isou no Jutsu (Current Transfer Skill) Description: An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current. • Raikou Henge no Jutsu (Lightning Transformation Technique) Description: This technique, while being a branch of Henge no Jutsu, allows the user to transform in a way they never dreamed of. When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. It is not recommended using this technique in a field with little objects to bounce off of. The Henge automatically dissipates when the user makes contact with a living target. Being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may or may not paralyze their opponent. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterwards. Note: This technique can be used in conjunction with other jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state. It cannot be used to flee. • Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique) Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks. •Raiton: Denshi no Jutsu (Lightning Release: Electron Technique) Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu. • • • • • • • •
c h u u n i n
• Raiton: Raikou Arashi no Yobigoe (Lightning Release: Thunderstorm Summoning) Rank: Chunin Requirements: Lightning + Water, 2 People This jutsu requires two people to use. One user gathers electrical energy between their hands, while the other at the same time gathering water vapor in the air to form clouds. The user then sends the gathered lightning chakra into the air where the vapor collected, creating dark clouds and causing a raging thunderstorm with lightning, thunder, and rain. If used by one person it takes two posts to set up. One to gather the water vapor in the air, and a second post to gather the lightning chakra and send it in the air. This jutsu is mainly used as a set up for other jutsu that need more water or need more lightning. • Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique) Description: This is the pinnacle of the single-target ranged lightning jutsu. The attack from Lightning Blast has been upgraded further, making it into a beam twice as wide as before, and much more damaging. Targets hit head-on with this jutsu will experience a fantastic amount of pain and be stunned after the jutsu ends. Also, nearly missing with this jutsu also has some effect. Because of the high amount of voltage, small lightning bolts can arc from the beam to someone standing within two feet of it, causing shocks a little bit more damaging than those of Lightning Bolt technique. This jutsu can be ended prematurely by the user. • Raiton: Raiton no Yoroi (Lightning Release: Lightning Armor) Description:The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. Adds +1/+1 to strength and speed as well as the effects of direct Raiton contact. • Dendou Kariyou no Jutsu (Electric Overdose Technique) Description: The user takes one post to channel a large amount of electricity into a limb, making the chakra visible. Upon contact with the opponent, the electricity is shot into him and the target’s weight almost doubles, making it harder for the victim to move. • Kumo Tate no Jutsu (Cloud Shield Technique) Description: After flashing a series of hand seals the shinobi uses chakra to condense the air immediately in front of him into a thick, chakra-embedded barrier made of cloud. These barrier blocks particular weapon attacks that are coming straight ahead, and will also block ninjutsu-based projectiles that are at the same power as the shield. • • • •
j o u n i n
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s a n n i n
• Your Rank: Jounin Ninja Class: Puppet Name of Jutsu: Foudre sortie Co -Operation : Thunder Bombe Rank of Jutsu: C-S Jutsu's Element: Raiton Jutsu Type: Ninjutsu Do you want you Jutsu added to the Guild List: Yes Description: Developed by Rose Liang, to those shinobi who take greater pride in creating jutsu's that are team based, this particular technique is perfect for those that have the Raiton element. When a group of Raiton elementalist come together, by placing either their weapons (i.e sword, kunai, etc ) or hands ontop of each other and emit an equal amount of chakra, the area within the jutsu getting performed gets a blast of electricity that depending on the amount of shinobi present, can get rather lethal. Note: Only one user needs to know the jutsu. They are the catalyst for where the raiton attacks go. )
* C-Rank ( 3 Raiton Shinobi Required ) - With the power of three shinobi, the surrounding 10 yard radius will be struck. The struck opponent will have to, for 3 posts, roll PA dice 1-6. If they get 4 or 6 the entire body will face being paralyzed. *B-Rank (4 Raiton Shinobi Required ) - With the power of four shinobi, the surrounding 15 yard radius will be struck by raw Raiton energy. The struck opponent will have to, for 4 posts roll PA dice 1-6. If they get 4 or 6 the entire body will face being paralyzed. *A-Rank (5 Raiton Shinobi Required ) - With the power of five shinobi, the surrounding 20 yard radius will be struck by raw Raiton energy. The struck opponent will have to for 3 posts roll PA dice 1-6. If they get 1, 4, or 6 the entire body will face being paralyzed. *S-Rank ( 6 Raiton shinobi Required ) With the power of six shinobi, the surrounding 25 yard radius will be scorched by raw Raiton energy. The struck opponent will find themselves not only paralyzed but also finding themselves in a heart related issue throughout the remainder of the fight. Until they gain proper medical treatment, upon rolling 1, 4, or 6 they will have a heart tremor that will put their chest through intense pain, make breathing exceptionally difficult, and movements take double the energy required to do them. • Electric Tsunami: Denki Tsunami No Jutsu Rank: Jounin/Kage Just like the tsunami technique except that the front of the enormous wave is charged with lightning making the initial hit from the tsunami twice as dangerous. This technique can be performed by two Jounin or one Kage/sannin • Shina's Touch Description: A move believed to be forever lost in legend, but technically possible had one the ability to manipulate enough electrical chakra to do so. Concentrating enough chakra to just the hand one could place it on the opponent's chest and regulate the heart to beat slower then the human body needs to survive. At first the target doesn't even notice that such a technique has even happened and continues moving like it's nothing, however after a little while the target begins to falter about and then collapses as he feels his entire body coarsing with pain and exhaustion unable to get back up. 2 minutes later the victim falls into a coma and then dies afterwards. Although it has never been performed since the days Shina herself was alive one claims all one needs to do to survive such a slow and painful death is to have Hekirikite no Jutsu performed on the victim, re-regulating the heart to it's proper setting.
• (* ) Raiden no Moui (Raiden's Fury) Description: A technique often used for the sake of demolitions purposes, the user flashes a number of seals and finally ends the series with an odd looking seal that auspiciously looks like the seal that the Yamanaka use for their own techniques. The user of this technique now must keep his eyes set on one specific object that he can see through this seal for the next two minutes, if he moves or does anything else but aim during this period the technique is cancelled. After this, the skies suddenly open up, and a huge beam of white lightning strikes where the user was aiming, decimating the target and causing powerful shockwaves to affect the area 500 feet from the point of impact, most likely decimating anything with a foundation. One can generally tell that this technique is occurring by the fact that the skies turn black, thunder begins sounding, and it starts to rain during the time of preparation as well as a sudden increase of heat.
↬ Suiton
a c a d e m y • Mizu Soujuu (Water Manipulation) Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first. • Mizu Bunshin no Jutsu (Water Clone Technique) Description: Creates one or multiple identical copies of the original out of water. More similar to Kage Bunshin then a regular Bunshin, water clones are capable of attacking, except each clone is roughly 1/10 the power of the original. The water clone can perform one jutsu that the user also knows once. It must be a water elemental jutsu. One solid hit will destroy the clone. • • • g e n i n • Mizutamari no Jutsu (Water Puddle Technique) Description: By altering personal body shape, the user can melt into the water below the user. This allows the user to hide and set up an ambush, or lose inexperienced trackers. • Isonagi no Jutsu (Beach Crab) Description: A jutsu that can only be used on water or atop loose soil (sand, non-rocky aerated dirt, etc,) this technique causes a pair of pincers to rise out of the ground/water and grasp the target by the ankles before pulling him underground/water. An important difference between this technique and Doton: Shinjuu Zanshu is that in this technique the target is fully enveloped in the earth or water. If strong enough, the target can break free, due to the loose earth. Water is less efficient because of its fluidity, and the target not held long. There is something to be said, though, for the change in momentum that can occur when you force an opponent to abandon all thoughts save survival. • Mizu Tate no Jutsu (Water Shield Technique) Description: A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. After the initial creation that user can manipulate the water, allowing for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. The bad thing is that the shield isn't that reliable against ninjutsu. However, an opponent who is strong enough can break through the shield. • • • c h u u n i n • Mizu no Yaiba (Water Sword) Description: Creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and fire attacks. Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level fire ninjutsu. Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong Fire Ninjutsu can still destroy the blade, however. Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu. Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level fire Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques. • Mizu no Yoroi (Water Armor) Description: A thin layer of water covers the user’s whole body. At the basic requirements, it gives protection against fire techniques by dampening the effects, as well as nullifying some Taijutsu attacks. While the armor is on, it constantly draws out small amounts of both the user’s chakra and stamina, and thus can only be kept up for a limited time. • Suimenka no Kisoku ( Breathing underwater Technique) Description: The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique typically activates whenever the shinobi breathes in water and requires no handseals. • Mizutamari Yusuo no Jutsu (Water Puddle Transportation) Requirements: Mizutamari no Jutsu Description: The normal Mizutamari Technique must be learned before you can use this technique, since it requires Mizutamari to be used in conjunction with it. If a user uses the Mizutamari while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below. • Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken) Description: Instead of creating multiple smaller shurikens made of water, the user creates one or more large Fuuma Shurikens made of water and launches it towards the enemy. The shuriken causes massive damage when hitting an enemy. It is also much more solid than the normal water shurikens and can easily parry other kunais and shurikens that come in its path. This technique can be performed in one of two ways: the first is to create a single shuriken that the user may throw (this requires no body of water to draw from,) the second requires a large body of water, but allows the Mist shinobi to create multiple shuriken that he can launch directly from the water sources towards the enemy. This can be especially deadly if the fight itself is taking place atop said body of water, since the shurikens are hidden until they actually emerge from the water. • Kirigakure no Jutsu (Hidden Mist Technique) Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it. • •
j o u n i n • Kiri Shikaku no Jutsu (Mist Vision Technique) Description: A technique usually used with Kirigakure no Jutsu, the Mist Vision technique allows the user to see through heavy mist, steam, or any other condition caused by water in the air. This does not give the ability to see through smoke. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. • Suiton: Suise no Jutsu (Water Release: Water Torrent Technique) Description: This technique is somewhat comparable to the Doton Doryuu Taiga, in that the user creates a small torrent of water that moves along the ground at a high speed and can carry opponents away with it. If there is a sizable body of water nearby, or the user's Mizu Soujuu is up to the task, the size of the torrent can be quite large. Otherwise, the torrent is smaller and more specific, able to target one opponent or straight line of opponents. • Suiton: Suigadan (Water Release: Water Fang Bullet) Description: This jutsu creates a circle of crushing water spikes around the opponent. It is very difficult to evade, however it will also require a sufficient water source nearby the target, preferably right below it. • (*) Doiru Suiyari no Jutsu (Drilling Water Spears) Description: Used when the enemy is standing on top of water to surprise attack them (though a Mist Shinobi with Mizu Soujuu and enough power and control can use this technique without the water.) Large sharp drill shaped spears made of water comes forth out from the water around the enemy and attacks. Alternatively, this can be used as a powerful defense, causing the water drills to intercept attacks and either nullify them (in the case of elemental techniques) or deflect them high (in the case of projectiles and weaker taijutsu attacks). •
Maruton
a c a d e m y • Anrokku no Jutsu (Unlocking Technique) Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering. • • • • • • • g e n i n • Kyou Masukingu No Jutsu (Sound Masking Technique) Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) become magnified slightly to mask any soft sounds that the user may make. • Aerial dodge Description: This is a very basic in air maneuver. After focusing chakra into their feet in mid-air, the user will suddenly release it and spin-off to one side 5 ft (10 for genin, 15 for Chuunin, 20 for Jounin), which allows them to dodge an attack in mid-air. this technique is extremely useful when up against straight-forward techniques such as the Great Fire Ball and Water Dragon jutsu. • Chakra Hikari no Jutsu (Chakra Light Technique) Description: This jutsu allows the user to make a ball of chakra that produces light. Although it can’t harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place. • • c h u u n i n • Saihen no Te (Hand of Debris) Description: By manipulating the users chakra around small surrounding objects, once can create a hand attached to the ground for defensive or offensive purposes. The size of the hand can vary; however the largest it can get is 5 feet tall. The hand can not move from the position on the ground, but it can bend and grasp. The main drawback though, is that the hand is only as strong as the materials used to make it, so while a hand made mostly out of stones and pebbles would be hard, a hand made mostly out of leaves would be easily broken. • • • • j o u n i n • Your Rank: Jounin Ninja Class: Puppet Class Name of Jutsu: Bras de débris Rank of Jutsu: A Jutsu's Element: Maruton Jutsu Type: Ninjutsu Do you want you Jutsu added to the Guild List: Yes Description: Must have learned Taihen no Te.
This technique is an improvement of the "Hand of Debris". Now, instead of just a hand sprouting from the foundation, there will be an arm springing forth composed whatever base the started the jutsu from. ( i.e water, concrete, etc.). And the strength and malleability of the arm is based on whatever the arm is composed of.
This arm can be used for offensive or defensive purposes. The size of the hand can vary but the length of the arm can go as far as 10 feet in the radius and height in which it was spouted from. It can bend, grasp, slam, and do just about anything that any other arm can do except be more pliant depending on the that which it is composed of. ( X ) • • • • • • • s a n n i n • Your Rank: Chuunin ( Currently going for Jounin ) Ninja Class: Puppet Class Name of Jutsu: Mecha-Prothesis Surgery Rank of Jutsu: S Jutsu's Element: Maruton Jutsu Type: Iryō Ninjutsu-Kugujutsu Do you want you Jutsu added to the Guild List: No Description: Rose devised Mecha-Surgery as a technique to help his wounded and to bring himself some income. Using the knowledge of both his puppetry arts and medical arts, Rose developed a system that takes those two factions of the shinobi skill into one, bringing forth a high-class surgery that implants quality artificial limbs. Each limb, has to be found ( 5 posts finding materials) and harvested ( 5 posts ). The minerals he can mold into limbs are:
① Aluminum ② Bronze ③ Chromium ④ Copper ⑤ Iron ⑥ Lead
High Classed Materials ① Adamantium ② Gold ③ Platnium ④ Silver ⑤ Titanium ⑥ Vibranium
Limbs that can be implanted (Note: The higher quality of material used, the more abilities they can hold.)
① Brain - Transferring the knowledge of the organic brain to the mechanical brain, brings about the bonus of being impervious to Genjutsu. Increase memory. And/Or increase the speed of brain processes ② Eye(s) - Increase reaction speed and/or magnification of eyes ③ Spine ( Can only be replaced by special materials ) - Increasing strength ④ Heart & Lungs - Increase stamina ⑤ Hands, Forearms, Shins, and Feet - Increase striking strength (Note: With approval, can create other limbs for implant )
) • • • •
Rain Jutsu
a c a d e m y • • • • • • • • g e n i n • Bullet Rain The user creates handsigns which the clouds above shoots down a swarm of rain droplets that are concentrated and sharp as senbons which could stab into the target. The range is roughly 10ft radius. Still rather weak but still deadly if target is careless • • • • c h u u n i n • Orb of the Storm The user manipulates water in the sky and creates an orb which floats around. The user then strikes the orb which causes it to explode and send a storm of water needles which if hits the target would impale them painfully and possibly kill them. The size of the orb and how far the needles go will vary with the user's rank
Chunin (C) = The orb is the size of a football, the needles are not very solid and is as sharp as a kunai. can fire out to a 10 foot range. Jonin (B) = The orb is the size of a soccer ball. The needles are alittle more solid and as sharp as senbons. They travel up to 20 feet Special Jonin (A) = The sphere is up to the size of a basketball. The needles are solid and sharp as a sword. they fire out to an 30 ft range. Also can create up to 3 spheres at this rank and higher • Four Raindrops The user makes handsigns and creates four spears of water that rises three feet off the water surface. From this point they can be manipulated by the user simply by the movement of their hand, which in correspondence, the spears would move with it due to chakra. The spears can withstand most C rank techniques, but they will be destroyed. They can move up to 30ft • Sinking Mud Whenever it rains on the ground it becomes mud, the user makes handsigns infusing the mud with their chakra, and when the victim steps on it they begin to sink. Its a slow process so its easy to escape from unless their movements are severly hindered. This can be used in combo with Rainy Arms • • j o u n i n • Kanketsusen This technique is designed to remove a tight group of enemies. Kanketsusen forces a huge geyser of water to erupt from the ground, the attack reaching up to an area of 8ft in diameter with enough force to break bones or fling an enemy far, far into the air (Around twenty yards). As an added side effect, when the geyser reaches its peak, the water falls back down as a barrage of water senbon aimed in a general direction at the user’s behest, the water infused with the user's chakra, striking at those who thought they were safe after dodging the initial attack • • • • • • • s a n n i n • • • • •
Kugujutsu
a c a d e m y • Kugutsu no jutsu (puppetry technique) Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target. • Kugutsu Hensou (Puppet Disguise) Description Though it only lasts for five posts you may transform your puppet into something just like how the henge jutsu works for the human. If you will turn the puppet into a object like a sword and actually use that "sword" it will feel like the puppet though if the puppet had a sword then it will feel like the puppet. • Kugutsu Fukuwajutsu (Puppet Ventriloquism) Description: This jutsu allows you to use the mouth of the puppet to actually speak, this may be used to confuse your opponent if you are hiding or to hide and deliver a message. • Hitokugutsu no jutsu Description: This technique allows the user to make a puppet which can contain and use chakra. This is done this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja unique body traits will be passed on to its puppet form. Thus you can still use all the original jutsu the ninja once utilized. The human puppets can no longer learn jutsus for they are dead.
g e n i n • Chakra String jutsu Description: Allows the puppeteer to create threads of chakra that may attach to objects. You may use this to guide a SINGLE weapon besides your puppet towards a target. This may also be used as a sort of blunt whip to tie up the opponent. • Bladed chakra string Description: At this point the chakra strings are just sharp enough to cut through wood. These may be used in conjunction with the chakra string jutsu or the kugutsu no jutsu making the strings bladed. At chunnin rank the blade can cut into iron but not through.
c h u u n i n • Sōen: Hitomi Gokū (Puppet Performance: Skillful Achievement with a Human Body) Description:A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well. • Invisible strings Description: By learning to suppress the chakra in the chakra strings you make it invisible. This is useful if you are trying to make a puppet attack from behind or attach your string onto your opponent. The sharingan and Byakugan eye can easily detect this and it only lasts 5 posts. • Sōshūjin (Manipulating Attack Blades) Description: This allows you to thread your chakra strings through several weapons and launch them at your opponent. Not really flashy but it may be useful if your target is fast • Chakra no Tate (Chakra Shield) Description: The puppet's arms will either open up or join together and then chakra will form a shield around this. The blow is sufficient against any jutsu up to the rank of a chunnin. • Senju Soubu (Thousand Hands Manipulation Military Art) Description: After preforming the correct seals the puppeteer extend his/her puppets arm. The arm will form a seal on it and out of that seal more arms will burst out and try to punch or grab the target.
j o u n i n • Puppet: Dance of the Kunais Description: First you use Sōshūjin but hide it behind your puppet. Your puppet runs at the enemy and at the last second jumps back letting the enemy take the hit of the kunai. Then the puppet jumps up and hits the enemy from above with what ever weapon it has. • Kugutsu: Wild dance Description: Intentionally dismantelling the puppet into parts you unveil if it has any hidden weapons and these parts are used to strike out at the enemy. The puppet may form and reform at any time during this attack. The bladed strings are useful to create a higher threat. • Kugutsu: Wild dance Description: (i got this from seeing Kankuro fight with parts and my student who uses a puppet which she dismantles) Intentionally dismantelling the puppet into parts you unveil if it has any hidden weapons and these parts are used to strike out at the enemy. The puppet may form and reform at any time during this attack. The bladed strings are useful to create a higher threat.
s a n n i n • Kugutsu Manako (Eyes of the puppet) Description: By focusing the chakra into the eyes of the puppet you may temporarily use this to look at the target. Though you may only look through the eyes of a puppet one at a time because multiple views may cause you to have headaches. • Hitokugutsu no jutsu Description: This technique allows the user to make a puppet which can contain and use chakra. This is done this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja unique body traits will be passed on to its puppet form. Thus you can still use all the original jutsu the ninja once utilized. The human puppets can no longer learn jutsus for they are dead. •
Genjutsu
↬ Suiton - Mist Genjutsu
a c a d e m y • Kanraku Kibun (Sinking Feeling) Description: This makes the mind of the person getting hit think that he or she is stuck in the middle of the sea and is starting to sink and despite their force they continue to do so. The person hit feels rather exhausted afterwards. • Kani Hokou (Crab Walk) Description: A fairly simple jutsu but can ruin many strategies, this switches how the brain works on moving and causes those hit by the genjutsu to walk around like a crab. • Doro Bunshin no Jutsu (Mud Clone Skill) Description: This jutsu creates the illusion of bunshins that try to reassemble themselves after being hit. They are, however, complete illusions incapable of any real action, and are often used to tire down the unsuspecting opponent. • •
g e n i n • Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique) Description: Using it one can apply a constant heavy pressure from just a touch. Like the thumb that stopped the human tank Shinobi. • • • • c h u u n i n • Pirania Sesshoku (Piranha Food) Description: This genjutsu starts with the ground shaking under your feet. Then all of a sudden you start seeing small fish jump at you. They are very dangerous piranha's once you fall you see yourself in a pool of murky water surrounded by them. They start to eat away at you and when you think you are dead you awaken and the genjutsu stops. • Kioku Fukikesu (Memory Wipe) Description: A spying genjutsu that makes the target forget whatever they saw recently. This may only be used twice on a target and then they become immune to its effects. ( X ) • • • j o u n i n • (*) Your Rank: Jounin Ninja Class: Puppet Class Name of Jutsu: Un morceau d'Eden ( A piece of Eden ) Rank of Jutsu: A Jutsu's Element: N/A Jutsu Type: Dojutsu ( Ranmaru's Eyes ) Do you want you Jutsu added to the Guild List: Yes Description: Developed by Rose Allamora Liang, he took the legends of what those gifted with the red eyes, and made them into reality. Using the ocular powers, clones ( 3 ) of pure chakra will be created. They hold the same similarity of a "Shadow Clone" except for a key difference:
1) The jutsu can create a visual image of the user or that the user knows with an an exact copy of their chakra signature. ( For example, the Ranmaru user utilizes this technique, and creates the clones. As long as that Ranmaru user has seen the chakra pattern of another, they can create a clone to look like them and hold the same chakra pattern which can fool even the Byakugan eye.)
Limitations would include:
1) The inability to perform any techniques outside of what the user knows.
2) Can only have at maximum, three clones at a time. Any more, puts too much strain on the eye. • (*) Museigen Enkai (Limitless Ocean) Description: This drops a person in the middle of an ocean. And leaves them feeling stranded entirely alone. There are no terrors in this ocean though, except for the fact that you see nothing but water for miles around. • • •
s a n n i n • Your Rank: Sannin Ninja Class: Puppet Class Name of Jutsu: Ranmaru's Eyes: Oculus Rank of Jutsu: S [ C-ranked chakra to maintain ] Jutsu's Element: N/A Jutsu Type: Bloodline - Genjutsu Do you want you Jutsu added to the Guild List: No Description: "Oculus" utilizes the powerful illusionary powers of the Ranmaru's Eyes to create a powerful, misguided illusion against the offending opponent. Initiated by touch, triggered by hand-seal (Snake), the user creates a powerful illusion to all portions of the brain. Essentially, the user creates an environmental image where the opponent's team mates turn into enemies, and the enemies turn into team mates.
[i.e] Rose is combating Jack and Jill. He places the illusion on Jill and Jack gains the all the characteristics of Rose, and Rose gains all the characteristics of Jack. [ Vocal patterns, voice pitch, looks, etc. all transfers. ]
What makes this technique so vicious is that due to the illusion being an ongoing technique, the illusion will make any reference that they may be in an illusion erased.
[i.e] Jack utilizes a technique that a puppet users, such as Rose, would not be able to do, thereby possibly triggering to Jill who her team mate really is.But within the illusion, Rose would make the technique "fit". Or in other words, the technique Jack made would be flipped to be coming out of a puppet or something that would fit his abilities.
Truly a perfect illusion though very straining after sometime. • • • •
↬ Medical
a c a d e m y • Shindan (Diagnosis) Description: The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is preformed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds. • Kiyomaru (Cleanse) Description: It is not always possible for a medical-nin to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user’s hands, lower arms, and face. It also insures that any breath that comes from the user’s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. It the event that the medical nin is using this technique to prevent infection of an injury that has been inflicted upon them, it is used as if the shinobi were using it on somebody else. • Shiatsu (Massage) Description: For a variety of reasons, muscles, tendons, and ligaments can become overworked and painful. This may be because of some type of injury or it may simply be the result of too much work without enough rest. By applying the proper amount of pressure at the right points and using small amounts of chakra a medical-nin is able to relieve pain and help the patients body recover more quickly. A strain or sprain can seriously hinder the effectiveness of a shinobi and as such this technique really can make a difference. • Teikouryoku (Power of Resistance) Description: A medical-nin must always be aware of becoming a victim of whatever their patient is suffering from. With this technique a medical-nin temporarily increases their resistance to diseases and poisons. It has no effect on diseases or poisons already affecting the medical-nin. This technique improves as the medical-nin grows in power and affords greater resistance to a wider range of diseases and poisons. • Tekishutsu (Extraction) Description: When a patient’s body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical-nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it. • • • • • • • g e n i n • • • • • • • • • • •
c h u u n i n • Chiyute No Jutsu: Karui (Healing Hands Technique: Minor) Description: The user concentrates chakra into their hands creating a ball of healing chakra. This chakra when concentrated will repair physical damage to another person. This is the first stage of Chiyute taught to all medical-nin, it is not possible to advance past stage three without this technique. The effects of this technique are limited to superficial cuts and injuries though it can reduce the severity of more serious injuries. • Chiyute no Jutsu (Healing Hands Technique) Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding. • Summon Medical Tools Requirements: Scroll Description: This technique allows a medical-nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking ninja can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation. • Zesshi Nensan (Fanged Tongue Acid) Description: A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that will not succeed unless your opponent's speed is hindered. •Ondochousetsu (Temperature Control) Description: Normal body temperature can be disrupted for one reason or another and this technique is used to restore it. It can be used to treat abnormally high or low body temperatures either by using chakra to infuse the patients body with heat or by using chakra to siphon off excess heat. It is not required for the medical-nin to continue to use this technique in order for it to be effective but unless the cause of the abnormal body temperature is solved then it will occur again over time. • Chakra no Mesu (Chakra Scalpel) Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill. • Souzou Dokubutsu (Poison Creation) Requirements: Summon Medical Tools Description: Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical-nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin. • Chishio Tensou no Jutsu (Blood Transfusion Skill) Description: Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical-nin can ease their symptoms by using this jutsu. First, the medical-nin places a surgically precise cut on the patient and then another cut on the donor. The donor and the recipient must have their respective cuts within six inches of each other; this is typically accomplished by cutting their opposing arms and having them lay beside each other. The medical-nin then forms a sphere of chakra between the two cuts drawing out blood from both patients and altering it so that the blood type of the donor matches that of the recipient. It is important to remember that taking more than 1 pint of blood from a donor is extremely dangerous, even with the loss of only 1 pint of blood the donor may suffer from dizziness and fatigue. • • • j o u n i n • • • • • • • • . s a n n i n • • • •
↬ Bloodline
a c a d e m y g e n i n c h u u n i n j o u n i n • Bounshi Sepuku (Eye Concealment) A-Rank Description: Using this the user can conceal their chakra and body, but as soon as the user attacks they are visible again. The user can NOT attack in this form. Could be used for stealth missions. [ X ] • Kyounkan Ritsuzen (Assassin's Horror) Description: An eye technique. Also, a Genjutsu. Once the user looks into the enemies eyes with the Blood Red Eye time slows down for that enemy it seems as though you are moving at a high speed, or the enemy has been slowed down. This genjutsu cannot be Kai'd out of. A-Rank • Yomi (Underworld) A-Rank Description: A genjutsu that involves the eyes. If the user's opponent looks at the user's eyes, he or she will be casted into a genjutsu without even knowing it, unless he or she could tell when they are in one. This genjutsu can only be described as living hell. After looking into the users eyes the surrounding area disappears and a fiery dark land that never ends forms around them, In this genjutsu the user can attack the enemy in anyway. Though, a mastered Ranmaru User that has not enough chakra can pass out, only required for those of Jounin and higher. This genjutsu cannot be Kai'd out of. • • • • • . s a n n i n • • • •
Other Info: General Taijutsu • Dynamic: Action (Dainamikku: Akushon) Description: The user will launch them self at their opponent and then use a barrage of strikes and kicks. • • • • • • •
Name: Shinya Myojin Nickname: N/A Age: 13 Gender: Male Ethnicity: Japanese Height: 5"4 Weight: 135 Personality: Arrogant, Cheeky, and Ill-Mannered
Sexuality: Heterosexual Family: Orphan
Theme Song:https://www.youtube.com/watch?v=CAWbfLMLYII Nindo: The strong will live and the weak will die Background Info: Shinya was the only son of a low-anking samurai family, but was orphaned during the great shinobi war that overtook the Hidden Village behind the Waterfalls. He was orphaned in the early years after the war when his already poor family fell on hard times. Having no one else to turn to, Shinya joined the Kiri Yakuza as a pickpocket and spy to whom his late parents owed a considerable amount of money. However, when the Mizukage initiated a purge to destroy the Yakuza, Shinya was taken in by the ninja of the Hidden Mist Village for his talents as a spy and a thief.
↬ (Nickname given in chunin exams for his bloodline ability to use vapor style.... often switched to Viper as a cruel joke because of his sneaky methods)
Age: seventeen Gender: Male Ethnicity: Chinese Height: 5'10 Weight: 135lbs Personality: Calculating, sarcastic, and flirtatious.
Theme Song: LINK HERE Nindo: Those who deserve death, are those who cannot sustain their own lives. Background Info: Son of a small family. HIs father was a strong shinobi who died in a special ops mission. His father hoped Voldo would be like him. HIs mother Mei however found that his beauty was a sign that he'd be batter with knowledge. It was true, Voldo was captivated with ninjutsu rather than warfare combat. He found unique ways to make weapons, and loved reading books about ninjutsu and puppets. The kids around his home found it strange how he was so immersed and silent but Voldo didn't care.
When Voldo was young he was beaten by several other kids in his town. This brutal attack caused a fracture in his mind. He wound up beating the kids so bad that they were hospitalized. Voldo was always fond of his mother and he forged a kind persona, but this other persona who thrived on pain and fear was soon named "The Ghost of Kirigakure". Almost as if he were possessed by an evil spirit. But this was merely a psychological defense of his. He Studied as a Genin until he made Chunin rank then his name became more known. People avoided the newly forged Voldo because of his shifting attitude. during training he would seem rather normal as the spar would progress, but under certain triggers such as insults to his mother or even moderate injuries his attack patterns change becoming more methodical and intended to severely harm or even kill, making training matches with Voldo rather worrisome to the other ninja worried. However Voldo always managed to know the difference between ally and enemy and never once seriously harmed a student only scared them.
Other Info (regarding anything: Likes, Dislikes etc)
Opponents Defeated: TEXT TEXT TEXT Battle Theme: LINK HERE
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Jutsu List:
↬ Number learned ↬ Number to be learned
Ninjutsu
↬ Element 1
a c a d e m y
• Henge no Jutsu (Transformation Jutsu)- basic jutsu aloowing the user to change their appearance.
Kawarimi No Jutsu (Body Switch Technique) Description: A common jutsu - used to quickly replace a body with a close by object. This creates a confusion among the opponent(s) while creating a chance to escape, or return with a larger strike. Kawarimi is useful for avoiding attacks, and hiding from potential enemies. •Kugutsu no jutsu (puppetry technique) Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
Kugutsu Hensou (Puppet Disguise) Description Though it only lasts for five posts you may transform your puppet into something just like how the henge jutsu works for the human. If you will turn the puppet into a object like a sword and actually use that "sword" it will feel like the puppet though if the puppet had a sword then it will feel like the puppet.
Kugutsu Fukuwajutsu (Puppet Ventriloquism) Description: This jutsu allows you to use the mouth of the puppet to actually speak, this may be used to confuse your opponent if you are hiding or to hide and deliver a message.
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.
• Suimen Hokou no Gyou (The Art of Water Walking) Prerequisites: Kinobori no Jutsu Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra. • TEXT HERE
c h u u n i n
• MIst Vision Technique- allows the user to enhance their eyes to see through mist.
Invisible strings Description: By learning to suppress the chakra in the chakra strings you make it invisible. This is useful if you are trying to make a puppet attack from behind or attach your string onto your opponent. The sharingan and Byakugan eye can easily detect this and it only lasts 5 posts.
Senju Soubu (Thousand Hands Manipulation Military Art) Description: After preforming the correct seals the puppeteer extend his/her puppets arm. The arm will form a seal on it and out of that seal more arms will burst out and try to punch or grab the target.
•Souzou Dokubutsu (Poison Creation) Requirements: Summon Medical Tools Description: Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical-nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.
Summon Medical Tools Requirements: Scroll Description: This technique allows a medical-nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking ninja can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation. • Senju Soubu (Thousand Hands Manipulation Military Art) Description: After preforming the correct seals the puppeteer extend his/her puppets arm. The arm will form a seal on it and out of that seal more arms will burst out and try to punch or grab the target.
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j o u n i n
• Biransei no Jutsu (Poison Gas Technique) Description: Technique creates a cloud of poisonous gas that erupts from the ninja’s mouth in a stream. The cloud clears a distance between the ninja and their enemy, as not to capture the ninja himself within its area of effect. Any enemy caught within its area of effect will succumb to the poison’s effects.
• TEXT HERE • TEXT HERE
s a n n i n
• TEXT HERE • TEXT HERE • TEXT HERE
↬ Element 2
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n
Taijutsu
a c a d e m y g e n i n c h u u n i n j o u n i n s a n n i n Genjutsu
↬ Suiton (water)
a c a d e m y g e n i n c h u u n i n
Kiridoku (Poisoned Mist) Description: The jutsu uses chakra to form mist around the opponent. The opponent then is made to believe that the mist is poisonous. This time around there is the scent of Kodoku – a poisonous substance. This would buy the attacker time to attack and or escape. j o u n i n s a n n i n
↬ Suiton (water)
a c a d e m y g e n i n c h u u n i n
*Kirigakure no Jutsu (Hidden Mist Technique) Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.
Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill) Description: An ability which allows the user to transport from one area to another in a spray of fine mist. The user has to have been to the area before and the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked.
j o u n i n s a n n i n
↬ Katon (fire)
a c a d e m y g e n i n * Boiling Point: Gathering chakra around themselves the ninja will begin to sweat if they haven't already during the course of the battle. They will then compress their sweat into layers using their Katon chakra to increase the temperature of the sweat bringing it to boiling point very rapidly. On command the jutsu will be released and torrents of boiling steam will explode outwards knocking back taijutsu and thrown weapons along with blocking most jutsu. The exception is Raiton which just flows through the superheated steam with ease.
c h u u n i n *Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.
Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations. Note: The use of this technique lessens fire jutsu of the users rank and lower to cause -1 rank less in damage, and does the same to whoever the user passes it on to.
j o u n i n
Katon: Neshou Bunshin (Fire Release: Burning Clone) Description: Welling chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s stats. Can use one jutsu up to Jounin Rank. When destroyed, the clones burst into flame, capable of creating 3rd degree burns and lighting clothing/leaves/paper/etc on fire. s a n n i n
↬ Doton (earth)
a c a d e m y g e n i n c h u u n i n *Sekkai Senbon Hada (Stone Needle Skin) Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.
Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill) Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.
Doton: Iwa no Doomu (Earth Release: Earth dome) Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.
Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement) Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of an explosive note.
*Doton: Thunder current Diversion Description: Allows the user to fire a shower array of earth spikes which shall generate a static current. This current arcs toward users using lightning nature chakra disrupting it for five minutes, preventing the use of lightning jutsu. Add five more minutes for each level under the user's level. (2posts, 2 posts more for each level lower than the user)
j o u n i n s a n n i n
↬ Futton (Boil)
a c a d e m y g e n i n *Boil Element: Release 5 chakra By gathering chakra into their stomach, the user can produce the boil element in liquid, steam, or fog form to use as they wish. The potency of the acid is medium at best, capable of melting flesh at neither a slow nor speedy pace. The liquid form offers the most immediate damage, coming out as a jet of acid. The steam comes out in the form of a thick cloud, and does not linger for any more than one post. The fog can linger within a twenty foot area for about five posts before the technique needs to be used again.
c h u u n i n *10 chakra The user will first draw chakra into their stomach, forming the boil element there first before expelling it in the form of a compressed bullet from their mouth. The first level (D rank) is commonly used by genin as a parlor trick or form of tag with lasting marks. As in it will leave both burning and scalding flesh in it's wake causing momentary pain but a lasting twinge. The second level, used instead as a weapon, has a more potent effect by actually bursting with both a compact miniature explosion as well as more severe effects from it's acidic nature.
j o u n i n *Koumu no Jutsu - Skilled Mist Technique 30 chakra Futton • Koumu no Jutsu is a Ninjutsu technique utilizing the Boil Element. To utilize this technique, Mizukage must first focus her chakra into her throat. She will then emit an acidic fog from her mouth, which is capable of melting and burning away her target. This technique is powerful enough to partially melt away the bones of Susanoo. Because the fog can affect everyone around her, Mizukage will try to maneuver her opponent into an area away from comrades. Should the fog escape its confinement, she can reduce its effectiveness and neutralize the acid.
s a n n i n
↬ Youton (lava)
a c a d e m y g e n i n • Lava Element: Weapon Creation 5 chakra The user of this jutsu will first channel chakra into their stomach before spewing it forth from their mouth an into their hands. The lava itself will be thicker then usually, however, allowing the user to then mold it into a weapon with a few simple gestures. The weapons created will be very hard, the molten rock about as hard as steel.
c h u u n i n
• Lava Element: Liquid Fire 10 chakra The user of this jutsu will gather chakra into their stomach and then expel the lava element in it's weakest form in an unbalanced ratio of fire to rock, the elements which compose it. This unbalanced equation, having more fire element mixed into it then earth, will then posses a more liquid-like form, almost like a slush, that is capable of burning through solid rock and igniting a building upon contact. Upon contact with skin it will burn away quickly, but due to it's very slushy form can be easily removed. j o u n i n
Devils Flame: Mashin Kouen Rank: Jounin The user makes a series of handseals and slaps one hand upon the ground (their earth affinity hand) this summons up a giant sculpture from deep within the earth made of the hardest materials possible. This statue represents that of a demon or tengu. Once the statue arrises the user slaps their other hand against it which causes the whole thing to erupt in flames. once done, this statue comes to life and abides by its masters (the summoners) will.
• Lava Element: Molten Defense 20 chakra The user will first channel chakra into their stomach, changing it into the lava element. Then, by expelling the lava directly in front of them, the user will solidify it that instant to create a solid defense as hard as steel. This solidified form of lava will provide a very sturdy defense capable of blocking attacks of its rank and below.
• Youkai no Jutsu - Melting Spectre Technique 30 chakra Youton • Youkai no Jutsu is a Ninjutsu technique utilizing the Lava Element. To utilize this technique, Mizukage must focus her chakra into her throat. She will then emit a large jet of melting, viscous liquid from her mouth which can dissolve most anything it touches. After it comes out of her mouth, it spreads outward, becoming a rather large scale lava attack. After coming into contact with other materials, the heat will generate clouds which can mask further attack
s a n n i n
Other Info: SHOUNETSUJIGOKU ABILITIES:
WEAKNESSES • Water is like complete poison to you, it will give one rank stronger if hit by it and leaves a burning sensation upon the member of this clan until its removed • The Joukai give one rank stronger damage if a light technique hits you. • Sand weakens the fire techniques by a rank. • You can always be found, as an ominous presence, as a demon, people can always feel you coming but NOT as a sense of perception. You can never hide, but you have the means to take care of any witnesses or sensory shinobi.
xxxxxSTRENGTHS • Fire techniques of any kind are boosted by one rank and take two less posts to learn • Fire techniques require no handseals • Members receive 15% more chakra. • Fire techniques of your own and fire in general can be manipulated from within the user and all around BUT NOT from the opponent at all. • Fire techniques of the opponent's are lowered by one rank when used against you. • Members of the Shounetsujigoku can take the flames of a previously used technique and devour the flames that were spread from the technique to return the chakra back to the user. This can only be done once every five posts and only for S-rank techniques and below.
xxxxxPASSIVE ABILITIES • The Sins of Man, The Tainted Flames Opponent's water techniques pit against your fire techniques are lowered by one rank in strength. The flame's color is dependent upon you. Sand weakens the flames but does NOT stop them (unless of higher rank than the user), it lowers the rank of the flames by one.
• Fire Eater Members of the Shounetsujigoku can take the flames of a previously used technique and devour the flames that were spread from the technique to return the chakra back to the user. This can only be done once every five posts and only for S-rank techniques and below.
• Bewildered Medium Members of the Shounetsujigoku can have their tails and wings be used as defenses against attacks and as weapons
Other Info: CLAN JUTSU/TECHNIQUES:
• Don't Touch Me! D When the user is touched by the opponent, they can immediately activate this technique and burn the opponent's hands, harming it to gain first degree burns.
• Lucy's Vision C The user releases a bright light from the eyes, if the light is looked into, the opponent will no longer see the user but an absolute demon. This incites fear into the opponent's heart and strikes them to the very core.
• Wings of Hermes Passive The user extends their wings and takes flight, their able to glide and hover with these wings but it does nothing to their speed. These wings can defend against your rank and less techniques, but defending against your rank in technique strength will cause you to be grounded for a post for the wings to recover. You ARE able to defend against a one rank higher attack with the wings, but this destroys the wings afterwards. If the wings are destroyed, it takes three posts for the wings to regenerate.
Quote:
*X5 bomb tags *X2 smoke bombs *X5 girat wires
Style: mid-long range ninjutsu combat, bait and lure tactics, and subversion and assassination tactics thorugh blinding the enemy.
↬ As a child Drake got burned in a fire and ever since he has been wrapped in bandages to hide his scars.... the nickname is a cruel joke other kids made.
Age: 15 Gender: male Ethnicity: Japanese Height: 5'6 Weight: 140lbs Personality: angry, cold, ruthless
Theme Song: LINK HERE Nindo: TEXT TEXT TEXT Background Info: Son of two seperate villages. During a time of war his parents concieved him. after he was born he lived with his mother in kirigakure till some members of sunagakure decided to burn their house. he was saved but his mother died. after that he was ridiculed for the wrappings he wore to hide the burns over his body. The jokes and bullying forced him to become violent and cruel to the point where after graduating the academy he beat another kid until he lapsed into a 24 hour coma. these days people leave him alone.
Other Info (regarding anything: Likes, Dislikes etc)
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Strength: ninjutsu Weakness: genjutsu
↬ Fears
Village:Kirigakure Rank: Genin Class: Ninjutsu Bloodline:S H A K U T O N
↬ Stage
↬ Implants? (delete if no)
Clan
↬ Clan 1
↬ Clan 2
Demon: TEXT TEXT TEXT
Chakra Points: 125
Missions Complete:
S - A - B - C - D - E -
Opponents Defeated: TEXT TEXT TEXT Battle Theme: LINK HERE
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Quote:
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Jutsu List:
↬ Number learned ↬ Number to be learned
Ninjutsu
↬ Shakuton
a c a d e m y
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g e n i n
• Scorching Touch Academy The hands of a Shakuton user will heat up and, upon contact with anything, not only burn it but seem to dehydrate it. This leaves an area of an opponents body scorched and also emaciated as if the liquid in the area of contact had all of the moisture sucked clean out.
• Hot Air Genin The user will exhale a gust of superheated wind that dries out an area, and causes first degree burns across anyone caught within it. The cloud is 6 feet wide and tall, and travels up to 35 meters before losing it's power • TEXT HERE • TEXT HERE • TEXT HERE
c h u u n i n (locked)
•Inferno Wave Chuunin- By kneading Chakra in the stomach and expelling it through the mouth the user fires a heatwave that spreads over a forty meter distance. These waves are as strong as C rank wind techniques while also setting fires to the area afflicted and removing any moisture from the air that could be used for water techniques in that area. An enemy caught in the fast moving heatwave will suffer from immediate dehydration and receive up to second degree burns. In addition metal becomes too hot to be held if caught in the wave.
• Scorching Palm Strikes Chuunin An upgrade to Scorching Hands, the user coats his hands and feet in the flames of his scorching chakra. When the user strikes a target, the fire evaporates the water in the area it touches, heavily weakening the target with each strike as well as scorching the area and leaving it with serious second degree burns. This augments the user's taijutsu, and can cripple other taijutsu users. As this technique uses extreme heat, it bypasses personal armor. The user has another variation of this technique where the fires can be spread to projectile weapons and can increase this attacks range.
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j o u n i n
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s a n n i n
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↬ Element 2
↬ Katon
a c a d e m y g e n i n *Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.
c h u u n i n (locked) *Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature. j o u n i n s a n n i n
↬ futon
a c a d e m y g e n i n *Bouseki Tate no Kaze (Spinning Shield of Winds) Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.
c h u u n i n j o u n i n s a n n i n
Other Info: (regarding important shinobi info)
Quote:
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Style: (if you have a certain style of fighting, write it down here)
Theme Song:Click Nindo: "Stay Frosty" Background Info: Kaijuu was born of an illegal marriage between a hoshigaki and an elemental. Due to this neither his clan nor bloodline would accept him and he was outcast by both. The hidden mist found him and took him in and Kaijuu was forever grateful for that. He is determined to pay back the hidden mist by devoting his life to protect those in it and will do so at all costs.
Other Info Likes: -Water -Being playful -Social interaction
Dislikes: -Being alone -Heat -Not being able to protect others
XXXXXXX▇▇▇▇▇の ▇▇▇▇▇иιиʝα ιиғoямαтιoи▇▇
Strength: Water, Sword play, Intelligence Weakness: Heat, Being separated from his sword
↬ Fears
Not being able to protect the mist. Village: Mist Rank: Genin Class: Bloodline (elemental) Bloodline: Elemental
• Water Release: Water Shark Bullet Technique • Mizu Tate no Jutsu (Water Shield Technique) • Isonagi no Jutsu (Beach Crab) • •
c h u u n i n
• Water Release: Rain Water Shark Wave Technique • Water Release: Five Feeding Sharks Technique • •
j o u n i n
• Water Release: Exploding Water Colliding Wave Technique • Water Release: Great Shark Bullet Technique • •
s a n n i n
• • • •
↬ Nonelemental
a c a d e m y • Kawarimi No Jutsu (Body Switch Technique) • Henge No Jutsu (Transformation Technique) • g e n i n • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) • • c h u u n i n • • • j o u n i n • • • s a n n i n • • •
Taijutsu
a c a d e m y • • • g e n i n • • • c h u u n i n • • • j o u n i n • • • s a n n i n • • •
Genjutsu
↬ Suiton
a c a d e m y • Mizu Soujuu (Water Manipulation) • Mizu Bunshin no Jutsu (Water Clone Technique) • g e n i n • • c h u u n i n • • j o u n i n • • • s a n n i n • • •
Other Info:
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Weapon: Kaijuu wield a tanto that is on his back. It is roughly 12 inches in length and is your standard tanto but Kaijuu is connected to it (hoshigaki clan). It is his most treasured possession and as such he never leaves it anywhere and it is always on his back.