Eanah had heard rumors of an isolated cave hidden in the desert that housed thousands of irritable dragons. Thousands. She'd been meaning to venture there for quite some time, but she'd been wholly... preoccupied. She and Leyn had barely seen the sun for weeks, so caught up in each other that little else seemed important. If Thren hadn't threatened to set the canvas roof alight if they didn't venture outside, she would have still been locked away, exploring new and uncharted—
Stop.
I wasn't doing anything.
The khehora leveled such a sarcastic glare at her that she had to muffle the resulting laugh in her hand.
"What's going on back there?"
"Nothing!" Eanah coughed, grinning widely at Leyn when he turned to glance at her, his own cheeky expression mirroring hers. He faced forward once more soon after, and Eanah rested a hand on Thren's flank, continuing their silent conversation.
I apologize, my prudish darling. I'll keep all such thoughts out of your head from now on.
I don't think you can. But thank you anyway.
They traveled in silence for a time, Eanah following just far enough behind Leyn to keep an eye on the finer parts of his anatomy without attracting the attention of orakoir or Oblivionite. So much of her focus was on Leyn's posterior, in fact, that Eanah didn't notice when she began to feel lightheaded, the pale sand around her swirling with the closest things to colors that she would see for a number of years.
Thren picked up on her distress as soon as she did, trotting closer to her side to nudge her hip with his shoulder.
"You're all right?" His croaky voice was low, almost lost in the wind across the sand.
She nodded. "I'm fine."
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Room 1
First die: If the number is 1-3, you encounter a Ysali dragon. If the number is 4, you encounter an Ayrala dragon. Second die: If the number is 1, you are nervous and take a 10% penalty to your luck chance. [So if your normal luck range against the dragon is 61-100, it is now 71-100. If it was 91-100, you must now roll a 100 to succeed.] If the number is 2-4, nothing happens and you fight as normal. The first room is fairly well lit with the light from the cave entrance illuminating the area. There, on the other side of the room, is a dragon!
From this point, treat as a normal dragon hunt and every participant rolls to see what the result is.
If you win, do you: A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 2" B) Leave? Go to "Exit"
If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt.
Any worries she'd had about her odd dizzy spell fled her mind as soon as she saw the cave's entrance ahead, shimmering in the afternoon heat. She gave Leyn a quick signal to let him know they had reached their destination, then followed him inside with a swirl of her cape. Several young dragons huddled just out of sight, hissing their displeasure as the trio entered.
"Tell your friends," Thren said as a number of them skittered off into the dark.
"'Tell your friends?'" Leyn repeated with a snicker. "Forget magic lessons. Next time I'll give you a lesson in being humorous."
"Only if you find another teacher for us both."
Eanah froze with a small smile on her face, looking back and forth between the two of them as she began to laugh.
"That was... that was marvelous, Thren." She turned to Leyn. "He does have a po—"
The Ysali shot out of the shadows with a speed that shocked her, knocking her back into Leyn's arms as her scepter clattered to the rocky floor. The dragon was large, much larger than any of its type she had ever seen, and her dizziness returned twice as forcefully.
"I don't feel so..." she said, going limp in Leyn's grasp.
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Character: Eanah Stage: Expert Luck: 52 Dragon: One Ysali